mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-06-05 04:55:01 +08:00
Add new protocol definitions
This commit is contained in:
+192
-192
@@ -19,47 +19,47 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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com.google.protobuf.MessageOrBuilder {
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/**
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* <code>uint32 level_id = 11;</code>
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* @return The levelId.
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*/
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int getLevelId();
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/**
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* <code>uint32 difficulty = 6;</code>
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* @return The difficulty.
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*/
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int getDifficulty();
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/**
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* <code>uint32 stage_id = 1;</code>
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* @return The stageId.
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*/
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int getStageId();
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/**
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* <code>bool is_new_record = 10;</code>
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* <code>bool is_new_record = 15;</code>
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* @return The isNewRecord.
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*/
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boolean getIsNewRecord();
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/**
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* <code>uint32 round = 4;</code>
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* <code>uint32 difficulty = 8;</code>
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* @return The difficulty.
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*/
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int getDifficulty();
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/**
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* <code>uint32 stage_id = 5;</code>
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* @return The stageId.
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*/
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int getStageId();
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/**
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* <code>uint32 round = 13;</code>
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* @return The round.
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*/
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int getRound();
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/**
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* <code>repeated uint32 score_list = 8;</code>
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* <code>uint32 level_id = 4;</code>
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* @return The levelId.
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*/
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int getLevelId();
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/**
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* <code>repeated uint32 score_list = 7;</code>
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* @return A list containing the scoreList.
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*/
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java.util.List<java.lang.Integer> getScoreListList();
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/**
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* <code>repeated uint32 score_list = 8;</code>
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* <code>repeated uint32 score_list = 7;</code>
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* @return The count of scoreList.
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*/
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int getScoreListCount();
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/**
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* <code>repeated uint32 score_list = 8;</code>
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* <code>repeated uint32 score_list = 7;</code>
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* @param index The index of the element to return.
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* @return The scoreList at the given index.
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*/
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@@ -67,7 +67,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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}
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/**
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* <pre>
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* Obf: CAMOHBCDHAL
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* Obf: GALINJEGEGO
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* </pre>
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*
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* Protobuf type {@code InstableSprayDungeonSettleInfo}
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@@ -116,22 +116,17 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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case 0:
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done = true;
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break;
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case 8: {
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case 32: {
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levelId_ = input.readUInt32();
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break;
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}
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case 40: {
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stageId_ = input.readUInt32();
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break;
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}
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case 32: {
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round_ = input.readUInt32();
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break;
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}
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case 48: {
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difficulty_ = input.readUInt32();
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break;
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}
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case 64: {
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case 56: {
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if (!((mutable_bitField0_ & 0x00000001) != 0)) {
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scoreList_ = newIntList();
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mutable_bitField0_ |= 0x00000001;
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@@ -139,7 +134,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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scoreList_.addInt(input.readUInt32());
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break;
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}
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case 66: {
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case 58: {
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int length = input.readRawVarint32();
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int limit = input.pushLimit(length);
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if (!((mutable_bitField0_ & 0x00000001) != 0) && input.getBytesUntilLimit() > 0) {
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@@ -152,14 +147,19 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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input.popLimit(limit);
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break;
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}
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case 80: {
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case 64: {
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isNewRecord_ = input.readBool();
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difficulty_ = input.readUInt32();
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break;
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}
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case 88: {
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case 104: {
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levelId_ = input.readUInt32();
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round_ = input.readUInt32();
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break;
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}
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case 120: {
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isNewRecord_ = input.readBool();
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break;
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}
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default: {
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@@ -197,43 +197,10 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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emu.grasscutter.net.proto.InstableSprayDungeonSettleInfoOuterClass.InstableSprayDungeonSettleInfo.class, emu.grasscutter.net.proto.InstableSprayDungeonSettleInfoOuterClass.InstableSprayDungeonSettleInfo.Builder.class);
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}
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public static final int LEVEL_ID_FIELD_NUMBER = 11;
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private int levelId_;
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/**
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* <code>uint32 level_id = 11;</code>
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* @return The levelId.
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*/
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@java.lang.Override
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public int getLevelId() {
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return levelId_;
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}
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public static final int DIFFICULTY_FIELD_NUMBER = 6;
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private int difficulty_;
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/**
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* <code>uint32 difficulty = 6;</code>
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* @return The difficulty.
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*/
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@java.lang.Override
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public int getDifficulty() {
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return difficulty_;
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}
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public static final int STAGE_ID_FIELD_NUMBER = 1;
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private int stageId_;
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/**
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* <code>uint32 stage_id = 1;</code>
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* @return The stageId.
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*/
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@java.lang.Override
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public int getStageId() {
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return stageId_;
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}
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public static final int IS_NEW_RECORD_FIELD_NUMBER = 10;
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public static final int IS_NEW_RECORD_FIELD_NUMBER = 15;
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private boolean isNewRecord_;
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/**
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* <code>bool is_new_record = 10;</code>
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* <code>bool is_new_record = 15;</code>
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* @return The isNewRecord.
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*/
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@java.lang.Override
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@@ -241,10 +208,32 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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return isNewRecord_;
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}
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public static final int ROUND_FIELD_NUMBER = 4;
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public static final int DIFFICULTY_FIELD_NUMBER = 8;
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private int difficulty_;
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/**
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* <code>uint32 difficulty = 8;</code>
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* @return The difficulty.
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*/
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@java.lang.Override
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public int getDifficulty() {
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return difficulty_;
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}
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public static final int STAGE_ID_FIELD_NUMBER = 5;
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private int stageId_;
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/**
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* <code>uint32 stage_id = 5;</code>
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* @return The stageId.
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*/
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@java.lang.Override
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public int getStageId() {
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return stageId_;
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}
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public static final int ROUND_FIELD_NUMBER = 13;
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private int round_;
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/**
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* <code>uint32 round = 4;</code>
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* <code>uint32 round = 13;</code>
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* @return The round.
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*/
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@java.lang.Override
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@@ -252,10 +241,21 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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return round_;
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}
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public static final int SCORE_LIST_FIELD_NUMBER = 8;
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public static final int LEVEL_ID_FIELD_NUMBER = 4;
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private int levelId_;
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/**
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* <code>uint32 level_id = 4;</code>
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* @return The levelId.
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*/
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@java.lang.Override
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public int getLevelId() {
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return levelId_;
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}
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public static final int SCORE_LIST_FIELD_NUMBER = 7;
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private com.google.protobuf.Internal.IntList scoreList_;
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/**
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* <code>repeated uint32 score_list = 8;</code>
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* <code>repeated uint32 score_list = 7;</code>
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* @return A list containing the scoreList.
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*/
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@java.lang.Override
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@@ -264,14 +264,14 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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return scoreList_;
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}
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/**
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* <code>repeated uint32 score_list = 8;</code>
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* <code>repeated uint32 score_list = 7;</code>
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* @return The count of scoreList.
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*/
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public int getScoreListCount() {
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return scoreList_.size();
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}
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/**
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* <code>repeated uint32 score_list = 8;</code>
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* <code>repeated uint32 score_list = 7;</code>
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* @param index The index of the element to return.
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* @return The scoreList at the given index.
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*/
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@@ -295,27 +295,27 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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public void writeTo(com.google.protobuf.CodedOutputStream output)
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throws java.io.IOException {
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getSerializedSize();
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if (levelId_ != 0) {
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output.writeUInt32(4, levelId_);
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}
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if (stageId_ != 0) {
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output.writeUInt32(1, stageId_);
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}
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if (round_ != 0) {
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output.writeUInt32(4, round_);
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}
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if (difficulty_ != 0) {
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output.writeUInt32(6, difficulty_);
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output.writeUInt32(5, stageId_);
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}
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if (getScoreListList().size() > 0) {
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output.writeUInt32NoTag(66);
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output.writeUInt32NoTag(58);
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output.writeUInt32NoTag(scoreListMemoizedSerializedSize);
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}
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for (int i = 0; i < scoreList_.size(); i++) {
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output.writeUInt32NoTag(scoreList_.getInt(i));
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}
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if (isNewRecord_ != false) {
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output.writeBool(10, isNewRecord_);
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if (difficulty_ != 0) {
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output.writeUInt32(8, difficulty_);
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}
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if (levelId_ != 0) {
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output.writeUInt32(11, levelId_);
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if (round_ != 0) {
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output.writeUInt32(13, round_);
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}
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if (isNewRecord_ != false) {
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output.writeBool(15, isNewRecord_);
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}
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unknownFields.writeTo(output);
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}
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@@ -326,17 +326,13 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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if (size != -1) return size;
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size = 0;
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if (levelId_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(4, levelId_);
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}
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if (stageId_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(1, stageId_);
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}
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if (round_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(4, round_);
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}
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if (difficulty_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(6, difficulty_);
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.computeUInt32Size(5, stageId_);
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}
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{
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int dataSize = 0;
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@@ -352,13 +348,17 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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}
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scoreListMemoizedSerializedSize = dataSize;
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}
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if (difficulty_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(8, difficulty_);
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}
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if (round_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(13, round_);
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}
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if (isNewRecord_ != false) {
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size += com.google.protobuf.CodedOutputStream
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.computeBoolSize(10, isNewRecord_);
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}
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if (levelId_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(11, levelId_);
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.computeBoolSize(15, isNewRecord_);
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}
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size += unknownFields.getSerializedSize();
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memoizedSize = size;
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@@ -375,16 +375,16 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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}
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emu.grasscutter.net.proto.InstableSprayDungeonSettleInfoOuterClass.InstableSprayDungeonSettleInfo other = (emu.grasscutter.net.proto.InstableSprayDungeonSettleInfoOuterClass.InstableSprayDungeonSettleInfo) obj;
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if (getLevelId()
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!= other.getLevelId()) return false;
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if (getIsNewRecord()
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!= other.getIsNewRecord()) return false;
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if (getDifficulty()
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!= other.getDifficulty()) return false;
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if (getStageId()
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!= other.getStageId()) return false;
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if (getIsNewRecord()
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!= other.getIsNewRecord()) return false;
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if (getRound()
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!= other.getRound()) return false;
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if (getLevelId()
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!= other.getLevelId()) return false;
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if (!getScoreListList()
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.equals(other.getScoreListList())) return false;
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if (!unknownFields.equals(other.unknownFields)) return false;
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@@ -398,17 +398,17 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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}
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int hash = 41;
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hash = (19 * hash) + getDescriptor().hashCode();
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hash = (37 * hash) + LEVEL_ID_FIELD_NUMBER;
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hash = (53 * hash) + getLevelId();
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hash = (37 * hash) + IS_NEW_RECORD_FIELD_NUMBER;
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hash = (53 * hash) + com.google.protobuf.Internal.hashBoolean(
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getIsNewRecord());
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hash = (37 * hash) + DIFFICULTY_FIELD_NUMBER;
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hash = (53 * hash) + getDifficulty();
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hash = (37 * hash) + STAGE_ID_FIELD_NUMBER;
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hash = (53 * hash) + getStageId();
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hash = (37 * hash) + IS_NEW_RECORD_FIELD_NUMBER;
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hash = (53 * hash) + com.google.protobuf.Internal.hashBoolean(
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getIsNewRecord());
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hash = (37 * hash) + ROUND_FIELD_NUMBER;
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hash = (53 * hash) + getRound();
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hash = (37 * hash) + LEVEL_ID_FIELD_NUMBER;
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hash = (53 * hash) + getLevelId();
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if (getScoreListCount() > 0) {
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hash = (37 * hash) + SCORE_LIST_FIELD_NUMBER;
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hash = (53 * hash) + getScoreListList().hashCode();
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@@ -510,7 +510,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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||||
}
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/**
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* <pre>
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||||
* Obf: CAMOHBCDHAL
|
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* Obf: GALINJEGEGO
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* </pre>
|
||||
*
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* Protobuf type {@code InstableSprayDungeonSettleInfo}
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@@ -550,16 +550,16 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
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@java.lang.Override
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public Builder clear() {
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super.clear();
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levelId_ = 0;
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isNewRecord_ = false;
|
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||||
difficulty_ = 0;
|
||||
|
||||
stageId_ = 0;
|
||||
|
||||
isNewRecord_ = false;
|
||||
|
||||
round_ = 0;
|
||||
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levelId_ = 0;
|
||||
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scoreList_ = emptyIntList();
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bitField0_ = (bitField0_ & ~0x00000001);
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return this;
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@@ -589,11 +589,11 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
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public emu.grasscutter.net.proto.InstableSprayDungeonSettleInfoOuterClass.InstableSprayDungeonSettleInfo buildPartial() {
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emu.grasscutter.net.proto.InstableSprayDungeonSettleInfoOuterClass.InstableSprayDungeonSettleInfo result = new emu.grasscutter.net.proto.InstableSprayDungeonSettleInfoOuterClass.InstableSprayDungeonSettleInfo(this);
|
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int from_bitField0_ = bitField0_;
|
||||
result.levelId_ = levelId_;
|
||||
result.isNewRecord_ = isNewRecord_;
|
||||
result.difficulty_ = difficulty_;
|
||||
result.stageId_ = stageId_;
|
||||
result.isNewRecord_ = isNewRecord_;
|
||||
result.round_ = round_;
|
||||
result.levelId_ = levelId_;
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||||
if (((bitField0_ & 0x00000001) != 0)) {
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||||
scoreList_.makeImmutable();
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bitField0_ = (bitField0_ & ~0x00000001);
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@@ -647,8 +647,8 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
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||||
public Builder mergeFrom(emu.grasscutter.net.proto.InstableSprayDungeonSettleInfoOuterClass.InstableSprayDungeonSettleInfo other) {
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if (other == emu.grasscutter.net.proto.InstableSprayDungeonSettleInfoOuterClass.InstableSprayDungeonSettleInfo.getDefaultInstance()) return this;
|
||||
if (other.getLevelId() != 0) {
|
||||
setLevelId(other.getLevelId());
|
||||
if (other.getIsNewRecord() != false) {
|
||||
setIsNewRecord(other.getIsNewRecord());
|
||||
}
|
||||
if (other.getDifficulty() != 0) {
|
||||
setDifficulty(other.getDifficulty());
|
||||
@@ -656,12 +656,12 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
if (other.getStageId() != 0) {
|
||||
setStageId(other.getStageId());
|
||||
}
|
||||
if (other.getIsNewRecord() != false) {
|
||||
setIsNewRecord(other.getIsNewRecord());
|
||||
}
|
||||
if (other.getRound() != 0) {
|
||||
setRound(other.getRound());
|
||||
}
|
||||
if (other.getLevelId() != 0) {
|
||||
setLevelId(other.getLevelId());
|
||||
}
|
||||
if (!other.scoreList_.isEmpty()) {
|
||||
if (scoreList_.isEmpty()) {
|
||||
scoreList_ = other.scoreList_;
|
||||
@@ -702,40 +702,40 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
}
|
||||
private int bitField0_;
|
||||
|
||||
private int levelId_ ;
|
||||
private boolean isNewRecord_ ;
|
||||
/**
|
||||
* <code>uint32 level_id = 11;</code>
|
||||
* @return The levelId.
|
||||
* <code>bool is_new_record = 15;</code>
|
||||
* @return The isNewRecord.
|
||||
*/
|
||||
@java.lang.Override
|
||||
public int getLevelId() {
|
||||
return levelId_;
|
||||
public boolean getIsNewRecord() {
|
||||
return isNewRecord_;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 level_id = 11;</code>
|
||||
* @param value The levelId to set.
|
||||
* <code>bool is_new_record = 15;</code>
|
||||
* @param value The isNewRecord to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder setLevelId(int value) {
|
||||
public Builder setIsNewRecord(boolean value) {
|
||||
|
||||
levelId_ = value;
|
||||
isNewRecord_ = value;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 level_id = 11;</code>
|
||||
* <code>bool is_new_record = 15;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearLevelId() {
|
||||
public Builder clearIsNewRecord() {
|
||||
|
||||
levelId_ = 0;
|
||||
isNewRecord_ = false;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
|
||||
private int difficulty_ ;
|
||||
/**
|
||||
* <code>uint32 difficulty = 6;</code>
|
||||
* <code>uint32 difficulty = 8;</code>
|
||||
* @return The difficulty.
|
||||
*/
|
||||
@java.lang.Override
|
||||
@@ -743,7 +743,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return difficulty_;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 difficulty = 6;</code>
|
||||
* <code>uint32 difficulty = 8;</code>
|
||||
* @param value The difficulty to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
@@ -754,7 +754,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 difficulty = 6;</code>
|
||||
* <code>uint32 difficulty = 8;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearDifficulty() {
|
||||
@@ -766,7 +766,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
|
||||
private int stageId_ ;
|
||||
/**
|
||||
* <code>uint32 stage_id = 1;</code>
|
||||
* <code>uint32 stage_id = 5;</code>
|
||||
* @return The stageId.
|
||||
*/
|
||||
@java.lang.Override
|
||||
@@ -774,7 +774,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return stageId_;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 stage_id = 1;</code>
|
||||
* <code>uint32 stage_id = 5;</code>
|
||||
* @param value The stageId to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
@@ -785,7 +785,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 stage_id = 1;</code>
|
||||
* <code>uint32 stage_id = 5;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearStageId() {
|
||||
@@ -795,40 +795,9 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return this;
|
||||
}
|
||||
|
||||
private boolean isNewRecord_ ;
|
||||
/**
|
||||
* <code>bool is_new_record = 10;</code>
|
||||
* @return The isNewRecord.
|
||||
*/
|
||||
@java.lang.Override
|
||||
public boolean getIsNewRecord() {
|
||||
return isNewRecord_;
|
||||
}
|
||||
/**
|
||||
* <code>bool is_new_record = 10;</code>
|
||||
* @param value The isNewRecord to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder setIsNewRecord(boolean value) {
|
||||
|
||||
isNewRecord_ = value;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>bool is_new_record = 10;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearIsNewRecord() {
|
||||
|
||||
isNewRecord_ = false;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
|
||||
private int round_ ;
|
||||
/**
|
||||
* <code>uint32 round = 4;</code>
|
||||
* <code>uint32 round = 13;</code>
|
||||
* @return The round.
|
||||
*/
|
||||
@java.lang.Override
|
||||
@@ -836,7 +805,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return round_;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 round = 4;</code>
|
||||
* <code>uint32 round = 13;</code>
|
||||
* @param value The round to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
@@ -847,7 +816,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 round = 4;</code>
|
||||
* <code>uint32 round = 13;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearRound() {
|
||||
@@ -857,6 +826,37 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return this;
|
||||
}
|
||||
|
||||
private int levelId_ ;
|
||||
/**
|
||||
* <code>uint32 level_id = 4;</code>
|
||||
* @return The levelId.
|
||||
*/
|
||||
@java.lang.Override
|
||||
public int getLevelId() {
|
||||
return levelId_;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 level_id = 4;</code>
|
||||
* @param value The levelId to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder setLevelId(int value) {
|
||||
|
||||
levelId_ = value;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 level_id = 4;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearLevelId() {
|
||||
|
||||
levelId_ = 0;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
|
||||
private com.google.protobuf.Internal.IntList scoreList_ = emptyIntList();
|
||||
private void ensureScoreListIsMutable() {
|
||||
if (!((bitField0_ & 0x00000001) != 0)) {
|
||||
@@ -865,7 +865,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
}
|
||||
}
|
||||
/**
|
||||
* <code>repeated uint32 score_list = 8;</code>
|
||||
* <code>repeated uint32 score_list = 7;</code>
|
||||
* @return A list containing the scoreList.
|
||||
*/
|
||||
public java.util.List<java.lang.Integer>
|
||||
@@ -874,14 +874,14 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
java.util.Collections.unmodifiableList(scoreList_) : scoreList_;
|
||||
}
|
||||
/**
|
||||
* <code>repeated uint32 score_list = 8;</code>
|
||||
* <code>repeated uint32 score_list = 7;</code>
|
||||
* @return The count of scoreList.
|
||||
*/
|
||||
public int getScoreListCount() {
|
||||
return scoreList_.size();
|
||||
}
|
||||
/**
|
||||
* <code>repeated uint32 score_list = 8;</code>
|
||||
* <code>repeated uint32 score_list = 7;</code>
|
||||
* @param index The index of the element to return.
|
||||
* @return The scoreList at the given index.
|
||||
*/
|
||||
@@ -889,7 +889,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return scoreList_.getInt(index);
|
||||
}
|
||||
/**
|
||||
* <code>repeated uint32 score_list = 8;</code>
|
||||
* <code>repeated uint32 score_list = 7;</code>
|
||||
* @param index The index to set the value at.
|
||||
* @param value The scoreList to set.
|
||||
* @return This builder for chaining.
|
||||
@@ -902,7 +902,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>repeated uint32 score_list = 8;</code>
|
||||
* <code>repeated uint32 score_list = 7;</code>
|
||||
* @param value The scoreList to add.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
@@ -913,7 +913,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>repeated uint32 score_list = 8;</code>
|
||||
* <code>repeated uint32 score_list = 7;</code>
|
||||
* @param values The scoreList to add.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
@@ -926,7 +926,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>repeated uint32 score_list = 8;</code>
|
||||
* <code>repeated uint32 score_list = 7;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearScoreList() {
|
||||
@@ -1003,10 +1003,10 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
static {
|
||||
java.lang.String[] descriptorData = {
|
||||
"\n$InstableSprayDungeonSettleInfo.proto\"\222" +
|
||||
"\001\n\036InstableSprayDungeonSettleInfo\022\020\n\010lev" +
|
||||
"el_id\030\013 \001(\r\022\022\n\ndifficulty\030\006 \001(\r\022\020\n\010stage" +
|
||||
"_id\030\001 \001(\r\022\025\n\ris_new_record\030\n \001(\010\022\r\n\005roun" +
|
||||
"d\030\004 \001(\r\022\022\n\nscore_list\030\010 \003(\rB\033\n\031emu.grass" +
|
||||
"\001\n\036InstableSprayDungeonSettleInfo\022\025\n\ris_" +
|
||||
"new_record\030\017 \001(\010\022\022\n\ndifficulty\030\010 \001(\r\022\020\n\010" +
|
||||
"stage_id\030\005 \001(\r\022\r\n\005round\030\r \001(\r\022\020\n\010level_i" +
|
||||
"d\030\004 \001(\r\022\022\n\nscore_list\030\007 \003(\rB\033\n\031emu.grass" +
|
||||
"cutter.net.protob\006proto3"
|
||||
};
|
||||
descriptor = com.google.protobuf.Descriptors.FileDescriptor
|
||||
@@ -1018,7 +1018,7 @@ public final class InstableSprayDungeonSettleInfoOuterClass {
|
||||
internal_static_InstableSprayDungeonSettleInfo_fieldAccessorTable = new
|
||||
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
|
||||
internal_static_InstableSprayDungeonSettleInfo_descriptor,
|
||||
new java.lang.String[] { "LevelId", "Difficulty", "StageId", "IsNewRecord", "Round", "ScoreList", });
|
||||
new java.lang.String[] { "IsNewRecord", "Difficulty", "StageId", "Round", "LevelId", "ScoreList", });
|
||||
}
|
||||
|
||||
// @@protoc_insertion_point(outer_class_scope)
|
||||
|
||||
Reference in New Issue
Block a user