Implement script support needed for dungeons

Only a few are supported right now
You will need certain script files in ./resources/Scripts
This commit is contained in:
Melledy
2022-04-28 22:19:14 -07:00
Unverified
parent 53cc1822f6
commit d71b7abfc3
39 changed files with 1499 additions and 44 deletions
@@ -0,0 +1,21 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GadgetStateNotifyOuterClass.GadgetStateNotify;
public class PacketGadgetStateNotify extends BasePacket {
public PacketGadgetStateNotify(EntityGadget gadget, int newState) {
super(PacketOpcodes.GadgetStateNotify);
GadgetStateNotify proto = GadgetStateNotify.newBuilder()
.setGadgetEntityId(gadget.getId())
.setGadgetState(newState)
.setIsEnableInteract(true)
.build();
this.setData(proto);
}
}