Run Spotless on src/main

This commit is contained in:
KingRainbow44
2023-03-31 22:30:45 -04:00
Unverified
parent 99822b0e22
commit fc05602128
1003 changed files with 60650 additions and 58050 deletions
@@ -1,52 +1,45 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.data.binout.SceneNpcBornEntry;
import emu.grasscutter.game.quest.QuestGroupSuite;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GroupSuiteNotifyOuterClass;
import java.util.Collection;
import java.util.List;
public class PacketGroupSuiteNotify extends BasePacket {
/**
* Real control which npc suite is loaded
* EntityNPC is useless
*/
public PacketGroupSuiteNotify(List<SceneNpcBornEntry> npcBornEntries) {
super(PacketOpcodes.GroupSuiteNotify);
var proto = GroupSuiteNotifyOuterClass.GroupSuiteNotify.newBuilder();
npcBornEntries.stream()
.filter(x -> x.getGroupId() > 0 && x.getSuiteIdList() != null)
.forEach(x -> x.getSuiteIdList().forEach(y ->
proto.putGroupMap(x.getGroupId(), y)
));
this.setData(proto);
}
public PacketGroupSuiteNotify(int groupId, int suiteId) {
super(PacketOpcodes.GroupSuiteNotify);
var proto = GroupSuiteNotifyOuterClass.GroupSuiteNotify.newBuilder();
proto.putGroupMap(groupId, suiteId);
this.setData(proto);
}
public PacketGroupSuiteNotify(Collection<QuestGroupSuite> questGroupSuites) {
super(PacketOpcodes.GroupSuiteNotify);
var proto = GroupSuiteNotifyOuterClass.GroupSuiteNotify.newBuilder();
questGroupSuites.forEach(i -> proto.putGroupMap(i.getGroup(), i.getSuite()));
this.setData(proto);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.data.binout.SceneNpcBornEntry;
import emu.grasscutter.game.quest.QuestGroupSuite;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GroupSuiteNotifyOuterClass;
import java.util.Collection;
import java.util.List;
public class PacketGroupSuiteNotify extends BasePacket {
/** Real control which npc suite is loaded EntityNPC is useless */
public PacketGroupSuiteNotify(List<SceneNpcBornEntry> npcBornEntries) {
super(PacketOpcodes.GroupSuiteNotify);
var proto = GroupSuiteNotifyOuterClass.GroupSuiteNotify.newBuilder();
npcBornEntries.stream()
.filter(x -> x.getGroupId() > 0 && x.getSuiteIdList() != null)
.forEach(x -> x.getSuiteIdList().forEach(y -> proto.putGroupMap(x.getGroupId(), y)));
this.setData(proto);
}
public PacketGroupSuiteNotify(int groupId, int suiteId) {
super(PacketOpcodes.GroupSuiteNotify);
var proto = GroupSuiteNotifyOuterClass.GroupSuiteNotify.newBuilder();
proto.putGroupMap(groupId, suiteId);
this.setData(proto);
}
public PacketGroupSuiteNotify(Collection<QuestGroupSuite> questGroupSuites) {
super(PacketOpcodes.GroupSuiteNotify);
var proto = GroupSuiteNotifyOuterClass.GroupSuiteNotify.newBuilder();
questGroupSuites.forEach(i -> proto.putGroupMap(i.getGroup(), i.getSuite()));
this.setData(proto);
}
}