Separate the dispatch and game servers (pt. 3)

implement handbook across servers!
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KingRainbow44 2023-05-15 03:36:40 -04:00
parent 639cbb481d
commit 8ecb890fbe
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GPG Key ID: FC2CB64B00D257BE
10 changed files with 391 additions and 187 deletions

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@ -245,7 +245,7 @@ public class ConfigContainer {
public Policies.CORS cors = new Policies.CORS();
public static class CORS {
public boolean enabled = false;
public boolean enabled = true;
public String[] allowedOrigins = new String[]{"*"};
}
}

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@ -0,0 +1,247 @@
package emu.grasscutter.game;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.server.packet.send.PacketAddNoGachaAvatarCardNotify;
import emu.grasscutter.utils.objects.HandbookBody.*;
import java.util.Objects;
/** Commands executed by the handbook. */
public interface HandbookActions {
/**
* Grants an avatar to the player.
*
* @param request The request object.
* @return The response object.
*/
static Response grantAvatar(GrantAvatar request) {
// Validate the request.
if (request.getPlayer() == null || request.getAvatar() == null) {
return Response.builder().status(400)
.message("Invalid request.").build();
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested avatar.
var avatarId = Integer.parseInt(request.getAvatar());
var avatarData = GameData.getAvatarDataMap().get(avatarId);
// Validate the request.
if (player == null) {
return Response.builder().status(1)
.message("Player not found.").build();
}
if (avatarData == null) {
return Response.builder().status(400)
.message("Invalid avatar ID.").build();
}
// Create the new avatar.
var avatar = new Avatar(avatarData);
avatar.setLevel(request.getLevel());
avatar.setPromoteLevel(Avatar.getMinPromoteLevel(avatar.getLevel()));
Objects.requireNonNull(avatar.getSkillDepot())
.getSkillsAndEnergySkill()
.forEach(id -> avatar.setSkillLevel(id, request.getTalentLevels()));
avatar.forceConstellationLevel(request.getConstellations());
avatar.recalcStats(true);
avatar.save();
// Add the avatar.
player.addAvatar(avatar);
player.sendPacket(new PacketAddNoGachaAvatarCardNotify(
avatar, ActionReason.Gm));
return Response.builder().status(200)
.message("Avatar granted.").build();
} catch (NumberFormatException ignored) {
return Response.builder().status(500)
.message("Invalid player UID or avatar ID.").build();
} catch (Exception exception) {
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
return Response.builder().status(500)
.message("An error occurred while granting the avatar.").build();
}
}
/**
* Gives an item to the player.
*
* @param request The request object.
* @return The response object.
*/
static Response giveItem(GiveItem request) {
// Validate the request.
if (request.getPlayer() == null || request.getItem() == null) {
return Response.builder().status(400)
.message("Invalid request.").build();
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested item.
var itemId = Integer.parseInt(request.getItem());
var itemData = GameData.getItemDataMap().get(itemId);
// Validate the request.
if (player == null) {
return Response.builder().status(1)
.message("Player not found.").build();
}
if (itemData == null) {
return Response.builder().status(400)
.message("Invalid player UID or item ID.").build();
}
// Add the item to the player's inventory.
var amount = request.getAmount();
if (amount > Integer.MAX_VALUE) {
// Calculate the amount of times we need to add the item.
var times = Math.floor((double) amount / Integer.MAX_VALUE);
amount = amount % Integer.MAX_VALUE;
// Add the item the amount of times we need to.
for (var i = 0; i < times; i++) {
var itemStack = new GameItem(itemData, Integer.MAX_VALUE);
player.getInventory().addItem(itemStack, ActionReason.Gm);
}
}
// Create the item stack and add it to the player's inventory.
var itemStack = new GameItem(itemData, (int) amount);
player.getInventory().addItem(itemStack, ActionReason.Gm);
return Response.builder().status(200)
.message("Item granted.").build();
} catch (NumberFormatException ignored) {
return Response.builder().status(500)
.message("Invalid player UID or item ID.").build();
} catch (Exception exception) {
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
return Response.builder().status(500)
.message("An error occurred while granting the item.").build();
}
}
/**
* Teleports the player to a location.
*
* @param request The request object.
* @return The response object.
*/
static Response teleportTo(TeleportTo request) {
// Validate the request.
if (request.getPlayer() == null || request.getScene() == null) {
return Response.builder().status(400)
.message("Invalid request.").build();
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested scene.
var sceneId = Integer.parseInt(request.getScene());
// Validate the request.
if (player == null) {
return Response.builder().status(1)
.message("Player not found.").build();
}
// Find the scene in the player's world.
var scene = player.getWorld().getSceneById(sceneId);
if (scene == null) {
return Response.builder().status(400)
.message("Invalid scene ID.").build();
}
// Resolve the correct teleport position.
var position = scene.getDefaultLocation(player);
var rotation = scene.getDefaultRotation(player);
// Teleport the player.
scene.getWorld().transferPlayerToScene(player, scene.getId(), position);
player.getRotation().set(rotation);
return Response.builder().status(200)
.message("Player teleported.").build();
} catch (NumberFormatException ignored) {
return Response.builder().status(400)
.message("Invalid player UID or scene ID.").build();
} catch (Exception exception) {
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
return Response.builder().status(500)
.message("An error occurred while teleporting to the scene.").build();
}
}
/**
* Spawns an entity(s) in the player's world.
*
* @param request The request object.
* @return The response object.
*/
static Response spawnEntity(SpawnEntity request) {
// Validate the request.
if (request.getPlayer() == null || request.getEntity() == null) {
return Response.builder().status(400)
.message("Invalid request.").build();
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested entity.
var entityId = Integer.parseInt(request.getEntity());
var entityData = GameData.getMonsterDataMap().get(entityId);
// Validate the request.
if (player == null) {
return Response.builder().status(1)
.message("Player not found.").build();
}
if (entityData == null) {
return Response.builder().status(400)
.message("Invalid entity ID.").build();
}
// Validate request properties.
var scene = player.getScene();
var level = request.getLevel();
if (scene == null || level > 200 || level < 1) {
return Response.builder().status(400)
.message("Invalid scene or level.").build();
}
// Create the entity.
for (var i = 1; i <= request.getAmount(); i++) {
var entity = new EntityMonster(scene, entityData, player.getPosition(), level);
scene.addEntity(entity);
}
return Response.builder().status(200)
.message("Entity(s) spawned.").build();
} catch (NumberFormatException ignored) {
return Response.builder().status(400)
.message("Invalid player UID or entity ID.").build();
} catch (Exception exception) {
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
return Response.builder().status(500)
.message("An error occurred while teleporting to the scene.").build();
}
}
}

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@ -7,6 +7,9 @@ import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.http.handlers.GachaHandler;
import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.DispatchUtils;
import emu.grasscutter.utils.JsonUtils;
import emu.grasscutter.utils.objects.HandbookBody;
import lombok.Getter;
import org.java_websocket.WebSocket;
import org.java_websocket.client.WebSocketClient;
@ -38,6 +41,7 @@ public final class DispatchClient extends WebSocketClient implements IDispatcher
this.setAttachment(true);
this.registerHandler(PacketIds.GachaHistoryReq, this::fetchGachaHistory);
this.registerHandler(PacketIds.GmTalkReq, this::handleHandbookAction);
}
/**
@ -70,6 +74,35 @@ public final class DispatchClient extends WebSocketClient implements IDispatcher
this.sendMessage(PacketIds.GachaHistoryRsp, response);
}
/**
* Handles the handbook action packet sent by the client.
*
* @param socket The socket the packet was received from.
* @param object The packet data.
*/
private void handleHandbookAction(WebSocket socket, JsonElement object) {
var message = IDispatcher.decode(object);
var actionStr = message.get("action").getAsString();
var data = message.getAsJsonObject("data");
// Parse the action into an enum.
var action = HandbookBody.Action.valueOf(actionStr);
// Produce a handbook response.
var response = DispatchUtils.performHandbookAction(action, switch (action) {
case GRANT_AVATAR -> JsonUtils.decode(data, HandbookBody.GrantAvatar.class);
case GIVE_ITEM -> JsonUtils.decode(data, HandbookBody.GiveItem.class);
case TELEPORT_TO -> JsonUtils.decode(data, HandbookBody.TeleportTo.class);
case SPAWN_ENTITY -> JsonUtils.decode(data, HandbookBody.SpawnEntity.class);
});
// Check if the response's status is '1'.
if (response.getStatus() == 1) return;
// Send the response to the server.
this.sendMessage(PacketIds.GmTalkRsp, response);
}
/**
* Sends a serialized encrypted message to the server.
*

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@ -1,21 +1,22 @@
package emu.grasscutter.server.dispatch;
import static emu.grasscutter.config.Configuration.DISPATCH_INFO;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.JsonAdapters.ByteArrayAdapter;
import org.java_websocket.WebSocket;
import org.slf4j.Logger;
import java.nio.charset.StandardCharsets;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import org.java_websocket.WebSocket;
import org.slf4j.Logger;
import static emu.grasscutter.config.Configuration.DISPATCH_INFO;
public interface IDispatcher {
Gson JSON =
@ -53,7 +54,7 @@ public interface IDispatcher {
}
// Un-escape the data.
data = data.replaceAll("\"", "");
data = data.replaceAll("\\\\\"", "\"");
data = data.replaceAll("\\\\", "");
// De-serialize the data.

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@ -1,5 +1,7 @@
package emu.grasscutter.server.dispatch;
import emu.grasscutter.net.packet.PacketOpcodes;
/* Packet IDs for the dispatch server. */
public interface PacketIds {
int LoginNotify = 1;
@ -7,4 +9,6 @@ public interface PacketIds {
int TokenValidateRsp = 3;
int GachaHistoryReq = 4;
int GachaHistoryRsp = 5;
int GmTalkReq = PacketOpcodes.GmTalkReq;
int GmTalkRsp = PacketOpcodes.GmTalkRsp;
}

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@ -45,9 +45,11 @@ public final class HttpServer {
if (HTTP_POLICIES.cors.enabled) {
var allowedOrigins = HTTP_POLICIES.cors.allowedOrigins;
config.plugins.enableCors(cors -> cors.add(corsConfig -> {
if (allowedOrigins.length > 0)
corsConfig.allowHost(Arrays.toString(allowedOrigins));
else corsConfig.anyHost();
if (allowedOrigins.length > 0) {
if (Arrays.asList(allowedOrigins).contains("*"))
corsConfig.anyHost();
else corsConfig.allowHost(Arrays.toString(allowedOrigins));
} else corsConfig.anyHost();
}));
}

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@ -1,20 +1,14 @@
package emu.grasscutter.server.http.documentation;
import static emu.grasscutter.config.Configuration.HANDBOOK;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.Grasscutter.ServerRunMode;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.server.http.Router;
import emu.grasscutter.utils.DispatchUtils;
import emu.grasscutter.utils.FileUtils;
import emu.grasscutter.utils.objects.HandbookBody;
import emu.grasscutter.utils.objects.HandbookBody.Action;
import io.javalin.Javalin;
import io.javalin.http.Context;
import java.util.Objects;
import static emu.grasscutter.config.Configuration.HANDBOOK;
/** Handles requests for the new GM Handbook. */
public final class HandbookHandler implements Router {
@ -41,13 +35,14 @@ public final class HandbookHandler implements Router {
javalin.post("/handbook/avatar", this::grantAvatar);
javalin.post("/handbook/item", this::giveItem);
javalin.post("/handbook/teleport", this::teleportTo);
javalin.post("/handbook/spawn", this::spawnEntity);
}
/**
* @return True if the server can execute handbook commands.
*/
private boolean controlSupported() {
return HANDBOOK.enable && Grasscutter.getRunMode() == ServerRunMode.HYBRID;
return HANDBOOK.enable;
}
/**
@ -78,46 +73,12 @@ public final class HandbookHandler implements Router {
// Parse the request body into a class.
var request = ctx.bodyAsClass(HandbookBody.GrantAvatar.class);
// Validate the request.
if (request.getPlayer() == null || request.getAvatar() == null) {
ctx.status(400).result("Invalid request.");
return;
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested avatar.
var avatarId = Integer.parseInt(request.getAvatar());
var avatarData = GameData.getAvatarDataMap().get(avatarId);
// Validate the request.
if (player == null || avatarData == null) {
ctx.status(400).result("Invalid player UID or avatar ID.");
return;
}
// Create the new avatar.
var avatar = new Avatar(avatarData);
avatar.setLevel(request.getLevel());
avatar.setPromoteLevel(Avatar.getMinPromoteLevel(avatar.getLevel()));
Objects.requireNonNull(avatar.getSkillDepot())
.getSkillsAndEnergySkill()
.forEach(id -> avatar.setSkillLevel(id, request.getTalentLevels()));
avatar.forceConstellationLevel(request.getConstellations());
avatar.recalcStats(true);
avatar.save();
player.addAvatar(avatar); // Add the avatar.
ctx.json(HandbookBody.Response.builder().status(200).message("Avatar granted.").build());
} catch (NumberFormatException ignored) {
ctx.status(500).result("Invalid player UID or avatar ID.");
} catch (Exception exception) {
ctx.status(500).result("An error occurred while granting the avatar.");
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
}
// Get the response.
var response = DispatchUtils.performHandbookAction(
Action.GRANT_AVATAR, request);
// Send the response.
ctx.status(response.getStatus() > 100 ?
response.getStatus() : 500).json(response);
}
/**
@ -134,39 +95,12 @@ public final class HandbookHandler implements Router {
// Parse the request body into a class.
var request = ctx.bodyAsClass(HandbookBody.GiveItem.class);
// Validate the request.
if (request.getPlayer() == null || request.getItem() == null) {
ctx.status(400).result("Invalid request.");
return;
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested item.
var itemId = Integer.parseInt(request.getItem());
var itemData = GameData.getItemDataMap().get(itemId);
// Validate the request.
if (player == null || itemData == null) {
ctx.status(400).result("Invalid player UID or item ID.");
return;
}
// Create the new item stack.
var itemStack = new GameItem(itemData, request.getAmount());
// Add the item to the inventory.
player.getInventory().addItem(itemStack, ActionReason.Gm);
ctx.json(HandbookBody.Response.builder().status(200).message("Item granted.").build());
} catch (NumberFormatException ignored) {
ctx.status(500).result("Invalid player UID or item ID.");
} catch (Exception exception) {
ctx.status(500).result("An error occurred while granting the item.");
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
}
// Get the response.
var response = DispatchUtils.performHandbookAction(
Action.GIVE_ITEM, request);
// Send the response.
ctx.status(response.getStatus() > 100 ?
response.getStatus() : 500).json(response);
}
/**
@ -183,47 +117,12 @@ public final class HandbookHandler implements Router {
// Parse the request body into a class.
var request = ctx.bodyAsClass(HandbookBody.TeleportTo.class);
// Validate the request.
if (request.getPlayer() == null || request.getScene() == null) {
ctx.status(400).result("Invalid request.");
return;
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested scene.
var sceneId = Integer.parseInt(request.getScene());
// Validate the request.
if (player == null) {
ctx.status(400).result("Invalid player UID.");
return;
}
// Find the scene in the player's world.
var scene = player.getWorld().getSceneById(sceneId);
if (scene == null) {
ctx.status(400).result("Invalid scene ID.");
return;
}
// Resolve the correct teleport position.
var position = scene.getDefaultLocation(player);
var rotation = scene.getDefaultRotation(player);
// Teleport the player.
scene.getWorld().transferPlayerToScene(player, scene.getId(), position);
player.getRotation().set(rotation);
ctx.json(HandbookBody.Response.builder().status(200).message("Player teleported.").build());
} catch (NumberFormatException ignored) {
ctx.status(400).result("Invalid player UID or scene ID.");
} catch (Exception exception) {
ctx.status(500).result("An error occurred while teleporting to the scene.");
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
}
// Get the response.
var response = DispatchUtils.performHandbookAction(
Action.TELEPORT_TO, request);
// Send the response.
ctx.status(response.getStatus() > 100 ?
response.getStatus() : 500).json(response);
}
/**
@ -239,48 +138,13 @@ public final class HandbookHandler implements Router {
}
// Parse the request body into a class.
var request = ctx.bodyAsClass(HandbookBody.SpawnEntity.class);
// Validate the request.
if (request.getPlayer() == null || request.getEntity() == null) {
ctx.status(400).result("Invalid request.");
return;
}
try {
// Parse the requested player.
var playerId = Integer.parseInt(request.getPlayer());
var player = Grasscutter.getGameServer().getPlayerByUid(playerId);
// Parse the requested entity.
var entityId = Integer.parseInt(request.getEntity());
var entityData = GameData.getMonsterDataMap().get(entityId);
// Validate the request.
if (player == null || entityData == null) {
ctx.status(400).result("Invalid player UID or entity ID.");
return;
}
// Validate request properties.
var scene = player.getScene();
var level = request.getLevel();
if (scene == null || level > 200 || level < 1) {
ctx.status(400).result("Invalid scene or level.");
return;
}
// Create the entity.
for (var i = 1; i <= request.getAmount(); i++) {
var entity = new EntityMonster(scene, entityData, player.getPosition(), level);
scene.addEntity(entity);
}
ctx.json(HandbookBody.Response.builder().status(200).message("Entity(s) spawned.").build());
} catch (NumberFormatException ignored) {
ctx.status(400).result("Invalid player UID or entity ID.");
} catch (Exception exception) {
ctx.status(500).result("An error occurred while teleporting to the scene.");
Grasscutter.getLogger().debug("A handbook command error occurred.", exception);
}
var request = ctx.bodyAsClass(
HandbookBody.SpawnEntity.class);
// Get the response.
var response = DispatchUtils.performHandbookAction(
Action.SPAWN_ENTITY, request);
// Send the response.
ctx.status(response.getStatus() > 100 ?
response.getStatus() : 500).json(response);
}
}

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@ -9,16 +9,16 @@ import emu.grasscutter.net.proto.AddNoGachaAvatarCardNotifyOuterClass.AddNoGacha
public class PacketAddNoGachaAvatarCardNotify extends BasePacket {
public PacketAddNoGachaAvatarCardNotify(Avatar avatar, ActionReason reason, GameItem item) {
public PacketAddNoGachaAvatarCardNotify(Avatar avatar, ActionReason reason) {
super(PacketOpcodes.AddNoGachaAvatarCardNotify, true);
AddNoGachaAvatarCardNotify proto =
AddNoGachaAvatarCardNotify.newBuilder()
.setAvatarId(avatar.getAvatarId())
.setReason(reason.getValue())
.setInitialLevel(1)
.setItemId(item.getItemId())
.setInitialPromoteLevel(0)
.setInitialLevel(avatar.getLevel())
.setItemId(1000 + (avatar.getAvatarId() % 10000000))
.setInitialPromoteLevel(avatar.getPromoteLevel())
.build();
this.setData(proto);

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@ -1,20 +1,24 @@
package emu.grasscutter.utils;
import static emu.grasscutter.config.Configuration.DISPATCH_INFO;
import com.google.gson.JsonObject;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.auth.AuthenticationSystem.AuthenticationRequest;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.HandbookActions;
import emu.grasscutter.server.dispatch.IDispatcher;
import emu.grasscutter.server.dispatch.PacketIds;
import emu.grasscutter.server.http.handlers.GachaHandler;
import emu.grasscutter.server.http.objects.LoginTokenRequestJson;
import emu.grasscutter.utils.objects.HandbookBody;
import emu.grasscutter.utils.objects.HandbookBody.*;
import javax.annotation.Nullable;
import java.net.http.HttpClient;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.TimeUnit;
import javax.annotation.Nullable;
import static emu.grasscutter.config.Configuration.DISPATCH_INFO;
public interface DispatchUtils {
/** HTTP client used for dispatch queries. */
@ -112,4 +116,46 @@ public interface DispatchUtils {
}
};
}
/**
* Performs a handbook action.
*
* @param action The action.
* @param data The data.
* @return The response.
*/
static Response performHandbookAction(HandbookBody.Action action, Object data) {
return switch (Grasscutter.getRunMode()) {
case DISPATCH_ONLY -> {
// Create a request for the 'GM Talk' action.
var request = new JsonObject();
request.addProperty("action", action.name());
request.add("data", JsonUtils.toJson(data));
// Create a future for the response.
var future = new CompletableFuture<Response>();
// Listen for the response.
var server = Grasscutter.getDispatchServer();
server.registerCallback(PacketIds.GmTalkRsp, packet ->
future.complete(IDispatcher.decode(packet, Response.class)));
// Broadcast the request.
server.sendMessage(PacketIds.GmTalkReq, request);
try {
// Wait for the response.
yield future.get(5L, TimeUnit.SECONDS);
} catch (Exception ignored) {
yield Response.builder().status(400)
.message("No response received from any server.").build();
}
}
case HYBRID, GAME_ONLY -> switch (action) {
case GRANT_AVATAR -> HandbookActions.grantAvatar((GrantAvatar) data);
case GIVE_ITEM -> HandbookActions.giveItem((GiveItem) data);
case TELEPORT_TO -> HandbookActions.teleportTo((TeleportTo) data);
case SPAWN_ENTITY -> HandbookActions.spawnEntity((SpawnEntity) data);
};
};
}
}

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@ -6,12 +6,19 @@ import lombok.Getter;
/** HTTP request object for handbook controls. */
@SuppressWarnings("FieldMayBeFinal")
public interface HandbookBody {
@Builder
@Builder @Getter
class Response {
private int status;
private String message;
}
enum Action {
GRANT_AVATAR,
GIVE_ITEM,
TELEPORT_TO,
SPAWN_ENTITY
}
@Getter
class GrantAvatar {
private String player; // Parse into online player ID.
@ -27,7 +34,7 @@ public interface HandbookBody {
private String player; // Parse into online player ID.
private String item; // Parse into item ID.
private int amount = 1; // Range between 1 - Long.MAX_VALUE.
private long amount = 1; // Range between 1 - Long.MAX_VALUE.
}
@Getter
@ -41,7 +48,7 @@ public interface HandbookBody {
private String player; // Parse into online player ID.
private String entity; // Parse into entity ID.
private int amount = 1; // Range between 1 - Long.MAX_VALUE.
private long amount = 1; // Range between 1 - Long.MAX_VALUE.
private int level = 1; // Range between 1 - 200.
}
}