Add events to support scene group substitution (#2413)

* Add events to support scene group substitution

* make event members private with getter/setter

* delete stray unused var
This commit is contained in:
longfruit
2023-10-31 18:52:01 -07:00
committed by GitHub
Unverified
parent 269f7b4fbf
commit cf6fb275be
9 changed files with 130 additions and 29 deletions
@@ -0,0 +1,17 @@
package emu.grasscutter.server.event.game;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.server.event.types.ServerEvent;
import lombok.*;
@Getter
public final class SceneMetaLoadEvent extends ServerEvent {
private Scene scene;
@Setter private boolean override;
public SceneMetaLoadEvent(Scene scene) {
super(Type.GAME);
this.scene = scene;
}
}