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Run Spotless on src/main
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@@ -1,32 +1,32 @@
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package emu.grasscutter.data.excels;
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import com.google.gson.annotations.SerializedName;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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@ResourceType(name = "ReliquarySetExcelConfigData.json")
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public class ReliquarySetData extends GameResource {
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private int setId;
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private int[] setNeedNum;
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@SerializedName(value = "equipAffixId", alternate = {"EquipAffixId"})
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private int equipAffixId;
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@Override
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public int getId() {
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return setId;
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}
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public int[] getSetNeedNum() {
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return setNeedNum;
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}
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public int getEquipAffixId() {
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return equipAffixId;
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}
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@Override
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public void onLoad() {
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}
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}
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package emu.grasscutter.data.excels;
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import com.google.gson.annotations.SerializedName;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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@ResourceType(name = "ReliquarySetExcelConfigData.json")
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public class ReliquarySetData extends GameResource {
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private int setId;
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private int[] setNeedNum;
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@SerializedName(
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value = "equipAffixId",
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alternate = {"EquipAffixId"})
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private int equipAffixId;
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@Override
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public int getId() {
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return setId;
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}
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public int[] getSetNeedNum() {
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return setNeedNum;
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}
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public int getEquipAffixId() {
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return equipAffixId;
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}
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@Override
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public void onLoad() {}
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}
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