Implement the Home System (Serenitea Pot)

This commit is contained in:
Akka
2022-06-14 20:51:13 +08:00
committed by Melledy
Unverified
parent 399275e89f
commit e16633e34b
38 changed files with 997 additions and 39 deletions
@@ -0,0 +1,27 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.HomeUpdateArrangementInfoReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketHomeUpdateArrangementInfoRsp;
@Opcodes(PacketOpcodes.HomeUpdateArrangementInfoReq)
public class HandlerHomeUpdateArrangementInfoReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req = HomeUpdateArrangementInfoReqOuterClass.HomeUpdateArrangementInfoReq.parseFrom(payload);
var homeScene = session.getPlayer().getHome()
.getHomeSceneItem(session.getPlayer().getSceneId());
homeScene.update(req.getSceneArrangementInfo());
session.getPlayer().getHome().save();
session.send(new PacketHomeUpdateArrangementInfoRsp());
}
}