Apply changes from #63 (Anime-Game-Servers/Grasscutter-Quests)

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KingRainbow44 2023-04-23 22:51:08 -04:00
parent d608831594
commit c9d6225194
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20 changed files with 893 additions and 460 deletions

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package emu.grasscutter.data.binout;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.AbilityLocalIdGenerator;
import java.util.HashMap;
import java.util.Map;
import static emu.grasscutter.game.ability.AbilityLocalIdGenerator.*;
public class AbilityData {
public String abilityName;
public Map<String, AbilityModifier> modifiers;
public boolean isDynamicAbility;
public Map<String, Float> abilitySpecials;
public AbilityModifierAction[] onAdded;
// abilityMixins
// onAbilityStart
// onKill
public final Map<Integer, AbilityModifierAction> localIdToAction
= new HashMap<>();
private boolean _initialized = false;
public void initialize() {
if(_initialized) return;
_initialized = true;
if(modifiers == null) return;
var _modifiers = modifiers.values().toArray(new AbilityModifier[0]);
var modifierIndex = 0; for (var modifier : _modifiers) {
long configIndex = 0L;
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAdded, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onRemoved, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onBeingHit, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAttackLanded, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onHittingOther, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onThinkInterval, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onKill, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onCrash, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAvatarIn, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAvatarOut, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onReconnect, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onChangeAuthority, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onVehicleIn, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onVehicleOut, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onZoneEnter, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onZoneExit, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onHeal, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onBeingHealed, localIdToAction);
modifierIndex++;
}
}
private void initializeActionSubCategory(long modifierIndex, long configIndex, AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction) {
if(actions == null) return;
var generator = new AbilityLocalIdGenerator(ConfigAbilitySubContainerType.MODIFIER_ACTION);
generator.modifierIndex = modifierIndex;
generator.configIndex = configIndex;
generator.initializeActionLocalIds(actions, localIdToAction);
}
}

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package emu.grasscutter.data.binout;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.data.common.DynamicFloat;
import java.io.Serializable;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.data.common.DynamicFloat;
import emu.grasscutter.game.props.ElementType;
public class AbilityModifier implements Serializable {
private static final long serialVersionUID = -2001232313615923575L;
@SerializedName(
value = "onAdded",
alternate = {"KCICDEJLIJD"})
@SerializedName(value="onAdded", alternate={"KCICDEJLIJD"})
public AbilityModifierAction[] onAdded;
@SerializedName(
value = "onThinkInterval",
alternate = {"PBDDACFFPOE"})
@SerializedName(value="onThinkInterval", alternate={"PBDDACFFPOE"})
public AbilityModifierAction[] onThinkInterval;
public AbilityModifierAction[] onRemoved;
public AbilityModifierAction[] onBeingHit;
public AbilityModifierAction[] onAttackLanded;
public AbilityModifierAction[] onHittingOther;
public AbilityModifierAction[] onKill;
public AbilityModifierAction[] onCrash;
public AbilityModifierAction[] onAvatarIn;
public AbilityModifierAction[] onAvatarOut;
public AbilityModifierAction[] onReconnect;
public AbilityModifierAction[] onChangeAuthority;
public AbilityModifierAction[] onVehicleIn;
public AbilityModifierAction[] onVehicleOut;
public AbilityModifierAction[] onZoneEnter;
public AbilityModifierAction[] onZoneExit;
public AbilityModifierAction[] onHeal;
public AbilityModifierAction[] onBeingHealed;
public DynamicFloat duration = DynamicFloat.ZERO;
public String stacking;
public static class AbilityModifierAction {
public ElementType elementType;
public DynamicFloat elementDurability = DynamicFloat.ZERO;
public static class AbilityModifierAction implements Serializable {
public enum Type {
ActCameraRadialBlur, ActCameraShake, AddAvatarSkillInfo, AddChargeBarValue,
AddClimateMeter, AddElementDurability, AddGlobalValue, AddGlobalValueToTarget,
AddRegionalPlayVarValue, ApplyModifier, AttachAbilityStateResistance, AttachBulletAimPoint,
AttachEffect, AttachEffectFirework, AttachElementTypeResistance, AttachModifier,
AttachUIEffect, AvatarCameraParam, AvatarEnterCameraShot, AvatarEnterFocus,
AvatarEnterViewBias, AvatarExitCameraShot, AvatarExitClimb, AvatarExitFocus,
AvatarExitViewBias, AvatarShareCDSkillStart, AvatarSkillStart, BroadcastNeuronStimulate,
CalcDvalinS04RebornPoint, CallLuaTask, ChangeEnviroWeather, ChangeFollowDampTime,
ChangeGadgetUIInteractHint, ChangePlayMode, ChangeTag, ChangeUGCRayTag,
ClearEndura, ClearGlobalPos, ClearGlobalValue, ClearLocalGadgets,
ClearLockTarget, ClearPos, ConfigAbilityAction, ControlEmotion,
CopyGlobalValue, CreateGadget, CreateMovingPlatform, CreateTile,
DamageByAttackValue, DebugLog, DestroyTile, DoBlink,
DoTileAction, DoWatcherSystemAction, DoWidgetSystemAction, DropSubfield,
DummyAction, DungeonFogEffects, ElementAttachForActivityGacha, EnableAIStealthy,
EnableAfterImage, EnableAvatarFlyStateTrail, EnableAvatarMoveOnWater, EnableBulletCollisionPluginTrigger,
EnableGadgetIntee, EnableHeadControl, EnableHitBoxByName, EnableMainInterface,
EnablePartControl, EnablePositionSynchronization, EnablePushColliderName, EnableRocketJump,
EnableSceneTransformByName, EnterCameraLock, EntityDoSkill, EquipAffixStart,
ExecuteGadgetLua, FireAISoundEvent, FireChargeBarEffect, FireEffect,
FireEffectFirework, FireEffectForStorm, FireFishingEvent, FireHitEffect,
FireSubEmitterEffect, FireUIEffect, FixedMonsterRushMove, ForceAirStateFly,
ForceEnableShakeOffButton, GenerateElemBall, GetFightProperty, GetInteractIdToGlobalValue,
GetPos, HealHP, HideUIBillBoard, IgnoreMoveColToRockCol,
KillGadget, KillPlayEntity, KillSelf, KillServerGadget,
LoseHP, ModifyAvatarSkillCD, ModifyVehicleSkillCD, PlayEmoSync,
Predicated, PushDvalinS01Process, PushInterActionByConfigPath, PushPos,
Randomed, ReTriggerAISkillInitialCD, RefreshUICombatBarLayout, RegisterAIActionPoint,
ReleaseAIActionPoint, RemoveAvatarSkillInfo, RemoveModifier, RemoveModifierByAbilityStateResistanceID,
RemoveServerBuff, RemoveUniqueModifier, RemoveVelocityForce, Repeated,
ResetAIAttackTarget, ResetAIResistTauntLevel, ResetAIThreatBroadcastRange, ResetAnimatorTrigger,
ReviveDeadAvatar, ReviveElemEnergy, ReviveStamina, SectorCityManeuver,
SendEffectTrigger, SendEffectTriggerToLineEffect, SendEvtElectricCoreMoveEnterP1, SendEvtElectricCoreMoveInterrupt,
ServerLuaCall, ServerLuaTriggerEvent, ServerMonsterLog, SetAIHitFeeling,
SetAISkillCDAvailableNow, SetAISkillCDMultiplier, SetAISkillGCD, SetAnimatorBool,
SetAnimatorFloat, SetAnimatorInt, SetAnimatorTrigger, SetAvatarCanShakeOff,
SetAvatarHitBuckets, SetCanDieImmediately, SetChargeBarValue, SetDvalinS01FlyState,
SetEmissionScaler, SetEntityScale, SetExtraAbilityEnable, SetExtraAbilityState,
SetGlobalDir, SetGlobalPos, SetGlobalValue, SetGlobalValueByTargetDistance,
SetGlobalValueToOverrideMap, SetKeepInAirVelocityForce, SetMaterialParamFloatByTransform, SetNeuronEnable,
SetOverrideMapValue, SetPartControlTarget, SetPoseBool, SetPoseFloat,
SetPoseInt, SetRandomOverrideMapValue, SetRegionalPlayVarValue, SetSelfAttackTarget,
SetSkillAnchor, SetSpecialCamera, SetSurroundAnchor, SetSystemValueToOverrideMap,
SetTargetNumToGlobalValue, SetUICombatBarAsh, SetUICombatBarSpark, SetVelocityIgnoreAirGY,
SetWeaponAttachPointRealName, SetWeaponBindState, ShowExtraAbility, ShowProgressBarAction,
ShowReminder, ShowScreenEffect, ShowTextMap, ShowUICombatBar,
StartDither, SumTargetWeightToSelfGlobalValue, Summon, SyncToStageScript,
TriggerAbility, TriggerAttackEvent, TriggerAttackTargetMapEvent, TriggerAudio,
TriggerAuxWeaponTrans, TriggerBullet, TriggerCreateGadgetToEquipPart, TriggerDropEquipParts,
TriggerFaceAnimation, TriggerGadgetInteractive, TriggerHideWeapon, TriggerSetCastShadow,
TriggerSetPassThrough, TriggerSetRenderersEnable, TriggerSetShadowRamp, TriggerSetVisible,
TriggerTaunt, TriggerThrowEquipPart, TriggerUGCGadgetMove, TryFindBlinkPoint,
TryFindBlinkPointByBorn, TryTriggerPlatformStartMove, TurnDirection, TurnDirectionToPos,
UpdateReactionDamage, UseSkillEliteSet, WidgetSkillStart;
}
@SerializedName("$type")
public Type type;
public String target;
@SerializedName(value = "amount", alternate = "PDLLIFICICJ")
public DynamicFloat amount = DynamicFloat.ZERO;
public DynamicFloat amountByCasterAttackRatio = DynamicFloat.ZERO;
public DynamicFloat amountByCasterCurrentHPRatio = DynamicFloat.ZERO;
public DynamicFloat amountByCasterMaxHPRatio = DynamicFloat.ZERO;
public DynamicFloat amountByGetDamage = DynamicFloat.ZERO;
public DynamicFloat amountByTargetCurrentHPRatio = DynamicFloat.ZERO;
public DynamicFloat amountByTargetMaxHPRatio = DynamicFloat.ZERO;
@SerializedName(value = "ignoreAbilityProperty", alternate = "HHFGADCJJDI")
public boolean ignoreAbilityProperty;
public String modifierName;
public enum Type {
ActCameraRadialBlur,
ActCameraShake,
AddAvatarSkillInfo,
AddChargeBarValue,
AddClimateMeter,
AddElementDurability,
AddGlobalValue,
AddGlobalValueToTarget,
AddRegionalPlayVarValue,
ApplyModifier,
AttachAbilityStateResistance,
AttachBulletAimPoint,
AttachEffect,
AttachEffectFirework,
AttachElementTypeResistance,
AttachModifier,
AttachUIEffect,
AvatarCameraParam,
AvatarEnterCameraShot,
AvatarEnterFocus,
AvatarEnterViewBias,
AvatarExitCameraShot,
AvatarExitClimb,
AvatarExitFocus,
AvatarExitViewBias,
AvatarShareCDSkillStart,
AvatarSkillStart,
BroadcastNeuronStimulate,
CalcDvalinS04RebornPoint,
CallLuaTask,
ChangeEnviroWeather,
ChangeFollowDampTime,
ChangeGadgetUIInteractHint,
ChangePlayMode,
ChangeTag,
ChangeUGCRayTag,
ClearEndura,
ClearGlobalPos,
ClearGlobalValue,
ClearLocalGadgets,
ClearLockTarget,
ClearPos,
ConfigAbilityAction,
ControlEmotion,
CopyGlobalValue,
CreateGadget,
CreateMovingPlatform,
CreateTile,
DamageByAttackValue,
DebugLog,
DestroyTile,
DoBlink,
DoTileAction,
DoWatcherSystemAction,
DoWidgetSystemAction,
DropSubfield,
DummyAction,
DungeonFogEffects,
ElementAttachForActivityGacha,
EnableAIStealthy,
EnableAfterImage,
EnableAvatarFlyStateTrail,
EnableAvatarMoveOnWater,
EnableBulletCollisionPluginTrigger,
EnableGadgetIntee,
EnableHeadControl,
EnableHitBoxByName,
EnableMainInterface,
EnablePartControl,
EnablePositionSynchronization,
EnablePushColliderName,
EnableRocketJump,
EnableSceneTransformByName,
EnterCameraLock,
EntityDoSkill,
EquipAffixStart,
ExecuteGadgetLua,
FireAISoundEvent,
FireChargeBarEffect,
FireEffect,
FireEffectFirework,
FireEffectForStorm,
FireFishingEvent,
FireHitEffect,
FireSubEmitterEffect,
FireUIEffect,
FixedMonsterRushMove,
ForceAirStateFly,
ForceEnableShakeOffButton,
GenerateElemBall,
GetFightProperty,
GetInteractIdToGlobalValue,
GetPos,
HealHP,
HideUIBillBoard,
IgnoreMoveColToRockCol,
KillGadget,
KillPlayEntity,
KillSelf,
KillServerGadget,
LoseHP,
ModifyAvatarSkillCD,
ModifyVehicleSkillCD,
PlayEmoSync,
Predicated,
PushDvalinS01Process,
PushInterActionByConfigPath,
PushPos,
Randomed,
ReTriggerAISkillInitialCD,
RefreshUICombatBarLayout,
RegisterAIActionPoint,
ReleaseAIActionPoint,
RemoveAvatarSkillInfo,
RemoveModifier,
RemoveModifierByAbilityStateResistanceID,
RemoveServerBuff,
RemoveUniqueModifier,
RemoveVelocityForce,
Repeated,
ResetAIAttackTarget,
ResetAIResistTauntLevel,
ResetAIThreatBroadcastRange,
ResetAnimatorTrigger,
ReviveDeadAvatar,
ReviveElemEnergy,
ReviveStamina,
SectorCityManeuver,
SendEffectTrigger,
SendEffectTriggerToLineEffect,
SendEvtElectricCoreMoveEnterP1,
SendEvtElectricCoreMoveInterrupt,
ServerLuaCall,
ServerLuaTriggerEvent,
ServerMonsterLog,
SetAIHitFeeling,
SetAISkillCDAvailableNow,
SetAISkillCDMultiplier,
SetAISkillGCD,
SetAnimatorBool,
SetAnimatorFloat,
SetAnimatorInt,
SetAnimatorTrigger,
SetAvatarCanShakeOff,
SetAvatarHitBuckets,
SetCanDieImmediately,
SetChargeBarValue,
SetDvalinS01FlyState,
SetEmissionScaler,
SetEntityScale,
SetExtraAbilityEnable,
SetExtraAbilityState,
SetGlobalDir,
SetGlobalPos,
SetGlobalValue,
SetGlobalValueByTargetDistance,
SetGlobalValueToOverrideMap,
SetKeepInAirVelocityForce,
SetMaterialParamFloatByTransform,
SetNeuronEnable,
SetOverrideMapValue,
SetPartControlTarget,
SetPoseBool,
SetPoseFloat,
SetPoseInt,
SetRandomOverrideMapValue,
SetRegionalPlayVarValue,
SetSelfAttackTarget,
SetSkillAnchor,
SetSpecialCamera,
SetSurroundAnchor,
SetSystemValueToOverrideMap,
SetTargetNumToGlobalValue,
SetUICombatBarAsh,
SetUICombatBarSpark,
SetVelocityIgnoreAirGY,
SetWeaponAttachPointRealName,
SetWeaponBindState,
ShowExtraAbility,
ShowProgressBarAction,
ShowReminder,
ShowScreenEffect,
ShowTextMap,
ShowUICombatBar,
StartDither,
SumTargetWeightToSelfGlobalValue,
Summon,
SyncToStageScript,
TriggerAbility,
TriggerAttackEvent,
TriggerAttackTargetMapEvent,
TriggerAudio,
TriggerAuxWeaponTrans,
TriggerBullet,
TriggerCreateGadgetToEquipPart,
TriggerDropEquipParts,
TriggerFaceAnimation,
TriggerGadgetInteractive,
TriggerHideWeapon,
TriggerSetCastShadow,
TriggerSetPassThrough,
TriggerSetRenderersEnable,
TriggerSetShadowRamp,
TriggerSetVisible,
TriggerTaunt,
TriggerThrowEquipPart,
TriggerUGCGadgetMove,
TryFindBlinkPoint,
TryFindBlinkPointByBorn,
TryTriggerPlatformStartMove,
TurnDirection,
TurnDirectionToPos,
UpdateReactionDamage,
UseSkillEliteSet,
WidgetSkillStart
}
public int param1;
public int param2;
public int param3;
}
// The following should be implemented into DynamicFloat if older resource formats need to be
// supported
//The following should be implemented into DynamicFloat if older resource formats need to be supported
// public static class AbilityModifierValue {
// public boolean isFormula;
// public boolean isDynamic;

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package emu.grasscutter.data.server;
import com.github.davidmoten.rtreemulti.RTree;
import com.github.davidmoten.rtreemulti.geometry.Geometry;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.scripts.SceneIndexManager;
import emu.grasscutter.utils.GridPosition;
import emu.grasscutter.utils.Position;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Set;
import java.util.*;
public class Grid {
public Map<String, Set<Integer>> grid;
public Map<GridPosition, Set<Integer>> gridMap = new LinkedHashMap<>();
public transient RTree<Map.Entry<GridPosition, Set<Integer>>, Geometry> gridOptimized = null;
private transient Set<Integer> nearbyGroups = new HashSet<>(100);
/** Loads the correct grid map. */
public void load() {
this.grid.forEach((position, groups) -> this.gridMap.put(new GridPosition(position), groups));
public Map<GridPosition, Set<Integer>> grid = new LinkedHashMap<>();
/**
* Creates an optimized cache of the grid.
*/
private void optimize() {
if (this.gridOptimized == null) {
var gridValues = new ArrayList<Map.Entry<GridPosition, Set<Integer>>>();
this.grid.forEach((k, v) -> gridValues.add(new AbstractMap.SimpleEntry<>(k, v)));
this.gridOptimized = SceneIndexManager.buildIndex(2, gridValues, entry -> entry.getKey().toPoint());
}
}
/**
* @return The correctly loaded grid map.
*/
public Map<GridPosition, Set<Integer>> getGrid() {
return this.gridMap;
return this.grid;
}
public Set<Integer> getNearbyGroups(int vision_level, Position position) {
this.optimize(); // Check to see if the grid is optimized.
int width = Grasscutter.getConfig().server.game.visionOptions[vision_level].gridWidth;
int vision_range = Grasscutter.getConfig().server.game.visionOptions[vision_level].visionRange;
int vision_range_grid = vision_range / width;
GridPosition pos = new GridPosition(position, width);
Set<Integer> nearbyGroups = new HashSet<>();
// construct a nearby pisition list, add 1 more because a player can be in an edge case, this
this.nearbyGroups.clear();
// construct a nearby position list, add 1 more because a player can be in an edge case, this
// should not affect much the loading
for (int x = 0; x < vision_range_grid + 1; x++) {
for (int z = 0; z < vision_range_grid + 1; z++) {
nearbyGroups.addAll(gridMap.getOrDefault(pos.addClone(x, z), new HashSet<>()));
nearbyGroups.addAll(gridMap.getOrDefault(pos.addClone(-x, z), new HashSet<>()));
nearbyGroups.addAll(gridMap.getOrDefault(pos.addClone(x, -z), new HashSet<>()));
nearbyGroups.addAll(gridMap.getOrDefault(pos.addClone(-x, -z), new HashSet<>()));
}
}
// var nearbyGroups = new HashSet<Integer>();
// for (int x = 0; x < vision_range_grid + 1; x++) {
// for (int z = 0; z < vision_range_grid + 1; z++) {
// nearbyGroups.addAll(gridMap.getOrDefault(pos.addClone(x, z), new HashSet<>()));
// nearbyGroups.addAll(gridMap.getOrDefault(pos.addClone(-x, z), new HashSet<>()));
// nearbyGroups.addAll(gridMap.getOrDefault(pos.addClone(x, -z), new HashSet<>()));
// nearbyGroups.addAll(gridMap.getOrDefault(pos.addClone(-x, -z), new HashSet<>()));
// }
// }
return nearbyGroups;
// Construct a list of nearby groups.
SceneIndexManager.queryNeighbors(gridOptimized, pos.toDoubleArray(), vision_range_grid + 1)
.forEach(e -> nearbyGroups.addAll(e.getValue()));
return this.nearbyGroups;
}
}

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@ -0,0 +1,47 @@
package emu.grasscutter.game.ability;
import java.util.HashMap;
import java.util.Map;
import emu.grasscutter.data.binout.AbilityData;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.server.event.entity.EntityDamageEvent;
import emu.grasscutter.utils.Utils;
import lombok.Getter;
public final class Ability {
@Getter private AbilityData data;
@Getter private GameEntity owner;
@Getter private AbilityManager manager;
@Getter private Map<String, AbilityModifierController> modifiers
= new HashMap<>();
@Getter private int hash;
public Ability(AbilityData data, GameEntity owner) {
this.data = data;
this.owner = owner;
this.manager = owner.getScene().getWorld().getHost().getAbilityManager();
this.hash = Utils.abilityHash(data.abilityName);
data.initialize();
}
public void onAdded() {
if (this.data.onAdded == null) return;
for (var action : data.onAdded) {
this.manager.executeAction(this, action);
}
}
public void onRemoved() {
var tempModifiers = new HashMap<>(this.modifiers);
tempModifiers.values().forEach(AbilityModifierController::onRemoved);
}
public void onBeingHit(EntityDamageEvent event) {
var tempModifiers = new HashMap<>(this.modifiers);
tempModifiers.values().forEach(m -> m.onBeingHit(event));
}
}

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@ -0,0 +1,11 @@
package emu.grasscutter.game.ability;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
@Retention(RetentionPolicy.RUNTIME)
public @interface AbilityAction {
AbilityModifierAction.Type value();
}

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@ -0,0 +1,7 @@
package emu.grasscutter.game.ability;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
public abstract class AbilityActionHandler {
public abstract boolean execute(Ability ability, AbilityModifierAction action);
}

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@ -0,0 +1,65 @@
package emu.grasscutter.game.ability;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import lombok.AllArgsConstructor;
import java.util.Map;
public final class AbilityLocalIdGenerator {
public ConfigAbilitySubContainerType type;
public long modifierIndex = 0;
public long configIndex = 0;
public long mixinIndex = 0;
private long actionIndex = 0;
public AbilityLocalIdGenerator(ConfigAbilitySubContainerType type)
{
this.type = type;
}
public void initializeActionLocalIds(AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction)
{
if (actions == null) return;
actionIndex = 0;
for (var action : actions) {
actionIndex++;
long id = GetLocalId();
localIdToAction.put((int) id, action);
}
actionIndex = 0;
}
public long GetLocalId() {
switch (type) {
case ACTION -> {
return type.value + (configIndex << 3) + (actionIndex << 9);
}
case MIXIN -> {
return type.value + (mixinIndex << 3) + (configIndex << 9) + (actionIndex << 15);
}
case MODIFIER_ACTION -> {
return type.value + (modifierIndex << 3) + (configIndex << 9) + (actionIndex << 15);
}
case MODIFIER_MIXIN -> {
return type.value + (modifierIndex << 3) + (mixinIndex << 9) + (configIndex << 15) + (actionIndex << 21);
}
case NONE -> Grasscutter.getLogger().error("Ability local id generator using NONE type.");
}
return -1;
}
@AllArgsConstructor
public enum ConfigAbilitySubContainerType {
NONE(0),
ACTION(1),
MIXIN(2),
MODIFIER_ACTION(3),
MODIFIER_MIXIN(4);
public final long value;
}
}

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@ -1,7 +1,9 @@
package emu.grasscutter.game.ability;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityData;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.binout.AbilityModifierEntry;
import emu.grasscutter.game.entity.EntityGadget;
@ -10,30 +12,89 @@ import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import io.netty.util.concurrent.FastThreadLocalThread;
import lombok.Getter;
import org.reflections.Reflections;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.LinkedBlockingDeque;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
public final class AbilityManager extends BasePlayerManager {
HealAbilityManager healAbilityManager;
public static final ExecutorService eventExecutor;
static {
eventExecutor = new ThreadPoolExecutor(4, 4,
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
}
private final HealAbilityManager healAbilityManager;
private final Map<AbilityModifierAction.Type, AbilityActionHandler> actionHandlers;
@Getter private boolean abilityInvulnerable = false;
public AbilityManager(Player player) {
super(player);
this.healAbilityManager = new HealAbilityManager(player);
this.actionHandlers = new HashMap<>();
this.registerHandlers();
}
/**
* Registers all present ability handlers.
*/
private void registerHandlers() {
var reflections = new Reflections("emu.grasscutter.game.ability.actions");
var handlerClasses = reflections.getSubTypesOf(AbilityActionHandler.class);
for (var obj : handlerClasses) {
try {
if (obj.isAnnotationPresent(AbilityAction.class)) {
AbilityModifierAction.Type abilityAction = obj.getAnnotation(AbilityAction.class).value();
actionHandlers.put(abilityAction, obj.getDeclaredConstructor().newInstance());
} else {
return;
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to register handler.", e);
}
}
}
public void executeAction(Ability ability, AbilityModifierAction action) {
var handler = actionHandlers.get(action.type);
if (handler == null || ability == null) {
Grasscutter.getLogger().debug("Could not execute ability action {} at {}", action.type, ability);
return;
}
eventExecutor.submit(() -> {
if (!handler.execute(ability, action)) {
Grasscutter.getLogger().debug("exec ability action failed {} at {}", action.type, ability);
}
});
}
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
this.healAbilityManager.healHandler(invoke);
// Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue()
// + "): " + Utils.bytesToHex(invoke.toByteArray()));
if (invoke.getEntityId() == 67109298) {
Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + invoke.getEntityId());
}
switch (invoke.getArgumentType()) {
case ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM -> this.handleOverrideParam(invoke);
case ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP -> this.handleReinitOverrideMap(invoke);
@ -41,6 +102,9 @@ public final class AbilityManager extends BasePlayerManager {
case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this.handleModifierDurabilityChange(invoke);
case ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY -> this.handleAddNewAbility(invoke);
case ABILITY_INVOKE_ARGUMENT_NONE -> this.handleInvoke(invoke);
default -> {}
}
}
@ -97,41 +161,75 @@ public final class AbilityManager extends BasePlayerManager {
this.abilityInvulnerable = false;
}
/**
* Handles an ability invoke.
*
* @param invoke The invocation.
*/
private void handleInvoke(AbilityInvokeEntry invoke) {
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
var head = invoke.getHead();
Grasscutter.getLogger().debug("{} {} {}", head.getInstancedAbilityId(), entity.getInstanceToHash(), head.getLocalId());
var hash = entity.getInstanceToHash().get(head.getInstancedAbilityId());
if (hash == null) {
var abilities = entity.getAbilities().values().toArray(new Ability[0]);
if(head.getInstancedAbilityId() <= abilities.length) {
var ability = abilities[head.getInstancedAbilityId() - 1];
Grasscutter.getLogger().warn("-> {}", ability.getData().localIdToAction);
var action = ability.getData().localIdToAction.get(head.getLocalId());
if(action != null) ability.getManager().executeAction(ability, action);
}
return;
}
var stream = entity.getAbilities().values().stream()
.filter(a -> a.getHash() == hash ||
a.getData().abilityName == entity.getInstanceToName().get(head.getInstancedAbilityId()));
stream.forEach(ability -> {
var action = ability.getData().localIdToAction.get(head.getLocalId());
if(action != null) ability.getManager().executeAction(ability, action);
});
}
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
}
private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
if (entity == null) {
return;
}
AbilityMetaReInitOverrideMap map =
AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
var map = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
for (var entry : map.getOverrideMapList()) {
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
}
}
private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
// Sanity checks
GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
var target = this.player.getScene().getEntityById(invoke.getEntityId());
if (target == null) {
return;
}
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
var data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
if (data == null) {
return;
}
@ -146,12 +244,32 @@ public final class AbilityManager extends BasePlayerManager {
}
// Sanity checks
AbilityInvokeEntryHead head = invoke.getHead();
if (head == null) {
return;
var head = invoke.getHead();
if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
var ability = target.getAbilities().get(data.getParentAbilityName().getStr());
if(ability != null) {
var modifier = ability.getModifiers().get(head.getInstancedModifierId());
if (modifier != null) {
modifier.onRemoved();
ability.getModifiers().remove(modifier);
}
}
}
GameEntity sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
if(data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED) {
var modifierString = data.getParentAbilityName().getStr();
var hash = target.getInstanceToHash().get(head.getInstancedAbilityId());
if(hash == null) return;
target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> {
a.getModifiers().keySet().stream().filter(key -> key.compareTo(modifierString) == 0).forEach(key -> {
a.getModifiers().get(key).setLocalId(head.getInstancedModifierId());
});
});
}
var sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
if (sourceEntity == null) {
return;
}
@ -243,4 +361,60 @@ public final class AbilityManager extends BasePlayerManager {
default -> {}
}
}
private void handleModifierDurabilityChange(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
var target = this.player.getScene().getEntityById(invoke.getEntityId());
if (target == null) {
return;
}
var data = AbilityMetaModifierDurabilityChange.parseFrom(invoke.getAbilityData());
if (data == null) {
return;
}
var head = invoke.getHead();
if (head == null) {
return;
}
var hash = target.getInstanceToHash().get(head.getInstancedAbilityId());
if(hash == null) return;
target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> {
a.getModifiers().values().stream().filter(m -> m.getLocalId() == head.getInstancedModifierId()).forEach(modifier -> {
modifier.setElementDurability(data.getRemainDurability());
});
});
}
private void handleAddNewAbility(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
var data = AbilityMetaAddAbility.parseFrom(invoke.getAbilityData());
if (data == null) {
return;
}
if(data.getAbility().getAbilityName().getHash() != 0) Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getHash(), data.getAbility().getInstancedAbilityId());
else Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getStr(), data.getAbility().getInstancedAbilityId());
GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
if (target == null) {
return;
}
target.getInstanceToHash().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getHash());
target.getInstanceToName().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getStr());
}
public void addAbilityToEntity(GameEntity entity, String name) {
var data = GameData.getAbilityData(name);
if(data != null)
addAbilityToEntity(entity, data, name);
}
public void addAbilityToEntity(GameEntity entity, AbilityData abilityData, String id) {
var ability = new Ability(abilityData, entity);
entity.getAbilities().put(id, ability);
ability.onAdded();
}
}

View File

@ -0,0 +1,63 @@
package emu.grasscutter.game.ability;
import emu.grasscutter.data.binout.AbilityModifier;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.server.event.entity.EntityDamageEvent;
import lombok.Getter;
import lombok.Setter;
public final class AbilityModifierController {
@Getter private AbilityModifier data;
@Getter private Ability ability; //Owner ability instance
@Getter private float elementDurability;
@Getter @Setter private int localId;
public AbilityModifierController(Ability ability, AbilityModifier data) {
this.ability = ability;
this.data = data;
this.elementDurability = data.elementDurability.get();
}
public void setElementDurability(float durability) {
this.elementDurability = durability;
if (durability <= 0) {
onRemoved();
ability.getModifiers().values().removeIf(a -> a == this);
}
}
public void onAdded() {
if (data.onAdded == null) return;
for (AbilityModifierAction action : data.onAdded) {
ability.getManager().executeAction(ability, action);
}
}
public void onRemoved() {
if (data.onRemoved == null) return;
for (AbilityModifierAction action : data.onRemoved) {
ability.getManager().executeAction(ability, action);
}
}
public void onBeingHit(EntityDamageEvent event) {
if (data.onBeingHit != null)
for (var action : data.onBeingHit) {
ability.getManager().executeAction(ability, action);
}
if (event.getAttackElementType().equals(data.elementType)) {
elementDurability -= event.getDamage();
if(elementDurability <= 0) {
onRemoved();
ability.getModifiers().values().removeIf(a -> a == this);
}
}
}
}

View File

@ -0,0 +1,44 @@
package emu.grasscutter.game.ability.actions;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.common.DynamicFloat;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.ability.AbilityAction;
import emu.grasscutter.game.ability.AbilityActionHandler;
import emu.grasscutter.game.ability.AbilityModifierController;
@AbilityAction(AbilityModifierAction.Type.ApplyModifier)
public final class ActionApplyModifier extends AbilityActionHandler {
@Override
public boolean execute(Ability ability, AbilityModifierAction action) {
var modifierData = ability.getData().modifiers.get(action.modifierName);
if (modifierData == null) {
Grasscutter.getLogger().debug("Modifier {} not found", action.modifierName);
return false;
}
if (modifierData.stacking != null && modifierData.stacking.compareTo("Unique") == 0 &&
ability.getModifiers().values().stream()
.anyMatch(m -> m.getData().equals(modifierData))) {
return true;
}
var modifier = new AbilityModifierController(ability, modifierData);
ability.getModifiers().put(action.modifierName, modifier);
modifier.onAdded();
if(modifierData.duration != DynamicFloat.ZERO) {
Grasscutter.getGameServer().getScheduler().scheduleAsyncTask(() -> {
try {
Thread.sleep((int)(modifierData.duration.get() * 1000));
modifier.onRemoved();
} catch (InterruptedException ignored) {
Grasscutter.getLogger().error("Failed to schedule ability modifier async task.");
}
});
}
return true;
}
}

View File

@ -0,0 +1,22 @@
package emu.grasscutter.game.ability.actions;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.ability.AbilityAction;
import emu.grasscutter.game.ability.AbilityActionHandler;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.ExecuteGadgetLua)
public final class ActionExecuteGadgetLua extends AbilityActionHandler {
@Override
public boolean execute(Ability ability, AbilityModifierAction action) {
var owner = ability.getOwner();
if( owner.getEntityController() != null) {
owner.getEntityController().onClientExecuteRequest(owner, action.param1, action.param2, action.param3);
return true;
}
return false;
}
}

View File

@ -0,0 +1,18 @@
package emu.grasscutter.game.ability.actions;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.ability.AbilityAction;
import emu.grasscutter.game.ability.AbilityActionHandler;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.KillSelf)
public final class ActionKillSelf extends AbilityActionHandler {
@Override
public boolean execute(Ability ability, AbilityModifierAction action) {
var owner = ability.getOwner();
owner.getScene().killEntity(owner);
return false;
}
}

View File

@ -71,7 +71,7 @@ public abstract class ActivityHandler {
.forEach(
condGroupId -> {
var condGroup = GameData.getActivityCondGroupMap().get((int) condGroupId);
condGroup
if (condGroup != null) condGroup
.getCondIds()
.forEach(
condition ->

View File

@ -2,6 +2,7 @@ package emu.grasscutter.game.entity;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.config.ConfigEntityGadget;
import emu.grasscutter.data.binout.config.fields.ConfigAbilityData;
import emu.grasscutter.data.excels.GadgetData;
import emu.grasscutter.game.entity.gadget.*;
import emu.grasscutter.game.entity.gadget.platform.BaseRoute;
@ -100,8 +101,26 @@ public class EntityGadget extends EntityBaseGadget {
String controllerName = GameData.getGadgetMappingMap().get(gadgetId).getServerController();
this.setEntityController(EntityControllerScriptManager.getGadgetController(controllerName));
}
this.addConfigAbilities();
}
private void addConfigAbilities(){
if(this.configGadget != null && this.configGadget.getAbilities() != null) {
for (var ability : this.configGadget.getAbilities()) {
this.addConfigAbility(ability);
}
}
}
private void addConfigAbility(ConfigAbilityData abilityData){
var data = GameData.getAbilityData(abilityData.getAbilityName());
if(data != null)
getScene().getWorld().getHost().getAbilityManager().addAbilityToEntity(
this, data, abilityData.getAbilityID());
}
public void setState(int state) {
this.state = state;
// Cache the gadget state

View File

@ -1,5 +1,6 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.FightProperty;
@ -26,6 +27,9 @@ import it.unimi.dsi.fastutil.objects.Object2FloatOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import java.util.HashMap;
import java.util.Map;
public abstract class GameEntity {
@Getter private final Scene scene;
@Getter protected int id;
@ -48,6 +52,10 @@ public abstract class GameEntity {
// Abilities
private Object2FloatMap<String> metaOverrideMap;
private Int2ObjectMap<String> metaModifiers;
private Map<Integer, Integer> instanceToHash;
private Int2ObjectMap<String> instanceToName;
@Getter private Map<String, Ability> abilities = new HashMap<>();
public GameEntity(Scene scene) {
this.scene = scene;
@ -86,6 +94,22 @@ public abstract class GameEntity {
return this.metaModifiers;
}
public Map<Integer, Integer> getInstanceToHash() {
if (this.instanceToHash == null) {
this.instanceToHash = new HashMap<>();
}
return this.instanceToHash;
}
public Int2ObjectMap<String> getInstanceToName() {
if (this.instanceToName == null) {
this.instanceToName = new Int2ObjectOpenHashMap<>();
}
return this.instanceToName;
}
public abstract Int2FloatMap getFightProperties();
public abstract Position getPosition();
@ -189,7 +213,9 @@ public abstract class GameEntity {
this.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
isDead = true;
}
this.runLuaCallbacks(event);
this.runAbilityCallbacks(event);
// Packets
this.getScene()
@ -213,6 +239,15 @@ public abstract class GameEntity {
}
}
/**
* Runs the ability callbacks for {@link EntityDamageEvent}.
*
* @param event The damage event.
*/
public void runAbilityCallbacks(EntityDamageEvent event) {
this.abilities.values().forEach(ability -> ability.onBeingHit(event));
}
/**
* Move this entity to a new position.
*

View File

@ -169,6 +169,8 @@ public class Player {
@Getter private transient PlayerProgressManager progressManager;
@Getter private transient SatiationManager satiationManager;
@Getter @Setter private transient Position lastCheckedPosition = null;
// Manager data (Save-able to the database)
@Getter private transient Achievements achievements;
private PlayerProfile playerProfile; // Getter has null-check

View File

@ -330,16 +330,30 @@ public final class Scene {
addEntities(entities, VisionType.VISION_TYPE_BORN);
}
private static <T> List<List<T>> chopped(List<T> list, final int L) {
List<List<T>> parts = new ArrayList<List<T>>();
final int N = list.size();
for (int i = 0; i < N; i += L) {
parts.add(new ArrayList<T>(
list.subList(i, Math.min(N, i + L)))
);
}
return parts;
}
public synchronized void addEntities(
Collection<? extends GameEntity> entities, VisionType visionType) {
if (entities == null || entities.isEmpty()) {
return;
}
for (GameEntity entity : entities) {
for (var entity : entities) {
this.addEntityDirectly(entity);
}
this.broadcastPacket(new PacketSceneEntityAppearNotify(entities, visionType));
for(var l : chopped(new ArrayList<>(entities), 100)) {
this.broadcastPacket(new PacketSceneEntityAppearNotify(l, visionType));
}
}
private GameEntity removeEntityDirectly(GameEntity entity) {

View File

@ -28,12 +28,16 @@ import emu.grasscutter.utils.Position;
import io.netty.util.concurrent.FastThreadLocalThread;
import java.io.FileWriter;
import java.io.IOException;
import java.nio.file.Files;
import java.util.*;
import java.util.concurrent.*;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.stream.Collectors;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import kotlin.Pair;
import lombok.val;
import org.luaj.vm2.LuaError;
@ -45,6 +49,7 @@ public class SceneScriptManager {
private final Map<String, Integer> variables;
private SceneMeta meta;
private boolean isInit;
/** current triggers controlled by RefreshGroup */
private final Map<Integer, Set<SceneTrigger>> currentTriggers;
@ -59,8 +64,8 @@ public class SceneScriptManager {
private ScriptMonsterSpawnService scriptMonsterSpawnService;
/** blockid - loaded groupSet */
private final Map<Integer, Set<SceneGroup>> loadedGroupSetPerBlock;
private List<Grid> groupGrids;
private static final Int2ObjectMap<List<Grid>> groupGridsCache
= new Int2ObjectOpenHashMap<>();
public static final ExecutorService eventExecutor;
static {
@ -89,7 +94,6 @@ public class SceneScriptManager {
this.cachedSceneGroupsInstances = new ConcurrentHashMap<>();
this.scriptMonsterSpawnService = new ScriptMonsterSpawnService(this);
this.loadedGroupSetPerBlock = new ConcurrentHashMap<>();
this.groupGrids = null; // This is changed on init
// TEMPORARY
if (this.getScene().getId() < 10
@ -105,10 +109,6 @@ public class SceneScriptManager {
return scene;
}
public List<Grid> getGroupGrids() {
return groupGrids;
}
public SceneConfig getConfig() {
return this.isInit ? this.meta.config : null;
}
@ -118,7 +118,8 @@ public class SceneScriptManager {
}
@Nullable public Map<String, Integer> getVariables(int group_id) {
if (getCachedGroupInstanceById(group_id) == null) return null;
if (this.getCachedGroupInstanceById(group_id) == null)
return Collections.emptyMap();
return getCachedGroupInstanceById(group_id).getCachedVariables();
}
@ -199,8 +200,11 @@ public class SceneScriptManager {
// }
}
public int refreshGroup(
SceneGroupInstance groupInstance, int suiteIndex, boolean excludePrevSuite) {
public int refreshGroup(SceneGroupInstance groupInstance, int suiteIndex, boolean excludePrevSuite) {
return this.refreshGroup(groupInstance, suiteIndex, excludePrevSuite, null);
}
public int refreshGroup(SceneGroupInstance groupInstance, int suiteIndex, boolean excludePrevSuite, List<GameEntity> entitiesAdded) {
SceneGroup group = groupInstance.getLuaGroup();
if (suiteIndex == 0) {
if (excludePrevSuite) {
@ -242,7 +246,7 @@ public class SceneScriptManager {
removeGroupSuite(group, prevSuiteData);
} // Remove old group suite
addGroupSuite(groupInstance, suiteData);
this.addGroupSuite(groupInstance, suiteData, entitiesAdded);
// Refesh variables here
group.variables.forEach(
@ -423,152 +427,104 @@ public class SceneScriptManager {
}
this.meta = meta;
var path = FileUtils.getScriptPath("Scene/" + getScene().getId() + "/scene_grid.json");
try {
this.groupGrids = JsonUtils.loadToList(path, Grid.class);
this.groupGrids.forEach(Grid::load);
} catch (IOException ignored) {
Grasscutter.getLogger().error("Scene {} unable to load grid file.", getScene().getId());
} catch (Exception e) {
Grasscutter.getLogger().error("Scene {} unable to load grid file.", getScene().getId(), e);
// TEMP
this.isInit = true;
}
boolean runForFirstTime = this.groupGrids == null;
public List<Grid> getGroupGrids() {
int sceneId = scene.getId();
if (groupGridsCache.containsKey(sceneId) && groupGridsCache.get(sceneId) != null) {
Grasscutter.getLogger().debug("Hit cache for scene {}",sceneId);
return groupGridsCache.get(sceneId);
} else {
var path = FileUtils.getCachePath("scene" + sceneId + "_grid.json");
if (path.toFile().isFile() && !Grasscutter.config.server.game.cacheSceneEntitiesEveryRun) {
try {
var groupGrids = JsonUtils.loadToList(path, Grid.class);
groupGridsCache.put(sceneId, groupGrids);
if(groupGrids != null) return groupGrids;
} catch (IOException e) {
e.printStackTrace();
}
}
// Find if the scene entities are already generated, if not generate it
if (Grasscutter.getConfig().server.game.cacheSceneEntitiesEveryRun || runForFirstTime) {
//otherwise generate the grids
List<Map<GridPosition, Set<Integer>>> groupPositions = new ArrayList<>();
for (int i = 0; i < 6; i++) groupPositions.add(new HashMap<>());
var visionOptions = Grasscutter.getConfig().server.game.visionOptions;
meta.blocks
.values()
.forEach(
block -> {
block.load(scene.getId(), meta.context);
block.groups.values().stream()
.filter(g -> !g.dynamic_load)
.forEach(
group -> {
var visionOptions = Grasscutter.config.server.game.visionOptions;
meta.blocks.values().forEach(block -> {
block.load(sceneId, meta.context);
block.groups.values().stream().filter(g -> !g.dynamic_load).forEach(group -> {
group.load(this.scene.getId());
// Add all entitites here
//Add all entities here
Set<Integer> vision_levels = new HashSet<>();
if (group.monsters != null) {
group
.monsters
.values()
.forEach(
m -> {
addGridPositionToMap(
groupPositions.get(m.vision_level),
group.id,
m.vision_level,
m.pos);
group.monsters.values().forEach(m -> {
addGridPositionToMap(groupPositions.get(m.vision_level), group.id, m.vision_level, m.pos);
vision_levels.add(m.vision_level);
});
} else {
Grasscutter.getLogger()
.error("group.monsters null for group {}", group.id);
Grasscutter.getLogger().error("group.monsters null for group {}", group.id);
}
if (group.gadgets != null) {
group
.gadgets
.values()
.forEach(
g -> {
int vision_level =
Math.max(
getGadgetVisionLevel(g.gadget_id), g.vision_level);
addGridPositionToMap(
groupPositions.get(vision_level),
group.id,
vision_level,
g.pos);
group.gadgets.values().forEach(g -> {
int vision_level = Math.max(getGadgetVisionLevel(g.gadget_id), g.vision_level);
addGridPositionToMap(groupPositions.get(vision_level), group.id, vision_level, g.pos);
vision_levels.add(vision_level);
});
} else {
Grasscutter.getLogger()
.error("group.gadgets null for group {}", group.id);
Grasscutter.getLogger().error("group.gadgets null for group {}", group.id);
}
if (group.npcs != null) {
group
.npcs
.values()
.forEach(
n ->
addGridPositionToMap(
groupPositions.get(n.vision_level),
group.id,
n.vision_level,
n.pos));
group.npcs.values().forEach(n -> addGridPositionToMap(groupPositions.get(n.vision_level), group.id, n.vision_level, n.pos));
} else {
Grasscutter.getLogger().error("group.npcs null for group {}", group.id);
}
if (group.regions != null) {
group
.regions
.values()
.forEach(
r ->
addGridPositionToMap(
groupPositions.get(0), group.id, 0, r.pos));
group.regions.values().forEach(r -> addGridPositionToMap(groupPositions.get(0), group.id, 0, r.pos));
} else {
Grasscutter.getLogger()
.error("group.regions null for group {}", group.id);
Grasscutter.getLogger().error("group.regions null for group {}", group.id);
}
if (group.garbages != null && group.garbages.gadgets != null)
group.garbages.gadgets.forEach(
g ->
addGridPositionToMap(
groupPositions.get(g.vision_level),
group.id,
g.vision_level,
g.pos));
group.garbages.gadgets.forEach(g -> addGridPositionToMap(groupPositions.get(g.vision_level), group.id, g.vision_level, g.pos));
int max_vision_level = -1;
if (!vision_levels.isEmpty()) {
for (int vision_level : vision_levels) {
if (max_vision_level == -1
|| visionOptions[max_vision_level].visionRange
< visionOptions[vision_level].visionRange)
if (max_vision_level == -1 || visionOptions[max_vision_level].visionRange < visionOptions[vision_level].visionRange)
max_vision_level = vision_level;
}
}
if (max_vision_level == -1) max_vision_level = 0;
addGridPositionToMap(
groupPositions.get(max_vision_level),
group.id,
max_vision_level,
group.pos);
addGridPositionToMap(groupPositions.get(max_vision_level), group.id, max_vision_level, group.pos);
});
});
this.groupGrids = new ArrayList<>();
var groupGrids = new ArrayList<Grid>();
for (int i = 0; i < 6; i++) {
this.groupGrids.add(new Grid());
this.groupGrids.get(i).gridMap = groupPositions.get(i);
groupGrids.add(new Grid());
groupGrids.get(i).grid = groupPositions.get(i);
}
groupGridsCache.put(scene.getId(), groupGrids);
try (FileWriter file = new FileWriter(path.toFile())) {
try {
Files.createDirectories(path.getParent());
} catch (IOException ignored) {}
try (var file = new FileWriter(path.toFile())) {
file.write(JsonUtils.encode(groupGrids));
} catch (IOException ignored) {
Grasscutter.getLogger().error("Scene {} unable to write to grid file.", getScene().getId());
} catch (Exception e) {
Grasscutter.getLogger().error("Scene {} unable to save grid file.", e, getScene().getId());
}
Grasscutter.getLogger().info("Scene {} saved grid file.", getScene().getId());
} catch (Exception e) {
Grasscutter.getLogger().error("Scene {} unable to save grid file.", getScene().getId(), e);
}
return groupGrids;
}
// TEMP
this.isInit = true;
}
public boolean isInit() {
@ -699,6 +655,10 @@ public class SceneScriptManager {
}
public void addGroupSuite(SceneGroupInstance groupInstance, SceneSuite suite) {
this.addGroupSuite(groupInstance, suite, null);
}
public void addGroupSuite(SceneGroupInstance groupInstance, SceneSuite suite, List<GameEntity> entities) {
// we added trigger first
registerTrigger(suite.sceneTriggers);
@ -706,7 +666,9 @@ public class SceneScriptManager {
var toCreate = new ArrayList<GameEntity>();
toCreate.addAll(getGadgetsInGroupSuite(groupInstance, suite));
toCreate.addAll(getMonstersInGroupSuite(groupInstance, suite));
addEntities(toCreate);
if (entities != null)
entities.addAll(toCreate);
else this.addEntities(toCreate);
registerRegionInGroupSuite(group, suite);
}

View File

@ -0,0 +1,21 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ClientAbilityChangeNotifyOuterClass.ClientAbilityChangeNotify;
import emu.grasscutter.server.game.GameSession;
@Opcodes(PacketOpcodes.ClientAbilityChangeNotify)
public final class HandlerClientAbilityChangeNotify extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var notif = ClientAbilityChangeNotify.parseFrom(payload);
var player = session.getPlayer();
for (var entry : notif.getInvokesList()) {
player.getAbilityManager().onAbilityInvoke(entry);
player.getAbilityInvokeHandler().addEntry(entry.getForwardType(), entry);
}
}
}

View File

@ -1,5 +1,6 @@
package emu.grasscutter.utils;
import com.github.davidmoten.rtreemulti.geometry.Point;
import dev.morphia.annotations.Entity;
import java.io.IOException;
import java.io.Serializable;
@ -9,7 +10,7 @@ import lombok.Setter;
import lombok.SneakyThrows;
@Entity
public class GridPosition implements Serializable {
public final class GridPosition implements Serializable {
private static final long serialVersionUID = -2001232300615923575L;
@Getter @Setter private int x;
@ -38,8 +39,7 @@ public class GridPosition implements Serializable {
this.x = xzwidth.get(0);
}
@SneakyThrows
public GridPosition(String str) {
public GridPosition(String str) throws IOException {
String[] listOfParams = str.replace(" ", "").replace("(", "").replace(")", "").split(",");
if (listOfParams.length != 3)
throw new IOException("invalid size on GridPosition definition - ");
@ -91,15 +91,23 @@ public class GridPosition implements Serializable {
return new int[] {x, z, width};
}
public double[] toDoubleArray() {
return new double[]{ x, z };
}
public int[] toXZIntArray() {
return new int[] {x, z};
}
public Point toPoint() {
return Point.create(x,z);
}
@Override
public int hashCode() {
int result = (int) (x ^ (x >>> 32));
result = 31 * result + (int) (z ^ (z >>> 32));
result = 31 * result + (int) (width ^ (width >>> 32));
int result = x ^ (x >>> 32);
result = 31 * result + (z ^ (z >>> 32));
result = 31 * result + (width ^ (width >>> 32));
return result;
}