mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-05-27 21:40:48 +08:00
Run the formatter & Generate protocol definitions
This commit is contained in:
@@ -1,5 +1,8 @@
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package emu.grasscutter.game.quest;
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import static emu.grasscutter.GameConstants.DEBUG;
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import static emu.grasscutter.config.Configuration.*;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.*;
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@@ -12,16 +15,12 @@ import emu.grasscutter.net.proto.GivingRecordOuterClass.GivingRecord;
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import emu.grasscutter.server.packet.send.*;
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import io.netty.util.concurrent.FastThreadLocalThread;
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import it.unimi.dsi.fastutil.ints.*;
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import lombok.*;
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import javax.annotation.Nonnull;
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import java.util.*;
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import java.util.concurrent.*;
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import java.util.function.Consumer;
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import java.util.stream.Collectors;
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import static emu.grasscutter.GameConstants.DEBUG;
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import static emu.grasscutter.config.Configuration.*;
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import javax.annotation.Nonnull;
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import lombok.*;
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public final class QuestManager extends BasePlayerManager {
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@Getter private final Player player;
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@@ -32,10 +31,15 @@ public final class QuestManager extends BasePlayerManager {
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private long lastHourCheck = 0;
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private long lastDayCheck = 0;
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public static final ExecutorService eventExecutor
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= new ThreadPoolExecutor(4, 4,
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60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
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FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
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public static final ExecutorService eventExecutor =
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new ThreadPoolExecutor(
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4,
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4,
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60,
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TimeUnit.SECONDS,
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new LinkedBlockingDeque<>(1000),
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FastThreadLocalThread::new,
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new ThreadPoolExecutor.AbortPolicy());
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public static long getQuestKey(int mainQuestId) {
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QuestEncryptionKey questEncryptionKey = GameData.getMainQuestEncryptionMap().get(mainQuestId);
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@@ -50,37 +54,37 @@ public final class QuestManager extends BasePlayerManager {
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this.loggedQuests = new ArrayList<>();
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if (DEBUG) {
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this.loggedQuests.addAll(List.of(
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31101, // Quest which holds talks 30902 and 30904.
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35001, // Quest which unlocks world border & starts act 2.
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30901, // Quest which is completed upon finishing all 3 initial dungeons.
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30903, // Quest which is finished when re-entering scene 3. (home world)
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30904, // Quest which unlocks the Adventurers' Guild
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this.loggedQuests.addAll(
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List.of(
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31101, // Quest which holds talks 30902 and 30904.
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35001, // Quest which unlocks world border & starts act 2.
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30901, // Quest which is completed upon finishing all 3 initial dungeons.
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30903, // Quest which is finished when re-entering scene 3. (home world)
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30904, // Quest which unlocks the Adventurers' Guild
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46904, // Quest which is required to be started, but not completed for 31101's talks
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// to begin.
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// This quest is related to obtaining your first Anemoculus.
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46904, // Quest which is required to be started, but not completed for 31101's talks to begin.
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// This quest is related to obtaining your first Anemoculus.
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35104, // Quest which is required to be finished for 46904 to begin.
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// This quest requires 31101 not be finished.
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// This quest should be accepted when the account is created.
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35104, // Quest which is required to be finished for 46904 to begin.
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// This quest requires 31101 not be finished.
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// This quest should be accepted when the account is created.
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// These quests currently have bugged triggers.
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30700, // Quest which is responsible for unlocking Crash Course.
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30800, // Quest which is responsible for unlocking Sparks Amongst the Pages.
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47001, 47002, 47003, 47004,
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2010103, 2010144, // Prologue Act 2: Chasing Shadows,
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2012 // This is the main quest ID for Chapter 2 Act 1.
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// Used for debugging giving items.
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));
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// These quests currently have bugged triggers.
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30700, // Quest which is responsible for unlocking Crash Course.
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30800, // Quest which is responsible for unlocking Sparks Amongst the Pages.
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47001,
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47002,
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47003,
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47004,
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2010103,
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2010144, // Prologue Act 2: Chasing Shadows,
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2012 // This is the main quest ID for Chapter 2 Act 1.
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// Used for debugging giving items.
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));
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}
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}
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/**
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* Checks if questing can be enabled.
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*/
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/** Checks if questing can be enabled. */
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public boolean isQuestingEnabled() {
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// Check if scripts are enabled.
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if (!SERVER.game.enableScriptInBigWorld) {
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@@ -97,8 +101,7 @@ public final class QuestManager extends BasePlayerManager {
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* @param givingId The giving action ID.
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* @throws IllegalStateException If the giving action is already active.
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*/
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public void addGiveItemAction(int givingId)
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throws IllegalStateException {
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public void addGiveItemAction(int givingId) throws IllegalStateException {
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var progress = this.player.getPlayerProgress();
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var givings = progress.getItemGivings();
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@@ -163,10 +166,9 @@ public final class QuestManager extends BasePlayerManager {
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* @return Serialized giving records to be used in a packet.
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*/
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public Collection<GivingRecord> getGivingRecords() {
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return this.getPlayer().getPlayerProgress()
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.getItemGivings().values().stream()
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.map(ItemGiveRecord::toProto)
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.toList();
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return this.getPlayer().getPlayerProgress().getItemGivings().values().stream()
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.map(ItemGiveRecord::toProto)
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.toList();
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}
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/**
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@@ -199,7 +201,7 @@ public final class QuestManager extends BasePlayerManager {
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* @param bargainId The bargain ID.
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*/
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public void stopBargain(int bargainId) {
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var progress = this.player.getPlayerProgress();
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var progress = this.player.getPlayerProgress();
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var bargains = progress.getBargains();
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// Check if the bargain is already present.
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@@ -216,14 +218,10 @@ public final class QuestManager extends BasePlayerManager {
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this.player.sendPacket(new PacketBargainTerminateNotify(bargainId));
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}
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/**
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* Sends the giving records to the player.
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*/
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/** Sends the giving records to the player. */
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public void sendGivingRecords() {
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// Send the record to the player.
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this.player.sendPacket(
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new PacketGivingRecordNotify(
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this.getGivingRecords()));
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this.player.sendPacket(new PacketGivingRecordNotify(this.getGivingRecords()));
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}
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public void onPlayerBorn() {
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@@ -244,9 +242,9 @@ public final class QuestManager extends BasePlayerManager {
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getPlayer().getPosition().set(rewindPos.get(0));
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getPlayer().getRotation().set(rewindPos.get(1));
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}
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if(activeQuest!=null && rewindPos!=null){
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//activeSubs.add(activeQuest);
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//player.sendPacket(new PacketQuestProgressUpdateNotify(activeQuest));
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if (activeQuest != null && rewindPos != null) {
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// activeSubs.add(activeQuest);
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// player.sendPacket(new PacketQuestProgressUpdateNotify(activeQuest));
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}
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quest.checkProgress();
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}
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@@ -270,29 +268,32 @@ public final class QuestManager extends BasePlayerManager {
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boolean checkDays = currentDays != lastDayCheck;
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boolean checkHours = currentHours != lastHourCheck;
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if(!checkDays && !checkHours){
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if (!checkDays && !checkHours) {
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return;
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}
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this.lastDayCheck = currentDays;
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this.lastHourCheck = currentHours;
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player.getActiveQuestTimers().forEach(mainQuestId -> {
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if (checkHours) {
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this.queueEvent(QuestCond.QUEST_COND_TIME_VAR_GT_EQ, mainQuestId);
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this.queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_GT_EQ, mainQuestId);
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}
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if (checkDays) {
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this.queueEvent(QuestCond.QUEST_COND_TIME_VAR_PASS_DAY, mainQuestId);
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this.queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_PASS_DAY, mainQuestId);
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}
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});
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player
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.getActiveQuestTimers()
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.forEach(
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mainQuestId -> {
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if (checkHours) {
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this.queueEvent(QuestCond.QUEST_COND_TIME_VAR_GT_EQ, mainQuestId);
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this.queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_GT_EQ, mainQuestId);
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}
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if (checkDays) {
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this.queueEvent(QuestCond.QUEST_COND_TIME_VAR_PASS_DAY, mainQuestId);
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this.queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_PASS_DAY, mainQuestId);
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}
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});
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}
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private List<GameMainQuest> addMultMainQuests(Set<Integer> mainQuestIds) {
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List<GameMainQuest> newQuests = new ArrayList<>();
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for (Integer id : mainQuestIds) {
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getMainQuests().put(id.intValue(),new GameMainQuest(this.player, id));
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getMainQuests().put(id.intValue(), new GameMainQuest(this.player, id));
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getMainQuestById(id).save();
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newQuests.add(getMainQuestById(id));
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}
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@@ -319,27 +320,29 @@ public final class QuestManager extends BasePlayerManager {
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* Looking through mainQuests 72201-72208 and 72174, we can infer that a questGlobalVar's default value is 0
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*/
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public Integer getQuestGlobalVarValue(Integer variable) {
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return getPlayer().getQuestGlobalVariables()
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.computeIfAbsent(variable, k -> this.getGlobalVarDefault(variable));
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return getPlayer()
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.getQuestGlobalVariables()
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.computeIfAbsent(variable, k -> this.getGlobalVarDefault(variable));
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}
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public void setQuestGlobalVarValue(int variable, int setVal) {
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var prevVal = this.getPlayer().getQuestGlobalVariables().put(variable, setVal);
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if (prevVal == null){
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if (prevVal == null) {
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prevVal = this.getGlobalVarDefault(variable);
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}
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var newVal = this.getQuestGlobalVarValue(variable);
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Grasscutter.getLogger().debug("Changed questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
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Grasscutter.getLogger()
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.debug("Changed questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
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this.triggerQuestGlobalVarAction(variable, setVal);
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}
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public void incQuestGlobalVarValue(int variable, int inc) {
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var prevVal = getQuestGlobalVarValue(variable);
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var newVal = getPlayer().getQuestGlobalVariables()
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.compute(variable, (k, v) -> prevVal + inc);
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var newVal = getPlayer().getQuestGlobalVariables().compute(variable, (k, v) -> prevVal + inc);
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Grasscutter.getLogger().debug("Incremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
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Grasscutter.getLogger()
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.debug("Incremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
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this.triggerQuestGlobalVarAction(variable, newVal);
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}
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@@ -349,7 +352,8 @@ public final class QuestManager extends BasePlayerManager {
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this.getPlayer().getQuestGlobalVariables().put(variable, prevVal - dec);
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var newVal = getQuestGlobalVarValue(variable);
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Grasscutter.getLogger().debug("Decremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
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Grasscutter.getLogger()
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.debug("Decremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
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this.triggerQuestGlobalVarAction(variable, newVal);
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}
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@@ -422,7 +426,7 @@ public final class QuestManager extends BasePlayerManager {
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return null;
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}
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return this.addQuest(questConfig);
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return this.addQuest(questConfig);
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}
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public GameQuest addQuest(@Nonnull QuestData questConfig) {
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@@ -452,10 +456,10 @@ public final class QuestManager extends BasePlayerManager {
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}
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Arrays.stream(mainQuestData.getSubQuests())
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.min(Comparator.comparingInt(MainQuestData.SubQuestData::getOrder))
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.map(MainQuestData.SubQuestData::getSubId)
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.ifPresent(this::addQuest);
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//TODO find a better way then hardcoding to detect needed required quests
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.min(Comparator.comparingInt(MainQuestData.SubQuestData::getOrder))
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.map(MainQuestData.SubQuestData::getSubId)
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.ifPresent(this::addQuest);
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// TODO find a better way then hardcoding to detect needed required quests
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// if (mainQuestId == 355){
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// startMainQuest(361);
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// startMainQuest(418);
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@@ -463,9 +467,11 @@ public final class QuestManager extends BasePlayerManager {
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// startMainQuest(20509);
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// }
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}
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public void queueEvent(QuestCond condType, int... params) {
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queueEvent(condType, "", params);
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}
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public void queueEvent(QuestContent condType, int... params) {
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queueEvent(condType, "", params);
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}
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@@ -478,57 +484,69 @@ public final class QuestManager extends BasePlayerManager {
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eventExecutor.submit(() -> triggerEvent(condType, paramStr, params));
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}
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//QUEST_EXEC are handled directly by each subQuest
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// QUEST_EXEC are handled directly by each subQuest
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public void triggerEvent(QuestCond condType, String paramStr, int... params) {
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Grasscutter.getLogger().trace("Trigger Event {}, {}, {}", condType, paramStr, params);
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var potentialQuests = GameData.getQuestDataByConditions(condType, params[0], paramStr);
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if(potentialQuests == null){
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if (potentialQuests == null) {
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return;
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}
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var questSystem = getPlayer().getServer().getQuestSystem();
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var owner = getPlayer();
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potentialQuests.forEach(questData -> {
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if(this.wasSubQuestStarted(questData)){
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return;
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}
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val acceptCond = questData.getAcceptCond();
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int[] accept = new int[acceptCond.size()];
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for (int i = 0; i < acceptCond.size(); i++) {
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val condition = acceptCond.get(i);
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boolean result = questSystem.triggerCondition(owner, questData, condition, paramStr, params);
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accept[i] = result ? 1 : 0;
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}
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potentialQuests.forEach(
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questData -> {
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if (this.wasSubQuestStarted(questData)) {
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return;
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}
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val acceptCond = questData.getAcceptCond();
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int[] accept = new int[acceptCond.size()];
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for (int i = 0; i < acceptCond.size(); i++) {
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val condition = acceptCond.get(i);
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boolean result =
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questSystem.triggerCondition(owner, questData, condition, paramStr, params);
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accept[i] = result ? 1 : 0;
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}
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boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept);
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if (this.loggedQuests.contains(questData.getId())) {
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Grasscutter.getLogger().debug(">>> Quest {} will be {} as a result of event trigger {} ({}, {}).",
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questData.getId(), shouldAccept ? "accepted" : "not accepted", condType.name(), paramStr,
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Arrays.stream(params).mapToObj(String::valueOf).collect(Collectors.joining(", ")));
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for (var i = 0; i < accept.length; i++) {
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var condition = acceptCond.get(i);
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Grasscutter.getLogger().debug("^ Condition {} has params {} with result {}.",
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condition.getType().name(),
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Arrays.stream(condition.getParam())
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.filter(value -> value > 0)
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.mapToObj(String::valueOf)
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.collect(Collectors.joining(", ")),
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accept[i] == 1 ? "success" : "failure");
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}
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}
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boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept);
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if (this.loggedQuests.contains(questData.getId())) {
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Grasscutter.getLogger()
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.debug(
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">>> Quest {} will be {} as a result of event trigger {} ({}, {}).",
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questData.getId(),
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shouldAccept ? "accepted" : "not accepted",
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condType.name(),
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paramStr,
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Arrays.stream(params)
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.mapToObj(String::valueOf)
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.collect(Collectors.joining(", ")));
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for (var i = 0; i < accept.length; i++) {
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var condition = acceptCond.get(i);
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Grasscutter.getLogger()
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.debug(
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"^ Condition {} has params {} with result {}.",
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condition.getType().name(),
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Arrays.stream(condition.getParam())
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.filter(value -> value > 0)
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.mapToObj(String::valueOf)
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.collect(Collectors.joining(", ")),
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accept[i] == 1 ? "success" : "failure");
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}
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}
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if (shouldAccept) {
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GameQuest quest = owner.getQuestManager().addQuest(questData);
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Grasscutter.getLogger().debug("Added quest {} result {}", questData.getSubId(), quest != null);
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}
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});
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if (shouldAccept) {
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GameQuest quest = owner.getQuestManager().addQuest(questData);
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Grasscutter.getLogger()
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.debug("Added quest {} result {}", questData.getSubId(), quest != null);
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}
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});
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}
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public boolean wasSubQuestStarted(QuestData questData) {
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var quest = getQuestById(questData.getId());
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if(quest == null) return false;
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if (quest == null) return false;
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return quest.state != QuestState.QUEST_STATE_UNSTARTED;
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}
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@@ -536,9 +554,10 @@ public final class QuestManager extends BasePlayerManager {
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public void triggerEvent(QuestContent condType, String paramStr, int... params) {
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Grasscutter.getLogger().trace("Trigger Event {}, {}, {}", condType, paramStr, params);
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List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
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.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
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||||
.toList();
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||||
List<GameMainQuest> checkMainQuests =
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this.getMainQuests().values().stream()
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.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
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.toList();
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for (GameMainQuest mainQuest : checkMainQuests) {
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mainQuest.tryFailSubQuests(condType, paramStr, params);
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mainQuest.tryFinishSubQuests(condType, paramStr, params);
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||||
@@ -546,46 +565,58 @@ public final class QuestManager extends BasePlayerManager {
|
||||
}
|
||||
|
||||
/**
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||||
* TODO maybe trigger them delayed to allow basic communication finish first
|
||||
* TODO move content checks to use static informations where possible to allow direct already fulfilled checking
|
||||
* TODO maybe trigger them delayed to allow basic communication finish first TODO move content
|
||||
* checks to use static informations where possible to allow direct already fulfilled checking
|
||||
*
|
||||
* @param quest The ID of the quest.
|
||||
*/
|
||||
public void checkQuestAlreadyFulfilled(GameQuest quest){
|
||||
Grasscutter.getThreadPool().submit(() -> {
|
||||
for (var condition : quest.getQuestData().getFinishCond()){
|
||||
switch (condition.getType()) {
|
||||
case QUEST_CONTENT_OBTAIN_ITEM, QUEST_CONTENT_ITEM_LESS_THAN -> {
|
||||
//check if we already own enough of the item
|
||||
var item = getPlayer().getInventory().getItemByGuid(condition.getParam()[0]);
|
||||
queueEvent(condition.getType(), condition.getParam()[0], item != null ? item.getCount() : 0);
|
||||
}
|
||||
case QUEST_CONTENT_UNLOCK_TRANS_POINT -> {
|
||||
var scenePoints = getPlayer().getUnlockedScenePoints().get(condition.getParam()[0]);
|
||||
if (scenePoints != null && scenePoints.contains(condition.getParam()[1])) {
|
||||
queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]);
|
||||
}
|
||||
}
|
||||
case QUEST_CONTENT_UNLOCK_AREA -> {
|
||||
var sceneAreas = getPlayer().getUnlockedSceneAreas().get(condition.getParam()[0]);
|
||||
if (sceneAreas != null && sceneAreas.contains(condition.getParam()[1])) {
|
||||
queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]);
|
||||
}
|
||||
}
|
||||
case QUEST_CONTENT_PLAYER_LEVEL_UP -> queueEvent(condition.getType(), player.getLevel());
|
||||
}
|
||||
}
|
||||
});
|
||||
public void checkQuestAlreadyFulfilled(GameQuest quest) {
|
||||
Grasscutter.getThreadPool()
|
||||
.submit(
|
||||
() -> {
|
||||
for (var condition : quest.getQuestData().getFinishCond()) {
|
||||
switch (condition.getType()) {
|
||||
case QUEST_CONTENT_OBTAIN_ITEM, QUEST_CONTENT_ITEM_LESS_THAN -> {
|
||||
// check if we already own enough of the item
|
||||
var item = getPlayer().getInventory().getItemByGuid(condition.getParam()[0]);
|
||||
queueEvent(
|
||||
condition.getType(),
|
||||
condition.getParam()[0],
|
||||
item != null ? item.getCount() : 0);
|
||||
}
|
||||
case QUEST_CONTENT_UNLOCK_TRANS_POINT -> {
|
||||
var scenePoints =
|
||||
getPlayer().getUnlockedScenePoints().get(condition.getParam()[0]);
|
||||
if (scenePoints != null && scenePoints.contains(condition.getParam()[1])) {
|
||||
queueEvent(
|
||||
condition.getType(), condition.getParam()[0], condition.getParam()[1]);
|
||||
}
|
||||
}
|
||||
case QUEST_CONTENT_UNLOCK_AREA -> {
|
||||
var sceneAreas =
|
||||
getPlayer().getUnlockedSceneAreas().get(condition.getParam()[0]);
|
||||
if (sceneAreas != null && sceneAreas.contains(condition.getParam()[1])) {
|
||||
queueEvent(
|
||||
condition.getType(), condition.getParam()[0], condition.getParam()[1]);
|
||||
}
|
||||
}
|
||||
case QUEST_CONTENT_PLAYER_LEVEL_UP -> queueEvent(
|
||||
condition.getType(), player.getLevel());
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public List<QuestGroupSuite> getSceneGroupSuite(int sceneId) {
|
||||
return getMainQuests().values().stream()
|
||||
.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
|
||||
.map(GameMainQuest::getQuestGroupSuites)
|
||||
.filter(Objects::nonNull)
|
||||
.flatMap(Collection::stream)
|
||||
.filter(i -> i.getScene() == sceneId)
|
||||
.toList();
|
||||
.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
|
||||
.map(GameMainQuest::getQuestGroupSuites)
|
||||
.filter(Objects::nonNull)
|
||||
.flatMap(Collection::stream)
|
||||
.filter(i -> i.getScene() == sceneId)
|
||||
.toList();
|
||||
}
|
||||
|
||||
public void loadFromDatabase() {
|
||||
List<GameMainQuest> quests = DatabaseHelper.getAllQuests(getPlayer());
|
||||
|
||||
@@ -626,24 +657,30 @@ public final class QuestManager extends BasePlayerManager {
|
||||
var pointId = point.getPointData().getId();
|
||||
// Get the active quests.
|
||||
return this.getActiveMainQuests().stream()
|
||||
// Get the sub-quests of the main quest.
|
||||
.map(GameMainQuest::getChildQuests)
|
||||
// Get the values of the sub-quests map.
|
||||
.map(Map::values)
|
||||
.map(quests -> quests.stream()
|
||||
// Get the dungeon IDs of each quest.
|
||||
.map(GameQuest::getDungeonIds)
|
||||
.map(ids -> ids.stream()
|
||||
// Find entry points which match this dungeon.
|
||||
.filter(id -> id.rightInt() == pointId)
|
||||
.toList())
|
||||
.map(ids -> ids.stream()
|
||||
// Of the remaining dungeons, find the ID of the quest dungeon.
|
||||
.map(IntIntImmutablePair::leftInt)
|
||||
.toList())
|
||||
// Get the sub-quests of the main quest.
|
||||
.map(GameMainQuest::getChildQuests)
|
||||
// Get the values of the sub-quests map.
|
||||
.map(Map::values)
|
||||
.map(
|
||||
quests ->
|
||||
quests.stream()
|
||||
// Get the dungeon IDs of each quest.
|
||||
.map(GameQuest::getDungeonIds)
|
||||
.map(
|
||||
ids ->
|
||||
ids.stream()
|
||||
// Find entry points which match this dungeon.
|
||||
.filter(id -> id.rightInt() == pointId)
|
||||
.toList())
|
||||
.map(
|
||||
ids ->
|
||||
ids.stream()
|
||||
// Of the remaining dungeons, find the ID of the quest dungeon.
|
||||
.map(IntIntImmutablePair::leftInt)
|
||||
.toList())
|
||||
.flatMap(Collection::stream)
|
||||
.toList())
|
||||
.flatMap(Collection::stream)
|
||||
.toList())
|
||||
.flatMap(Collection::stream)
|
||||
.toList();
|
||||
.toList();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user