mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-05-30 13:09:52 +08:00
Merge unstable into development (#2173)
* Remove more scene synchronized
* Fix worktop options not appearing
* Format code [skip actions]
* Fix delay with server tasks
* Format code [skip actions]
* Fully fix fairy clock (#2146)
* Fix scene transition
* fully fix fairy clock
* Re-add call to `Player#updatePlayerGameTime`
* Format code [skip actions]
* Initialize the script loader in `ResourceLoader#loadAll`
* Fix region removal checking
* Format code [skip actions]
* Use Lombok's `EqualsAndHashCode` for comparing scene regions
* Format code [skip actions]
* Move 'invalid gather object' to `trace`
* Add more information to the 'unknown condition handler' message
* Move invalid ability action to trace
* Make `KcpTunnel` public
* Validate the NPC being talked to
* Format code [skip actions]
* NPCs are not spawned server side; change logic to handle it
* Format code [skip actions]
* unload scene when there are no players (#2147)
* unload scene when there are no players
* Update src/main/java/emu/grasscutter/game/world/Scene.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Check if a command should be copied or HTTP should be used
* Lint Code [skip actions]
* Fix character names rendering incorrectly
* Add basic troubleshooting command
* Implement handbook teleporting
also a few formatting changes and sort data by logical sense
* Fix listener `ConcurrentModificationException` issue
* Add color change to `Join the Community!`
* Lint Code [skip actions]
* Make clickable buttons appear clickable
* Remove 'Mechanicus' entities from the list of entities
* Format code [skip actions]
* Fix going back returning a blank screen
* Implement entity spawning
* Add setting level to entity card
* Add support for 'plain text' mode
* Make descriptions of objects scrollable
* Lint Code [skip actions]
* Format code [skip actions]
* Change the way existing hooks work
* Format code [skip actions]
* Upgrade Javalin to 5.5.0 & Fix project warnings
* Upgrade logging libraries
* Fix gacha mappings static file issue
* Add temporary backwards compatability for `ServerHelper`
* Format code [skip actions]
* Remove artifact signatures from VCS
* Fix forge queue data protocol definition
* Run `spotlessApply`
* Format code [skip actions]
* Download data required for building artifacts
* Add call for Facebook logins
* Add the wiki page as a submodule
* Format code [skip actions]
* Update translation (#2150)
* Update translation
* Update translation
* Separate the dispatch and game servers (pt. 1)
gacha is still broken, handbook still needs to be done
* Format code [skip actions]
* Separate the dispatch and game servers (pt. 2)
this commit fixes the gacha page
* Add description for '/troubleshoot'
* Set default avatar talent level to 10
* Separate the dispatch and game servers (pt. 3)
implement handbook across servers!
* Format code [skip actions]
* Update GitHub Actions to use 'download-file' over 'wget'
* Gm handbook lmao (#2149)
* Fix font issue
* Fix avatars
* Fix text overflow in commands
* Fix virtualized lists and items page 😭😭
* magix why 💀
* use hover style in all minicards
* button
* remove console.log
* lint
* Add icons
* magix asked
* Fix overflow padding issue
* Fix achievement text overflow
* remove icons from repo
* Change command icon
* Add the wiki page as a submodule
* total magix moment
* fix text overflow in commands
* Fix discord button
* Make text scale on Minicard
* import icons and font from another source
* Add hover effects to siebar buttons
* move font and readme to submodule repo
* Make data folder a submodule
* import icons and font from data submodule
* Update README.md
* total magix moment
* magix moment v2
* submodule change
* Import `.webp` files
* Resize `HomeButton`
* Fix 'Copy Command' reappearing after changing pages
---------
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
* Lint Code [skip actions]
* Download data for the build, not for the lint
* format imports
this is really just to see if build handbook works kek
* Implement proper handbook authentication (pt. 1)
* Implement proper handbook authentication (pt. 2)
* Format code [skip actions]
* Add quest data dumping for the handbook
* Change colors to fit _something suitable_
* Format code [skip actions]
* Fix force pushing to branches after linting
* Fix logic of `SetPlayerPropReq`
* Move more group loading to `trace`
* Add handbook IP authentication in hybrid mode
* Fix player level up not displaying on the client properly
* Format code [skip actions]
* Fix game time locking
* Format code [skip actions]
* Update player properties
* Format code [skip actions]
* Move `warn`s for groups to `debug`
* Fix player pausing
* Move more logs to `trace`
* Use `removeItemById` for deleting items via quests
* Clean up logger more
* Pause in-game time when the world is paused
* Format code [skip actions]
* More player property documentation
* Multi-threaded resource loading
* Format code [skip actions]
* Add quest widgets
* Add quests page (basic impl.)
* Add/fix colors
also fix tailwind
* Remove banned packets
client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted
* Re-add `BeginCameraSceneLookNotify`
* Fix being unable to attack (#2157)
* Add `PlayerOpenChestEvent`
* Add methods to get players from the server
* Add static methods to register an event handler
* Add `PlayerEnterDungeonEvent`
* Remove legacy documentation from `PlayerMoveEvent`
* Add `PlayerChatEvent`
* Add defaults to `Position`
* Clean up `.utils`
* Revert `Multi-threaded resource loading`
* Fix changing target UID when talking to the server
* Lint Code [skip actions]
* Format code [skip actions]
* fix NPC talk triggering main quest in 46101 (#2158)
Make it so that only talks where the param matches the talkId are checked.
* Format code [skip actions]
* Partially fix Chasing Shadows (#2159)
* Partially fix Chasing Shadows
* Go ahead and move it before the return before Magix tells me to.
* Format code [skip actions]
* Bring back period lol (#2160)
* Disable SNI for the HTTPS server
* Add `EntityCreationEvent`
* Add initial startup message
this is so the server appears like its preparing to start
* Format code [skip actions]
* Enable debug mode for plugin loggers if enabled for the primary logger
* Add documentation about `WorldAreaConfigData`
* Make more fields in excels accessible
* Remove deprecated fields from `GetShopRsp`
* Run `spotlessApply` on definitions
* Add `PlayerEnterAreaEvent`
* Optimize event calls
* Fix event invokes
* Format code [skip actions]
* Remove manual autofinish for main quests. (#2162)
* Add world areas to the textmap cache
* Format code [skip actions]
* Don't overdefine variables in extended classes (#2163)
* Add dumper for world areas
* Format code [skip actions]
* instantiate personalLineList (#2165)
* Fix protocol definitions
thank you Nazrin! (+ hiro for raw definitions)
* Fix the background color leaking from the character widget
* Change HTML spacing to 2 spaces
* Implement hiding widgets
* Change scrollbar to a vibrant color
* Add _some_ scaling to the home buttons and its text
* Build the handbook with Gradle
* Fix the 'finer details' with the handbook UI
* Lint Code [skip actions]
* Fix target destination for the Gradle-built handbook
* Implement fetching a player across servers & Add a chainable JsonObject
useful for plugins! might be used in grasscutter eventually
* Fix GitHub actions
* Fix event calling & canceling
* Run `spotlessApply`
* Rename fields (might be wrong)
* Add/update all/more protocol definitions
* Add/update all/more protocol definitions
* Remove outdated packet
* Fix protocol definitions
* Format code [skip actions]
* Implement some lua variables for less console spam (#2172)
* Implement some lua variables for less console spam
* Add GetHostQuestState
This fixes some chapter 3 stuff.
* Format code [skip actions]
* Fix merge import
* Format code [skip actions]
* Fully fix fairy clock for real this time (#2167)
* Fully fix fairy clock For real this time
* Make it so relogging keeps the time lock state.
* Refactor out questLockTime
* Per Hartie, the client packet needs to be changed too
* Update src/main/java/emu/grasscutter/game/world/World.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java
* Remove all code not needed to get clock working
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Implement a proper ability system (#2166)
* Apply fix `21dec2fe`
* Apply fix `89d01d5f`
* Apply fix `d900f154`
this one was already implemented; updated to use call from previous commit
* Ability changing commit
TODO: change info to debug
* Remove use of deprecated methods/fields
* Temp commit v2
(Adding LoseHP and some fixes)
* Oopsie
* Probably fix monster battle
* Fix issue with reflecting into fields
* Fix some things
* Fix ability names for 3.6 resources
* Improve logging
---------
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
* Format code [skip actions]
* Add system for sending messages between servers
* Format some code
* Remove protocol definitions from Spotless
* Default debug to false; enable with `-debug`
* Implement completely useless global value copying
* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID
* Add properties to `AbilityModifier`
* Change the way HTML is served after authentication
* Use thread executors to speed up the database loading process
* Format code [skip actions]
* Add system for setting handbook address and port
* Lint Code [skip actions]
* Format code [skip actions]
* Fix game-related data not saving
* Format code [skip actions]
* Fix handbook server details
* Lint Code [skip actions]
* Format code [skip actions]
* Use the headers provided by a context to get the IP address
should acknowledge #1975
* Format code [skip actions]
* Move more logs to `trace`
* Format code [skip actions]
* more trace
* Fix something and implement weapon entities
* Format code [skip actions]
* Fix `EntityWeapon`
* Remove deprecated API & Fix resource checking
* Fix unnecessary warning for first-time setup
* Implement handbook request limiting
* Format code [skip actions]
* Fix new avatar weapons being null
* Format code [skip actions]
* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met
* Load activity config on server startup
* Require plugins to specify an API version and match with the server
* Add default open state ignore list
* Format code [skip actions]
* Quick fix for questing, needs more investigation
This would make the questing work again
* Remove existing hack for 35303
* Fix ignored open states from being set
* Format code [skip actions]
* fix the stupidest bug ive ever seen
* Optimize player kicking on server close
* Format code [skip actions]
* Re-add hack to fix 35303
* Update GitHub actions
* Format code [skip actions]
* Potentially fix issues with regions
* Download additional handbook data
* Revert "Potentially fix issues with regions"
This reverts commit 84e3823695.
---------
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
This commit is contained in:
@@ -1,74 +1,71 @@
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package emu.grasscutter;
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import ch.qos.logback.classic.Level;
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import ch.qos.logback.classic.Logger;
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import static emu.grasscutter.config.Configuration.SERVER;
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import static emu.grasscutter.utils.lang.Language.translate;
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import emu.grasscutter.auth.AuthenticationSystem;
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import emu.grasscutter.auth.DefaultAuthentication;
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import emu.grasscutter.command.CommandMap;
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import emu.grasscutter.command.DefaultPermissionHandler;
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import emu.grasscutter.command.PermissionHandler;
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import ch.qos.logback.classic.*;
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import emu.grasscutter.auth.*;
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import emu.grasscutter.command.*;
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import emu.grasscutter.config.ConfigContainer;
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import emu.grasscutter.data.ResourceLoader;
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import emu.grasscutter.database.DatabaseManager;
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import emu.grasscutter.plugin.PluginManager;
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import emu.grasscutter.plugin.api.ServerHook;
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import emu.grasscutter.scripts.ScriptLoader;
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import emu.grasscutter.plugin.api.ServerHelper;
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import emu.grasscutter.server.dispatch.DispatchServer;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.http.HttpServer;
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import emu.grasscutter.server.http.dispatch.DispatchHandler;
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import emu.grasscutter.server.http.dispatch.RegionHandler;
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import emu.grasscutter.server.http.documentation.DocumentationServerHandler;
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import emu.grasscutter.server.http.handlers.AnnouncementsHandler;
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import emu.grasscutter.server.http.handlers.GachaHandler;
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import emu.grasscutter.server.http.handlers.GenericHandler;
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import emu.grasscutter.server.http.handlers.LogHandler;
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import emu.grasscutter.server.http.dispatch.*;
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import emu.grasscutter.server.http.documentation.*;
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import emu.grasscutter.server.http.handlers.*;
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import emu.grasscutter.tools.Tools;
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import emu.grasscutter.utils.Crypto;
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import emu.grasscutter.utils.JsonUtils;
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import emu.grasscutter.utils.Language;
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import emu.grasscutter.utils.StartupArguments;
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import emu.grasscutter.utils.Utils;
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import lombok.Getter;
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import lombok.Setter;
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import org.jline.reader.EndOfFileException;
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import org.jline.reader.LineReader;
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import org.jline.reader.LineReaderBuilder;
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import org.jline.reader.UserInterruptException;
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import org.jline.terminal.Terminal;
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import org.jline.terminal.TerminalBuilder;
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import emu.grasscutter.utils.*;
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import emu.grasscutter.utils.lang.Language;
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import io.netty.util.concurrent.FastThreadLocalThread;
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import java.io.*;
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import java.util.Calendar;
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import java.util.concurrent.*;
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import javax.annotation.Nullable;
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import lombok.*;
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import org.jline.reader.*;
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import org.jline.terminal.*;
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import org.reflections.Reflections;
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import org.slf4j.LoggerFactory;
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import javax.annotation.Nullable;
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import java.io.*;
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import java.util.Calendar;
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import static emu.grasscutter.config.Configuration.SERVER;
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import static emu.grasscutter.utils.Language.translate;
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public final class Grasscutter {
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public static final File configFile = new File("./config.json");
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public static final Reflections reflector = new Reflections("emu.grasscutter");
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@Getter private static final Logger logger = (Logger) LoggerFactory.getLogger(Grasscutter.class);
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private static LineReader consoleLineReader = null;
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@Getter public static ConfigContainer config;
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@Getter @Setter private static Language language;
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public static final File configFile = new File("./config.json");
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@Setter private static ServerRunMode runModeOverride = null; // Config override for run mode
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@Getter @Setter private static String preferredLanguage;
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@Getter private static int currentDayOfWeek;
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@Getter @Setter private static String preferredLanguage;
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@Setter private static ServerRunMode runModeOverride = null; // Config override for run mode
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@Setter private static boolean noConsole = false;
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@Getter private static HttpServer httpServer;
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@Getter private static GameServer gameServer;
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@Getter private static DispatchServer dispatchServer;
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@Getter private static PluginManager pluginManager;
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@Getter private static CommandMap commandMap;
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@Getter @Setter private static AuthenticationSystem authenticationSystem;
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@Getter @Setter private static PermissionHandler permissionHandler;
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public static final Reflections reflector = new Reflections("emu.grasscutter");
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@Getter public static ConfigContainer config;
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private static LineReader consoleLineReader = null;
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@Getter
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private static final ExecutorService threadPool =
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new ThreadPoolExecutor(
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6,
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6,
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60,
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TimeUnit.SECONDS,
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new LinkedBlockingDeque<>(),
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FastThreadLocalThread::new,
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new ThreadPoolExecutor.AbortPolicy());
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static {
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// Declare logback configuration.
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@@ -83,6 +80,8 @@ public final class Grasscutter {
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// Attempt to update configuration.
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ConfigContainer.updateConfig();
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Grasscutter.getLogger().info("Loading Grasscutter...");
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// Load translation files.
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Grasscutter.loadLanguage();
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@@ -98,21 +97,25 @@ public final class Grasscutter {
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System.exit(0); // Exit early.
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}
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// Get the server run mode.
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var runMode = Grasscutter.getRunMode();
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// Create command map.
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commandMap = new CommandMap(true);
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// Initialize server.
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Grasscutter.getLogger().info(translate("messages.status.starting"));
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Grasscutter.getLogger().info(translate("messages.status.game_version", GameConstants.VERSION));
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Grasscutter.getLogger().info(translate("messages.status.version", BuildConfig.VERSION, BuildConfig.GIT_HASH));
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logger.info(translate("messages.status.starting"));
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logger.info(translate("messages.status.game_version", GameConstants.VERSION));
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logger.info(translate("messages.status.version", BuildConfig.VERSION, BuildConfig.GIT_HASH));
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// Load all resources.
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Grasscutter.updateDayOfWeek();
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ResourceLoader.loadAll();
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ScriptLoader.init();
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if (runMode != ServerRunMode.DISPATCH_ONLY) {
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// Load all resources.
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Grasscutter.updateDayOfWeek();
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ResourceLoader.loadAll();
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// Generate handbooks.
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Tools.createGmHandbooks(false);
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// Generate handbooks.
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Tools.createGmHandbooks(false);
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}
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// Initialize database.
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DatabaseManager.initialize();
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@@ -122,37 +125,47 @@ public final class Grasscutter {
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permissionHandler = new DefaultPermissionHandler();
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// Create server instances.
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httpServer = new HttpServer();
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gameServer = new GameServer();
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if (runMode == ServerRunMode.HYBRID || runMode == ServerRunMode.GAME_ONLY)
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Grasscutter.gameServer = new GameServer();
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if (runMode == ServerRunMode.HYBRID || runMode == ServerRunMode.DISPATCH_ONLY)
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Grasscutter.httpServer = new HttpServer();
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// Create a server hook instance with both servers.
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new ServerHook(gameServer, httpServer);
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new ServerHelper(gameServer, httpServer);
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// Create plugin manager instance.
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pluginManager = new PluginManager();
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// Add HTTP routes after loading plugins.
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httpServer.addRouter(HttpServer.UnhandledRequestRouter.class);
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httpServer.addRouter(HttpServer.DefaultRequestRouter.class);
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httpServer.addRouter(RegionHandler.class);
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httpServer.addRouter(LogHandler.class);
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httpServer.addRouter(GenericHandler.class);
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httpServer.addRouter(AnnouncementsHandler.class);
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httpServer.addRouter(DispatchHandler.class);
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httpServer.addRouter(GachaHandler.class);
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httpServer.addRouter(DocumentationServerHandler.class);
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if (runMode != ServerRunMode.GAME_ONLY) {
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// Add HTTP routes after loading plugins.
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httpServer.addRouter(HttpServer.UnhandledRequestRouter.class);
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httpServer.addRouter(HttpServer.DefaultRequestRouter.class);
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httpServer.addRouter(RegionHandler.class);
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httpServer.addRouter(LogHandler.class);
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httpServer.addRouter(GenericHandler.class);
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httpServer.addRouter(AnnouncementsHandler.class);
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httpServer.addRouter(AuthenticationHandler.class);
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httpServer.addRouter(GachaHandler.class);
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httpServer.addRouter(DocumentationServerHandler.class);
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httpServer.addRouter(HandbookHandler.class);
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}
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// Start servers.
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var runMode = Grasscutter.getRunMode();
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if (runMode == ServerRunMode.HYBRID) {
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httpServer.start();
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gameServer.start();
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} else if (runMode == ServerRunMode.DISPATCH_ONLY) {
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httpServer.start();
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// Start dispatch server.
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dispatchServer = new DispatchServer("0.0.0.0", 1111);
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dispatchServer.start();
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} else if (runMode == ServerRunMode.GAME_ONLY) {
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gameServer.start();
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} else {
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getLogger().error(translate("messages.status.run_mode_error", runMode));
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getLogger().error(translate("messages.status.run_mode_help"));
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getLogger().error(translate("messages.status.shutdown"));
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logger.error(translate("messages.status.run_mode_error", runMode));
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logger.error(translate("messages.status.run_mode_help"));
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logger.error(translate("messages.status.shutdown"));
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System.exit(1);
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}
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@@ -163,16 +176,13 @@ public final class Grasscutter {
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Runtime.getRuntime().addShutdownHook(new Thread(Grasscutter::onShutdown));
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// Open console.
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startConsole();
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Grasscutter.startConsole();
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}
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/**
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* Server shutdown event.
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*/
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/** Server shutdown event. */
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private static void onShutdown() {
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// Disable all plugins.
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if (pluginManager != null)
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pluginManager.disablePlugins();
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if (pluginManager != null) pluginManager.disablePlugins();
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}
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/*
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@@ -188,9 +198,7 @@ public final class Grasscutter {
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* Methods for the configuration system component.
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*/
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/**
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* Attempts to load the configuration from a file.
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*/
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/** Attempts to load the configuration from a file. */
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public static void loadConfig() {
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// Check if config.json exists. If not, we generate a new config.
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if (!configFile.exists()) {
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@@ -204,7 +212,9 @@ public final class Grasscutter {
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try {
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config = JsonUtils.loadToClass(configFile.toPath(), ConfigContainer.class);
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} catch (Exception exception) {
|
||||
getLogger().error("There was an error while trying to load the configuration from config.json. Please make sure that there are no syntax errors. If you want to start with a default configuration, delete your existing config.json.");
|
||||
getLogger()
|
||||
.error(
|
||||
"There was an error while trying to load the configuration from config.json. Please make sure that there are no syntax errors. If you want to start with a default configuration, delete your existing config.json.");
|
||||
System.exit(1);
|
||||
}
|
||||
}
|
||||
@@ -220,9 +230,9 @@ public final class Grasscutter {
|
||||
try (FileWriter file = new FileWriter(configFile)) {
|
||||
file.write(JsonUtils.encode(config));
|
||||
} catch (IOException ignored) {
|
||||
Grasscutter.getLogger().error("Unable to write to config file.");
|
||||
logger.error("Unable to write to config file.");
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to save config file.", e);
|
||||
logger.error("Unable to save config file.", e);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -251,10 +261,10 @@ public final class Grasscutter {
|
||||
// When dumb is true, build() never throws.
|
||||
}
|
||||
}
|
||||
consoleLineReader = LineReaderBuilder.builder()
|
||||
.terminal(terminal)
|
||||
.build();
|
||||
|
||||
consoleLineReader = LineReaderBuilder.builder().terminal(terminal).build();
|
||||
}
|
||||
|
||||
return consoleLineReader;
|
||||
}
|
||||
|
||||
@@ -265,43 +275,45 @@ public final class Grasscutter {
|
||||
public static void updateDayOfWeek() {
|
||||
Calendar calendar = Calendar.getInstance();
|
||||
Grasscutter.currentDayOfWeek = calendar.get(Calendar.DAY_OF_WEEK);
|
||||
Grasscutter.getLogger().debug("Set day of week to "+currentDayOfWeek);
|
||||
logger.debug("Set day of week to " + currentDayOfWeek);
|
||||
}
|
||||
|
||||
public static void startConsole() {
|
||||
// Console should not start in dispatch only mode.
|
||||
if (SERVER.runMode == ServerRunMode.DISPATCH_ONLY) {
|
||||
getLogger().info(translate("messages.dispatch.no_commands_error"));
|
||||
if (Grasscutter.getRunMode() == ServerRunMode.DISPATCH_ONLY && Grasscutter.noConsole) {
|
||||
logger.info(translate("messages.dispatch.no_commands_error"));
|
||||
return;
|
||||
} else {
|
||||
logger.info(translate("messages.status.done"));
|
||||
}
|
||||
|
||||
getLogger().info(translate("messages.status.done"));
|
||||
String input = null;
|
||||
boolean isLastInterrupted = false;
|
||||
var isLastInterrupted = false;
|
||||
while (config.server.game.enableConsole) {
|
||||
try {
|
||||
input = consoleLineReader.readLine("> ");
|
||||
} catch (UserInterruptException e) {
|
||||
if (!isLastInterrupted) {
|
||||
isLastInterrupted = true;
|
||||
Grasscutter.getLogger().info("Press Ctrl-C again to shutdown.");
|
||||
logger.info("Press Ctrl-C again to shutdown.");
|
||||
continue;
|
||||
} else {
|
||||
Runtime.getRuntime().exit(0);
|
||||
}
|
||||
} catch (EndOfFileException e) {
|
||||
Grasscutter.getLogger().info("EOF detected.");
|
||||
logger.info("EOF detected.");
|
||||
continue;
|
||||
} catch (IOError e) {
|
||||
Grasscutter.getLogger().error("An IO error occurred while trying to read from console.", e);
|
||||
logger.error("An IO error occurred while trying to read from console.", e);
|
||||
return;
|
||||
}
|
||||
|
||||
isLastInterrupted = false;
|
||||
|
||||
try {
|
||||
CommandMap.getInstance().invoke(null, null, input);
|
||||
commandMap.invoke(null, null, input);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error(translate("messages.game.command_error"), e);
|
||||
logger.error(translate("messages.game.command_error"), e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -311,10 +323,16 @@ public final class Grasscutter {
|
||||
*/
|
||||
|
||||
public enum ServerRunMode {
|
||||
HYBRID, DISPATCH_ONLY, GAME_ONLY
|
||||
HYBRID,
|
||||
DISPATCH_ONLY,
|
||||
GAME_ONLY
|
||||
}
|
||||
|
||||
public enum ServerDebugMode {
|
||||
ALL, MISSING, WHITELIST, BLACKLIST, NONE
|
||||
ALL,
|
||||
MISSING,
|
||||
WHITELIST,
|
||||
BLACKLIST,
|
||||
NONE
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user