Update gc to 3.3 (#1981)

* replace the deprecated api

* update proto

* delete music game

* fixed codes

* fix costume switch

* fix mail bug

* Bump version number.

* Re-add max boss chest number

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
This commit is contained in:
Simplxs
2022-12-24 05:12:02 +08:00
committed by GitHub
Unverified
parent 8b83dbf58c
commit 92fbaa8670
1142 changed files with 474411 additions and 169883 deletions
@@ -19,45 +19,45 @@ public final class BattlePassMissionOuterClass {
com.google.protobuf.MessageOrBuilder {
/**
* <code>uint32 cur_progress = 13;</code>
* <code>uint32 cur_progress = 10;</code>
* @return The curProgress.
*/
int getCurProgress();
/**
* <code>.BattlePassMission.MissionStatus mission_status = 15;</code>
* @return The enum numeric value on the wire for missionStatus.
*/
int getMissionStatusValue();
/**
* <code>.BattlePassMission.MissionStatus mission_status = 15;</code>
* @return The missionStatus.
*/
emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus getMissionStatus();
/**
* <code>uint32 mission_id = 11;</code>
* @return The missionId.
*/
int getMissionId();
/**
* <code>uint32 reward_battle_pass_point = 3;</code>
* @return The rewardBattlePassPoint.
*/
int getRewardBattlePassPoint();
/**
* <code>uint32 mission_type = 12;</code>
* <code>uint32 mission_type = 9;</code>
* @return The missionType.
*/
int getMissionType();
/**
* <code>uint32 total_progress = 6;</code>
* <code>uint32 reward_battle_pass_point = 14;</code>
* @return The rewardBattlePassPoint.
*/
int getRewardBattlePassPoint();
/**
* <code>uint32 total_progress = 12;</code>
* @return The totalProgress.
*/
int getTotalProgress();
/**
* <code>uint32 mission_id = 15;</code>
* @return The missionId.
*/
int getMissionId();
/**
* <code>.BattlePassMission.MissionStatus mission_status = 11;</code>
* @return The enum numeric value on the wire for missionStatus.
*/
int getMissionStatusValue();
/**
* <code>.BattlePassMission.MissionStatus mission_status = 11;</code>
* @return The missionStatus.
*/
emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus getMissionStatus();
}
/**
* Protobuf type {@code BattlePassMission}
@@ -105,37 +105,37 @@ public final class BattlePassMissionOuterClass {
case 0:
done = true;
break;
case 24: {
rewardBattlePassPoint_ = input.readUInt32();
break;
}
case 48: {
totalProgress_ = input.readUInt32();
break;
}
case 88: {
missionId_ = input.readUInt32();
break;
}
case 96: {
case 72: {
missionType_ = input.readUInt32();
break;
}
case 104: {
case 80: {
curProgress_ = input.readUInt32();
break;
}
case 120: {
case 88: {
int rawValue = input.readEnum();
missionStatus_ = rawValue;
break;
}
case 96: {
totalProgress_ = input.readUInt32();
break;
}
case 112: {
rewardBattlePassPoint_ = input.readUInt32();
break;
}
case 120: {
missionId_ = input.readUInt32();
break;
}
default: {
if (!parseUnknownField(
input, unknownFields, extensionRegistry, tag)) {
@@ -294,10 +294,10 @@ public final class BattlePassMissionOuterClass {
// @@protoc_insertion_point(enum_scope:BattlePassMission.MissionStatus)
}
public static final int CUR_PROGRESS_FIELD_NUMBER = 13;
public static final int CUR_PROGRESS_FIELD_NUMBER = 10;
private int curProgress_;
/**
* <code>uint32 cur_progress = 13;</code>
* <code>uint32 cur_progress = 10;</code>
* @return The curProgress.
*/
@java.lang.Override
@@ -305,51 +305,10 @@ public final class BattlePassMissionOuterClass {
return curProgress_;
}
public static final int MISSION_STATUS_FIELD_NUMBER = 15;
private int missionStatus_;
/**
* <code>.BattlePassMission.MissionStatus mission_status = 15;</code>
* @return The enum numeric value on the wire for missionStatus.
*/
@java.lang.Override public int getMissionStatusValue() {
return missionStatus_;
}
/**
* <code>.BattlePassMission.MissionStatus mission_status = 15;</code>
* @return The missionStatus.
*/
@java.lang.Override public emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus getMissionStatus() {
@SuppressWarnings("deprecation")
emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus result = emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus.valueOf(missionStatus_);
return result == null ? emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus.UNRECOGNIZED : result;
}
public static final int MISSION_ID_FIELD_NUMBER = 11;
private int missionId_;
/**
* <code>uint32 mission_id = 11;</code>
* @return The missionId.
*/
@java.lang.Override
public int getMissionId() {
return missionId_;
}
public static final int REWARD_BATTLE_PASS_POINT_FIELD_NUMBER = 3;
private int rewardBattlePassPoint_;
/**
* <code>uint32 reward_battle_pass_point = 3;</code>
* @return The rewardBattlePassPoint.
*/
@java.lang.Override
public int getRewardBattlePassPoint() {
return rewardBattlePassPoint_;
}
public static final int MISSION_TYPE_FIELD_NUMBER = 12;
public static final int MISSION_TYPE_FIELD_NUMBER = 9;
private int missionType_;
/**
* <code>uint32 mission_type = 12;</code>
* <code>uint32 mission_type = 9;</code>
* @return The missionType.
*/
@java.lang.Override
@@ -357,10 +316,21 @@ public final class BattlePassMissionOuterClass {
return missionType_;
}
public static final int TOTAL_PROGRESS_FIELD_NUMBER = 6;
public static final int REWARD_BATTLE_PASS_POINT_FIELD_NUMBER = 14;
private int rewardBattlePassPoint_;
/**
* <code>uint32 reward_battle_pass_point = 14;</code>
* @return The rewardBattlePassPoint.
*/
@java.lang.Override
public int getRewardBattlePassPoint() {
return rewardBattlePassPoint_;
}
public static final int TOTAL_PROGRESS_FIELD_NUMBER = 12;
private int totalProgress_;
/**
* <code>uint32 total_progress = 6;</code>
* <code>uint32 total_progress = 12;</code>
* @return The totalProgress.
*/
@java.lang.Override
@@ -368,6 +338,36 @@ public final class BattlePassMissionOuterClass {
return totalProgress_;
}
public static final int MISSION_ID_FIELD_NUMBER = 15;
private int missionId_;
/**
* <code>uint32 mission_id = 15;</code>
* @return The missionId.
*/
@java.lang.Override
public int getMissionId() {
return missionId_;
}
public static final int MISSION_STATUS_FIELD_NUMBER = 11;
private int missionStatus_;
/**
* <code>.BattlePassMission.MissionStatus mission_status = 11;</code>
* @return The enum numeric value on the wire for missionStatus.
*/
@java.lang.Override public int getMissionStatusValue() {
return missionStatus_;
}
/**
* <code>.BattlePassMission.MissionStatus mission_status = 11;</code>
* @return The missionStatus.
*/
@java.lang.Override public emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus getMissionStatus() {
@SuppressWarnings("deprecation")
emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus result = emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus.valueOf(missionStatus_);
return result == null ? emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus.UNRECOGNIZED : result;
}
private byte memoizedIsInitialized = -1;
@java.lang.Override
public final boolean isInitialized() {
@@ -382,23 +382,23 @@ public final class BattlePassMissionOuterClass {
@java.lang.Override
public void writeTo(com.google.protobuf.CodedOutputStream output)
throws java.io.IOException {
if (rewardBattlePassPoint_ != 0) {
output.writeUInt32(3, rewardBattlePassPoint_);
}
if (totalProgress_ != 0) {
output.writeUInt32(6, totalProgress_);
}
if (missionId_ != 0) {
output.writeUInt32(11, missionId_);
}
if (missionType_ != 0) {
output.writeUInt32(12, missionType_);
output.writeUInt32(9, missionType_);
}
if (curProgress_ != 0) {
output.writeUInt32(13, curProgress_);
output.writeUInt32(10, curProgress_);
}
if (missionStatus_ != emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus.MISSION_STATUS_INVALID.getNumber()) {
output.writeEnum(15, missionStatus_);
output.writeEnum(11, missionStatus_);
}
if (totalProgress_ != 0) {
output.writeUInt32(12, totalProgress_);
}
if (rewardBattlePassPoint_ != 0) {
output.writeUInt32(14, rewardBattlePassPoint_);
}
if (missionId_ != 0) {
output.writeUInt32(15, missionId_);
}
unknownFields.writeTo(output);
}
@@ -409,29 +409,29 @@ public final class BattlePassMissionOuterClass {
if (size != -1) return size;
size = 0;
if (rewardBattlePassPoint_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(3, rewardBattlePassPoint_);
}
if (totalProgress_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(6, totalProgress_);
}
if (missionId_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(11, missionId_);
}
if (missionType_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(12, missionType_);
.computeUInt32Size(9, missionType_);
}
if (curProgress_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(13, curProgress_);
.computeUInt32Size(10, curProgress_);
}
if (missionStatus_ != emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus.MISSION_STATUS_INVALID.getNumber()) {
size += com.google.protobuf.CodedOutputStream
.computeEnumSize(15, missionStatus_);
.computeEnumSize(11, missionStatus_);
}
if (totalProgress_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(12, totalProgress_);
}
if (rewardBattlePassPoint_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(14, rewardBattlePassPoint_);
}
if (missionId_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(15, missionId_);
}
size += unknownFields.getSerializedSize();
memoizedSize = size;
@@ -450,15 +450,15 @@ public final class BattlePassMissionOuterClass {
if (getCurProgress()
!= other.getCurProgress()) return false;
if (missionStatus_ != other.missionStatus_) return false;
if (getMissionId()
!= other.getMissionId()) return false;
if (getRewardBattlePassPoint()
!= other.getRewardBattlePassPoint()) return false;
if (getMissionType()
!= other.getMissionType()) return false;
if (getRewardBattlePassPoint()
!= other.getRewardBattlePassPoint()) return false;
if (getTotalProgress()
!= other.getTotalProgress()) return false;
if (getMissionId()
!= other.getMissionId()) return false;
if (missionStatus_ != other.missionStatus_) return false;
if (!unknownFields.equals(other.unknownFields)) return false;
return true;
}
@@ -472,16 +472,16 @@ public final class BattlePassMissionOuterClass {
hash = (19 * hash) + getDescriptor().hashCode();
hash = (37 * hash) + CUR_PROGRESS_FIELD_NUMBER;
hash = (53 * hash) + getCurProgress();
hash = (37 * hash) + MISSION_STATUS_FIELD_NUMBER;
hash = (53 * hash) + missionStatus_;
hash = (37 * hash) + MISSION_ID_FIELD_NUMBER;
hash = (53 * hash) + getMissionId();
hash = (37 * hash) + REWARD_BATTLE_PASS_POINT_FIELD_NUMBER;
hash = (53 * hash) + getRewardBattlePassPoint();
hash = (37 * hash) + MISSION_TYPE_FIELD_NUMBER;
hash = (53 * hash) + getMissionType();
hash = (37 * hash) + REWARD_BATTLE_PASS_POINT_FIELD_NUMBER;
hash = (53 * hash) + getRewardBattlePassPoint();
hash = (37 * hash) + TOTAL_PROGRESS_FIELD_NUMBER;
hash = (53 * hash) + getTotalProgress();
hash = (37 * hash) + MISSION_ID_FIELD_NUMBER;
hash = (53 * hash) + getMissionId();
hash = (37 * hash) + MISSION_STATUS_FIELD_NUMBER;
hash = (53 * hash) + missionStatus_;
hash = (29 * hash) + unknownFields.hashCode();
memoizedHashCode = hash;
return hash;
@@ -617,16 +617,16 @@ public final class BattlePassMissionOuterClass {
super.clear();
curProgress_ = 0;
missionStatus_ = 0;
missionId_ = 0;
missionType_ = 0;
rewardBattlePassPoint_ = 0;
missionType_ = 0;
totalProgress_ = 0;
missionId_ = 0;
missionStatus_ = 0;
return this;
}
@@ -654,11 +654,11 @@ public final class BattlePassMissionOuterClass {
public emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission buildPartial() {
emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission result = new emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission(this);
result.curProgress_ = curProgress_;
result.missionStatus_ = missionStatus_;
result.missionId_ = missionId_;
result.rewardBattlePassPoint_ = rewardBattlePassPoint_;
result.missionType_ = missionType_;
result.rewardBattlePassPoint_ = rewardBattlePassPoint_;
result.totalProgress_ = totalProgress_;
result.missionId_ = missionId_;
result.missionStatus_ = missionStatus_;
onBuilt();
return result;
}
@@ -710,21 +710,21 @@ public final class BattlePassMissionOuterClass {
if (other.getCurProgress() != 0) {
setCurProgress(other.getCurProgress());
}
if (other.missionStatus_ != 0) {
setMissionStatusValue(other.getMissionStatusValue());
}
if (other.getMissionId() != 0) {
setMissionId(other.getMissionId());
if (other.getMissionType() != 0) {
setMissionType(other.getMissionType());
}
if (other.getRewardBattlePassPoint() != 0) {
setRewardBattlePassPoint(other.getRewardBattlePassPoint());
}
if (other.getMissionType() != 0) {
setMissionType(other.getMissionType());
}
if (other.getTotalProgress() != 0) {
setTotalProgress(other.getTotalProgress());
}
if (other.getMissionId() != 0) {
setMissionId(other.getMissionId());
}
if (other.missionStatus_ != 0) {
setMissionStatusValue(other.getMissionStatusValue());
}
this.mergeUnknownFields(other.unknownFields);
onChanged();
return this;
@@ -756,7 +756,7 @@ public final class BattlePassMissionOuterClass {
private int curProgress_ ;
/**
* <code>uint32 cur_progress = 13;</code>
* <code>uint32 cur_progress = 10;</code>
* @return The curProgress.
*/
@java.lang.Override
@@ -764,7 +764,7 @@ public final class BattlePassMissionOuterClass {
return curProgress_;
}
/**
* <code>uint32 cur_progress = 13;</code>
* <code>uint32 cur_progress = 10;</code>
* @param value The curProgress to set.
* @return This builder for chaining.
*/
@@ -775,7 +775,7 @@ public final class BattlePassMissionOuterClass {
return this;
}
/**
* <code>uint32 cur_progress = 13;</code>
* <code>uint32 cur_progress = 10;</code>
* @return This builder for chaining.
*/
public Builder clearCurProgress() {
@@ -785,16 +785,140 @@ public final class BattlePassMissionOuterClass {
return this;
}
private int missionType_ ;
/**
* <code>uint32 mission_type = 9;</code>
* @return The missionType.
*/
@java.lang.Override
public int getMissionType() {
return missionType_;
}
/**
* <code>uint32 mission_type = 9;</code>
* @param value The missionType to set.
* @return This builder for chaining.
*/
public Builder setMissionType(int value) {
missionType_ = value;
onChanged();
return this;
}
/**
* <code>uint32 mission_type = 9;</code>
* @return This builder for chaining.
*/
public Builder clearMissionType() {
missionType_ = 0;
onChanged();
return this;
}
private int rewardBattlePassPoint_ ;
/**
* <code>uint32 reward_battle_pass_point = 14;</code>
* @return The rewardBattlePassPoint.
*/
@java.lang.Override
public int getRewardBattlePassPoint() {
return rewardBattlePassPoint_;
}
/**
* <code>uint32 reward_battle_pass_point = 14;</code>
* @param value The rewardBattlePassPoint to set.
* @return This builder for chaining.
*/
public Builder setRewardBattlePassPoint(int value) {
rewardBattlePassPoint_ = value;
onChanged();
return this;
}
/**
* <code>uint32 reward_battle_pass_point = 14;</code>
* @return This builder for chaining.
*/
public Builder clearRewardBattlePassPoint() {
rewardBattlePassPoint_ = 0;
onChanged();
return this;
}
private int totalProgress_ ;
/**
* <code>uint32 total_progress = 12;</code>
* @return The totalProgress.
*/
@java.lang.Override
public int getTotalProgress() {
return totalProgress_;
}
/**
* <code>uint32 total_progress = 12;</code>
* @param value The totalProgress to set.
* @return This builder for chaining.
*/
public Builder setTotalProgress(int value) {
totalProgress_ = value;
onChanged();
return this;
}
/**
* <code>uint32 total_progress = 12;</code>
* @return This builder for chaining.
*/
public Builder clearTotalProgress() {
totalProgress_ = 0;
onChanged();
return this;
}
private int missionId_ ;
/**
* <code>uint32 mission_id = 15;</code>
* @return The missionId.
*/
@java.lang.Override
public int getMissionId() {
return missionId_;
}
/**
* <code>uint32 mission_id = 15;</code>
* @param value The missionId to set.
* @return This builder for chaining.
*/
public Builder setMissionId(int value) {
missionId_ = value;
onChanged();
return this;
}
/**
* <code>uint32 mission_id = 15;</code>
* @return This builder for chaining.
*/
public Builder clearMissionId() {
missionId_ = 0;
onChanged();
return this;
}
private int missionStatus_ = 0;
/**
* <code>.BattlePassMission.MissionStatus mission_status = 15;</code>
* <code>.BattlePassMission.MissionStatus mission_status = 11;</code>
* @return The enum numeric value on the wire for missionStatus.
*/
@java.lang.Override public int getMissionStatusValue() {
return missionStatus_;
}
/**
* <code>.BattlePassMission.MissionStatus mission_status = 15;</code>
* <code>.BattlePassMission.MissionStatus mission_status = 11;</code>
* @param value The enum numeric value on the wire for missionStatus to set.
* @return This builder for chaining.
*/
@@ -805,7 +929,7 @@ public final class BattlePassMissionOuterClass {
return this;
}
/**
* <code>.BattlePassMission.MissionStatus mission_status = 15;</code>
* <code>.BattlePassMission.MissionStatus mission_status = 11;</code>
* @return The missionStatus.
*/
@java.lang.Override
@@ -815,7 +939,7 @@ public final class BattlePassMissionOuterClass {
return result == null ? emu.grasscutter.net.proto.BattlePassMissionOuterClass.BattlePassMission.MissionStatus.UNRECOGNIZED : result;
}
/**
* <code>.BattlePassMission.MissionStatus mission_status = 15;</code>
* <code>.BattlePassMission.MissionStatus mission_status = 11;</code>
* @param value The missionStatus to set.
* @return This builder for chaining.
*/
@@ -829,7 +953,7 @@ public final class BattlePassMissionOuterClass {
return this;
}
/**
* <code>.BattlePassMission.MissionStatus mission_status = 15;</code>
* <code>.BattlePassMission.MissionStatus mission_status = 11;</code>
* @return This builder for chaining.
*/
public Builder clearMissionStatus() {
@@ -838,130 +962,6 @@ public final class BattlePassMissionOuterClass {
onChanged();
return this;
}
private int missionId_ ;
/**
* <code>uint32 mission_id = 11;</code>
* @return The missionId.
*/
@java.lang.Override
public int getMissionId() {
return missionId_;
}
/**
* <code>uint32 mission_id = 11;</code>
* @param value The missionId to set.
* @return This builder for chaining.
*/
public Builder setMissionId(int value) {
missionId_ = value;
onChanged();
return this;
}
/**
* <code>uint32 mission_id = 11;</code>
* @return This builder for chaining.
*/
public Builder clearMissionId() {
missionId_ = 0;
onChanged();
return this;
}
private int rewardBattlePassPoint_ ;
/**
* <code>uint32 reward_battle_pass_point = 3;</code>
* @return The rewardBattlePassPoint.
*/
@java.lang.Override
public int getRewardBattlePassPoint() {
return rewardBattlePassPoint_;
}
/**
* <code>uint32 reward_battle_pass_point = 3;</code>
* @param value The rewardBattlePassPoint to set.
* @return This builder for chaining.
*/
public Builder setRewardBattlePassPoint(int value) {
rewardBattlePassPoint_ = value;
onChanged();
return this;
}
/**
* <code>uint32 reward_battle_pass_point = 3;</code>
* @return This builder for chaining.
*/
public Builder clearRewardBattlePassPoint() {
rewardBattlePassPoint_ = 0;
onChanged();
return this;
}
private int missionType_ ;
/**
* <code>uint32 mission_type = 12;</code>
* @return The missionType.
*/
@java.lang.Override
public int getMissionType() {
return missionType_;
}
/**
* <code>uint32 mission_type = 12;</code>
* @param value The missionType to set.
* @return This builder for chaining.
*/
public Builder setMissionType(int value) {
missionType_ = value;
onChanged();
return this;
}
/**
* <code>uint32 mission_type = 12;</code>
* @return This builder for chaining.
*/
public Builder clearMissionType() {
missionType_ = 0;
onChanged();
return this;
}
private int totalProgress_ ;
/**
* <code>uint32 total_progress = 6;</code>
* @return The totalProgress.
*/
@java.lang.Override
public int getTotalProgress() {
return totalProgress_;
}
/**
* <code>uint32 total_progress = 6;</code>
* @param value The totalProgress to set.
* @return This builder for chaining.
*/
public Builder setTotalProgress(int value) {
totalProgress_ = value;
onChanged();
return this;
}
/**
* <code>uint32 total_progress = 6;</code>
* @return This builder for chaining.
*/
public Builder clearTotalProgress() {
totalProgress_ = 0;
onChanged();
return this;
}
@java.lang.Override
public final Builder setUnknownFields(
final com.google.protobuf.UnknownFieldSet unknownFields) {
@@ -1030,11 +1030,11 @@ public final class BattlePassMissionOuterClass {
static {
java.lang.String[] descriptorData = {
"\n\027BattlePassMission.proto\"\321\002\n\021BattlePass" +
"Mission\022\024\n\014cur_progress\030\r \001(\r\0228\n\016mission" +
"_status\030\017 \001(\0162 .BattlePassMission.Missio" +
"nStatus\022\022\n\nmission_id\030\013 \001(\r\022 \n\030reward_ba" +
"ttle_pass_point\030\003 \001(\r\022\024\n\014mission_type\030\014 " +
"\001(\r\022\026\n\016total_progress\030\006 \001(\r\"\207\001\n\rMissionS" +
"Mission\022\024\n\014cur_progress\030\n \001(\r\022\024\n\014mission" +
"_type\030\t \001(\r\022 \n\030reward_battle_pass_point\030" +
"\016 \001(\r\022\026\n\016total_progress\030\014 \001(\r\022\022\n\nmission" +
"_id\030\017 \001(\r\0228\n\016mission_status\030\013 \001(\0162 .Batt" +
"lePassMission.MissionStatus\"\207\001\n\rMissionS" +
"tatus\022\032\n\026MISSION_STATUS_INVALID\020\000\022\035\n\031MIS" +
"SION_STATUS_UNFINISHED\020\001\022\033\n\027MISSION_STAT" +
"US_FINISHED\020\002\022\036\n\032MISSION_STATUS_POINT_TA" +
@@ -1050,7 +1050,7 @@ public final class BattlePassMissionOuterClass {
internal_static_BattlePassMission_fieldAccessorTable = new
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
internal_static_BattlePassMission_descriptor,
new java.lang.String[] { "CurProgress", "MissionStatus", "MissionId", "RewardBattlePassPoint", "MissionType", "TotalProgress", });
new java.lang.String[] { "CurProgress", "MissionType", "RewardBattlePassPoint", "TotalProgress", "MissionId", "MissionStatus", });
}
// @@protoc_insertion_point(outer_class_scope)