Run Spotless on src/main

This commit is contained in:
KingRainbow44
2023-03-31 22:30:45 -04:00
Unverified
parent 99822b0e22
commit fc05602128
1003 changed files with 60650 additions and 58050 deletions
@@ -1,31 +1,32 @@
package emu.grasscutter.server.event.entity;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
import emu.grasscutter.server.event.types.EntityEvent;
import emu.grasscutter.utils.Position;
public final class EntityMoveEvent extends EntityEvent {
private final Position position, rotation;
private final MotionState motionState;
public EntityMoveEvent(GameEntity entity, Position position, Position rotation, MotionState motionState) {
super(entity);
this.position = position;
this.rotation = rotation;
this.motionState = motionState;
}
public Position getPosition() {
return this.position;
}
public Position getRotation() {
return this.rotation;
}
public MotionState getMotionState() {
return this.motionState;
}
}
package emu.grasscutter.server.event.entity;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
import emu.grasscutter.server.event.types.EntityEvent;
import emu.grasscutter.utils.Position;
public final class EntityMoveEvent extends EntityEvent {
private final Position position, rotation;
private final MotionState motionState;
public EntityMoveEvent(
GameEntity entity, Position position, Position rotation, MotionState motionState) {
super(entity);
this.position = position;
this.rotation = rotation;
this.motionState = motionState;
}
public Position getPosition() {
return this.position;
}
public Position getRotation() {
return this.rotation;
}
public MotionState getMotionState() {
return this.motionState;
}
}