mirror of
https://github.com/Grasscutters/Grasscutter.git
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Implement a new item drops system (#2112)
* 1 * Delete .gitattributes * implement * Update PacketDropHintNotify.java * Update PacketWorldChestOpenNotify.java * Update FileUtils.java * Update PacketDropHintNotify.java * Update WorldDataSystem.java --------- Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
This commit is contained in:
parent
eda5e8c5e0
commit
f71b29c00a
7
.gitattributes
vendored
7
.gitattributes
vendored
@ -1,7 +0,0 @@
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*.java text=lf
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*.json text=lf
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*.md text=lf
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*.properties text=lf
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*.py text=lf
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*.sh text=lf
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* text eol=lf
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@ -21,7 +21,6 @@ public final class ReloadCommand implements CommandHandler {
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Grasscutter.loadConfig();
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Grasscutter.loadLanguage();
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Grasscutter.getGameServer().getGachaSystem().load();
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Grasscutter.getGameServer().getDropSystem().load();
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Grasscutter.getGameServer().getShopSystem().load();
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CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done"));
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@ -189,25 +189,26 @@ public final class GameData {
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@Getter
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private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap =
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new Int2ObjectOpenHashMap<>();
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new Int2ObjectOpenHashMap<>();
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@Getter
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private static final Int2ObjectMap<CompoundData> compoundDataMap = new Int2ObjectOpenHashMap<>();
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@Getter
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private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap =
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new Int2ObjectOpenHashMap<>();
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new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<DropTableData> dropTableDataMap = new Int2ObjectOpenHashMap<>();
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@Getter private static final Int2ObjectMap<DropMaterialData> dropMaterialDataMap = new Int2ObjectOpenHashMap<>();
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@Getter
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private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
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@Getter
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private static final Int2ObjectMap<DungeonEntryData> dungeonEntryDataMap =
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new Int2ObjectOpenHashMap<>();
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new Int2ObjectOpenHashMap<>();
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@Getter
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private static final Int2ObjectMap<EnvAnimalGatherConfigData> envAnimalGatherConfigDataMap =
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new Int2ObjectOpenHashMap<>();
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new Int2ObjectOpenHashMap<>();
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@Getter
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private static final Int2ObjectMap<EquipAffixData> equipAffixDataMap =
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12
src/main/java/emu/grasscutter/data/common/DropItemData.java
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12
src/main/java/emu/grasscutter/data/common/DropItemData.java
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@ -0,0 +1,12 @@
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package emu.grasscutter.data.common;
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import com.google.gson.annotations.SerializedName;
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import lombok.Getter;
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@Getter
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public class DropItemData {
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@SerializedName(value="itemId")
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private int id;
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private String countRange;
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private int weight;
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}
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@ -0,0 +1,18 @@
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package emu.grasscutter.data.excels;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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import lombok.Getter;
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@ResourceType(name = "DropMaterialExcelConfigData.json")
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@Getter
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public class DropMaterialData extends GameResource {
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@Getter(onMethod_ = @Override)
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private int id;
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private boolean useOnGain;
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private boolean disableFirstGainHint;
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private boolean autoPick;
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private boolean dropSeparately;
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private int groupId;
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private boolean forceGainHint;
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}
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25
src/main/java/emu/grasscutter/data/excels/DropTableData.java
Normal file
25
src/main/java/emu/grasscutter/data/excels/DropTableData.java
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@ -0,0 +1,25 @@
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package emu.grasscutter.data.excels;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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import emu.grasscutter.data.ResourceType.LoadPriority;
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import emu.grasscutter.data.common.DropItemData;
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import lombok.Getter;
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import java.util.List;
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@ResourceType(name ={"DropTableExcelConfigData.json","DropSubTableExcelConfigData.json"} , loadPriority = LoadPriority.HIGH)
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@Getter
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public class DropTableData extends GameResource {
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@Getter(onMethod_ = @Override)
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private int id;
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private int randomType;
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private int dropLevel;
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private List<DropItemData> dropVec;
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private int nodeType;
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private boolean fallToGround;
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private int sourceType;
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private int everydayLimit;
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private int historyLimit;
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private int activityLimit;
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}
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11
src/main/java/emu/grasscutter/game/drop/BaseDropData.java
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11
src/main/java/emu/grasscutter/game/drop/BaseDropData.java
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@ -0,0 +1,11 @@
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package emu.grasscutter.game.drop;
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import lombok.Getter;
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@Getter
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public class BaseDropData {
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private int minLevel;
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private String index;
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private int dropId;
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private int dropCount;
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}
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@ -0,0 +1,9 @@
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package emu.grasscutter.game.drop;
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import lombok.Getter;
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@Getter
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public class ChestDropData extends BaseDropData {
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private int sourceType;
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private String type;
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}
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@ -1,5 +1,6 @@
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package emu.grasscutter.game.drop;
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@Deprecated
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public class DropData {
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private int minWeight;
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private int maxWeight;
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@ -3,109 +3,257 @@ package emu.grasscutter.game.drop;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.DataLoader;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.ItemData;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.data.common.DropItemData;
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import emu.grasscutter.data.excels.DropMaterialData;
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import emu.grasscutter.data.excels.DropTableData;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.data.SceneMonster;
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import emu.grasscutter.server.game.BaseGameSystem;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Utils;
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import emu.grasscutter.server.packet.send.PacketDropHintNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import java.util.List;
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import java.util.*;
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public class DropSystem extends BaseGameSystem {
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private final Int2ObjectMap<List<DropData>> dropData;
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private final Int2ObjectMap<DropTableData> dropTable;
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private final Map<String, List<BaseDropData>> chestReward;
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private final Map<String, List<BaseDropData>> monsterDrop;
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private final Random rand;
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//TODO:don't know how to determine boss level.Have to hard-code the data from wiki.
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private final int[] bossLevel = {36, 37, 41, 50, 62, 72, 83, 91, 93};
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public DropSystem(GameServer server) {
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super(server);
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this.dropData = new Int2ObjectOpenHashMap<>();
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this.load();
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}
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public Int2ObjectMap<List<DropData>> getDropData() {
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return dropData;
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}
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public synchronized void load() {
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getDropData().clear();
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rand = new Random();
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dropTable = GameData.getDropTableDataMap();
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chestReward = new HashMap<>();
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monsterDrop = new HashMap<>();
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try {
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List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
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if (banners.size() > 0) {
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for (DropInfo di : banners) {
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getDropData().put(di.getMonsterId(), di.getDropDataList());
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List<ChestDropData> dataList = DataLoader.loadList("ChestDrop.json", ChestDropData.class);
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for (var i : dataList) {
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if (!chestReward.containsKey(i.getIndex())) {
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chestReward.put(i.getIndex(), new ArrayList<>());
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}
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Grasscutter.getLogger().debug("Drop data successfully loaded.");
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} else {
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Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
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chestReward.get(i.getIndex()).add(i);
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}
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to load drop data.", e);
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Grasscutter.getLogger().error("Unable to load chest drop data.Please place ChestDrop.json in data folder.");
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}
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}
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private void addDropEntity(
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DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
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if (!dd.isGive()
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&& (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
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EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
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if (!dd.isShare()) dropScene.addEntityToSingleClient(target, entity);
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else dropScene.addEntity(entity);
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} else {
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if (target != null) {
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target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
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} else {
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// target is null if items will be added are shared. no one could pick it up because of the
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// combination(give + shared)
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// so it will be sent to all players' inventories directly.
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dropScene
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.getPlayers()
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.forEach(
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x ->
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x.getInventory()
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.addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
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}
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}
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}
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private void processDrop(DropData dd, EntityMonster em, Player gp) {
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int target = Utils.randomRange(1, 10000);
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if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
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ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
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int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
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if (itemData == null) {
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return;
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}
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if (itemData.isEquip()) {
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for (int i = 0; i < num; i++) {
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float range = (2.5f + (.05f * num));
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Position pos = em.getPosition().nearby2d(range).addY(3f);
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addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
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try {
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List<BaseDropData> dataList = DataLoader.loadList("MonsterDrop.json", BaseDropData.class);
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for (var i : dataList) {
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if (!monsterDrop.containsKey(i.getIndex())) {
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monsterDrop.put(i.getIndex(), new ArrayList<>());
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}
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} else {
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Position pos = em.getPosition().clone().addY(3f);
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addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
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monsterDrop.get(i.getIndex()).add(i);
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}
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to load monster drop data.Please place MonsterDrop.json in data folder.");
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}
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}
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public void callDrop(EntityMonster em) {
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int id = em.getMonsterData().getId();
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if (getDropData().containsKey(id)) {
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for (DropData dd : getDropData().get(id)) {
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if (dd.isShare()) processDrop(dd, em, null);
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else {
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for (Player gp : em.getScene().getPlayers()) {
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processDrop(dd, em, gp);
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private int queryDropData(String dropTag, int level, Map<String, List<BaseDropData>> rewards) {
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if (!rewards.containsKey(dropTag)) return 0;
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var rewardList = rewards.get(dropTag);
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BaseDropData dropData = null;
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int minLevel = 0;
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for (var i : rewardList) {
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if (level >= i.getMinLevel() && i.getMinLevel() > minLevel) {
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minLevel = i.getMinLevel();
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dropData = i;
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}
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}
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if (dropData == null) return 0;
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return dropData.getDropId();
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}
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public boolean handleMonsterDrop(EntityMonster monster) {
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int dropId;
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int level = monster.getLevel();
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SceneMonster sceneMonster = monster.getMetaMonster();
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if (sceneMonster != null) {
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if (sceneMonster.drop_tag != null) {
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dropId = queryDropData(sceneMonster.drop_tag, level, monsterDrop);
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} else {
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dropId = sceneMonster.drop_id;
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}
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} else {
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dropId = monster.getMonsterData().getKillDropId();
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}
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if (!dropTable.containsKey(dropId)) return false;
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var dropData = dropTable.get(dropId);
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List<GameItem> items = new ArrayList<>();
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processDrop(dropData, 1, items);
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if (dropData.isFallToGround()) {
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dropItems(items, ActionReason.MonsterDie, monster, monster.getScene().getPlayers().get(0), true);
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} else {
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for (Player p : monster.getScene().getPlayers()) {
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p.getInventory().addItems(items, ActionReason.MonsterDie);
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}
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}
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return true;
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}
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public boolean handleChestDrop(int chestDropId, int dropCount, GameEntity bornFrom) {
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if (!dropTable.containsKey(chestDropId)) return false;
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var dropData = dropTable.get(chestDropId);
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List<GameItem> items = new ArrayList<>();
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processDrop(dropData, dropCount, items);
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if (dropData.isFallToGround()) {
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dropItems(items, ActionReason.OpenChest, bornFrom, bornFrom.getWorld().getHost(), false);
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} else {
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bornFrom.getWorld().getHost().getInventory().addItems(items, ActionReason.OpenChest);
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}
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return true;
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}
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public boolean handleChestDrop(String dropTag, int level, GameEntity bornFrom) {
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int dropId = queryDropData(dropTag, level, chestReward);
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if (dropId == 0) return false;
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return handleChestDrop(dropId, 1, bornFrom);
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}
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public boolean handleBossChestDrop(String dropTag, Player player) {
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int dropId = queryDropData(dropTag, bossLevel[player.getWorldLevel()], chestReward);
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if (!dropTable.containsKey(dropId)) return false;
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var dropData = dropTable.get(dropId);
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List<GameItem> items = new ArrayList<>();
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processDrop(dropData, 1, items);
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player.getInventory().addItems(items, ActionReason.OpenWorldBossChest);
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player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(items));
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return true;
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}
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private void processDrop(DropTableData dropData, int count, List<GameItem> items) {
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//TODO:Not clear on the meaning of some fields,like "dropLevel".Will ignore them.
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//TODO:solve drop limits,like everydayLimit.
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if (count > 1) {
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for (int i = 0; i < count; i++) processDrop(dropData, 1, items);
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return;
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}
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if (dropData.getRandomType() == 0) {
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int weightSum = 0;
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for (var i : dropData.getDropVec()) {
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int id = i.getId();
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if (id == 0) continue;
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weightSum += i.getWeight();
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}
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if (weightSum == 0) return;
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int weight = rand.nextInt(weightSum);
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int sum = 0;
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for (var i : dropData.getDropVec()) {
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int id = i.getId();
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if (id == 0) continue;
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sum += i.getWeight();
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if (weight < sum) {
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//win the item
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int amount = calculateDropAmount(i) * count;
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if (amount <= 0) break;
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if (dropTable.containsKey(id)) {
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processDrop(dropTable.get(id), amount, items);
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} else {
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boolean flag = true;
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for (var j : items) {
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if (j.getItemId() == id) {
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j.setCount(j.getCount() + amount);
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flag = false;
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break;
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}
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}
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if (flag) items.add(new GameItem(id, amount));
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}
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break;
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}
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}
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} else if (dropData.getRandomType() == 1) {
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for (var i : dropData.getDropVec()) {
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int id = i.getId();
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if (id == 0) continue;
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if (rand.nextInt(10000) < i.getWeight()) {
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int amount = calculateDropAmount(i) * count;
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if (amount <= 0) continue;
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if (dropTable.containsKey(id)) {
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processDrop(dropTable.get(id), amount, items);
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} else {
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boolean flag = true;
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for (var j : items) {
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if (j.getItemId() == id) {
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j.setCount(j.getCount() + amount);
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flag = false;
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break;
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}
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}
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if (flag) items.add(new GameItem(id, amount));
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}
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}
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}
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}
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}
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private int calculateDropAmount(DropItemData i) {
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int amount;
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if (i.getCountRange().contains(";")) {
|
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String[] ranges = i.getCountRange().split(";");
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amount = rand.nextInt(Integer.parseInt(ranges[0]), Integer.parseInt(ranges[1]) + 1);
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} else if (i.getCountRange().contains(".")) {
|
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double expectAmount = Double.parseDouble(i.getCountRange());
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amount = (int) expectAmount;
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if (rand.nextDouble() < expectAmount - amount) amount++;
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} else {
|
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amount = Integer.parseInt(i.getCountRange());
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}
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return amount;
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}
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/**
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* @param share Whether other players in the scene could see the drop items.
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*/
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private void dropItem(GameItem item, ActionReason reason, Player player, GameEntity bornFrom, boolean share) {
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DropMaterialData drop = GameData.getDropMaterialDataMap().get(item.getItemId());
|
||||
if ((drop != null && drop.isAutoPick()) || (item.getItemData().getItemType() == ItemType.ITEM_VIRTUAL && item.getItemData().getGadgetId() == 0)) {
|
||||
giveItem(item, reason, player, share);
|
||||
} else {
|
||||
//TODO:solve share problem
|
||||
player.getScene().addDropEntity(item, bornFrom, player, share);
|
||||
}
|
||||
}
|
||||
|
||||
private void dropItems(List<GameItem> items, ActionReason reason, GameEntity bornFrom, Player player, boolean share) {
|
||||
for (var i : items) {
|
||||
dropItem(i, reason, player, bornFrom, share);
|
||||
}
|
||||
}
|
||||
|
||||
private void giveItem(GameItem item, ActionReason reason, Player player, boolean share) {
|
||||
if (share) {
|
||||
for (var p : player.getScene().getPlayers()) {
|
||||
p.getInventory().addItem(item, reason);
|
||||
p.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
|
||||
}
|
||||
} else {
|
||||
player.getInventory().addItem(item, reason);
|
||||
player.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
|
||||
}
|
||||
}
|
||||
|
||||
private void giveItems(List<GameItem> items, ActionReason reason, Player player, boolean share) {
|
||||
//don't know whether we need PacketDropHintNotify.
|
||||
if (share) {
|
||||
for (var p : player.getScene().getPlayers()) {
|
||||
p.getInventory().addItems(items, reason);
|
||||
p.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
|
||||
}
|
||||
} else {
|
||||
player.getInventory().addItems(items, reason);
|
||||
player.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
106
src/main/java/emu/grasscutter/game/drop/DropSystemLegacy.java
Normal file
106
src/main/java/emu/grasscutter/game/drop/DropSystemLegacy.java
Normal file
@ -0,0 +1,106 @@
|
||||
package emu.grasscutter.game.drop;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DropSystemLegacy extends BaseGameSystem {
|
||||
private final Int2ObjectMap<List<DropData>> dropData;
|
||||
|
||||
public DropSystemLegacy(GameServer server) {
|
||||
super(server);
|
||||
this.dropData = new Int2ObjectOpenHashMap<>();
|
||||
this.load();
|
||||
}
|
||||
|
||||
public Int2ObjectMap<List<DropData>> getDropData() {
|
||||
return dropData;
|
||||
}
|
||||
|
||||
public synchronized void load() {
|
||||
getDropData().clear();
|
||||
try {
|
||||
List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
|
||||
if (banners.size() > 0) {
|
||||
for (DropInfo di : banners) {
|
||||
getDropData().put(di.getMonsterId(), di.getDropDataList());
|
||||
}
|
||||
Grasscutter.getLogger().debug("Drop data successfully loaded.");
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load drop data.", e);
|
||||
}
|
||||
}
|
||||
private void addDropEntity(DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
|
||||
if (!dd.isGive() && (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
|
||||
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
|
||||
if (!dd.isShare())
|
||||
dropScene.addEntityToSingleClient(target, entity);
|
||||
else
|
||||
dropScene.addEntity(entity);
|
||||
} else {
|
||||
if (target != null) {
|
||||
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
|
||||
} else {
|
||||
// target is null if items will be added are shared. no one could pick it up because of the combination(give + shared)
|
||||
// so it will be sent to all players' inventories directly.
|
||||
dropScene.getPlayers().forEach(x -> x.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void processDrop(DropData dd, EntityMonster em, Player gp) {
|
||||
int target = Utils.randomRange(1, 10000);
|
||||
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
|
||||
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
|
||||
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
|
||||
|
||||
if (itemData == null) {
|
||||
return;
|
||||
}
|
||||
if (itemData.isEquip()) {
|
||||
for (int i = 0; i < num; i++) {
|
||||
float range = (2.5f + (.05f * num));
|
||||
Position pos = em.getPosition().nearby2d(range).addY(3f);
|
||||
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
|
||||
}
|
||||
} else {
|
||||
Position pos = em.getPosition().clone().addY(3f);
|
||||
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void callDrop(EntityMonster em) {
|
||||
int id = em.getMonsterData().getId();
|
||||
if (getDropData().containsKey(id)) {
|
||||
for (DropData dd : getDropData().get(id)) {
|
||||
if (dd.isShare())
|
||||
processDrop(dd, em, null);
|
||||
else {
|
||||
for (Player gp : em.getScene().getPlayers()) {
|
||||
processDrop(dd, em, gp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,9 +1,11 @@
|
||||
package emu.grasscutter.game.entity.gadget;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.drop.DropSystem;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.gadget.chest.BossChestInteractHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.BossChestInfoOuterClass.BossChestInfo;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.InterOpTypeOuterClass.InterOpType;
|
||||
@ -12,7 +14,9 @@ import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
|
||||
import emu.grasscutter.net.proto.ResinCostTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
|
||||
import emu.grasscutter.scripts.constants.ScriptGadgetState;
|
||||
import emu.grasscutter.scripts.data.SceneGadget;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketWorldChestOpenNotify;
|
||||
|
||||
public class GadgetChest extends GadgetContent {
|
||||
|
||||
@ -20,37 +24,69 @@ public class GadgetChest extends GadgetContent {
|
||||
super(gadget);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Whether we should remove the gadget.
|
||||
*/
|
||||
public boolean onInteract(Player player, GadgetInteractReq req) {
|
||||
var chestInteractHandlerMap =
|
||||
getGadget()
|
||||
.getScene()
|
||||
.getWorld()
|
||||
.getServer()
|
||||
.getWorldDataSystem()
|
||||
.getChestInteractHandlerMap();
|
||||
//If bigWorldScript enabled,use new drop system.
|
||||
if (Grasscutter.getConfig().server.game.enableScriptInBigWorld) {
|
||||
SceneGadget chest = getGadget().getMetaGadget();
|
||||
DropSystem dropSystem = player.getServer().getDropSystem();
|
||||
if (chest.boss_chest != null && chest.drop_tag != null) {
|
||||
//Boss chest drop
|
||||
//TODO:check for blossom chests
|
||||
if (req.getOpType() == InterOpType.INTER_OP_TYPE_START) {
|
||||
//Two steps
|
||||
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
|
||||
return false;
|
||||
}
|
||||
//TODO:check for take_num.(some boss rewards can only be claimed once a week.). Handle boss respawn.
|
||||
//TODO:should return Retcode.RET_RESIN_NOT_ENOUGH ?
|
||||
if (player.getResinManager().useResin(chest.boss_chest.resin) && dropSystem.handleBossChestDrop(chest.drop_tag, player)) {
|
||||
//Is it correct?
|
||||
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_WORLD_BOSS_REWARD, chest.boss_chest.monster_config_id, 1);
|
||||
getGadget().updateState(ScriptGadgetState.ChestOpened);
|
||||
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
|
||||
return true;
|
||||
}
|
||||
//if failed,fallback to legacy drop system.
|
||||
} else {
|
||||
//Normal chest drop
|
||||
//only the owner of the world can open chests.
|
||||
if (player != player.getWorld().getHost()) return false;
|
||||
boolean status = false;
|
||||
if (chest.drop_tag != null) {
|
||||
status = dropSystem.handleChestDrop(chest.drop_tag, chest.level, getGadget());
|
||||
} else if (chest.chest_drop_id != 0) {
|
||||
status = dropSystem.handleChestDrop(chest.chest_drop_id, chest.drop_count, getGadget());
|
||||
}
|
||||
if (status) {
|
||||
getGadget().updateState(ScriptGadgetState.ChestOpened);
|
||||
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
|
||||
player.sendPacket(new PacketWorldChestOpenNotify(getGadget().getGroupId(), player.getSceneId(), chest.config_id));
|
||||
return true;
|
||||
}
|
||||
//if failed,fallback to legacy drop system.
|
||||
}
|
||||
Grasscutter.getLogger().warn("Can not solve chest drop: chest_drop_id = {} , drop_tag = {}.Fallback to legacy drop system.", chest.chest_drop_id, chest.drop_tag);
|
||||
}
|
||||
|
||||
//Legacy chest drop system
|
||||
var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataSystem().getChestInteractHandlerMap();
|
||||
var handler = chestInteractHandlerMap.get(getGadget().getGadgetData().getJsonName());
|
||||
if (handler == null) {
|
||||
Grasscutter.getLogger()
|
||||
.warn(
|
||||
"Could not found the handler of this type of Chests {}",
|
||||
getGadget().getGadgetData().getJsonName());
|
||||
Grasscutter.getLogger().warn("Could not found the handler of this type of Chests {}", getGadget().getGadgetData().getJsonName());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (req.getOpType() == InterOpType.INTER_OP_TYPE_START && handler.isTwoStep()) {
|
||||
player.sendPacket(
|
||||
new PacketGadgetInteractRsp(
|
||||
getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
|
||||
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
|
||||
return false;
|
||||
} else {
|
||||
boolean success;
|
||||
if (handler instanceof BossChestInteractHandler bossChestInteractHandler) {
|
||||
success =
|
||||
bossChestInteractHandler.onInteract(
|
||||
this,
|
||||
player,
|
||||
req.getResinCostType()
|
||||
== ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE);
|
||||
success = bossChestInteractHandler.onInteract(this, player,
|
||||
req.getResinCostType() == ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE);
|
||||
} else {
|
||||
success = handler.onInteract(this, player);
|
||||
}
|
||||
@ -59,9 +95,7 @@ public class GadgetChest extends GadgetContent {
|
||||
}
|
||||
|
||||
getGadget().updateState(ScriptGadgetState.ChestOpened);
|
||||
player.sendPacket(
|
||||
new PacketGadgetInteractRsp(
|
||||
this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST));
|
||||
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -76,13 +110,13 @@ public class GadgetChest extends GadgetContent {
|
||||
if (bossChest != null) {
|
||||
var players = getGadget().getScene().getPlayers().stream().map(Player::getUid).toList();
|
||||
|
||||
gadgetInfo.setBossChest(
|
||||
BossChestInfo.newBuilder()
|
||||
.setMonsterConfigId(bossChest.monster_config_id)
|
||||
.setResin(bossChest.resin)
|
||||
.addAllQualifyUidList(players)
|
||||
.addAllRemainUidList(players)
|
||||
.build());
|
||||
gadgetInfo.setBossChest(BossChestInfo.newBuilder()
|
||||
.setMonsterConfigId(bossChest.monster_config_id)
|
||||
.setResin(bossChest.resin)
|
||||
.addAllQualifyUidList(players)
|
||||
.addAllRemainUidList(players)
|
||||
.build());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -142,7 +142,7 @@ public class Inventory extends BasePlayerManager implements Iterable<GameItem> {
|
||||
if (item.getItemId() == 0) continue;
|
||||
GameItem result = null;
|
||||
try {
|
||||
// putItem might throws exception
|
||||
// putItem might throw exception
|
||||
// ignore that exception and continue
|
||||
result = putItem(item);
|
||||
} catch (Exception e) {
|
||||
|
@ -17,6 +17,7 @@ import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.entity.*;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetWorktop;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.managers.blossom.BlossomManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.player.TeamInfo;
|
||||
@ -39,11 +40,17 @@ import emu.grasscutter.server.packet.send.*;
|
||||
import emu.grasscutter.utils.KahnsSort;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.stream.Collectors;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
@ -300,12 +307,33 @@ public final class Scene {
|
||||
player.sendPacket(new PacketSceneEntityAppearNotify(entity));
|
||||
}
|
||||
|
||||
public void addDropEntity(GameItem item, GameEntity bornForm, Player player, boolean share) {
|
||||
// TODO:optimize EntityItem.java. Maybe we should make other players can't see
|
||||
// the ItemEntity.
|
||||
ItemData itemData = GameData.getItemDataMap().get(item.getItemId());
|
||||
if (itemData == null)
|
||||
return;
|
||||
if (itemData.isEquip()) {
|
||||
float range = (1.5f + (.05f * item.getCount()));
|
||||
for (int j = 0; j < item.getCount(); j++) {
|
||||
Position pos = bornForm.getPosition().nearby2d(range).addY(0.5f);
|
||||
EntityItem entity = new EntityItem(this, player, itemData, pos, item.getCount(), share);
|
||||
addEntity(entity);
|
||||
}
|
||||
} else {
|
||||
EntityItem entity = new EntityItem(this, player, itemData, bornForm.getPosition().clone().addY(0.5f),
|
||||
item.getCount(), share);
|
||||
addEntity(entity);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void addEntities(Collection<? extends GameEntity> entities) {
|
||||
addEntities(entities, VisionType.VISION_TYPE_BORN);
|
||||
}
|
||||
|
||||
public synchronized void addEntities(
|
||||
Collection<? extends GameEntity> entities, VisionType visionType) {
|
||||
Collection<? extends GameEntity> entities, VisionType visionType) {
|
||||
if (entities == null || entities.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
@ -419,7 +447,10 @@ public final class Scene {
|
||||
|
||||
// Reward drop
|
||||
if (target instanceof EntityMonster && this.getSceneType() != SceneType.SCENE_DUNGEON) {
|
||||
getWorld().getServer().getDropSystem().callDrop((EntityMonster) target);
|
||||
if (!getWorld().getServer().getDropSystem().handleMonsterDrop((EntityMonster) target)) {
|
||||
Grasscutter.getLogger().warn("Can not solve monster drop: drop_id = {} , drop_tag = {}.Fallback to legacy drop system.", ((EntityMonster) target).getMetaMonster().drop_id, ((EntityMonster) target).getMetaMonster().drop_tag);
|
||||
getWorld().getServer().getDropSystemLegacy().callDrop((EntityMonster) target);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove entity from world
|
||||
|
@ -57,6 +57,7 @@ public class WorldDataSystem extends BaseGameSystem {
|
||||
return chestInteractHandlerMap;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public RewardPreviewData getRewardByBossId(int monsterId) {
|
||||
var investigationMonsterData =
|
||||
GameData.getInvestigationMonsterDataMap().values().parallelStream()
|
||||
@ -92,7 +93,7 @@ public class WorldDataSystem extends BaseGameSystem {
|
||||
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(world.getWorldLevel());
|
||||
|
||||
if (worldLevelData != null) {
|
||||
level = worldLevelData.getMonsterLevel();
|
||||
level = Math.max(level, worldLevelData.getMonsterLevel());
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
@ -6,17 +6,35 @@ import lombok.ToString;
|
||||
@ToString
|
||||
@Setter
|
||||
public class SceneGadget extends SceneObject {
|
||||
public int config_id;
|
||||
public int gadget_id;
|
||||
public int level;
|
||||
public int chest_drop_id;
|
||||
public int drop_count;
|
||||
public String drop_tag;
|
||||
boolean showcutscene;
|
||||
boolean persistence;
|
||||
public int state;
|
||||
|
||||
public int point_type;
|
||||
public int owner;
|
||||
public SceneBossChest boss_chest;
|
||||
public int interact_id;
|
||||
/**
|
||||
* Note: this field indicates whether the gadget should disappear permanently.
|
||||
* For example, if isOneOff=true, like most chests, it will disappear permanently after interacted.
|
||||
* If isOneOff=false, like investigation points, it will disappear temporarily, and appear again in next big world resource refresh routine.
|
||||
*/
|
||||
public boolean isOneoff;
|
||||
public int area_id;
|
||||
public int draft_id;
|
||||
public int route_id;
|
||||
public boolean start_route = true;
|
||||
public boolean is_use_point_array = false;
|
||||
public boolean persistent = false;
|
||||
public int mark_flag;
|
||||
public Explore explore;
|
||||
public int trigger_count;
|
||||
|
||||
public void setIsOneoff(boolean isOneoff) {
|
||||
this.isOneoff = isOneoff;
|
||||
|
@ -6,10 +6,13 @@ import lombok.ToString;
|
||||
@ToString
|
||||
@Setter
|
||||
public class SceneMonster extends SceneObject {
|
||||
public int config_id;
|
||||
public int monster_id;
|
||||
public int pose_id;
|
||||
public int level;
|
||||
public int drop_id;
|
||||
public boolean disableWander;
|
||||
public int title_id;
|
||||
public int special_name_id;
|
||||
public String drop_tag;
|
||||
}
|
||||
|
@ -1,8 +1,5 @@
|
||||
package emu.grasscutter.server.game;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_INFO;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
@ -12,6 +9,7 @@ import emu.grasscutter.game.chat.ChatSystem;
|
||||
import emu.grasscutter.game.chat.ChatSystemHandler;
|
||||
import emu.grasscutter.game.combine.CombineManger;
|
||||
import emu.grasscutter.game.drop.DropSystem;
|
||||
import emu.grasscutter.game.drop.DropSystemLegacy;
|
||||
import emu.grasscutter.game.dungeons.DungeonSystem;
|
||||
import emu.grasscutter.game.expedition.ExpeditionSystem;
|
||||
import emu.grasscutter.game.gacha.GachaSystem;
|
||||
@ -36,14 +34,18 @@ import emu.grasscutter.server.event.internal.ServerStopEvent;
|
||||
import emu.grasscutter.server.event.types.ServerEvent;
|
||||
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
|
||||
import emu.grasscutter.task.TaskMap;
|
||||
import kcp.highway.ChannelConfig;
|
||||
import kcp.highway.KcpServer;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.net.InetSocketAddress;
|
||||
import java.time.Instant;
|
||||
import java.time.OffsetDateTime;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import kcp.highway.ChannelConfig;
|
||||
import kcp.highway.KcpServer;
|
||||
import lombok.Getter;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_INFO;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
@Getter
|
||||
public final class GameServer extends KcpServer {
|
||||
@ -61,6 +63,7 @@ public final class GameServer extends KcpServer {
|
||||
private final DungeonSystem dungeonSystem;
|
||||
private final ExpeditionSystem expeditionSystem;
|
||||
private final DropSystem dropSystem;
|
||||
private final DropSystemLegacy dropSystemLegacy;
|
||||
private final WorldDataSystem worldDataSystem;
|
||||
private final BattlePassSystem battlePassSystem;
|
||||
private final CombineManger combineSystem;
|
||||
@ -113,6 +116,7 @@ public final class GameServer extends KcpServer {
|
||||
this.multiplayerSystem = new MultiplayerSystem(this);
|
||||
this.dungeonSystem = new DungeonSystem(this);
|
||||
this.dropSystem = new DropSystem(this);
|
||||
this.dropSystemLegacy = new DropSystemLegacy(this);
|
||||
this.expeditionSystem = new ExpeditionSystem(this);
|
||||
this.combineSystem = new CombineManger(this);
|
||||
this.towerSystem = new TowerSystem(this);
|
||||
|
@ -0,0 +1,27 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.DropHintNotifyOuterClass.DropHintNotify;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
||||
|
||||
public class PacketDropHintNotify extends BasePacket {
|
||||
public PacketDropHintNotify(int itemId, Vector position) {
|
||||
super(PacketOpcodes.DropHintNotify);
|
||||
|
||||
var proto = DropHintNotify.newBuilder()
|
||||
.addItemIdList(itemId)
|
||||
.setPosition(position);
|
||||
this.setData(proto.build());
|
||||
}
|
||||
|
||||
public PacketDropHintNotify(Iterable<GameItem> items, Vector position) {
|
||||
super(PacketOpcodes.DropHintNotify);
|
||||
|
||||
var proto = DropHintNotify.newBuilder();
|
||||
items.forEach(i -> proto.addItemIdList(i.getItemId()));
|
||||
proto.setPosition(position);
|
||||
this.setData(proto.build());
|
||||
}
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.WorldChestOpenNotifyOuterClass.WorldChestOpenNotify;
|
||||
|
||||
public class PacketWorldChestOpenNotify extends BasePacket {
|
||||
public PacketWorldChestOpenNotify(int groupId,int sceneId,int configId){
|
||||
super(PacketOpcodes.WorldChestOpenNotify);
|
||||
|
||||
this.setData(WorldChestOpenNotify.newBuilder()
|
||||
.setGroupId(groupId)
|
||||
.setSceneId(sceneId)
|
||||
.setConfigId(configId)
|
||||
.build());
|
||||
}
|
||||
}
|
@ -151,7 +151,8 @@ public final class FileUtils {
|
||||
}
|
||||
|
||||
public static Path getExcelPath(String filename) {
|
||||
return getTsjJsonTsv(RESOURCES_PATH.resolve("ExcelBinOutput"), filename);
|
||||
Path p = getTsjJsonTsv(RESOURCES_PATH.resolve("Server"), filename);
|
||||
return Files.exists(p) ? p : getTsjJsonTsv(RESOURCES_PATH.resolve("ExcelBinOutput"), filename);
|
||||
}
|
||||
|
||||
// Gets path of a resource.
|
||||
|
Loading…
Reference in New Issue
Block a user