ImmuState
443cc8fc4b
Make the UI behave.
2022-06-08 05:43:38 -07:00
ImmuState
9a313e50eb
Send periodic notifications to the client for ongoing forges.
2022-06-08 05:43:38 -07:00
ImmuState
4b77e84e81
Add ForgeQueueDataNotify, unwhack UI.
2022-06-08 05:43:38 -07:00
ImmuState
0e1c8dc526
Cancel forging and refund items.
2022-06-08 05:43:38 -07:00
ImmuState
0cc4bad18c
Obtain forging results (UI is broken though).
2022-06-08 05:43:38 -07:00
ImmuState
28a8475cea
Consume material.
2022-06-08 05:43:38 -07:00
ImmuState
a668bd6ec1
Check materials and mora
2022-06-08 05:43:38 -07:00
ImmuState
5db5c90a8b
Start a new forge (no checking for now).
2022-06-08 05:43:38 -07:00
ImmuState
e5498e373e
Add handling for ForgeExcelConfigData.
2022-06-08 05:43:38 -07:00
ImmuState
9d6bc2a910
Change active forges in player to list.
2022-06-08 05:43:38 -07:00
ImmuState
8db0500e9d
Add missing forging protos, add data for ongoing forges to player, handler for ForgeStartReq.
2022-06-08 05:43:38 -07:00
ImmuState
3fc63c2c4b
Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues.
2022-06-08 05:43:38 -07:00
zhaodice
ecf7a81ad1
Fix unable to save game data occasionally ( #1194 )
...
* Fix unable to save game data occasionally
* No self-kicking
* Game data synchronization
* finally
* prevent duplicated saving
* reverse changing
* keep the previous code
* Update GameServerInitializer.java
* Update GameSession.java
* remove sanity check because of try block
* a session needs can be created without a pipeline.
2022-06-05 04:23:19 -07:00
liizfq
934fb5873a
add new command (unlimitenergy):toggle energyusage for each player ( #1186 )
...
* add new command (unlimitenergy):toggle energyusage for each player while energyusage is ture in config.json
* Solve the problem of layout and naming errors
* make currentActiveTeam's Avatar full-energy while turn on the ule.
* Resolve language document errors
* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
2022-06-04 19:14:52 -07:00
AZ
fa2ab59887
List game & server version when starting server ( #1181 )
...
* When the server starts, it now outputs the game and server version. Too dumb to not hardcode it - sorry!
* ...
* sorry i dropped my spaghetti, I'll help clean that
* Doing simple stuff: now without hardcoding!
* Restored Git hash functionality
* Fixed other languages and made the output more useful.
* Forgot this file lol
2022-06-04 02:41:18 -07:00
Melledy
910a5749f0
Refactor and optimize DatabaseHelper::checkIfPlayerExists
2022-06-03 19:32:10 -07:00
AZthemute
06546707e1
Fixed sendmessage command output.
...
Also clarified coop command in help command.
2022-06-03 19:11:47 -07:00
Tesutarin
66b642ef06
Language: Update translation
2022-06-03 10:16:45 -07:00
Paimon2022
a19e7c6db6
Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
...
For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
Paimon2022
4119f8b787
Add coordinate support for spawn command (monster only)
...
Now the spawn command is: spawn <entityID> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)
The coordinate is optional
2022-06-03 03:19:59 -07:00
zhaodice
73a1c5762a
skipping right characters panel for Android
2022-06-03 02:42:17 -07:00
zhaodice
bbc398d374
Incompletely implement about QuickUseWidgetReq
...
WARNING: with the consuming of material widget ( Example: bomb ),
this is just a implement designed to the decreasing of count
### Known Bug: No effects after using item but decrease. ###
If you know which Packet could make the effects, feel free to contribute!
2022-06-03 00:52:32 -07:00
ImmuState
e140284d37
Persist unlocked blueprints to the database.
2022-06-03 00:52:22 -07:00
ImmuState
f243c10157
Unlock forging blueprints.
2022-06-03 00:52:22 -07:00
zhaodice
056ba678a8
Fix Irreversible equipping
...
Fix that can not detach equipment after attached
2022-06-03 00:52:10 -07:00
zhaodice
01481fd524
Arresting small creature support ( #1150 )
...
* Arresting small creature support
* add InsectCaptureManager
* use EnvAnimalGatherExcelConfigData.json
* Update InsectCaptureManager.java
2022-06-03 00:51:51 -07:00
Magix
27b7ce7cc1
Update NoStaminaCommand.java
2022-06-02 19:02:26 -04:00
tamilpp25
71b53e0be4
Adding toggle feature to "nostamina" command similar to "godmode" command ( #1152 )
...
* stamina command enhancement
* added "ns" as command aliases for NoStaminaCommand
2022-06-02 03:33:46 -07:00
ImmuState
e1688c866f
Make sure no player already has the reserved UID when creating and account.
2022-06-01 16:14:18 -07:00
zhaodice
7f3e8984ac
Fix receiving reward repeatedly ( #1140 )
...
* Fix receiving reward repeatedly
fix #1105 (just fix "无限发送领取请求")
* Fix dead code and prevent getting item repeatedly
* fix again
2022-06-01 16:13:48 -07:00
Tesutarin
d10fe0cdd3
WeatherCommand: Make it clear
2022-06-01 06:27:07 -07:00
line-bear
28b505e187
Fix stuck when talking to npc seller ( #1128 )
...
* Fix zero length array check method
* Import grasscutter logger
2022-05-31 02:42:16 -07:00
tester233
ba6a9fc798
Usage: Unified specification
2022-05-31 02:41:43 -07:00
lhhxxxxx
0e6ac4a827
Update default config to match the one in Koko-boya/Grasscutter_Resources
2022-05-31 02:07:18 -07:00
Melledy
aaf7777020
Fix players not setting their nickname properly after the opening cutscene
2022-05-31 02:06:40 -07:00
Melledy
184eec82b3
Limit spawn amount if too many entities are in the world
...
Can be controlled in the config with `sceneEntityLimit`
2022-05-30 20:06:25 -07:00
Anush
18721758cc
Fix Aqua Simulacra & Fading Twilight not given by GiveAll command
2022-05-30 20:06:25 -07:00
ImmuState
2e167d2d78
Add energy generation probabilities to WeaponType.
2022-05-30 20:06:25 -07:00
line-bear
52a3f95729
Fix starglitter/stardust exchange error ( #1108 )
2022-05-30 20:06:25 -07:00
Melledy
e9a7032c4d
Fix weapon curve excels and camel case relic affix ecels
2022-05-30 20:06:25 -07:00
Melledy
ef6e16aaf5
Refactor WeaponType and MonsterType into enums
2022-05-30 20:06:25 -07:00
ImmuState
b9ca4a5dbd
Make NA/CA energy not scale with ER.
2022-05-30 20:06:25 -07:00
ImmuState
635e342a3d
Make sure the hit target is actually a monster.
2022-05-30 20:06:25 -07:00
ImmuState
febdb99855
Add a rough implementation for NA/CA energy generation.
2022-05-30 20:06:25 -07:00
linebear
18df521347
Fix enter tower dungeons
2022-05-30 20:06:25 -07:00
Melledy
0ba13ef7ff
Fix map mark issues from updating from 2.6
...
Close #1086
2022-05-30 20:06:25 -07:00
Melledy
7cfa2b6c5b
Fixed constellation issues from new binout
2022-05-30 20:06:25 -07:00
Melledy
3ee13b3b1e
Fixed dungeon entries not working with new binout
2022-05-30 20:06:25 -07:00
Melledy
153280ea08
Fix quest data parser
2022-05-30 20:06:25 -07:00
Melledy
a23b29b65a
Rename excel classes
2022-05-30 20:06:25 -07:00