From d0dde1c9e204a62c87c7d397be5382cae008e064 Mon Sep 17 00:00:00 2001 From: Nazrin Date: Thu, 10 Aug 2023 17:06:55 -0700 Subject: [PATCH] Fix dungeons with no finish logic in DungeonManager.java (#2288) --- src/main/java/emu/grasscutter/game/dungeons/DungeonManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/emu/grasscutter/game/dungeons/DungeonManager.java b/src/main/java/emu/grasscutter/game/dungeons/DungeonManager.java index 4b8fa0131..ba184a56b 100644 --- a/src/main/java/emu/grasscutter/game/dungeons/DungeonManager.java +++ b/src/main/java/emu/grasscutter/game/dungeons/DungeonManager.java @@ -81,7 +81,7 @@ public final class DungeonManager { } public boolean isFinishedSuccessfully() { - if (passConfigData.getLogicType() == null) return false; + if (passConfigData.getConds() == null) return false; return LogicType.calculate(passConfigData.getLogicType(), finishedConditions); }