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Fix whitespace [skip actions]
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parent
08f361954a
commit
e9f5d98466
@ -53,7 +53,7 @@ public class EntityGadget extends EntityBaseGadget {
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public EntityGadget(Scene scene, int gadgetId, Position pos, Position rot) {
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super(scene);
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this.data = GameData.getGadgetDataMap().get(gadgetId);
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if(data!=null && data.getJsonName()!=null) {
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if (data!=null && data.getJsonName()!=null) {
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this.configGadget = GameData.getGadgetConfigData().get(data.getJsonName());
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}
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this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
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@ -293,7 +293,7 @@ public class EntityMonster extends GameEntity {
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monsterInfo.addWeaponList(weaponInfo);
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}
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if(this.aiId!=-1){
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if (this.aiId!=-1) {
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monsterInfo.setAiConfigId(aiId);
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}
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@ -626,10 +626,10 @@ public class TeamManager extends BasePlayerDataManager {
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}
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// Teleport player and set player position
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try{
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try {
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this.getPlayer().sendPacket(new PacketPlayerEnterSceneNotify(this.getPlayer(), EnterType.ENTER_TYPE_SELF, EnterReason.Revival, player.getSceneId(), getRespawnPosition()));
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player.getPosition().set(getRespawnPosition());
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}catch(Exception e){
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}catch (Exception e) {
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this.getPlayer().sendPacket(new PacketPlayerEnterSceneNotify(this.getPlayer(), EnterType.ENTER_TYPE_SELF, EnterReason.Revival, 3, GameConstants.START_POSITION));
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player.getPosition().set(GameConstants.START_POSITION); // If something goes wrong, the resurrection is here
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}
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