Reflections change & Start HTTP before game server

This commit is contained in:
KingRainbow44
2023-08-31 20:59:38 -04:00
Unverified
parent 58b3570f27
commit 9295d79bc2
17 changed files with 148 additions and 379 deletions
@@ -1,15 +1,16 @@
package emu.grasscutter.command;
import static emu.grasscutter.config.Configuration.SERVER;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.game.ExecuteCommandEvent;
import it.unimi.dsi.fastutil.objects.*;
import java.util.*;
import org.reflections.Reflections;
import java.util.*;
import static emu.grasscutter.config.Configuration.SERVER;
@SuppressWarnings({"UnusedReturnValue", "unused"})
public final class CommandMap {
private static final int INVALID_UID = Integer.MIN_VALUE;
@@ -53,7 +54,7 @@ public final class CommandMap {
* @return Instance chaining.
*/
public CommandMap registerCommand(String label, CommandHandler command) {
Grasscutter.getLogger().debug("Registered command: " + label);
Grasscutter.getLogger().trace("Registered command: " + label);
label = label.toLowerCase();
// Get command data.
@@ -76,7 +77,7 @@ public final class CommandMap {
* @return Instance chaining.
*/
public CommandMap unregisterCommand(String label) {
Grasscutter.getLogger().debug("Unregistered command: " + label);
Grasscutter.getLogger().trace("Un-registered command: " + label);
CommandHandler handler = this.commands.get(label);
if (handler == null) return this;