Commit Graph

11 Commits

Author SHA1 Message Date
Melledy
184eec82b3 Limit spawn amount if too many entities are in the world
Can be controlled in the config with `sceneEntityLimit`
2022-05-30 20:06:25 -07:00
ImmuState
1d2fde40d5 Make energy usage configurable, and preserve current behavior as the default. 2022-05-22 12:55:55 -07:00
ButterCookies
9125bacfce Set the maximum number of player on the server through the config.json (#1001)
* Show server status to three-party game launcher

* Set the maximum number of player on the server through the config.json

* modify the logical order and show the number of maxplayer to API /status/server

* Now even players who have token already cannot bypass the maxPlayer check
2022-05-20 05:47:47 -07:00
xtaodada
7fb26c3843 Autogenerate document files 2022-05-18 23:19:13 -07:00
4Benj_
f473e44611 "Autogenerate" data files with data fallbacks and moved keys folder into jar resources (#927)
* Autogenerate keys and data files

* Update gacha html files

Accidentally pushed with old html files

* Keys no longer copied. No more manually retrieving listing files. Recursive directory creation

Removed unused code from old GC as well.

* Moved somethings and better errors

* Fixed resources from loading twice

* Data files fallback
2022-05-17 03:00:52 -07:00
muhammadeko
5ddf67d9e5 add config to enable/disable console 2022-05-16 17:57:14 -07:00
KingRainbow44
5d7edc389e Implement PR #657 2022-05-14 12:21:55 -04:00
KingRainbow44
840f4706b5 Refactor dispatch (now called HTTP) server (pt. 1) 2022-05-13 11:39:40 -04:00
KingRainbow44
d215035fc8 Refactor config database settings 2022-05-11 11:38:30 -04:00
mingjun97
8ad6bda3b2 Bug fixes.
* Fix default port for the game server
* Fix the returning region info
2022-05-11 01:17:51 -07:00
KingRainbow44
812f4b372c Fix ClassDefNotFound & NullPointerException errors 2022-05-11 01:23:18 -04:00