From fba26d2da93577131d7df4f3a58958a3fd3d4cda Mon Sep 17 00:00:00 2001 From: Melledy <52122272+Melledy@users.noreply.github.com> Date: Mon, 2 May 2022 02:01:24 -0700 Subject: [PATCH] Fix gacha rate for weapons --- src/main/java/emu/grasscutter/game/gacha/GachaManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/emu/grasscutter/game/gacha/GachaManager.java b/src/main/java/emu/grasscutter/game/gacha/GachaManager.java index cd1b5ea94..ca7640e17 100644 --- a/src/main/java/emu/grasscutter/game/gacha/GachaManager.java +++ b/src/main/java/emu/grasscutter/game/gacha/GachaManager.java @@ -134,7 +134,7 @@ public class GachaManager { if (banner.getRateUpItems1().length > 0) { int eventChance = this.randomRange(1, 100); - if (eventChance >= banner.getEventChance() || gachaInfo.getFailedFeaturedItemPulls() >= 1) { + if (eventChance <= banner.getEventChance() || gachaInfo.getFailedFeaturedItemPulls() >= 1) { itemId = getRandom(banner.getRateUpItems1()); gachaInfo.setFailedFeaturedItemPulls(0); } else {