Allow the player to finish dungeons

This commit is contained in:
Melledy
2022-04-29 00:49:05 -07:00
Unverified
parent 069ae5fbb8
commit c3c170def9
9 changed files with 65 additions and 3 deletions
@@ -0,0 +1,21 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.dungeons.DungeonChallenge;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ChallengeDataNotifyOuterClass.ChallengeDataNotify;
public class PacketChallengeDataNotify extends BasePacket {
public PacketChallengeDataNotify(DungeonChallenge challenge, int index, int value) {
super(PacketOpcodes.ChallengeDataNotify);
ChallengeDataNotify proto = ChallengeDataNotify.newBuilder()
.setChallengeIndex(challenge.getChallengeIndex())
.setParamIndex(index)
.setValue(value)
.build();
this.setData(proto);
}
}