Run Spotless on src/main

This commit is contained in:
KingRainbow44
2023-03-31 22:30:45 -04:00
Unverified
parent 99822b0e22
commit fc05602128
1003 changed files with 60650 additions and 58050 deletions
@@ -1,46 +1,47 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.SceneTeamAvatarOuterClass.SceneTeamAvatar;
import emu.grasscutter.net.proto.SceneTeamUpdateNotifyOuterClass.SceneTeamUpdateNotify;
public class PacketSceneTeamUpdateNotify extends BasePacket {
public PacketSceneTeamUpdateNotify(Player player) {
super(PacketOpcodes.SceneTeamUpdateNotify);
SceneTeamUpdateNotify.Builder proto = SceneTeamUpdateNotify.newBuilder()
.setIsInMp(player.getWorld().isMultiplayer());
for (Player p : player.getWorld().getPlayers()) {
for (EntityAvatar entityAvatar : p.getTeamManager().getActiveTeam()) {
SceneTeamAvatar.Builder avatarProto = SceneTeamAvatar.newBuilder()
.setPlayerUid(p.getUid())
.setAvatarGuid(entityAvatar.getAvatar().getGuid())
.setSceneId(p.getSceneId())
.setEntityId(entityAvatar.getId())
.setSceneEntityInfo(entityAvatar.toProto())
.setWeaponGuid(entityAvatar.getAvatar().getWeapon().getGuid())
.setWeaponEntityId(entityAvatar.getWeaponEntityId())
.setIsPlayerCurAvatar(p.getTeamManager().getCurrentAvatarEntity() == entityAvatar)
.setIsOnScene(p.getTeamManager().getCurrentAvatarEntity() == entityAvatar)
.setAvatarAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setWeaponAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setAbilityControlBlock(entityAvatar.getAbilityControlBlock());
if (player.getWorld().isMultiplayer()) {
avatarProto.setAvatarInfo(entityAvatar.getAvatar().toProto());
avatarProto.setSceneAvatarInfo(entityAvatar.getSceneAvatarInfo()); // why mihoyo...
}
proto.addSceneTeamAvatarList(avatarProto);
}
}
this.setData(proto);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.SceneTeamAvatarOuterClass.SceneTeamAvatar;
import emu.grasscutter.net.proto.SceneTeamUpdateNotifyOuterClass.SceneTeamUpdateNotify;
public class PacketSceneTeamUpdateNotify extends BasePacket {
public PacketSceneTeamUpdateNotify(Player player) {
super(PacketOpcodes.SceneTeamUpdateNotify);
SceneTeamUpdateNotify.Builder proto =
SceneTeamUpdateNotify.newBuilder().setIsInMp(player.getWorld().isMultiplayer());
for (Player p : player.getWorld().getPlayers()) {
for (EntityAvatar entityAvatar : p.getTeamManager().getActiveTeam()) {
SceneTeamAvatar.Builder avatarProto =
SceneTeamAvatar.newBuilder()
.setPlayerUid(p.getUid())
.setAvatarGuid(entityAvatar.getAvatar().getGuid())
.setSceneId(p.getSceneId())
.setEntityId(entityAvatar.getId())
.setSceneEntityInfo(entityAvatar.toProto())
.setWeaponGuid(entityAvatar.getAvatar().getWeapon().getGuid())
.setWeaponEntityId(entityAvatar.getWeaponEntityId())
.setIsPlayerCurAvatar(p.getTeamManager().getCurrentAvatarEntity() == entityAvatar)
.setIsOnScene(p.getTeamManager().getCurrentAvatarEntity() == entityAvatar)
.setAvatarAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setWeaponAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setAbilityControlBlock(entityAvatar.getAbilityControlBlock());
if (player.getWorld().isMultiplayer()) {
avatarProto.setAvatarInfo(entityAvatar.getAvatar().toProto());
avatarProto.setSceneAvatarInfo(entityAvatar.getSceneAvatarInfo()); // why mihoyo...
}
proto.addSceneTeamAvatarList(avatarProto);
}
}
this.setData(proto);
}
}