Format code

This commit is contained in:
KingRainbow44
2023-04-02 21:34:07 -04:00
Unverified
parent b03870ab48
commit a3970f8e43
104 changed files with 15623 additions and 15004 deletions
@@ -1,21 +1,21 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SkipPlayerGameTimeReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketPlayerGameTimeNotify;
import emu.grasscutter.server.packet.send.PacketSkipPlayerGameTimeRsp;
@Opcodes(PacketOpcodes.SkipPlayerGameTimeReq)
public class HandlerSkipPlayerGameTimeReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req = SkipPlayerGameTimeReqOuterClass.SkipPlayerGameTimeReq.parseFrom(payload);
var player = session.getPlayer();
player.updatePlayerGameTime(req.getGameTime());
player.getScene().broadcastPacket(new PacketPlayerGameTimeNotify(player));
player.sendPacket(new PacketSkipPlayerGameTimeRsp(req));
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SkipPlayerGameTimeReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketPlayerGameTimeNotify;
import emu.grasscutter.server.packet.send.PacketSkipPlayerGameTimeRsp;
@Opcodes(PacketOpcodes.SkipPlayerGameTimeReq)
public class HandlerSkipPlayerGameTimeReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req = SkipPlayerGameTimeReqOuterClass.SkipPlayerGameTimeReq.parseFrom(payload);
var player = session.getPlayer();
player.updatePlayerGameTime(req.getGameTime());
player.getScene().broadcastPacket(new PacketPlayerGameTimeNotify(player));
player.sendPacket(new PacketSkipPlayerGameTimeRsp(req));
}
}