Add embryos for all skill depots for the main characters

This commit is contained in:
Melledy
2022-06-16 07:54:53 -07:00
Unverified
parent fa4b768d0d
commit ac49114c45
9 changed files with 214 additions and 44 deletions
@@ -0,0 +1,32 @@
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.ElementType;
@ResourceType(name = "WorldAreaConfigData.json")
public class WorldAreaData extends GameResource {
private int ID;
private int AreaID1;
private int AreaID2;
private int SceneID;
private ElementType elementType;
@Override
public int getId() {
return (this.AreaID2 << 16) + this.AreaID1;
}
public int getSceneID() {
return this.SceneID;
}
public ElementType getElementType() {
return this.elementType;
}
@Override
public void onLoad() {
}
}