[BREAKING CHANGE] proto auto compiled by gradle (#226)

* [BREAK] proto auto compiled by gradle

* [BREAK] move proto to submodule

* update gitmodules

* [BREAK] move proto to submodule

* move proto to submodule

* fix merge conflict

* fix github action after merging

* fix merge conflicts and del submodule

* upload the proto
This commit is contained in:
WetABQ
2022-04-27 05:44:30 +08:00
committed by GitHub
Unverified
parent 627a2f1ee8
commit addfb5eb5d
66 changed files with 316 additions and 205 deletions
@@ -5,6 +5,7 @@ import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AbilityControlBlockOuterClass;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AvatarEnterSceneInfoOuterClass.AvatarEnterSceneInfo;
import emu.grasscutter.net.proto.MPLevelEntityInfoOuterClass.MPLevelEntityInfo;
@@ -26,7 +27,7 @@ public class PacketPlayerEnterSceneInfoNotify extends GenshinPacket {
TeamEnterSceneInfo.newBuilder()
.setTeamEntityId(player.getTeamManager().getEntityId()) // 150995833
.setTeamAbilityInfo(empty)
.setUnk(empty)
.setAbilityControlBlock(AbilityControlBlockOuterClass.AbilityControlBlock.newBuilder().build())
);
proto.setMpLevelEntityInfo(
MPLevelEntityInfo.newBuilder()