Original commits:
* Added command CommandPermissionCommand. Added permission information in HelpCommand.
* Removed command CommandPermissionCommand
* Display permission for single command when use help.
* Display permission targeted when use help.
* init
* init
* init
* revoke
* fix error
* mining support
* mining support
* Roks endurance support
* Roks endurance support
* Timed refresh
* upgrade resource data
* Timed refresh support
* remove null gadget
* Coordination
* full synchronized
* oh no, my math teacher will hit me!
* synchronized onInteract
* remove break;
* supply re-spawn time , thanks to @wl23333
* Clean up and integrate collection spawns into SpawnDataEntries
Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
* Don't know what Dispatch means and can't really find it in Russian anywhere, not a specialist anyway so decided to not invent things.
* lost some symbols accidentally
* accidentally messed up some escape characters. translated a bit more
* Don't know what Dispatch means and can't really find it in Russian anywhere, not a specialist anyway so decided to not invent things.
* lost some symbols accidentally
Fixed the issue that the Ancient Rock Dragon Lizard spawned too much at one time, so that one Ancient Rock Dragon Lizard was generated at a time, and the attributes were different
* add new command (unlimitenergy):toggle energyusage for each player while energyusage is ture in config.json
* Solve the problem of layout and naming errors
* make currentActiveTeam's Avatar full-energy while turn on the ule.
* Resolve language document errors
* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
* When the server starts, it now outputs the game and server version. Too dumb to not hardcode it - sorry!
* ...
* sorry i dropped my spaghetti, I'll help clean that
* Doing simple stuff: now without hardcoding!
* Restored Git hash functionality
* Fixed other languages and made the output more useful.
* Forgot this file lol