Add debug property to log missing ability actions

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KingRainbow44 2023-08-27 13:37:14 -04:00
parent 93460ab0aa
commit bf3e390ce6
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GPG Key ID: FC2CB64B00D257BE
2 changed files with 4 additions and 3 deletions

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@ -6,6 +6,7 @@ public final class DebugConstants {
public static boolean LOG_QUEST_START = false;
public static boolean LOG_MISSING_ABILITIES = false;
public static boolean LOG_MISSING_LUA_SCRIPTS = false;
public static boolean LOG_MISSING_ABILITY_HANDLERS = true;
/**
* WARNING: THIS IS A DANGEROUS SETTING. DO NOT ENABLE UNLESS YOU KNOW WHAT YOU ARE DOING.

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@ -91,9 +91,9 @@ public final class AbilityManager extends BasePlayerManager {
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
var handler = actionHandlers.get(action.type);
if (handler == null || ability == null) {
if (DebugConstants.LOG_ABILITIES) {
if (DebugConstants.LOG_MISSING_ABILITY_HANDLERS) {
Grasscutter.getLogger()
.debug("Could not execute ability action {} at {}", action.type, ability);
.debug("Missing ability action handler for {} (invoker: {}).", action.type, ability);
}
return;