change fhp to heal

This commit is contained in:
fengyuecanzhu 2022-04-22 08:45:46 +08:00
parent 85fd060561
commit fd42dd558f

View File

@ -11,9 +11,9 @@ import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
import java.util.List; import java.util.List;
@Command(label = "fullhp", usage = "fullhp|fhp", @Command(label = "heal", usage = "heal|h",
description = "Recover all characters in your current team to full health.", aliases = {"fhp"}, permission = "player.fullhp") description = "Heal all characters in your current team.", aliases = {"h"}, permission = "player.heal")
public class FullHpCommand implements CommandHandler { public class HealCommand implements CommandHandler {
@Override @Override
public void execute(GenshinPlayer sender, List<String> args) { public void execute(GenshinPlayer sender, List<String> args) {
if (sender == null) { if (sender == null) {
@ -31,6 +31,6 @@ public class FullHpCommand implements CommandHandler {
entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar())); entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
} }
}); });
CommandHandler.sendMessage(sender, "All hp recover to full."); CommandHandler.sendMessage(sender, "All characters are healed.");
} }
} }