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Make PointData compatible with alternative PointData
Original Commit Message: Make PointData compatible with windied scene points. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
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@ -1,80 +1,80 @@
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package emu.grasscutter.data.common;
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import com.google.gson.annotations.SerializedName;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.DailyDungeonData;
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import emu.grasscutter.utils.Position;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import it.unimi.dsi.fastutil.ints.IntList;
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public class PointData {
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private int id;
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private String $type;
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private Position tranPos;
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@SerializedName(value="dungeonIds", alternate={"JHHFPGJNMIN"})
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private int[] dungeonIds;
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@SerializedName(value="dungeonRandomList", alternate={"OIBKFJNBLHO"})
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private int[] dungeonRandomList;
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@SerializedName(value="tranSceneId", alternate={"JHBICGBAPIH"})
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private int tranSceneId;
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public int getId() {
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return id;
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}
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public void setId(int id) {
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this.id = id;
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}
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public String getType() {
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return $type;
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}
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public Position getTranPos() {
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return tranPos;
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}
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public int[] getDungeonIds() {
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return dungeonIds;
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}
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public int[] getDungeonRandomList() {
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return dungeonRandomList;
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}
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public int getTranSceneId() {
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return tranSceneId;
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}
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public void setTranSceneId(int tranSceneId) {
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this.tranSceneId = tranSceneId;
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}
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public void updateDailyDungeon() {
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if (getDungeonRandomList() == null) {
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return;
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}
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IntList newDungeons = new IntArrayList();
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int day = Grasscutter.getCurrentDayOfWeek();
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for (int randomId : getDungeonRandomList()) {
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DailyDungeonData data = GameData.getDailyDungeonDataMap().get(randomId);
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if (data != null) {
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int[] addDungeons = data.getDungeonsByDay(day);
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for (int d : addDungeons) {
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newDungeons.add(d);
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}
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}
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}
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this.dungeonIds = newDungeons.toIntArray();
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}
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}
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package emu.grasscutter.data.common;
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import com.google.gson.annotations.SerializedName;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.DailyDungeonData;
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import emu.grasscutter.utils.Position;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import it.unimi.dsi.fastutil.ints.IntList;
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public class PointData {
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private int id;
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private String $type;
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private Position tranPos;
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@SerializedName(value="dungeonIds", alternate={"JHHFPGJNMIN"})
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private int[] dungeonIds;
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@SerializedName(value="dungeonRandomList", alternate={"OIBKFJNBLHO"})
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private int[] dungeonRandomList;
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@SerializedName(value="tranSceneId", alternate={"JHBICGBAPIH"})
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private int tranSceneId;
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public int getId() {
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return id;
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}
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public void setId(int id) {
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this.id = id;
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}
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public String getType() {
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return $type;
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}
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public Position getTranPos() {
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return tranPos;
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}
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public int[] getDungeonIds() {
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return dungeonIds;
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}
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public int[] getDungeonRandomList() {
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return dungeonRandomList;
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}
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public int getTranSceneId() {
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return tranSceneId;
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}
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public void setTranSceneId(int tranSceneId) {
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this.tranSceneId = tranSceneId;
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}
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public void updateDailyDungeon() {
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if (getDungeonRandomList() == null || getDungeonRandomList().length == 0) {
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return;
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}
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IntList newDungeons = new IntArrayList();
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int day = Grasscutter.getCurrentDayOfWeek();
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for (int randomId : getDungeonRandomList()) {
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DailyDungeonData data = GameData.getDailyDungeonDataMap().get(randomId);
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if (data != null) {
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int[] addDungeons = data.getDungeonsByDay(day);
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for (int d : addDungeons) {
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newDungeons.add(d);
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}
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}
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}
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this.dungeonIds = newDungeons.toIntArray();
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}
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}
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