refactor: replace size() == 0 with isEmpty()

This commit is contained in:
Breno A.
2024-06-09 08:54:37 -03:00
Unverified
parent da61d30f44
commit ef58ab3e5a
54 changed files with 89 additions and 91 deletions
@@ -277,9 +277,9 @@ public class GameItem {
.setGuid(this.getGuid())
.setLevel(this.getLevel())
.setGadgetId(this.getItemData().getGadgetId())
.setAbilityInfo(AbilitySyncStateInfo.newBuilder().setIsInited(getAffixes().size() > 0));
.setAbilityInfo(AbilitySyncStateInfo.newBuilder().setIsInited(!getAffixes().isEmpty()));
if (this.getAffixes() != null && this.getAffixes().size() > 0) {
if (this.getAffixes() != null && !this.getAffixes().isEmpty()) {
for (int affix : this.getAffixes()) {
weaponInfo.putAffixMap(affix, this.getRefinement());
}
@@ -306,7 +306,7 @@ public class GameItem {
.setExp(this.getExp())
.setPromoteLevel(this.getPromoteLevel());
if (this.getAffixes() != null && this.getAffixes().size() > 0) {
if (this.getAffixes() != null && !this.getAffixes().isEmpty()) {
for (int affix : this.getAffixes()) {
weapon.putAffixMap(affix, this.getRefinement());
}