From f92e839ad14a537e3604b84b3939258638cb990e Mon Sep 17 00:00:00 2001 From: tester233 <105267106+tester233@users.noreply.github.com> Date: Tue, 10 May 2022 21:18:15 +0800 Subject: [PATCH] Improve text --- src/main/resources/languages/zh-CN.json | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/main/resources/languages/zh-CN.json b/src/main/resources/languages/zh-CN.json index a326d4960..8d5b35137 100644 --- a/src/main/resources/languages/zh-CN.json +++ b/src/main/resources/languages/zh-CN.json @@ -14,7 +14,7 @@ "general_error": "[Dispatch] 加载 keystore 文件时发生错误!", "password_error": "[Dispatch] 加载 keystore 失败。正在尝试使用 keystore 默认密码...", "no_keystore_error": "[Dispatch] 未找到 SSL 证书!已降级到 HTTP 模式", - "default_password": "[Dispatch] keystore 默认密码加载成功。请考虑将 config.json 的默认密码设置为 123456" + "default_password": "[Dispatch] 成功加载 keystore 默认密码。请考虑将 config.json 的默认密码设置为 123456" }, "no_commands_error": "此命令不适用于 Dispatch-only 模式", "unhandled_request_error": "[Dispatch] 潜在的未处理请求:%s %s", @@ -181,21 +181,21 @@ "usage": "用法:killall [玩家UID] [场景ID]", "scene_not_found_in_player_world": "未在玩家世界中找到此场景", "kill_monsters_in_scene": "已杀死场景 %s 中的 %s 个怪物。", - "description": "杀死所有怪物" + "description": "杀死所有怪物。" }, "killCharacter": { "usage": "用法:/killcharacter [玩家ID]", "success": "已杀死 %s 当前角色。", - "description": "杀死当前角色" + "description": "杀死当前角色。" }, "language": { "current_language": "当前语言是: %s", "language_changed": "语言切换至: %s", - "description": "显示或切换当前语言" + "description": "显示或切换当前语言。" }, "list": { "success": "目前在线人数:%s", - "description": "查看所有玩家" + "description": "查看所有玩家。" }, "permission": { "usage": "用法:permission <用户名> <权限>", @@ -250,7 +250,7 @@ "sendMessage": { "usage": "用法:sendmessage <玩家> <消息>", "success": "消息已发送。", - "description": "向指定玩家发送消息" + "description": "向指定玩家发送消息。" }, "setFetterLevel": { "usage": "用法:setfetterlevel <好感度等级>", @@ -262,7 +262,7 @@ "setStats": { "usage_console": "用法:setstats|stats @ <属性> <数值>", "usage_ingame": "用法:setstats|stats [@UID] <属性> <数值>", - "help_message": "\n\t可更改的属性列表:hp (生命值)| maxhp (最大生命值) | def(防御力) | atk (攻击力)| em (元素精通) | er (元素充能效率) | crate(暴击率) | cdmg (暴击伤害)| cdr (冷却缩减) | heal(治疗加成)| heali (受治疗加成)| shield (护盾强效)| defi (无视防御)\n\t(续) 元素增伤:epyro (火) | ecryo (冰) | ehydro (水) | egeo (岩) | edendro (草) | eelectro (雷) | ephys (物理)\n\t(续) 元素抗性:respyro (火) | rescryo (冰) | reshydro (水) | resgeo (岩) | resdendro (草) | reselectro (雷) | resphys (物理)\n", + "help_message": "\n可更改的属性列表:hp (生命值)| maxhp (最大生命值) | def(防御力) | atk (攻击力)| em (元素精通) | er (元素充能效率) | crate(暴击率) | cdmg (暴击伤害)| cdr (冷却缩减) | heal(治疗加成)| heali (受治疗加成)| shield (护盾强效)| defi (无视防御)\n(续) 元素增伤:epyro (火) | ecryo (冰) | ehydro (水) | egeo (岩) | edendro (草) | eelectro (雷) | ephys (物理)\n(续) 元素抗性:respyro (火) | rescryo (冰) | reshydro (水) | resgeo (岩) | resdendro (草) | reselectro (雷) | resphys (物理)\n", "value_error": "无效的属性值。", "uid_error": "无效的UID。", "player_error": "玩家不存在或已离线。", @@ -285,7 +285,7 @@ }, "stop": { "success": "正在关闭服务器...", - "description": "停止服务器" + "description": "停止服务器。" }, "talent": { "usage_1": "设置天赋等级:/talent set <天赋ID> <数值>", @@ -324,7 +324,7 @@ "usage": "用法:weather <天气ID> [气候ID]", "success": "已更改天气为 %s,气候为 %s。", "invalid_id": "无效的天气ID。", - "description": "更改天气" + "description": "更改天气。" }, "drop": { "command_usage": "用法:drop <物品ID|物品名称> [数量]", @@ -342,10 +342,10 @@ }, "unlocktower": { "success": "解锁完成。", - "description": "解锁深境螺旋的所有层" + "description": "解锁深境螺旋的所有层。" }, "resetshop": { - "description": "重置商店时间" + "description": "重置商店刷新时间。" } } }