feat:cooking food ingredient(aka:compound) implementation (#1858)

* feat:cooking food ingredient(aka:compound) implementation

Implement food ingredient(compound) feature.Need a thorough test and still has some work to do.

* small bug fix;implement fish processing

* Update src/main/java/emu/grasscutter/server/packet/send/PacketItemAddHintNotify.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Update Inventory.java

* Update Inventory.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
This commit is contained in:
dragon
2022-10-17 16:48:05 +08:00
committed by GitHub
Unverified
parent 1ecc3f4390
commit cf67c44f22
27 changed files with 7265 additions and 77 deletions
@@ -0,0 +1,17 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerCompoundMaterialReqOuterClass;
import emu.grasscutter.server.game.GameSession;
@Opcodes(PacketOpcodes.PlayerCompoundMaterialReq)
public class HandlerPlayerCompoundMaterialReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req = PlayerCompoundMaterialReqOuterClass.PlayerCompoundMaterialReq.parseFrom(payload);
session.getPlayer().getCookingCompoundManager().handlePlayerCompoundMaterialReq(req);
}
}