From f1079953c1809789b98c7de9759f9b4f10126e43 Mon Sep 17 00:00:00 2001 From: KingRainbow44 Date: Fri, 6 May 2022 20:18:50 -0400 Subject: [PATCH] Rename `en-US` locale --- src/main/resources/languages/en-US.json | 298 ++++++++++++++++++++++++ 1 file changed, 298 insertions(+) create mode 100644 src/main/resources/languages/en-US.json diff --git a/src/main/resources/languages/en-US.json b/src/main/resources/languages/en-US.json new file mode 100644 index 000000000..48ffb5b0b --- /dev/null +++ b/src/main/resources/languages/en-US.json @@ -0,0 +1,298 @@ +{ + "messages": { + "game": { + "port_bind": "Game Server started on port %s", + "connect": "Client connected from %s", + "disconnect": "Client disconnected from %s", + "game_update_error": "An error occurred during game update.", + "command_error": "Command error:" + }, + "dispatch": { + "port_bind": "[Dispatch] Dispatch server started on port %s", + "request": "[Dispatch] Client %s %s request: %s", + "keystore": { + "general_error": "[Dispatch] Error while loading keystore!", + "password_error": "[Dispatch] Unable to load keystore. Trying default keystore password...", + "no_keystore_error": "[Dispatch] No SSL cert found! Falling back to HTTP server.", + "default_password": "[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json." + }, + "no_commands_error": "Commands are not supported in dispatch only mode.", + "unhandled_request_error": "[Dispatch] Potential unhandled %s request: %s", + "account": { + "login_attempt": "[Dispatch] Client %s is trying to log in", + "login_success": "[Dispatch] Client %s logged in as %s", + "login_token_attempt": "[Dispatch] Client %s is trying to log in via token", + "login_token_error": "[Dispatch] Client %s failed to log in via token", + "login_token_success": "[Dispatch] Client %s logged in via token as %s", + "combo_token_success": "[Dispatch] Client %s succeed to exchange combo token", + "combo_token_error": "[Dispatch] Client %s failed to exchange combo token", + "account_login_create_success": "[Dispatch] Client %s failed to log in: Account %s created", + "account_login_create_error": "[Dispatch] Client %s failed to log in: Account create failed", + "account_login_exist_error": "[Dispatch] Client %s failed to log in: Account no found", + "account_cache_error": "Game account cache information error", + "session_key_error": "Wrong session key.", + "username_error": "Username not found.", + "username_create_error": "Username not found, create failed." + } + }, + "status": { + "free_software": "Grasscutter is FREE software. If you have paid for this, you may have been scammed. Homepage: https://github.com/Grasscutters/Grasscutter", + "starting": "Starting Grasscutter...", + "shutdown": "Shutting down...", + "done": "Done! For help, type \"help\"", + "error": "An error occurred.", + "welcome": "Welcome to Grasscutter", + "run_mode_error": "Invalid server run mode: %s.", + "run_mode_help": "Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter...", + "create_resources": "Creating resources folder...", + "resources_error": "Place a copy of 'BinOutput' and 'ExcelBinOutput' in the resources folder." + } + }, + "commands": { + "generic": { + "not_specified": "No command specified.", + "unknown_command": "Unknown command: %s", + "permission_error": "You do not have permission to run this command.", + "console_execute_error": "This command can only be run from the console.", + "player_execute_error": "Run this command in-game.", + "command_exist_error": "No command found.", + "invalid": { + "amount": "Invalid amount.", + "artifactId": "Invalid artifactId.", + "avatarId": "Invalid avatarId.", + "avatarLevel": "Invalid avatarLevel.", + "entityId": "Invalid entityId.", + "itemId": "Invalid itemId.", + "itemLevel": "Invalid itemLevel.", + "itemRefinement": "Invalid itemRefinement.", + "playerId": "Invalid playerId.", + "uid": "Invalid UID." + } + }, + "execution": { + "uid_error": "Invalid UID.", + "player_exist_error": "Player not found.", + "player_offline_error": "Player is not online.", + "item_id_error": "Invalid item ID.", + "item_player_exist_error": "Invalid item or UID.", + "entity_id_error": "Invalid entity ID.", + "player_exist_offline_error": "Player not found or is not online.", + "argument_error": "Invalid arguments.", + "clear_target": "Target cleared.", + "set_target": "Subsequent commands will target @%s by default.", + "need_target": "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID." + }, + "status": { + "enabled": "Enabled", + "disabled": "Disabled", + "help": "Help", + "success": "Success" + }, + "account": { + "modify": "Modify user accounts", + "invalid": "Invalid UID.", + "exists": "Account already exists.", + "create": "Account created with UID %s.", + "delete": "Account deleted.", + "no_account": "Account not found.", + "command_usage": "Usage: account [uid]" + }, + "broadcast": { + "command_usage": "Usage: broadcast ", + "message_sent": "Message sent." + }, + "changescene": { + "usage": "Usage: changescene ", + "already_in_scene": "You are already in that scene.", + "success": "Changed to scene %s.", + "exists_error": "The specified scene does not exist." + }, + "clear": { + "command_usage": "Usage: clear ", + "weapons": "Cleared weapons for %s.", + "artifacts": "Cleared artifacts for %s.", + "materials": "Cleared materials for %s.", + "furniture": "Cleared furniture for %s.", + "displays": "Cleared displays for %s.", + "virtuals": "Cleared virtuals for %s.", + "everything": "Cleared everything for %s." + }, + "coop": { + "usage": "Usage: coop ", + "success": "Summoned %s to %s's world." + }, + "enter_dungeon": { + "usage": "Usage: enterdungeon ", + "changed": "Changed to dungeon %s", + "not_found_error": "Dungeon does not exist", + "in_dungeon_error": "You are already in that dungeon" + }, + "giveAll": { + "usage": "Usage: giveall [player] [amount]", + "started": "Receiving all items...", + "success": "Successfully gave all items to %s.", + "invalid_amount_or_playerId": "Invalid amount or player ID." + }, + "giveArtifact": { + "usage": "Usage: giveart|gart [player] [[,]]... [level]", + "id_error": "Invalid artifact ID.", + "success": "Given %s to %s." + }, + "giveChar": { + "usage": "Usage: givechar [amount]", + "given": "Given %s with level %s to %s.", + "invalid_avatar_id": "Invalid avatar id.", + "invalid_avatar_level": "Invalid avatar level.", + "invalid_avatar_or_player_id": "Invalid avatar or player ID." + }, + "give": { + "usage": "Usage: give [amount] [level]", + "refinement_only_applicable_weapons": "Refinement is only applicable to weapons.", + "refinement_must_between_1_and_5": "Refinement must be between 1 and 5.", + "given": "Given %s of %s to %s.", + "given_with_level_and_refinement": "Given %s with level %s, refinement %s %s times to %s", + "given_level": "Given %s with level %s %s times to %s" + }, + "godmode": { + "success": "Godmode is now %s for %s." + }, + "heal": { + "success": "All characters have been healed." + }, + "kick": { + "player_kick_player": "Player [%s:%s] has kicked player [%s:%s]", + "server_kick_player": "Kicking player [%s:%s]" + }, + "kill": { + "usage": "Usage: killall [playerUid] [sceneId]", + "scene_not_found_in_player_world": "Scene not found in player world", + "kill_monsters_in_scene": "Killing %s monsters in scene %s" + }, + "killCharacter": { + "usage": "Usage: /killcharacter [playerId]", + "success": "Killed %s's current character." + }, + "list": { + "success": "There are %s player(s) online:" + }, + "permission": { + "usage": "Usage: permission ", + "add": "Permission added.", + "has_error": "They already have this permission!", + "remove": "Permission removed.", + "not_have_error": "They don't have this permission!", + "account_error": "The account cannot be found." + }, + "position": { + "success": "Coordinates: %.3f, %.3f, %.3f\nScene id: %d" + }, + "reload": { + "reload_start": "Reloading config.", + "reload_done": "Reload complete." + }, + "resetConst": { + "reset_all": "Reset all avatars' constellations.", + "success": "Constellations for %s have been reset. Please relog to see changes." + }, + "resetShopLimit": { + "usage": "Usage: /resetshop " + }, + "sendMail": { + "usage": "Usage: give [player] [amount]", + "user_not_exist": "The user with an id of '%s' does not exist", + "start_composition": "Starting composition of message.\nPlease use `/sendmail ` to continue.\nYou can use `/sendmail stop` at any time", + "templates": "Mail templates coming soon implemented...", + "invalid_arguments": "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`", + "send_cancel": "Message sending cancelled", + "send_done": "Message sent to user %s!", + "send_all_done": "Message sent to all users!", + "not_composition_end": "Message composition not at final stage.\nPlease use `/sendmail %s` or `/sendmail stop` to cancel", + "please_use": "Please use `/sendmail %s`", + "set_title": "Message title set as '%s'.\nUse '/sendmail <content>' to continue.", + "set_contents": "Message contents set as '%s'.\nUse '/sendmail <sender>' to continue.", + "set_message_sender": "Message sender set as '%s'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.", + "send": "Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.", + "invalid_arguments_please_use": "Invalid arguments \n Please use `/sendmail %s`", + "title": "<title>", + "message": "<message>", + "sender": "<sender>", + "arguments": "<itemId|itemName|finish> [amount] [level]", + "error": "ERROR: invalid construction stage %s. Check console for stacktrace." + }, + "sendMessage": { + "usage": "Usage: sendmessage <player> <message>", + "success": "Message sent." + }, + "setFetterLevel": { + "usage": "Usage: setfetterlevel <level>", + "range_error": "Fetter level must be between 0 and 10.", + "success": "Fetter level set to %s", + "level_error": "Invalid fetter level." + }, + "setStats": { + "usage_console": "Usage: setstats|stats @<UID> <stat> <value>", + "usage_ingame": "Usage: setstats|stats [@UID] <stat> <value>", + "help_message": "\n\tValues for <stat>: hp | maxhp | def | atk | em | er | crate | cdmg | cdr | heal | heali | shield | defi\n\t(cont.) Elemental DMG Bonus: epyro | ecryo | ehydro | egeo | edendro | eelectro | ephys\n\t(cont.) Elemental RES: respyro | rescryo | reshydro | resgeo | resdendro | reselectro | resphys\n", + "value_error": "Invalid stat value.", + "uid_error": "Invalid UID.", + "player_error": "Player not found or offline.", + "set_self": "%s set to %s.", + "set_for_uid": "%s for %s set to %s.", + "set_max_hp": "MAX HP set to %s." + }, + "setWorldLevel": { + "usage": "Usage: setworldlevel <level>", + "value_error": "World level must be between 0-8", + "success": "World level set to %s.", + "invalid_world_level": "Invalid world level." + }, + "spawn": { + "usage": "Usage: spawn <entityId> [amount] [level(monster only)]", + "success": "Spawned %s of %s." + }, + "stop": { + "success": "Server shutting down..." + }, + "talent": { + "usage_1": "To set talent level: /talent set <talentID> <value>", + "usage_2": "Another way to set talent level: /talent <n or e or q> <value>", + "usage_3": "To get talent ID: /talent getid", + "lower_16": "Invalid talent level. Level should be lower than 16", + "set_id": "Set talent to %s.", + "set_atk": "Set talent Normal ATK to %s.", + "set_e": "Set talent E to %s.", + "set_q": "Set talent Q to %s.", + "invalid_skill_id": "Invalid skill ID.", + "set_this": "Set this talent to %s.", + "invalid_level": "Invalid talent level.", + "normal_attack_id": "Normal Attack ID %s.", + "e_skill_id": "E skill ID %s.", + "q_skill_id": "Q skill ID %s." + }, + "teleportAll": { + "success": "Summoned all players to your location.", + "error": "You only can use this command in MP mode." + }, + "teleport": { + "usage_server": "Usage: /tp @<player id> <x> <y> <z> [scene id]", + "usage": "Usage: /tp [@<player id>] <x> <y> <z> [scene id]", + "specify_player_id": "You must specify a player id.", + "invalid_position": "Invalid position.", + "success": "Teleported %s to %s, %s, %s in scene %s" + }, + "weather": { + "usage": "Usage: weather <weatherId> [climateId]", + "success": "Changed weather to %s with climate %s", + "invalid_id": "Invalid ID." + }, + "drop": { + "command_usage": "Usage: drop <itemId|itemName> [amount]", + "success": "Dropped %s of %s." + }, + "help": { + "usage": "Usage: ", + "aliases": "Aliases: ", + "available_commands": "Available commands: " + } + } +} \ No newline at end of file