feat: implement teapot suite (#2344)

* feat: implement teapot suite

* fix: home animals, check respawn, etc

* fix: NPE and cancel summon events

* fix: forgot to send eventId also
This commit is contained in:
hamusuke
2023-09-08 12:34:03 +09:00
committed by GitHub
Unverified
parent 83602f78ae
commit fc42f665a7
36 changed files with 1125 additions and 210 deletions
@@ -8,33 +8,57 @@ import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.ChatInfoOuterClass;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.*;
import java.util.List;
import emu.grasscutter.server.packet.send.PacketDelTeamEntityNotify;
import emu.grasscutter.server.packet.send.PacketPlayerChatNotify;
import emu.grasscutter.server.packet.send.PacketPlayerGameTimeNotify;
import lombok.Getter;
import java.util.List;
import java.util.function.Consumer;
public class HomeWorld extends World {
@Getter private final GameHome home;
@Getter private HomeModuleManager moduleManager;
public HomeWorld(GameServer server, Player owner) {
super(server, owner);
this.home = owner.isOnline() ? owner.getHome() : GameHome.getByUid(owner.getUid());
server.registerHomeWorld(this);
this.refreshModuleManager();
}
@Override
public void registerScene(Scene scene) {
this.addAnimalsToScene((HomeScene) scene);
super.registerScene(scene);
public boolean onTick() {
this.moduleManager.tick();
if (this.getTickCount() % 10 == 0) {
this.getPlayers().forEach(p -> p.sendPacket(new PacketPlayerGameTimeNotify(p)));
}
if (this.isInHome(this.getHost()) && this.getTickCount() % 60 == 0) {
this.getHost().updatePlayerGameTime(this.getCurrentWorldTime());
}
this.tickCount++;
return false;
}
@Override
public void deregisterScene(Scene scene) {
super.deregisterScene(scene);
public void refreshModuleManager() {
if (this.moduleManager != null) {
this.moduleManager.onRemovedModule();
}
this.moduleManager = new HomeModuleManager(this);
this.moduleManager.onSetModule();
}
private void addAnimalsToScene(HomeScene scene) {
scene.getSceneItem().getAnimals(scene).forEach(scene::addEntity);
public int getActiveOutdoorSceneId() {
return this.getHost().getCurrentRealmId() + 2000;
}
public int getActiveIndoorSceneId() {
return this.getSceneById(this.getActiveOutdoorSceneId()).getSceneItem().getRoomSceneId();
}
@Override
@@ -188,6 +212,12 @@ public class HomeWorld extends World {
return this.getPlayers().contains(player);
}
public void ifHost(Player hostOrGuest, Consumer<Player> ifHost) {
if (this.getHost().equals(hostOrGuest)) {
ifHost.accept(hostOrGuest);
}
}
public void sendPacketToHostIfOnline(BasePacket basePacket) {
if (this.getHost().isOnline()) {
this.getHost().sendPacket(basePacket);