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Fix whitespace [skip actions]
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@@ -18,7 +18,7 @@ import lombok.Getter;
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@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
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public class AvatarSkillDepotData extends GameResource {
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private int id;
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@Getter private int energySkill;
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@Getter private int attackModeSkill;
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@@ -31,43 +31,43 @@ public class AvatarSkillDepotData extends GameResource {
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@Getter private String talentStarName;
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@Getter private String skillDepotAbilityGroup;
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// Transient
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@Getter private AvatarSkillData energySkillData;
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@Getter private ElementType elementType;
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@Getter private IntList abilities;
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@Override
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public int getId(){
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public int getId() {
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return this.id;
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}
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public void setAbilities(AbilityEmbryoEntry info) {
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this.abilities = new IntArrayList(info.getAbilities().length);
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for (String ability : info.getAbilities()) {
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this.abilities.add(Utils.abilityHash(ability));
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}
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}
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@Override
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public void onLoad() {
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// Set energy skill data
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this.energySkillData = GameData.getAvatarSkillDataMap().get(this.energySkill);
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if (this.energySkillData != null) {
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this.elementType = this.energySkillData.getCostElemType();
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} else {
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this.elementType = ElementType.None;
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}
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// Set embryo abilities (if player skill depot)
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if (getSkillDepotAbilityGroup() != null && getSkillDepotAbilityGroup().length() > 0) {
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AvatarConfig config = GameDepot.getPlayerAbilities().get(getSkillDepotAbilityGroup());
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if (config != null) {
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this.setAbilities(new AbilityEmbryoEntry(getSkillDepotAbilityGroup(), config.abilities.stream().map(Object::toString).toArray(String[]::new)));
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}
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}
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public void setAbilities(AbilityEmbryoEntry info) {
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this.abilities = new IntArrayList(info.getAbilities().length);
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for (String ability : info.getAbilities()) {
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this.abilities.add(Utils.abilityHash(ability));
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}
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}
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@Override
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public void onLoad() {
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// Set energy skill data
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this.energySkillData = GameData.getAvatarSkillDataMap().get(this.energySkill);
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if (this.energySkillData != null) {
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this.elementType = this.energySkillData.getCostElemType();
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} else {
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this.elementType = ElementType.None;
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}
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// Set embryo abilities (if player skill depot)
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if (getSkillDepotAbilityGroup() != null && getSkillDepotAbilityGroup().length() > 0) {
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AvatarConfig config = GameDepot.getPlayerAbilities().get(getSkillDepotAbilityGroup());
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if (config != null) {
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this.setAbilities(new AbilityEmbryoEntry(getSkillDepotAbilityGroup(), config.abilities.stream().map(Object::toString).toArray(String[]::new)));
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}
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}
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}
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public static class InherentProudSkillOpens {
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@Getter private int proudSkillGroupId;
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@Getter private int needAvatarPromoteLevel;
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