Copy some files from Grasscutter-Quests

NOT completely finished, nor is it completely done. Protocol issues remain! (including lack of packet IDs)
This commit is contained in:
KingRainbow44
2023-04-01 18:06:30 -04:00
Unverified
parent 262ee38ded
commit daa51e53b7
381 changed files with 10284 additions and 9149 deletions
@@ -1,6 +1,7 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneTimeNotifyOuterClass.SceneTimeNotify;
@@ -10,7 +11,7 @@ public class PacketSceneTimeNotify extends BasePacket {
public PacketSceneTimeNotify(Player player) {
super(PacketOpcodes.SceneTimeNotify);
SceneTimeNotify proto =
var proto =
SceneTimeNotify.newBuilder()
.setIsPaused(player.isPaused())
.setSceneId(player.getSceneId())
@@ -19,4 +20,17 @@ public class PacketSceneTimeNotify extends BasePacket {
this.setData(proto);
}
public PacketSceneTimeNotify(Scene scene) {
super(PacketOpcodes.SceneTimeNotify);
var proto =
SceneTimeNotify.newBuilder()
.setSceneId(scene.getId())
.setSceneTime(scene.getSceneTime())
.setIsPaused(scene.isPaused())
.build();
this.setData(proto);
}
}