feat: implement teapot suite (#2344)

* feat: implement teapot suite

* fix: home animals, check respawn, etc

* fix: NPE and cancel summon events

* fix: forgot to send eventId also
This commit is contained in:
hamusuke
2023-09-08 12:34:03 +09:00
committed by GitHub
Unverified
parent 83602f78ae
commit fc42f665a7
36 changed files with 1125 additions and 210 deletions
@@ -1,5 +1,6 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.home.HomeScene;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
@@ -31,14 +32,8 @@ public class HandlerHomeChangeEditModeReq extends PacketHandler {
session.send(new PacketHomeComfortInfoNotify(session.getPlayer()));
if (!req.getIsEnterEditMode()) {
var scene = session.getPlayer().getScene();
scene.addEntities(
session
.getPlayer()
.getCurHomeWorld()
.getHome()
.getHomeSceneItem(scene.getId())
.getAnimals(scene));
var scene = (HomeScene) session.getPlayer().getScene();
scene.onLeaveEditMode();
}
session.send(new PacketHomeChangeEditModeRsp(req.getIsEnterEditMode()));