change regionToId to constant

This commit is contained in:
Phong940253 2023-08-10 01:00:20 +07:00
parent 37c0818332
commit cf8af7d754
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@ -23,6 +23,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import java.util.List;
public class CombineManger extends BaseGameSystem {
@ -148,23 +149,20 @@ public class CombineManger extends BaseGameSystem {
// for yae miko, "Has a 25% chance to get 1 regional Character Talent Material (base
// material excluded) when crafting. The rarity is that of the base material." from wiki
// map of material id to region id
HashMap<Integer, Integer> itemToRegion =
new HashMap<>() {
{
put(104301, 1);
put(104304, 1);
put(104307, 1);
put(104310, 2);
put(104313, 2);
put(104316, 2);
put(104320, 3);
put(104323, 3);
put(104326, 3);
put(104329, 4);
put(104332, 4);
put(104335, 4);
}
};
Map<Integer, Integer> itemToRegion = Map.of(
104301, 1,
104304, 1,
104307, 1,
104310, 2,
104313, 2,
104316, 2,
104320, 3,
104323, 3,
104326, 3,
104329, 4,
104332, 4,
104335, 4
);
// get list of material id with every region
HashMap<Integer, List<Integer>> regionToId = new HashMap<>();