Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done
This commit is contained in:
KingRainbow44
2023-05-15 00:43:16 -04:00
Unverified
parent 97fbbdca84
commit bcc9ae10cd
28 changed files with 1225 additions and 379 deletions
@@ -0,0 +1,138 @@
package emu.grasscutter.server.dispatch;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.http.handlers.GachaHandler;
import emu.grasscutter.utils.Crypto;
import lombok.Getter;
import org.java_websocket.WebSocket;
import org.java_websocket.client.WebSocketClient;
import org.java_websocket.handshake.ServerHandshake;
import org.slf4j.Logger;
import java.net.ConnectException;
import java.net.URI;
import java.nio.ByteBuffer;
import java.nio.charset.StandardCharsets;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import static emu.grasscutter.config.Configuration.DISPATCH_INFO;
public final class DispatchClient extends WebSocketClient implements IDispatcher {
@Getter private final Logger logger
= Grasscutter.getLogger();
@Getter private final Map<Integer, BiConsumer<WebSocket, JsonElement>> handlers
= new HashMap<>();
@Getter private final Map<Integer, List<Consumer<JsonElement>>> callbacks
= new HashMap<>();
public DispatchClient(URI serverUri) {
super(serverUri);
// Mark this client as authenticated.
this.setAttachment(true);
this.registerHandler(PacketIds.GachaHistoryReq, this::fetchGachaHistory);
}
/**
* Handles the gacha history request packet sent by the client.
*
* @param socket The socket the packet was received from.
* @param object The packet data.
*/
private void fetchGachaHistory(WebSocket socket, JsonElement object) {
var message = IDispatcher.decode(object);
var accountId = message.get("accountId").getAsString();
var page = message.get("page").getAsInt();
var type = message.get("gachaType").getAsInt();
// Create a response object.
var response = new JsonObject();
// Find a player with the specified account ID.
var player = Grasscutter.getGameServer()
.getPlayerByAccountId(accountId);
if (player == null) {
response.addProperty("retcode", 1);
this.sendMessage(PacketIds.GachaHistoryRsp, response);
return;
}
// Fetch the gacha records.
GachaHandler.fetchGachaRecords(
player, response, page, type);
// Send the response.
this.sendMessage(PacketIds.GachaHistoryRsp, response);
}
/**
* Sends a serialized encrypted message to the server.
*
* @param message The message to send.
*/
public void sendMessage(int packetId, Object message) {
var serverMessage = this.encodeMessage(packetId, message);
// Serialize the message into JSON.
var serialized = JSON.toJson(serverMessage)
.getBytes(StandardCharsets.UTF_8);
// Encrypt the message.
Crypto.xor(serialized, DISPATCH_INFO.encryptionKey);
// Send the message.
this.send(serialized);
}
@Override
public void onOpen(ServerHandshake handshake) {
// Attempt to handshake with the server.
this.sendMessage(PacketIds.LoginNotify, DISPATCH_INFO.dispatchKey);
this.getLogger().info("Dispatch connection opened.");
}
@Override
public void onMessage(String message) {
this.getLogger().debug("Received dispatch message from server:\n{}",
message);
}
@Override
public void onMessage(ByteBuffer bytes) {
this.handleMessage(this, bytes.array());
}
@Override
public void onClose(int code, String reason, boolean remote) {
this.getLogger().info("Dispatch connection closed.");
// Attempt to reconnect.
new Thread(() -> {
try {
// Wait 5 seconds before reconnecting.
Thread.sleep(5000L);
} catch (Exception ignored) { }
// Attempt to reconnect.
Grasscutter.getGameServer().setDispatchClient(
new DispatchClient(GameServer.getDispatchUrl()));
Grasscutter.getGameServer().getDispatchClient().connect();
}).start();
}
@Override
public void onError(Exception ex) {
if (ex instanceof ConnectException) {
this.getLogger().info("Failed to reconnect, trying again in 5s...");
} else {
this.getLogger().error("Dispatch connection error.", ex);
}
}
}
@@ -0,0 +1,165 @@
package emu.grasscutter.server.dispatch;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.utils.Crypto;
import lombok.Getter;
import org.java_websocket.WebSocket;
import org.java_websocket.handshake.ClientHandshake;
import org.java_websocket.server.WebSocketServer;
import org.slf4j.Logger;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.charset.StandardCharsets;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import static emu.grasscutter.config.Configuration.DISPATCH_INFO;
/* Internal communications server. */
public final class DispatchServer extends WebSocketServer implements IDispatcher {
@Getter private final Logger logger
= Grasscutter.getLogger();
@Getter private final Map<Integer, BiConsumer<WebSocket, JsonElement>> handlers
= new HashMap<>();
@Getter private final Map<Integer, List<Consumer<JsonElement>>> callbacks
= new HashMap<>();
/**
* Constructs a new {@code DispatchServer} instance.
*
* @param address The address to bind to.
* @param port The port to bind to.
*/
public DispatchServer(String address, int port) {
super(new InetSocketAddress(address, port));
this.registerHandler(PacketIds.LoginNotify, this::handleLogin);
this.registerHandler(PacketIds.TokenValidateReq, this::validateToken);
}
/**
* Handles the login packet sent by the client.
*
* @param socket The socket the packet was received from.
* @param object The packet data.
*/
private void handleLogin(WebSocket socket, JsonElement object) {
var dispatchKey = object.getAsString()
.replaceAll("\"", "");
// Check if the dispatch key is valid.
if (!dispatchKey.equals(DISPATCH_INFO.dispatchKey)) {
this.getLogger().warn("Invalid dispatch key received from {}.",
socket.getRemoteSocketAddress());
this.getLogger().debug("Expected: {}, Received: {}",
DISPATCH_INFO.dispatchKey, dispatchKey);
socket.close();
} else {
socket.setAttachment(true);
}
}
/**
* Handles the token validation packet sent by the client.
*
* @param socket The socket the packet was received from.
* @param object The packet data.
*/
private void validateToken(WebSocket socket, JsonElement object) {
var message = IDispatcher.decode(object);
var accountId = message.get("uid").getAsString();
var token = message.get("token").getAsString();
// Get the account from the database.
var account = DatabaseHelper.getAccountById(accountId);
var valid = account != null && account.getToken().equals(token);
// Create the response message.
var response = new JsonObject();
response.addProperty("valid", valid);
if (valid) response.add("account",
JSON.toJsonTree(account));
// Send the response.
this.sendMessage(socket, PacketIds.TokenValidateRsp, response);
}
/**
* Broadcasts an encrypted message to all connected clients.
*
* @param message The message to broadcast.
*/
public void sendMessage(int packetId, Object message) {
var serverMessage = this.encodeMessage(packetId, message);
this.getConnections().forEach(
socket -> this.sendMessage(socket, serverMessage));
}
/**
* Sends a serialized encrypted message to the client.
*
* @param socket The socket to send the message to.
* @param message The message to send.
*/
public void sendMessage(WebSocket socket, Object message) {
// Serialize the message into JSON.
var serialized = JSON.toJson(message)
.getBytes(StandardCharsets.UTF_8);
// Encrypt the message.
Crypto.xor(serialized, DISPATCH_INFO.encryptionKey);
// Send the message.
socket.send(serialized);
}
/**
* Sends a serialized encrypted message to the client.
*
* @param socket The socket to send the message to.
* @param packetId The packet ID to send.
* @param message The message to send.
*/
public void sendMessage(WebSocket socket, int packetId, Object message) {
this.sendMessage(socket, this.encodeMessage(packetId, message));
}
@Override
public void onStart() {
this.getLogger().info("Dispatch server started on port {}.",
this.getPort());
}
@Override
public void onOpen(WebSocket conn, ClientHandshake handshake) {
this.getLogger().debug("Dispatch client connected from {}.",
conn.getRemoteSocketAddress());
}
@Override
public void onMessage(WebSocket conn, String message) {
this.getLogger().debug("Received dispatch message from {}:\n{}",
conn.getRemoteSocketAddress(), message);
}
@Override
public void onMessage(WebSocket conn, ByteBuffer message) {
this.handleMessage(conn, message.array());
}
@Override
public void onClose(WebSocket conn, int code, String reason, boolean remote) {
this.getLogger().debug("Dispatch client disconnected from {}.",
conn.getRemoteSocketAddress());
}
@Override
public void onError(WebSocket conn, Exception ex) {
this.getLogger().warn("Dispatch server error.", ex);
}
}
@@ -0,0 +1,196 @@
package emu.grasscutter.server.dispatch;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.JsonAdapters.ByteArrayAdapter;
import org.java_websocket.WebSocket;
import org.slf4j.Logger;
import java.nio.charset.StandardCharsets;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import static emu.grasscutter.config.Configuration.DISPATCH_INFO;
public interface IDispatcher {
Gson JSON = new GsonBuilder()
.disableHtmlEscaping()
.registerTypeAdapter(byte[].class, new ByteArrayAdapter())
.create();
/**
* Decodes an escaped JSON message.
*
* @param element The element to decode.
* @return The decoded JSON object.
*/
static JsonObject decode(JsonElement element) {
return IDispatcher.decode(element, JsonObject.class);
}
/**
* Decodes an escaped JSON message.
*
* @param element The element to decode.
* @return The decoded JSON object.
*/
static <T> T decode(JsonElement element, Class<T> type) {
if (element.isJsonObject()) {
return JSON.fromJson(element, type);
} else {
var data = element.getAsString();
// Check if the element starts and ends with quotes.
if (data.startsWith("\"")
&& data.endsWith("\"")) {
// Remove the quotes.
data = data.substring(1, data.length() - 1);
}
// Un-escape the data.
data = data.replaceAll("\"", "");
data = data.replaceAll("\\\\", "");
// De-serialize the data.
return JSON.fromJson(data, type);
}
}
/**
* Decodes a message from the client.
*
* @param message The message to decode.
* @return The decoded message.
*/
default JsonObject decodeMessage(byte[] message) {
// Decrypt the message.
Crypto.xor(message, DISPATCH_INFO.encryptionKey);
// Deserialize the message.
return JSON.fromJson(new String(
message, StandardCharsets.UTF_8), JsonObject.class);
}
/**
* Creates an encoded message.
*
* @param packetId The packet ID.
* @param message The message data.
* @return The encoded message.
*/
default JsonObject encodeMessage(int packetId, Object message) {
// Create a message from the message data.
var serverMessage = new JsonObject();
serverMessage.addProperty("packetId", packetId);
serverMessage.addProperty("message", JSON.toJson(message));
return serverMessage;
}
/**
* Handles a message from the client.
*
* @param socket The socket the message was received from.
* @param messageData The message data.
*/
default void handleMessage(WebSocket socket, byte[] messageData) {
// Decode the message.
var decoded = this.decodeMessage(messageData);
if (decoded == null) {
this.getLogger().warn("Received invalid message.");
socket.close();
return;
}
// Get the packet ID.
var packetId = decoded.get("packetId").getAsInt();
// Get the packet data.
var packetData = decoded.get("message");
// Check to see if the client has authenticated.
if (packetId != PacketIds.LoginNotify) {
if (socket.getAttachment() instanceof Boolean authenticated) {
if (!authenticated) {
this.getLogger().warn("Received packet ID {} from unauthenticated client.",
packetId);
socket.close();
return;
}
} else return;
}
try {
// Check if the packet ID is registered.
if (this.getHandlers().containsKey(packetId)) {
// Get the handler.
var handler = this.getHandlers().get(packetId);
// Handle the packet.
handler.accept(socket, packetData);
}
// Check if the packet ID has callbacks.
if (this.getCallbacks().containsKey(packetId)) {
// Get the callbacks.
var callbacks = this.getCallbacks().get(packetId);
// Call the callbacks.
callbacks.forEach(callback ->
callback.accept(packetData));
callbacks.clear();
}
} catch (Exception exception) {
this.getLogger().warn("Exception occurred while handling packet {}.",
packetId);
exception.printStackTrace();
}
}
/**
* Registers a message handler.
*
* @param packetId The packet ID to register.
* @param handler The handler to register.
*/
default void registerHandler(int packetId, BiConsumer<WebSocket, JsonElement> handler) {
// Check if the packet ID is already registered.
if (this.getHandlers().containsKey(packetId))
throw new IllegalArgumentException("Packet ID already registered.");
// Register the handler.
this.getHandlers().put(packetId, handler);
}
/**
* Registers a callback.
*
* @param packetId The packet ID to register.
* @param callback The callback to register.
*/
default void registerCallback(int packetId, Consumer<JsonElement> callback) {
// Check if the packet ID has a list for callbacks.
if (!this.getCallbacks().containsKey(packetId))
this.getCallbacks().put(packetId, new LinkedList<>());
// Register the callback.
this.getCallbacks().get(packetId).add(callback);
}
/**
* @return The logger for the dispatcher.
*/
Logger getLogger();
/**
* @return The message handlers.
*/
Map<Integer, BiConsumer<WebSocket, JsonElement>> getHandlers();
/**
* @return The callbacks.
*/
Map<Integer, List<Consumer<JsonElement>>> getCallbacks();
}
@@ -0,0 +1,10 @@
package emu.grasscutter.server.dispatch;
/* Packet IDs for the dispatch server. */
public interface PacketIds {
int LoginNotify = 1;
int TokenValidateReq = 2;
int TokenValidateRsp = 3;
int GachaHistoryReq = 4;
int GachaHistoryRsp = 5;
}