Run Spotless on src/main

This commit is contained in:
KingRainbow44
2023-03-31 22:30:45 -04:00
Unverified
parent 99822b0e22
commit fc05602128
1003 changed files with 60650 additions and 58050 deletions
@@ -1,32 +1,32 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.ScriptArgs;
@QuestValue(QuestTrigger.QUEST_EXEC_NOTIFY_GROUP_LUA)
public class ExecNotifyGroupLua extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var sceneId = Integer.parseInt(paramStr[0]);
var groupId = Integer.parseInt(paramStr[1]);
var scriptManager = quest.getOwner().getScene().getScriptManager();
if (quest.getOwner().getScene().getId() == sceneId) {
scriptManager.callEvent(
quest.getState() == QuestState.QUEST_STATE_FINISHED ?
EventType.EVENT_QUEST_FINISH : EventType.EVENT_QUEST_START
, new ScriptArgs());
}
return true;
}
}
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.ScriptArgs;
@QuestValue(QuestTrigger.QUEST_EXEC_NOTIFY_GROUP_LUA)
public class ExecNotifyGroupLua extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
var sceneId = Integer.parseInt(paramStr[0]);
var groupId = Integer.parseInt(paramStr[1]);
var scriptManager = quest.getOwner().getScene().getScriptManager();
if (quest.getOwner().getScene().getId() == sceneId) {
scriptManager.callEvent(
quest.getState() == QuestState.QUEST_STATE_FINISHED
? EventType.EVENT_QUEST_FINISH
: EventType.EVENT_QUEST_START,
new ScriptArgs());
}
return true;
}
}