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https://github.com/Grasscutters/Grasscutter.git
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Add existing commands
This commit is contained in:
parent
61c0ff36e7
commit
b35ee455e5
@ -1,21 +1,17 @@
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package emu.grasscutter.commands;
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package emu.grasscutter.commands;
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import java.lang.reflect.Modifier;
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import emu.grasscutter.Grasscutter;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.def.ItemData;
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import emu.grasscutter.data.def.ItemData;
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import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.avatar.GenshinAvatar;
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import emu.grasscutter.game.avatar.GenshinAvatar;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GenshinEntity;
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import emu.grasscutter.game.inventory.GenshinItem;
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import emu.grasscutter.game.inventory.GenshinItem;
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import emu.grasscutter.game.inventory.Inventory;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.FightProperty;
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@ -23,306 +19,302 @@ import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
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import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Position;
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public class PlayerCommands {
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import java.util.LinkedList;
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private static HashMap<String, PlayerCommand> commandList = new HashMap<String, PlayerCommand>();
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import java.util.List;
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private static HashMap<String, PlayerCommand> commandAliasList = new HashMap<String, PlayerCommand>();
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/**
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static {
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* A container for player-related commands.
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try {
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*/
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// Look for classes
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public final class PlayerCommands {
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for (Class<?> cls : PlayerCommands.class.getDeclaredClasses()) {
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@Command(label = "give", aliases = {"g", "item", "giveitem"},
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// Get non abstract classes
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usage = "Usage: give [player] <itemId|itemName> [amount]")
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if (!Modifier.isAbstract(cls.getModifiers())) {
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public static class GiveCommand implements CommandHandler {
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Command commandAnnotation = cls.getAnnotation(Command.class);
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PlayerCommand command = (PlayerCommand) cls.newInstance();
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if (commandAnnotation != null) {
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command.setLevel(commandAnnotation.gmLevel());
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command.setHelpText(commandAnnotation.helpText());
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for (String alias : commandAnnotation.aliases()) {
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if (alias.length() == 0) {
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continue;
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}
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String commandName = alias;
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@Override
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commandAliasList.put(commandName, command);
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public void execute(GenshinPlayer player, List<String> args) {
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}
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int target, item, amount = 1;
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}
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String commandName = cls.getSimpleName().toLowerCase();
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switch(args.size()) {
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commandList.put(commandName, command);
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default:
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}
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CommandHandler.sendMessage(player, "Usage: give <player> <itemId|itemName> [amount]");
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return;
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}
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case 1:
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} catch (Exception e) {
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try {
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item = Integer.parseInt(args.get(0));
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}
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target = player.getId();
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}
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} catch (NumberFormatException ignored) {
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// TODO: Parse from item name using GM Handbook.
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CommandHandler.sendMessage(player, "Invalid item id.");
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return;
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}
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break;
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case 2:
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try {
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target = Integer.parseInt(args.get(0));
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if(Grasscutter.getGameServer().getPlayerById(target) == null) {
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target = player.getId(); amount = Integer.parseInt(args.get(1));
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item = Integer.parseInt(args.get(0));
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} else {
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item = Integer.parseInt(args.get(1));
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}
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} catch (NumberFormatException ignored) {
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// TODO: Parse from item name using GM Handbook.
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CommandHandler.sendMessage(player, "Invalid item or player ID.");
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return;
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}
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break;
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case 3:
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try {
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target = Integer.parseInt(args.get(0));
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if(Grasscutter.getGameServer().getPlayerById(target) == null) {
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CommandHandler.sendMessage(player, "Invalid player ID."); return;
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}
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public static void handle(GenshinPlayer player, String msg) {
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item = Integer.parseInt(args.get(1));
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String[] split = msg.split(" ");
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amount = Integer.parseInt(args.get(2));
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} catch (NumberFormatException ignored) {
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// End if invalid
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// TODO: Parse from item name using GM Handbook.
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if (split.length == 0) {
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CommandHandler.sendMessage(player, "Invalid item or player ID.");
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return;
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return;
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}
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}
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break;
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}
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String first = split[0].toLowerCase().substring(1);
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
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PlayerCommand c = PlayerCommands.commandList.get(first);
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if(targetPlayer == null) {
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PlayerCommand a = PlayerCommands.commandAliasList.get(first);
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CommandHandler.sendMessage(player, "Player not found."); return;
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}
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if (c != null || a != null) {
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PlayerCommand cmd = c != null ? c : a;
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// Level check
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if (player.getGmLevel() < cmd.getLevel()) {
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return;
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}
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// Execute
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int len = Math.min(split[0].length() + 1, msg.length());
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cmd.execute(player, msg.substring(len));
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}
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}
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public static abstract class PlayerCommand {
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// GM level required to use this command
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private int level;
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private String helpText;
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protected int getLevel() { return this.level; }
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ItemData itemData = GenshinData.getItemDataMap().get(item);
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protected void setLevel(int minLevel) { this.level = minLevel; }
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if(itemData == null) {
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CommandHandler.sendMessage(player, "Invalid item id."); return;
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}
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this.item(targetPlayer, itemData, amount);
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}
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protected String getHelpText() { return this.helpText; }
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/**
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protected void setHelpText(String helpText) { this.helpText = helpText; }
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* give [player] [itemId|itemName] [amount]
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*/
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@Override public void execute(List<String> args) {
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if(args.size() < 2) {
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CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount]");
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return;
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}
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// Main
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try {
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public abstract void execute(GenshinPlayer player, String raw);
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int target = Integer.parseInt(args.get(0));
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}
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int item = Integer.parseInt(args.get(1));
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int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2));
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// ================ Commands ================
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GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
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if(targetPlayer == null) {
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CommandHandler.sendMessage(null, "Player not found."); return;
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}
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ItemData itemData = GenshinData.getItemDataMap().get(item);
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if(itemData == null) {
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CommandHandler.sendMessage(null, "Invalid item id."); return;
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}
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this.item(targetPlayer, itemData, amount);
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(null, "Invalid item or player ID.");
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}
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}
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private void item(GenshinPlayer player, ItemData itemData, int amount) {
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GenshinItem genshinItem = new GenshinItem(itemData);
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if(itemData.isEquip()) {
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List<GenshinItem> items = new LinkedList<>();
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for(int i = 0; i < amount; i++) {
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items.add(genshinItem);
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} player.getInventory().addItems(items);
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player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
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} else {
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genshinItem.setCount(amount);
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player.getInventory().addItem(genshinItem);
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player.sendPacket(new PacketItemAddHintNotify(genshinItem, ActionReason.SubfieldDrop));
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}
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}
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}
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@Command(label = "drop", aliases = {"d", "dropitem"},
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usage = "Usage: drop <itemId|itemName> [amount]",
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execution = Command.Execution.PLAYER)
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public static class DropCommand implements CommandHandler {
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@Command(aliases = {"h"}, helpText = "Shows this command")
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@Override
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public static class Help extends PlayerCommand {
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public void execute(GenshinPlayer player, List<String> args) {
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if(args.size() < 1) {
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CommandHandler.sendMessage(null, "Usage: drop <itemId|itemName> [amount]");
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return;
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}
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@Override
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try {
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public void execute(GenshinPlayer player, String raw) {
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int item = Integer.parseInt(args.get(0));
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String helpMessage = "Grasscutter Commands: ";
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int amount = 1; if(args.size() > 1) amount = Integer.parseInt(args.get(1));
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for (Map.Entry<String, PlayerCommand> cmd : commandList.entrySet()) {
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helpMessage += "\n" + cmd.getKey() + " - " + cmd.getValue().helpText;
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ItemData itemData = GenshinData.getItemDataMap().get(item);
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}
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if(itemData == null) {
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CommandHandler.sendMessage(null, "Invalid item id."); return;
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}
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player.dropMessage(helpMessage);
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if (itemData.isEquip()) {
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}
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float range = (5f + (.1f * amount));
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}
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for (int i = 0; i < amount; i++) {
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Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
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@Command(aliases = {"g", "item", "additem"}, helpText = "/give [item id] [count] - Gives {count} amount of {item id}")
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EntityItem entity = new EntityItem(player.getWorld(), player, itemData, pos, 1);
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public static class Give extends PlayerCommand {
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player.getWorld().addEntity(entity);
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@Override
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}
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public void execute(GenshinPlayer player, String raw) {
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} else {
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String[] split = raw.split(" ");
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EntityItem entity = new EntityItem(player.getWorld(), player, itemData, player.getPos().clone().addY(3f), amount);
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int itemId = 0, count = 1;
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player.getWorld().addEntity(entity);
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}
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try {
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} catch (NumberFormatException ignored) {
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itemId = Integer.parseInt(split[0]);
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CommandHandler.sendMessage(null, "Invalid item or player ID.");
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} catch (Exception e) {
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}
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itemId = 0;
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}
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}
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}
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try {
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@Command(label = "spawn", execution = Command.Execution.PLAYER,
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count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
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usage = "Usage: spawn <entityId|entityName> [level] [amount]")
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} catch (Exception e) {
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public static class SpawnCommand implements CommandHandler {
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count = 1;
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}
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@Override
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public void execute(GenshinPlayer player, List<String> args) {
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// Give
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if(args.size() < 1) {
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ItemData itemData = GenshinData.getItemDataMap().get(itemId);
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CommandHandler.sendMessage(null, "Usage: spawn <entityId|entityName> [amount]");
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GenshinItem item;
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return;
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}
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if (itemData == null) {
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player.dropMessage("Error: Item data not found");
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try {
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return;
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int entity = Integer.parseInt(args.get(0));
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}
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int level = 1; if(args.size() > 1) level = Integer.parseInt(args.get(1));
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int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2));
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if (itemData.isEquip()) {
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List<GenshinItem> items = new LinkedList<>();
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MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
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for (int i = 0; i < count; i++) {
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if(entityData == null) {
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item = new GenshinItem(itemData);
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CommandHandler.sendMessage(null, "Invalid entity id."); return;
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items.add(item);
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}
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}
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player.getInventory().addItems(items);
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float range = (5f + (.1f * amount));
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player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
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for (int i = 0; i < amount; i++) {
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} else {
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Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
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item = new GenshinItem(itemData, count);
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EntityMonster monster = new EntityMonster(player.getWorld(), entityData, pos, level);
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player.getInventory().addItem(item);
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player.getWorld().addEntity(monster);
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player.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop));
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}
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}
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} catch (NumberFormatException ignored) {
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}
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CommandHandler.sendMessage(null, "Invalid item or player ID.");
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}
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}
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}
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@Command(aliases = {"d"}, helpText = "/drop [item id] [count] - Drops {count} amount of {item id}")
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}
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public static class Drop extends PlayerCommand {
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@Override
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@Command(label = "killall",
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public void execute(GenshinPlayer player, String raw) {
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usage = "Usage: killall [sceneId]")
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String[] split = raw.split(" ");
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public static class KillAllCommand implements CommandHandler {
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int itemId = 0, count = 1;
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@Override
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try {
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public void execute(GenshinPlayer player, List<String> args) {
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itemId = Integer.parseInt(split[0]);
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World world = player.getWorld();
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} catch (Exception e) {
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world.getEntities().values().stream()
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itemId = 0;
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.filter(entity -> entity instanceof EntityMonster)
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}
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.forEach(entity -> world.killEntity(entity, 0));
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}
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try {
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count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
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@Override
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} catch (Exception e) {
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public void execute(List<String> args) {
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count = 1;
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if(args.size() < 1) {
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}
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CommandHandler.sendMessage(null, "Usage: killall [sceneId]"); return;
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}
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// Give
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ItemData itemData = GenshinData.getItemDataMap().get(itemId);
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try {
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int sceneId = Integer.parseInt(args.get(0));
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if (itemData == null) {
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CommandHandler.sendMessage(null, "Killing all monsters in scene " + sceneId);
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player.dropMessage("Error: Item data not found");
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// TODO: Implement getting worlds by scene ID.
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return;
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} catch (NumberFormatException ignored) {
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}
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CommandHandler.sendMessage(null, "Invalid scene id.");
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}
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if (itemData.isEquip()) {
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}
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float range = (5f + (.1f * count));
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}
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for (int i = 0; i < count; i++) {
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Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
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@Command(label = "resetconst", aliases = {"resetconstellation"},
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EntityItem entity = new EntityItem(player.getWorld(), player, itemData, pos, 1);
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usage = "Usage: resetconst [all]", execution = Command.Execution.PLAYER)
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player.getWorld().addEntity(entity);
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public static class ResetConstellationCommand implements CommandHandler {
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}
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} else {
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@Override
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EntityItem entity = new EntityItem(player.getWorld(), player, itemData, player.getPos().clone().addY(3f), count);
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public void execute(GenshinPlayer player, List<String> args) {
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player.getWorld().addEntity(entity);
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if(args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
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}
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player.getAvatars().forEach(this::resetConstellation);
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}
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player.dropMessage("Reset all avatars' constellations.");
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}
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} else {
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EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
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@Command(helpText = "/spawn [monster id] [count] - Creates {count} amount of {item id}")
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if(entity == null)
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public static class Spawn extends PlayerCommand {
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return;
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@Override
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public void execute(GenshinPlayer player, String raw) {
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GenshinAvatar avatar = entity.getAvatar();
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String[] split = raw.split(" ");
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this.resetConstellation(avatar);
|
||||||
int monsterId = 0, count = 1, level = 1;
|
|
||||||
|
player.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes.");
|
||||||
try {
|
}
|
||||||
monsterId = Integer.parseInt(split[0]);
|
}
|
||||||
} catch (Exception e) {
|
|
||||||
monsterId = 0;
|
private void resetConstellation(GenshinAvatar avatar) {
|
||||||
}
|
avatar.getTalentIdList().clear();
|
||||||
|
avatar.setCoreProudSkillLevel(0);
|
||||||
try {
|
avatar.recalcStats();
|
||||||
level = Math.max(Math.min(Integer.parseInt(split[1]), 200), 1);
|
avatar.save();
|
||||||
} catch (Exception e) {
|
}
|
||||||
level = 1;
|
}
|
||||||
}
|
|
||||||
|
@Command(label = "godmode",
|
||||||
try {
|
usage = "Usage: godmode", execution = Command.Execution.PLAYER)
|
||||||
count = Math.max(Math.min(Integer.parseInt(split[2]), 1000), 1);
|
public static class GodModeCommand implements CommandHandler {
|
||||||
} catch (Exception e) {
|
|
||||||
count = 1;
|
@Override
|
||||||
}
|
public void execute(GenshinPlayer player, List<String> args) {
|
||||||
|
player.setGodmode(!player.inGodmode());
|
||||||
// Give
|
player.dropMessage("Godmode is now " + (player.inGodmode() ? "enabled" : "disabled") + ".");
|
||||||
MonsterData monsterData = GenshinData.getMonsterDataMap().get(monsterId);
|
}
|
||||||
|
}
|
||||||
if (monsterData == null) {
|
|
||||||
player.dropMessage("Error: Monster data not found");
|
@Command(label = "sethealth", aliases = {"sethp"},
|
||||||
return;
|
usage = "Usage: sethealth <hp>", execution = Command.Execution.PLAYER)
|
||||||
}
|
public static class SetHealthCommand implements CommandHandler {
|
||||||
|
|
||||||
float range = (5f + (.1f * count));
|
@Override
|
||||||
for (int i = 0; i < count; i++) {
|
public void execute(GenshinPlayer player, List<String> args) {
|
||||||
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
|
if(args.size() < 1) {
|
||||||
EntityMonster entity = new EntityMonster(player.getWorld(), monsterData, pos, level);
|
CommandHandler.sendMessage(null, "Usage: sethealth <hp>"); return;
|
||||||
player.getWorld().addEntity(entity);
|
}
|
||||||
}
|
|
||||||
}
|
try {
|
||||||
}
|
int health = Integer.parseInt(args.get(0));
|
||||||
|
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
||||||
@Command(helpText = "/killall")
|
if(entity == null)
|
||||||
public static class KillAll extends PlayerCommand {
|
return;
|
||||||
@Override
|
|
||||||
public void execute(GenshinPlayer player, String raw) {
|
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health);
|
||||||
List<GenshinEntity> toRemove = new LinkedList<>();
|
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
|
||||||
for (GenshinEntity entity : player.getWorld().getEntities().values()) {
|
player.dropMessage("Health set to " + health + ".");
|
||||||
if (entity instanceof EntityMonster) {
|
} catch (NumberFormatException ignored) {
|
||||||
toRemove.add(entity);
|
CommandHandler.sendMessage(null, "Invalid health value.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
toRemove.forEach(e -> player.getWorld().killEntity(e, 0));
|
}
|
||||||
}
|
|
||||||
}
|
@Command(label = "clearartifacts", aliases = {"clearart"},
|
||||||
|
usage = "Usage: clearartifacts", execution = Command.Execution.PLAYER)
|
||||||
@Command(helpText = "/resetconst - Resets all constellations for the currently active character")
|
public static class ClearArtifactsCommand implements CommandHandler {
|
||||||
public static class ResetConst extends PlayerCommand {
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer player, String raw) {
|
public void execute(GenshinPlayer player, List<String> args) {
|
||||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
Inventory playerInventory = player.getInventory();
|
||||||
|
playerInventory.getItems().values().stream()
|
||||||
if (entity == null) {
|
.filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY)
|
||||||
return;
|
.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
|
||||||
}
|
.filter(item -> !item.isLocked() && !item.isEquipped())
|
||||||
|
.forEach(item -> playerInventory.removeItem(item, item.getCount()));
|
||||||
GenshinAvatar avatar = entity.getAvatar();
|
}
|
||||||
|
}
|
||||||
avatar.getTalentIdList().clear();
|
|
||||||
avatar.setCoreProudSkillLevel(0);
|
|
||||||
avatar.recalcStats();
|
|
||||||
avatar.save();
|
|
||||||
|
|
||||||
player.dropMessage("Constellations for " + entity.getAvatar().getAvatarData().getName() + " have been reset. Please relogin to see changes.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Command(helpText = "/godmode - Prevents you from taking damage")
|
|
||||||
public static class Godmode extends PlayerCommand {
|
|
||||||
@Override
|
|
||||||
public void execute(GenshinPlayer player, String raw) {
|
|
||||||
player.setGodmode(!player.hasGodmode());
|
|
||||||
player.dropMessage("Godmode is now " + (player.hasGodmode() ? "ON" : "OFF"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Command(helpText = "/sethp [hp]")
|
|
||||||
public static class Sethp extends PlayerCommand {
|
|
||||||
@Override
|
|
||||||
public void execute(GenshinPlayer player, String raw) {
|
|
||||||
String[] split = raw.split(" ");
|
|
||||||
int hp = 0;
|
|
||||||
|
|
||||||
try {
|
|
||||||
hp = Math.max(Integer.parseInt(split[0]), 1);
|
|
||||||
} catch (Exception e) {
|
|
||||||
hp = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
|
|
||||||
|
|
||||||
if (entity == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, hp);
|
|
||||||
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Command(aliases = {"clearart"}, helpText = "/clearartifacts")
|
|
||||||
public static class ClearArtifacts extends PlayerCommand {
|
|
||||||
@Override
|
|
||||||
public void execute(GenshinPlayer player, String raw) {
|
|
||||||
List<GenshinItem> toRemove = new LinkedList<>();
|
|
||||||
for (GenshinItem item : player.getInventory().getItems().values()) {
|
|
||||||
if (item.getItemType() == ItemType.ITEM_RELIQUARY && item.getLevel() == 1 && item.getExp() == 0 && !item.isLocked() && !item.isEquipped()) {
|
|
||||||
toRemove.add(item);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
player.getInventory().removeItems(toRemove);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
121
src/main/java/emu/grasscutter/commands/ServerCommands.java
Normal file
121
src/main/java/emu/grasscutter/commands/ServerCommands.java
Normal file
@ -0,0 +1,121 @@
|
|||||||
|
package emu.grasscutter.commands;
|
||||||
|
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
|
import emu.grasscutter.game.Account;
|
||||||
|
import emu.grasscutter.game.GenshinPlayer;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A container for server-related commands.
|
||||||
|
*/
|
||||||
|
public final class ServerCommands {
|
||||||
|
@Command(label = "reload", usage = "Usage: reload")
|
||||||
|
public static class ReloadCommand implements CommandHandler {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void execute(List<String> args) {
|
||||||
|
Grasscutter.getLogger().info("Reloading config.");
|
||||||
|
Grasscutter.loadConfig();
|
||||||
|
Grasscutter.getDispatchServer().loadQueries();
|
||||||
|
Grasscutter.getLogger().info("Reload complete.");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void execute(GenshinPlayer player, List<String> args) {
|
||||||
|
this.execute(args);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Command(label = "sendmessage", aliases = {"sendmsg", "msg"},
|
||||||
|
usage = "Usage: sendmessage <player> <message>")
|
||||||
|
public static class SendMessageCommand implements CommandHandler {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void execute(List<String> args) {
|
||||||
|
if(args.size() < 2) {
|
||||||
|
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>"); return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
int target = Integer.parseInt(args.get(0));
|
||||||
|
String message = String.join(" ", args.subList(1, args.size()));
|
||||||
|
|
||||||
|
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
|
||||||
|
if(targetPlayer == null) {
|
||||||
|
CommandHandler.sendMessage(null, "Player not found."); return;
|
||||||
|
}
|
||||||
|
|
||||||
|
targetPlayer.dropMessage(message);
|
||||||
|
CommandHandler.sendMessage(null, "Message sent.");
|
||||||
|
} catch (NumberFormatException ignored) {
|
||||||
|
CommandHandler.sendMessage(null, "Invalid player ID.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void execute(GenshinPlayer player, List<String> args) {
|
||||||
|
if(args.size() < 2) {
|
||||||
|
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>"); return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
int target = Integer.parseInt(args.get(0));
|
||||||
|
String message = String.join(" ", args.subList(1, args.size()));
|
||||||
|
|
||||||
|
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
|
||||||
|
if(targetPlayer == null) {
|
||||||
|
CommandHandler.sendMessage(null, "Player not found."); return;
|
||||||
|
}
|
||||||
|
|
||||||
|
targetPlayer.sendMessage(player, message);
|
||||||
|
CommandHandler.sendMessage(null, "Message sent.");
|
||||||
|
} catch (NumberFormatException ignored) {
|
||||||
|
CommandHandler.sendMessage(null, "Invalid player ID.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Command(label = "account",
|
||||||
|
usage = "Usage: account <create|delete> <username> [uid]",
|
||||||
|
execution = Command.Execution.CONSOLE)
|
||||||
|
public static class AccountCommand implements CommandHandler {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void execute(List<String> args) {
|
||||||
|
if(args.size() < 2) {
|
||||||
|
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]"); return;
|
||||||
|
}
|
||||||
|
|
||||||
|
String action = args.get(0);
|
||||||
|
String username = args.get(1);
|
||||||
|
|
||||||
|
switch(action) {
|
||||||
|
default:
|
||||||
|
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
|
||||||
|
return;
|
||||||
|
case "create":
|
||||||
|
int uid = 0;
|
||||||
|
if(args.size() > 2) {
|
||||||
|
try {
|
||||||
|
uid = Integer.parseInt(args.get(2));
|
||||||
|
} catch (NumberFormatException ignored) {
|
||||||
|
CommandHandler.sendMessage(null, "Invalid UID."); return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Account account = DatabaseHelper.createAccountWithId(username, uid);
|
||||||
|
if(account == null) {
|
||||||
|
CommandHandler.sendMessage(null, "Account already exists."); return;
|
||||||
|
} else CommandHandler.sendMessage(null, "Account created with UID " + account.getId() + ".");
|
||||||
|
return;
|
||||||
|
case "delete":
|
||||||
|
if(DatabaseHelper.deleteAccount(username)) {
|
||||||
|
CommandHandler.sendMessage(null, "Account deleted."); return;
|
||||||
|
} else CommandHandler.sendMessage(null, "Account not found.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -485,7 +485,7 @@ public class GenshinPlayer {
|
|||||||
this.regionId = regionId;
|
this.regionId = regionId;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean hasGodmode() {
|
public boolean inGodmode() {
|
||||||
return godmode;
|
return godmode;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -558,6 +558,15 @@ public class GenshinPlayer {
|
|||||||
public void dropMessage(Object message) {
|
public void dropMessage(Object message) {
|
||||||
this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getId(), message.toString()));
|
this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getId(), message.toString()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sends a message to another player.
|
||||||
|
* @param sender The sender of the message.
|
||||||
|
* @param message The message to send.
|
||||||
|
*/
|
||||||
|
public void sendMessage(GenshinPlayer sender, Object message) {
|
||||||
|
this.sendPacket(new PacketPrivateChatNotify(sender.getId(), this.getId(), message.toString()));
|
||||||
|
}
|
||||||
|
|
||||||
public void interactWith(int gadgetEntityId) {
|
public void interactWith(int gadgetEntityId) {
|
||||||
GenshinEntity entity = getWorld().getEntityById(gadgetEntityId);
|
GenshinEntity entity = getWorld().getEntityById(gadgetEntityId);
|
||||||
|
@ -344,7 +344,7 @@ public class World implements Iterable<GenshinPlayer> {
|
|||||||
|
|
||||||
// Godmode check
|
// Godmode check
|
||||||
if (target instanceof EntityAvatar) {
|
if (target instanceof EntityAvatar) {
|
||||||
if (((EntityAvatar) target).getPlayer().hasGodmode()) {
|
if (((EntityAvatar) target).getPlayer().inGodmode()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -118,6 +118,16 @@ public final class Utils {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get object with null fallback.
|
||||||
|
* @param nonNull The object to return if not null.
|
||||||
|
* @param fallback The object to return if null.
|
||||||
|
* @return One of the two provided objects.
|
||||||
|
*/
|
||||||
|
public static <T> T requireNonNullElseGet(T nonNull, T fallback) {
|
||||||
|
return nonNull != null ? nonNull : fallback;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks for required files and folders before startup.
|
* Checks for required files and folders before startup.
|
||||||
*/
|
*/
|
||||||
|
Loading…
Reference in New Issue
Block a user