Continue updating/refactoring classes

Most code is matched from `Grasscutter-Quests`.
This commit is contained in:
KingRainbow44
2023-04-01 22:17:10 -04:00
Unverified
parent 772532515e
commit 9fbb7fb3be
97 changed files with 14397 additions and 12921 deletions
@@ -1,18 +1,18 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ChangeGameTimeRspOuterClass.ChangeGameTimeRsp;
public class PacketChangeGameTimeRsp extends BasePacket {
public PacketChangeGameTimeRsp(Player player) {
super(PacketOpcodes.ChangeGameTimeRsp);
ChangeGameTimeRsp proto =
ChangeGameTimeRsp.newBuilder().setCurGameTime(player.getScene().getTime()).build();
this.setData(proto);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ChangeGameTimeRspOuterClass.ChangeGameTimeRsp;
public class PacketChangeGameTimeRsp extends BasePacket {
public PacketChangeGameTimeRsp(Player player) {
super(PacketOpcodes.ChangeGameTimeRsp);
ChangeGameTimeRsp proto =
ChangeGameTimeRsp.newBuilder().setCurGameTime(player.getWorld().getGameTime()).build();
this.setData(proto);
}
}