Add world areas to the textmap cache

This commit is contained in:
KingRainbow44 2023-05-22 04:23:57 -04:00
parent a48bc24aae
commit 9f393916e8
No known key found for this signature in database
GPG Key ID: FC2CB64B00D257BE

View File

@ -1,9 +1,5 @@
package emu.grasscutter.utils.lang;
import static emu.grasscutter.config.Configuration.FALLBACK_LANGUAGE;
import static emu.grasscutter.utils.FileUtils.getCachePath;
import static emu.grasscutter.utils.FileUtils.getResourcePath;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import emu.grasscutter.Grasscutter;
@ -19,6 +15,8 @@ import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import it.unimi.dsi.fastutil.objects.Object2IntMap;
import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
import lombok.EqualsAndHashCode;
import java.io.*;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
@ -30,7 +28,10 @@ import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
import lombok.EqualsAndHashCode;
import static emu.grasscutter.config.Configuration.FALLBACK_LANGUAGE;
import static emu.grasscutter.utils.FileUtils.getCachePath;
import static emu.grasscutter.utils.FileUtils.getResourcePath;
public final class Language {
private static final Map<String, Language> cachedLanguages = new ConcurrentHashMap<>();
@ -398,6 +399,7 @@ public final class Language {
GameData.getMonsterDataMap().forEach((k, v) -> usedHashes.add((int) v.getNameTextMapHash()));
GameData.getMainQuestDataMap().forEach((k, v) -> usedHashes.add((int) v.getTitleTextMapHash()));
GameData.getQuestDataMap().forEach((k, v) -> usedHashes.add((int) v.getDescTextMapHash()));
GameData.getWorldAreaDataMap().forEach((k, v) -> usedHashes.add((int) v.getTextMapHash()));
// Incidental strings
usedHashes.add((int) 4233146695L); // Character
usedHashes.add((int) 4231343903L); // Weapon