Fix triggered Monster Tide spawn; fix Tower dungeon handoff (#2397)

* Abyss: Fix monster tide trigger; fix dungeon handoff

* back out unrelated changes
This commit is contained in:
longfruit
2023-10-14 09:08:49 -07:00
committed by GitHub
Unverified
parent d32a75e980
commit fd75ba7b9b
4 changed files with 15 additions and 11 deletions
@@ -774,9 +774,9 @@ public class SceneScriptManager {
}
public void startMonsterTideInGroup(
SceneGroup group, Integer[] ordersConfigId, int tideCount, int sceneLimit) {
String source, SceneGroup group, Integer[] ordersConfigId, int tideCount, int sceneLimit) {
this.scriptMonsterTideService =
new ScriptMonsterTideService(this, group, tideCount, sceneLimit, ordersConfigId);
new ScriptMonsterTideService(this, source, group, tideCount, sceneLimit, ordersConfigId);
}
public void unloadCurrentMonsterTide() {