Format code [skip actions]

This commit is contained in:
github-actions
2023-11-03 02:02:24 +00:00
Unverified
parent 24874e7fba
commit d461ee2eb3
5 changed files with 23 additions and 15 deletions
@@ -971,8 +971,7 @@ public class SceneScriptManager {
// or the trigger should be preserved after a RefreshGroup call
if (trigger.isPreserved()) {
trigger.setPreserved(false);
}
else if (ret.isboolean() && !ret.checkboolean()
} else if (ret.isboolean() && !ret.checkboolean()
|| ret.isint() && ret.checkint() != 0
|| trigger.getTrigger_count() > 0 && invocations >= trigger.getTrigger_count()) {
deregisterTrigger(trigger);
@@ -1122,7 +1121,8 @@ public class SceneScriptManager {
}
public void removeMonstersInGroup(SceneGroup group) {
var configSet = group.monsters.values().stream().map(m -> m.config_id).collect(Collectors.toSet());
var configSet =
group.monsters.values().stream().map(m -> m.config_id).collect(Collectors.toSet());
var toRemove =
getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster)