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https://github.com/Grasscutters/Grasscutter.git
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Implement new command system
This commit is contained in:
parent
e7a3e8252d
commit
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307
src/deprecated/java/emu/grasscutter/commands/PlayerCommands.java
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307
src/deprecated/java/emu/grasscutter/commands/PlayerCommands.java
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@ -0,0 +1,307 @@
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package emu.grasscutter.commands;
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import java.lang.reflect.Modifier;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.def.ItemData;
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import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.avatar.GenshinAvatar;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GenshinEntity;
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import emu.grasscutter.game.inventory.GenshinItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
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import emu.grasscutter.utils.Position;
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public class PlayerCommands {
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private static HashMap<String, PlayerCommand> list = new HashMap<>();
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static {
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try {
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// Look for classes
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for (Class<?> cls : PlayerCommands.class.getDeclaredClasses()) {
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// Get non abstract classes
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if (!Modifier.isAbstract(cls.getModifiers())) {
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Command commandAnnotation = cls.getAnnotation(Command.class);
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PlayerCommand command = (PlayerCommand) cls.newInstance();
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if (commandAnnotation != null) {
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command.setLevel(commandAnnotation.gmLevel());
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for (String alias : commandAnnotation.aliases()) {
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if (alias.length() == 0) {
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continue;
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}
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String commandName = "!" + alias;
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list.put(commandName, command);
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commandName = "/" + alias;
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list.put(commandName, command);
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}
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}
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String commandName = "!" + cls.getSimpleName().toLowerCase();
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list.put(commandName, command);
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commandName = "/" + cls.getSimpleName().toLowerCase();
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list.put(commandName, command);
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}
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}
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} catch (Exception e) {
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}
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}
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public static void handle(GenshinPlayer player, String msg) {
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String[] split = msg.split(" ");
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// End if invalid
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if (split.length == 0) {
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return;
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}
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//
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String first = split[0].toLowerCase();
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PlayerCommand c = PlayerCommands.list.get(first);
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if (c != null) {
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// Level check
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if (player.getGmLevel() < c.getLevel()) {
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return;
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}
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// Execute
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int len = Math.min(first.length() + 1, msg.length());
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c.execute(player, msg.substring(len));
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}
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}
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public static abstract class PlayerCommand {
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// GM level required to use this command
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private int level;
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protected int getLevel() { return this.level; }
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protected void setLevel(int minLevel) { this.level = minLevel; }
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// Main
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public abstract void execute(GenshinPlayer player, String raw);
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}
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// ================ Commands ================
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@Command(aliases = {"g", "item", "additem"}, helpText = "/give [item id] [count] - Gives {count} amount of {item id}")
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public static class Give extends PlayerCommand {
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@Override
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public void execute(GenshinPlayer player, String raw) {
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String[] split = raw.split(" ");
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int itemId = 0, count = 1;
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try {
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itemId = Integer.parseInt(split[0]);
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} catch (Exception e) {
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itemId = 0;
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}
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try {
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count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
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} catch (Exception e) {
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count = 1;
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}
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// Give
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ItemData itemData = GenshinData.getItemDataMap().get(itemId);
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GenshinItem item;
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if (itemData == null) {
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player.dropMessage("Error: Item data not found");
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return;
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}
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if (itemData.isEquip()) {
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List<GenshinItem> items = new LinkedList<>();
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for (int i = 0; i < count; i++) {
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item = new GenshinItem(itemData);
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items.add(item);
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}
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player.getInventory().addItems(items);
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player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
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} else {
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item = new GenshinItem(itemData, count);
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player.getInventory().addItem(item);
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player.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop));
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}
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}
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}
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@Command(aliases = {"d"}, helpText = "/drop [item id] [count] - Drops {count} amount of {item id}")
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public static class Drop extends PlayerCommand {
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@Override
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public void execute(GenshinPlayer player, String raw) {
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String[] split = raw.split(" ");
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int itemId = 0, count = 1;
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try {
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itemId = Integer.parseInt(split[0]);
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} catch (Exception e) {
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itemId = 0;
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}
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try {
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count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
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} catch (Exception e) {
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count = 1;
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}
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// Give
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ItemData itemData = GenshinData.getItemDataMap().get(itemId);
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if (itemData == null) {
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player.dropMessage("Error: Item data not found");
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return;
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}
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if (itemData.isEquip()) {
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float range = (5f + (.1f * count));
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for (int i = 0; i < count; i++) {
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Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
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EntityItem entity = new EntityItem(player.getWorld(), player, itemData, pos, 1);
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player.getWorld().addEntity(entity);
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}
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} else {
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EntityItem entity = new EntityItem(player.getWorld(), player, itemData, player.getPos().clone().addY(3f), count);
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player.getWorld().addEntity(entity);
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}
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}
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}
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@Command(helpText = "/spawn [monster id] [count] - Creates {count} amount of {item id}")
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public static class Spawn extends PlayerCommand {
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@Override
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public void execute(GenshinPlayer player, String raw) {
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String[] split = raw.split(" ");
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int monsterId = 0, count = 1, level = 1;
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try {
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monsterId = Integer.parseInt(split[0]);
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} catch (Exception e) {
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monsterId = 0;
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}
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try {
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level = Math.max(Math.min(Integer.parseInt(split[1]), 200), 1);
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} catch (Exception e) {
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level = 1;
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}
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try {
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count = Math.max(Math.min(Integer.parseInt(split[2]), 1000), 1);
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} catch (Exception e) {
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count = 1;
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}
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// Give
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MonsterData monsterData = GenshinData.getMonsterDataMap().get(monsterId);
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if (monsterData == null) {
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player.dropMessage("Error: Monster data not found");
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return;
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}
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float range = (5f + (.1f * count));
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for (int i = 0; i < count; i++) {
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Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
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EntityMonster entity = new EntityMonster(player.getWorld(), monsterData, pos, level);
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player.getWorld().addEntity(entity);
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}
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}
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}
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@Command(helpText = "/killall")
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public static class KillAll extends PlayerCommand {
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@Override
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public void execute(GenshinPlayer player, String raw) {
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List<GenshinEntity> toRemove = new LinkedList<>();
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for (GenshinEntity entity : player.getWorld().getEntities().values()) {
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if (entity instanceof EntityMonster) {
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toRemove.add(entity);
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}
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}
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toRemove.forEach(e -> player.getWorld().killEntity(e, 0));
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}
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}
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@Command(helpText = "/resetconst - Resets all constellations for the currently active character")
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public static class ResetConst extends PlayerCommand {
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@Override
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public void execute(GenshinPlayer player, String raw) {
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EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
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if (entity == null) {
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return;
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}
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GenshinAvatar avatar = entity.getAvatar();
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avatar.getTalentIdList().clear();
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avatar.setCoreProudSkillLevel(0);
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avatar.recalcStats();
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avatar.save();
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player.dropMessage("Constellations for " + entity.getAvatar().getAvatarData().getName() + " have been reset. Please relogin to see changes.");
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}
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}
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@Command(helpText = "/godmode - Prevents you from taking damage")
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public static class Godmode extends PlayerCommand {
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@Override
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public void execute(GenshinPlayer player, String raw) {
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player.setGodmode(!player.hasGodmode());
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player.dropMessage("Godmode is now " + (player.hasGodmode() ? "ON" : "OFF"));
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}
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}
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@Command(helpText = "/sethp [hp]")
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public static class Sethp extends PlayerCommand {
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@Override
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public void execute(GenshinPlayer player, String raw) {
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String[] split = raw.split(" ");
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int hp = 0;
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try {
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hp = Math.max(Integer.parseInt(split[0]), 1);
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} catch (Exception e) {
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hp = 1;
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}
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EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
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if (entity == null) {
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return;
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}
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entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, hp);
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entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
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}
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}
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@Command(aliases = {"clearart"}, helpText = "/clearartifacts")
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public static class ClearArtifacts extends PlayerCommand {
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@Override
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public void execute(GenshinPlayer player, String raw) {
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List<GenshinItem> toRemove = new LinkedList<>();
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for (GenshinItem item : player.getInventory().getItems().values()) {
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if (item.getItemType() == ItemType.ITEM_RELIQUARY && item.getLevel() == 1 && item.getExp() == 0 && !item.isLocked() && !item.isEquipped()) {
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toRemove.add(item);
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}
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}
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player.getInventory().removeItems(toRemove);
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}
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}
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}
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@ -7,7 +7,9 @@ import java.io.FileWriter;
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import java.io.InputStreamReader;
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import java.net.InetSocketAddress;
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import emu.grasscutter.commands.CommandMap;
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import emu.grasscutter.utils.Utils;
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import org.reflections.Reflections;
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import org.slf4j.LoggerFactory;
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import com.google.gson.Gson;
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@ -23,10 +25,6 @@ import emu.grasscutter.tools.Tools;
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import emu.grasscutter.utils.Crypto;
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public final class Grasscutter {
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static {
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System.setProperty("logback.configurationFile", "src/main/resources/logback.xml");
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}
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private static final Logger log = (Logger) LoggerFactory.getLogger(Grasscutter.class);
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private static Config config;
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@ -37,8 +35,13 @@ public final class Grasscutter {
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private static DispatchServer dispatchServer;
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private static GameServer gameServer;
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public static final Reflections reflector = new Reflections();
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static {
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// Load configuration.
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// Declare logback configuration.
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System.setProperty("logback.configurationFile", "src/main/resources/logback.xml");
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// Load server configuration.
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Grasscutter.loadConfig();
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// Check server structure.
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Utils.startupCheck();
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@ -100,7 +103,7 @@ public final class Grasscutter {
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String input;
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try (BufferedReader br = new BufferedReader(new InputStreamReader(System.in))) {
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while ((input = br.readLine()) != null) {
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ServerCommands.handle(input);
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CommandMap.getInstance().invoke(null, input);
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}
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} catch (Exception e) {
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Grasscutter.getLogger().error("An error occurred.", e);
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@ -5,9 +5,11 @@ import java.lang.annotation.RetentionPolicy;
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@Retention(RetentionPolicy.RUNTIME)
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public @interface Command {
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String label() default "";
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String[] aliases() default "";
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int gmLevel() default 1;
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String helpText() default "";
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String usage() default "";
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}
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28
src/main/java/emu/grasscutter/commands/CommandHandler.java
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28
src/main/java/emu/grasscutter/commands/CommandHandler.java
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package emu.grasscutter.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.GenshinPlayer;
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import java.util.List;
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public interface CommandHandler {
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/* Invoked on player execution. */
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void execute(GenshinPlayer player, List<String> args);
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/* Invoked on server execution. */
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void execute(List<String> args);
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/*
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* Utilities.
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*/
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/**
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* Send a message to the target.
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* @param player The player to send the message to, or null for the server console.
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* @param message The message to send.
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*/
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static void sendMessage(GenshinPlayer player, String message) {
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if(player == null) {
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Grasscutter.getLogger().info(message);
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} else player.dropMessage(message);
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}
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}
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87
src/main/java/emu/grasscutter/commands/CommandMap.java
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87
src/main/java/emu/grasscutter/commands/CommandMap.java
Normal file
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package emu.grasscutter.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.GenshinPlayer;
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import org.reflections.Reflections;
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import java.util.*;
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@SuppressWarnings("UnusedReturnValue")
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public final class CommandMap {
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public static CommandMap getInstance() {
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return Grasscutter.getGameServer().getCommandMap();
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}
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private final Map<String, CommandHandler> commands = new HashMap<>();
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/**
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* Register a command handler.
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* @param label The command label.
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* @param command The command handler.
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* @return Instance chaining.
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*/
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public CommandMap registerCommand(String label, CommandHandler command) {
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this.commands.put(label, command); return this;
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}
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/**
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* Removes a registered command handler.
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* @param label The command label.
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* @return Instance chaining.
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*/
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public CommandMap unregisterCommand(String label) {
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this.commands.remove(label); return this;
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}
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/**
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* Invoke a command handler with the given arguments.
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* @param player The player invoking the command or null for the server console.
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* @param rawMessage The messaged used to invoke the command.
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*/
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public void invoke(GenshinPlayer player, String rawMessage) {
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// Remove prefix if present.
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if(!Character.isLetter(rawMessage.charAt(0)))
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rawMessage = rawMessage.substring(1);
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// Parse message.
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String[] split = rawMessage.split(" ");
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List<String> args = Arrays.asList(split);
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String label = args.remove(0);
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// Get command handler.
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CommandHandler handler = this.commands.get(label);
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if(handler == null) {
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CommandHandler.sendMessage(player, "Unknown command: " + label); return;
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}
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// Invoke execute method for handler.
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if(player == null)
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handler.execute(args);
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else handler.execute(player, args);
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}
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public CommandMap() {
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this(false);
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}
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public CommandMap(boolean scan) {
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if(scan) this.scan();
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}
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/**
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* Scans for all classes annotated with {@link Command} and registers them.
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*/
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private void scan() {
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Reflections reflector = Grasscutter.reflector;
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Set<?> classes = reflector.getTypesAnnotatedWith(Command.class);
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classes.forEach(annotated -> {
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try {
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Class<?> cls = annotated.getClass();
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Command cmdData = cls.getAnnotation(Command.class);
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Object object = cls.getDeclaredConstructors()[0].newInstance();
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if (object instanceof CommandHandler)
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this.registerCommand(cmdData.label(), (CommandHandler) object);
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} catch (Exception ignored) { }
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});
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}
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}
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@ -1,6 +1,6 @@
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package emu.grasscutter.game.managers;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.commands.CommandMap;
|
||||
import emu.grasscutter.commands.PlayerCommands;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.net.packet.GenshinPacket;
|
||||
@ -26,8 +26,8 @@ public class ChatManager {
|
||||
}
|
||||
|
||||
// Check if command
|
||||
if (message.charAt(0) == '!' || message.charAt(0) == '/') {
|
||||
PlayerCommands.handle(player, message);
|
||||
if (message.charAt(0) == '!') {
|
||||
CommandMap.getInstance().invoke(player, message);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -68,7 +68,7 @@ public class ChatManager {
|
||||
|
||||
// Check if command
|
||||
if (message.charAt(0) == '!') {
|
||||
PlayerCommands.handle(player, message);
|
||||
CommandMap.getInstance().invoke(player, message);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -11,6 +11,7 @@ import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import emu.grasscutter.GenshinConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.commands.CommandMap;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.GenshinPlayer;
|
||||
import emu.grasscutter.game.dungeons.DungeonManager;
|
||||
@ -23,11 +24,10 @@ import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||
import emu.grasscutter.netty.MihoyoKcpServer;
|
||||
|
||||
public class GameServer extends MihoyoKcpServer {
|
||||
public final class GameServer extends MihoyoKcpServer {
|
||||
private final InetSocketAddress address;
|
||||
private final GameServerPacketHandler packetHandler;
|
||||
private final Timer gameLoop;
|
||||
|
||||
|
||||
private final Map<Integer, GenshinPlayer> players;
|
||||
|
||||
private final ChatManager chatManager;
|
||||
@ -36,9 +36,11 @@ public class GameServer extends MihoyoKcpServer {
|
||||
private final ShopManager shopManager;
|
||||
private final MultiplayerManager multiplayerManager;
|
||||
private final DungeonManager dungeonManager;
|
||||
private final CommandMap commandMap;
|
||||
|
||||
public GameServer(InetSocketAddress address) {
|
||||
super(address);
|
||||
|
||||
this.setServerInitializer(new GameServerInitializer(this));
|
||||
this.address = address;
|
||||
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
|
||||
@ -50,22 +52,22 @@ public class GameServer extends MihoyoKcpServer {
|
||||
this.shopManager = new ShopManager(this);
|
||||
this.multiplayerManager = new MultiplayerManager(this);
|
||||
this.dungeonManager = new DungeonManager(this);
|
||||
this.commandMap = new CommandMap(true);
|
||||
|
||||
// Ticker
|
||||
this.gameLoop = new Timer();
|
||||
this.gameLoop.scheduleAtFixedRate(new TimerTask() {
|
||||
// Schedule game loop.
|
||||
Timer gameLoop = new Timer();
|
||||
gameLoop.scheduleAtFixedRate(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
onTick();
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
Grasscutter.getLogger().error("An error occurred during game update.", e);
|
||||
}
|
||||
}
|
||||
}, new Date(), 1000L);
|
||||
|
||||
// Shutdown hook
|
||||
// Hook into shutdown event.
|
||||
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
|
||||
}
|
||||
|
||||
@ -101,6 +103,10 @@ public class GameServer extends MihoyoKcpServer {
|
||||
return dungeonManager;
|
||||
}
|
||||
|
||||
public CommandMap getCommandMap() {
|
||||
return this.commandMap;
|
||||
}
|
||||
|
||||
public void registerPlayer(GenshinPlayer player) {
|
||||
getPlayers().put(player.getId(), player);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user