mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-06-07 02:13:40 +08:00
Revert Multi-threaded resource loading
This commit is contained in:
@@ -3,7 +3,6 @@ package emu.grasscutter.game.tower;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.ResourceLoader;
|
||||
import emu.grasscutter.data.excels.tower.TowerScheduleData;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
@@ -16,8 +15,7 @@ public class TowerSystem extends BaseGameSystem {
|
||||
|
||||
public TowerSystem(GameServer server) {
|
||||
super(server);
|
||||
|
||||
ResourceLoader.runAsync(this::load);
|
||||
this.load();
|
||||
}
|
||||
|
||||
public synchronized void load() {
|
||||
|
||||
Reference in New Issue
Block a user