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Format code [skip actions]
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parent
d4ce7aac08
commit
8c53f2b679
@ -230,7 +230,11 @@ public final class CommandMap {
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if (SERVER.logCommands) {
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if (player != null) {
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Grasscutter.getLogger()
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.info("Command used by [{} (Player UID: {})]: {}", player.getAccount().getUsername(), player.getUid(), rawMessage);
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.info(
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"Command used by [{} (Player UID: {})]: {}",
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player.getAccount().getUsername(),
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player.getUid(),
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rawMessage);
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} else {
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Grasscutter.getLogger().info("Command used by server console: {}", rawMessage);
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}
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@ -344,10 +348,13 @@ public final class CommandMap {
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this.registerCommand(cmdData.label(), (CommandHandler) object);
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else
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Grasscutter.getLogger()
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.error("Class {} is not a CommandHandler!", annotated.getName());
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.error("Class {} is not a CommandHandler!", annotated.getName());
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} catch (Exception exception) {
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Grasscutter.getLogger()
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.error("Failed to register command handler for {}", annotated.getSimpleName(), exception);
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.error(
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"Failed to register command handler for {}",
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annotated.getSimpleName(),
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exception);
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}
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});
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}
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@ -136,18 +136,19 @@ public final class AchievementCommand implements CommandHandler {
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parseInt(args.remove(0))
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.ifPresentOrElse(
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integer -> parseInt(args.remove(0))
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.ifPresentOrElse(
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progress -> {
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var ret = achievements.progress(integer, progress);
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switch (ret.getRet()) {
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case SUCCESS -> sendSuccessMessage(
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sender, "progress", targetPlayer.getNickname(), integer, progress);
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case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(
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sender, ret.getRet().getKey());
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}
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},
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() -> this.sendUsageMessage(sender)),
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integer ->
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parseInt(args.remove(0))
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.ifPresentOrElse(
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progress -> {
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var ret = achievements.progress(integer, progress);
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switch (ret.getRet()) {
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case SUCCESS -> sendSuccessMessage(
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sender, "progress", targetPlayer.getNickname(), integer, progress);
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case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(
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sender, ret.getRet().getKey());
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}
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},
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() -> this.sendUsageMessage(sender)),
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() -> this.sendUsageMessage(sender));
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}
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}
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@ -1,5 +1,8 @@
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package emu.grasscutter.command.commands;
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import static emu.grasscutter.GameConstants.*;
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import static emu.grasscutter.command.CommandHelpers.*;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.data.GameData;
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@ -14,30 +17,50 @@ import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.FightProperty;
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import lombok.Setter;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.function.BiConsumer;
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import java.util.regex.Pattern;
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import lombok.Setter;
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import static emu.grasscutter.GameConstants.*;
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import static emu.grasscutter.command.CommandHelpers.*;
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@Command(label = "give", aliases = {"g", "item", "giveitem"}, usage = {"(<itemId>|<avatarId>|all|weapons|mats|avatars) [lv<level>] [r<refinement>] [x<amount>] [c<constellation>] [sl<skilllevel>]", "<artifactId> [lv<level>] [x<amount>] [<mainPropId>] [<appendPropId>[,<times>]]..."}, permission = "player.give", permissionTargeted = "player.give.others", threading = true)
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@Command(
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label = "give",
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aliases = {"g", "item", "giveitem"},
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usage = {
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"(<itemId>|<avatarId>|all|weapons|mats|avatars) [lv<level>] [r<refinement>] [x<amount>] [c<constellation>] [sl<skilllevel>]",
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"<artifactId> [lv<level>] [x<amount>] [<mainPropId>] [<appendPropId>[,<times>]]..."
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},
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permission = "player.give",
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permissionTargeted = "player.give.others",
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threading = true)
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public final class GiveCommand implements CommandHandler {
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private static final Map<Pattern, BiConsumer<GiveItemParameters, Integer>> intCommandHandlers = Map.ofEntries(Map.entry(lvlRegex, GiveItemParameters::setLvl), Map.entry(refineRegex, GiveItemParameters::setRefinement), Map.entry(amountRegex, GiveItemParameters::setAmount), Map.entry(constellationRegex, GiveItemParameters::setConstellation), Map.entry(skillLevelRegex, GiveItemParameters::setSkillLevel));
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private static final Map<Pattern, BiConsumer<GiveItemParameters, Integer>> intCommandHandlers =
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Map.ofEntries(
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Map.entry(lvlRegex, GiveItemParameters::setLvl),
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Map.entry(refineRegex, GiveItemParameters::setRefinement),
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Map.entry(amountRegex, GiveItemParameters::setAmount),
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Map.entry(constellationRegex, GiveItemParameters::setConstellation),
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Map.entry(skillLevelRegex, GiveItemParameters::setSkillLevel));
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private static Avatar makeAvatar(GiveItemParameters param) {
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return makeAvatar(param.avatarData, param.lvl, Avatar.getMinPromoteLevel(param.lvl), param.constellation, param.skillLevel);
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return makeAvatar(
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param.avatarData,
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param.lvl,
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Avatar.getMinPromoteLevel(param.lvl),
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param.constellation,
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param.skillLevel);
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}
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private static Avatar makeAvatar(AvatarData avatarData, int level, int promoteLevel, int constellation, int skillLevel) {
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private static Avatar makeAvatar(
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AvatarData avatarData, int level, int promoteLevel, int constellation, int skillLevel) {
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Avatar avatar = new Avatar(avatarData);
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avatar.setLevel(level);
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avatar.setPromoteLevel(promoteLevel);
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avatar.getSkillDepot().getSkillsAndEnergySkill().forEach(id -> avatar.setSkillLevel(id, skillLevel));
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avatar
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.getSkillDepot()
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.getSkillsAndEnergySkill()
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.forEach(id -> avatar.setSkillLevel(id, skillLevel));
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avatar.forceConstellationLevel(constellation);
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avatar.recalcStats(true);
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avatar.save();
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@ -47,13 +70,16 @@ public final class GiveCommand implements CommandHandler {
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private static void giveAllAvatars(Player player, GiveItemParameters param) {
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int promoteLevel = Avatar.getMinPromoteLevel(param.lvl);
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if (param.constellation < 0 || param.constellation > 6)
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param.constellation = 6; // constellation's default is -1 so if no parameters set for constellations it'll
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param.constellation =
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6; // constellation's default is -1 so if no parameters set for constellations it'll
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// automatically be 6
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for (AvatarData avatarData : GameData.getAvatarDataMap().values()) {
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int id = avatarData.getId();
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if (id < 10000002 || id >= 11000000) continue; // Exclude test avatars
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// Don't try to add each avatar to the current team
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player.addAvatar(makeAvatar(avatarData, param.lvl, promoteLevel, param.constellation, param.skillLevel), false);
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player.addAvatar(
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makeAvatar(avatarData, param.lvl, promoteLevel, param.constellation, param.skillLevel),
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false);
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}
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}
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@ -93,7 +119,7 @@ public final class GiveCommand implements CommandHandler {
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item.setTotalExp(totalExp);
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int numAffixes = param.data.getAppendPropNum() + (param.lvl - 1) / 4;
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if (param.mainPropId > 0) // Keep random mainProp if we didn't specify one
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item.setMainPropId(param.mainPropId);
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item.setMainPropId(param.mainPropId);
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if (param.appendPropIdList != null) {
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item.getAppendPropIdList().clear();
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item.getAppendPropIdList().addAll(param.appendPropIdList);
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@ -105,14 +131,17 @@ public final class GiveCommand implements CommandHandler {
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return items;
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}
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private static int getArtifactMainProp(ItemData itemData, FightProperty prop) throws IllegalArgumentException {
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private static int getArtifactMainProp(ItemData itemData, FightProperty prop)
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throws IllegalArgumentException {
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if (prop != FightProperty.FIGHT_PROP_NONE)
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for (ReliquaryMainPropData data : GameDepot.getRelicMainPropList(itemData.getMainPropDepotId()))
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for (ReliquaryMainPropData data :
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GameDepot.getRelicMainPropList(itemData.getMainPropDepotId()))
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if (data.getWeight() > 0 && data.getFightProp() == prop) return data.getId();
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throw new IllegalArgumentException();
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}
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private static List<Integer> getArtifactAffixes(ItemData itemData, FightProperty prop) throws IllegalArgumentException {
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private static List<Integer> getArtifactAffixes(ItemData itemData, FightProperty prop)
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throws IllegalArgumentException {
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if (prop == FightProperty.FIGHT_PROP_NONE) {
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throw new IllegalArgumentException();
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}
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@ -125,7 +154,8 @@ public final class GiveCommand implements CommandHandler {
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return affixes;
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}
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private static int getAppendPropId(String substatText, ItemData itemData) throws IllegalArgumentException {
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private static int getAppendPropId(String substatText, ItemData itemData)
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throws IllegalArgumentException {
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// If the given substat text is an integer, we just use that as the append prop ID.
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try {
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return Integer.parseInt(substatText);
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@ -142,7 +172,8 @@ public final class GiveCommand implements CommandHandler {
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substatTier = Integer.parseInt(substatArgs[1]);
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}
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List<Integer> substats = getArtifactAffixes(itemData, FightProperty.getPropByShortName(substatType));
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List<Integer> substats =
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getArtifactAffixes(itemData, FightProperty.getPropByShortName(substatType));
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if (substats.isEmpty()) {
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throw new IllegalArgumentException();
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@ -154,7 +185,8 @@ public final class GiveCommand implements CommandHandler {
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}
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}
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private static void parseRelicArgs(GiveItemParameters param, List<String> args) throws IllegalArgumentException {
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private static void parseRelicArgs(GiveItemParameters param, List<String> args)
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throws IllegalArgumentException {
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// Get the main stat from the arguments.
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// If the given argument is an integer, we use that.
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// If not, we check if the argument string is in the main prop map.
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@ -164,7 +196,8 @@ public final class GiveCommand implements CommandHandler {
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param.mainPropId = Integer.parseInt(mainPropIdString);
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} catch (NumberFormatException ignored) {
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// This can in turn throw an exception which we don't want to catch here.
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param.mainPropId = getArtifactMainProp(param.data, FightProperty.getPropByShortName(mainPropIdString));
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param.mainPropId =
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getArtifactMainProp(param.data, FightProperty.getPropByShortName(mainPropIdString));
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}
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// Get substats.
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@ -245,7 +278,8 @@ public final class GiveCommand implements CommandHandler {
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giveAllWeapons(player, param);
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}
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private GiveItemParameters parseArgs(Player sender, List<String> args) throws IllegalArgumentException {
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private GiveItemParameters parseArgs(Player sender, List<String> args)
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throws IllegalArgumentException {
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GiveItemParameters param = new GiveItemParameters();
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// Extract any tagged arguments (e.g. "lv90", "x100", "r5")
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@ -287,7 +321,9 @@ public final class GiveCommand implements CommandHandler {
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param.avatarData = GameData.getAvatarDataMap().get(param.id - 1000 + 10_000_000);
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isRelic = ((param.data != null) && (param.data.getItemType() == ItemType.ITEM_RELIQUARY));
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if (!isRelic && !args.isEmpty() && (param.amount == 1)) { // A concession for the people that truly hate [x<amount>].
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if (!isRelic
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&& !args.isEmpty()
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&& (param.amount == 1)) { // A concession for the people that truly hate [x<amount>].
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try {
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param.amount = Integer.parseInt(args.remove(0));
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} catch (NumberFormatException e) {
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@ -365,7 +401,8 @@ public final class GiveCommand implements CommandHandler {
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if (param.avatarData != null) {
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Avatar avatar = makeAvatar(param);
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targetPlayer.addAvatar(avatar);
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given_avatar", param.id, param.lvl, targetPlayer.getUid());
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CommandHandler.sendTranslatedMessage(
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sender, "commands.give.given_avatar", param.id, param.lvl, targetPlayer.getUid());
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return;
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}
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// If it's not an avatar, it needs to be a valid item
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@ -376,37 +413,54 @@ public final class GiveCommand implements CommandHandler {
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switch (param.data.getItemType()) {
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case ITEM_WEAPON:
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targetPlayer.getInventory().addItems(makeUnstackableItems(param), ActionReason.SubfieldDrop);
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given_with_level_and_refinement", param.id, param.lvl, param.refinement, param.amount, targetPlayer.getUid());
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targetPlayer
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.getInventory()
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.addItems(makeUnstackableItems(param), ActionReason.SubfieldDrop);
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CommandHandler.sendTranslatedMessage(
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sender,
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"commands.give.given_with_level_and_refinement",
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param.id,
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param.lvl,
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param.refinement,
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param.amount,
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targetPlayer.getUid());
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return;
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case ITEM_RELIQUARY:
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targetPlayer.getInventory().addItems(makeArtifacts(param), ActionReason.SubfieldDrop);
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given_level", param.id, param.lvl, param.amount, targetPlayer.getUid());
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CommandHandler.sendTranslatedMessage(
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sender,
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"commands.give.given_level",
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param.id,
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param.lvl,
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param.amount,
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targetPlayer.getUid());
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return;
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default:
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targetPlayer.getInventory().addItem(new GameItem(param.data, param.amount), ActionReason.SubfieldDrop);
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CommandHandler.sendTranslatedMessage(sender, "commands.give.given", param.amount, param.id, targetPlayer.getUid());
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targetPlayer
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.getInventory()
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.addItem(new GameItem(param.data, param.amount), ActionReason.SubfieldDrop);
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CommandHandler.sendTranslatedMessage(
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sender, "commands.give.given", param.amount, param.id, targetPlayer.getUid());
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}
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} catch (IllegalArgumentException ignored) {
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}
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}
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private enum GiveAllType {
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NONE, ALL, WEAPONS, MATS, AVATARS
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NONE,
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ALL,
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WEAPONS,
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MATS,
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AVATARS
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}
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private static class GiveItemParameters {
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public int id;
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@Setter
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public int lvl = 0;
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@Setter
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public int amount = 1;
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@Setter
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public int refinement = 1;
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@Setter
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public int constellation = -1;
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@Setter
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public int skillLevel = 1;
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@Setter public int lvl = 0;
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@Setter public int amount = 1;
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@Setter public int refinement = 1;
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@Setter public int constellation = -1;
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@Setter public int skillLevel = 1;
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public int mainPropId = -1;
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public List<Integer> appendPropIdList;
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public ItemData data;
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|
@ -24,8 +24,7 @@ public final class SendMailCommand implements CommandHandler {
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// the command system (again). For now this will do
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// Key = User that is constructing the mail.
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private static final HashMap<Integer, MailBuilder> mailBeingConstructed =
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new HashMap<>();
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private static final HashMap<Integer, MailBuilder> mailBeingConstructed = new HashMap<>();
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// Yes this is awful and I hate it.
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@Override
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|
@ -95,7 +95,8 @@ public final class SetSceneTagCommand implements CommandHandler {
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// Only remove for big world as some other scenes only have defaults
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.filter(sceneTag -> sceneTag.getSceneId() == 3)
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.forEach(
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sceneTag -> targetPlayer.getSceneTags().get(sceneTag.getSceneId()).remove(sceneTag.getId()));
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sceneTag ->
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targetPlayer.getSceneTags().get(sceneTag.getSceneId()).remove(sceneTag.getId()));
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this.setSceneTags(targetPlayer);
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}
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|
@ -4,8 +4,6 @@ import emu.grasscutter.Grasscutter;
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import emu.grasscutter.utils.FileUtils;
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import emu.grasscutter.utils.JsonUtils;
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import emu.grasscutter.utils.TsvUtils;
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import lombok.val;
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import java.io.FileNotFoundException;
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import java.io.IOException;
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import java.io.InputStream;
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@ -14,6 +12,7 @@ import java.nio.file.Files;
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import java.nio.file.Path;
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import java.util.List;
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import java.util.Map;
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import lombok.val;
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public class DataLoader {
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@ -36,7 +35,7 @@ public class DataLoader {
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*
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* @param resourcePath The path to the data file to be loaded.
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* @return InputStreamReader of the data file.
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* @throws IOException If the file is not found.
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* @throws IOException If the file is not found.
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* @throws FileNotFoundException If the file is not found.
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* @see #load(String, boolean)
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*/
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@ -50,19 +49,22 @@ public class DataLoader {
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* Load a data file by its name.
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*
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* @param resourcePath The path to the data file to be loaded.
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* @param useFallback If the file does not exist in the /data directory, should it use the default
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* file in the jar?
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* @param useFallback If the file does not exist in the /data directory, should it use the default
|
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* file in the jar?
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* @return InputStream of the data file.
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* @throws FileNotFoundException If the file is not found.
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*/
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public static InputStream load(String resourcePath, boolean useFallback) throws FileNotFoundException {
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Path path = useFallback ? FileUtils.getDataPath(resourcePath) : FileUtils.getDataUserPath(resourcePath);
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public static InputStream load(String resourcePath, boolean useFallback)
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throws FileNotFoundException {
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Path path =
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useFallback ? FileUtils.getDataPath(resourcePath) : FileUtils.getDataUserPath(resourcePath);
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if (Files.exists(path)) {
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// Data is in the resource directory
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try {
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return Files.newInputStream(path);
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} catch (IOException e) {
|
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throw new FileNotFoundException(e.getMessage()); // This is evil but so is changing the function signature at this point
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throw new FileNotFoundException(
|
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e.getMessage()); // This is evil but so is changing the function signature at this point
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||||
}
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||||
}
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return null;
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@ -80,13 +82,15 @@ public class DataLoader {
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}
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||||
}
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||||
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public static <T1, T2> Map<T1, T2> loadMap(String resourcePath, Class<T1> keyType, Class<T2> valueType) throws IOException {
|
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public static <T1, T2> Map<T1, T2> loadMap(
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String resourcePath, Class<T1> keyType, Class<T2> valueType) throws IOException {
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try (InputStreamReader reader = loadReader(resourcePath)) {
|
||||
return JsonUtils.loadToMap(reader, keyType, valueType);
|
||||
}
|
||||
}
|
||||
|
||||
public static <T> List<T> loadTableToList(String resourcePath, Class<T> classType) throws IOException {
|
||||
public static <T> List<T> loadTableToList(String resourcePath, Class<T> classType)
|
||||
throws IOException {
|
||||
val path = FileUtils.getDataPathTsjJsonTsv(resourcePath);
|
||||
Grasscutter.getLogger().trace("Loading data table from: {}", path);
|
||||
return switch (FileUtils.getFileExtension(path)) {
|
||||
|
@ -630,15 +630,21 @@ public final class GameData {
|
||||
|
||||
// Non-nullable value getters
|
||||
public static int getAvatarLevelExpRequired(int level) {
|
||||
return Optional.ofNullable(avatarLevelDataMap.get(level)).map(AvatarLevelData::getExp).orElse(0);
|
||||
return Optional.ofNullable(avatarLevelDataMap.get(level))
|
||||
.map(AvatarLevelData::getExp)
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
public static int getAvatarFetterLevelExpRequired(int level) {
|
||||
return Optional.ofNullable(avatarFetterLevelDataMap.get(level)).map(AvatarFetterLevelData::getExp).orElse(0);
|
||||
return Optional.ofNullable(avatarFetterLevelDataMap.get(level))
|
||||
.map(AvatarFetterLevelData::getExp)
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
public static int getRelicExpRequired(int rankLevel, int level) {
|
||||
return Optional.ofNullable(getRelicLevelData(rankLevel, level)).map(ReliquaryLevelData::getExp).orElse(0);
|
||||
return Optional.ofNullable(getRelicLevelData(rankLevel, level))
|
||||
.map(ReliquaryLevelData::getExp)
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
// Generic getter
|
||||
@ -655,7 +661,7 @@ public final class GameData {
|
||||
field.setAccessible(false);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Error fetching resource map for {}", resourceDefinition.getSimpleName(), e);
|
||||
.error("Error fetching resource map for {}", resourceDefinition.getSimpleName(), e);
|
||||
}
|
||||
|
||||
return map;
|
||||
|
@ -140,27 +140,28 @@ public final class ResourceLoader {
|
||||
|
||||
getResourceDefClassesPrioritySets()
|
||||
.forEach(
|
||||
classes -> classes.stream()
|
||||
.parallel()
|
||||
.unordered()
|
||||
.forEach(
|
||||
c -> {
|
||||
val type = c.getAnnotation(ResourceType.class);
|
||||
if (type == null) return;
|
||||
classes ->
|
||||
classes.stream()
|
||||
.parallel()
|
||||
.unordered()
|
||||
.forEach(
|
||||
c -> {
|
||||
val type = c.getAnnotation(ResourceType.class);
|
||||
if (type == null) return;
|
||||
|
||||
val map = GameData.getMapByResourceDef(c);
|
||||
if (map == null) return;
|
||||
val map = GameData.getMapByResourceDef(c);
|
||||
if (map == null) return;
|
||||
|
||||
try {
|
||||
loadFromResource(c, type, map, doReload);
|
||||
} catch (Exception e) {
|
||||
errors.add(Pair.of(Arrays.toString(type.name()), e));
|
||||
}
|
||||
}));
|
||||
try {
|
||||
loadFromResource(c, type, map, doReload);
|
||||
} catch (Exception e) {
|
||||
errors.add(Pair.of(Arrays.toString(type.name()), e));
|
||||
}
|
||||
}));
|
||||
errors.forEach(
|
||||
pair ->
|
||||
Grasscutter.getLogger()
|
||||
.error("Error loading resource file: {}", pair.left(), pair.right()));
|
||||
Grasscutter.getLogger()
|
||||
.error("Error loading resource file: {}", pair.left(), pair.right()));
|
||||
long endTime = System.nanoTime();
|
||||
long ns = (endTime - startTime); // divide by 1000000 to get milliseconds.
|
||||
Grasscutter.getLogger().debug("Loading resources took {}ns == {}ms", ns, ns / 1000000);
|
||||
@ -168,7 +169,7 @@ public final class ResourceLoader {
|
||||
|
||||
@SuppressWarnings("rawtypes")
|
||||
private static void loadFromResource(
|
||||
Class<?> c, ResourceType type, Int2ObjectMap map, boolean doReload) throws Exception {
|
||||
Class<?> c, ResourceType type, Int2ObjectMap map, boolean doReload) throws Exception {
|
||||
val simpleName = c.getSimpleName();
|
||||
if (doReload || !loadedResources.contains(simpleName)) {
|
||||
for (String name : type.name()) {
|
||||
@ -281,7 +282,7 @@ public final class ResourceLoader {
|
||||
}
|
||||
});
|
||||
Grasscutter.getLogger()
|
||||
.debug("Loaded {} SceneRouteDatas.", GameData.getSceneNpcBornData().size());
|
||||
.debug("Loaded {} SceneRouteDatas.", GameData.getSceneNpcBornData().size());
|
||||
} catch (IOException e) {
|
||||
Grasscutter.getLogger().error("Failed to load SceneRouteData folder.");
|
||||
}
|
||||
@ -402,7 +403,7 @@ public final class ResourceLoader {
|
||||
.forEach(data -> loadAbilityData(data.Default));
|
||||
} catch (IOException e) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Error loading ability modifiers from path {}: ", path.toString(), e);
|
||||
.error("Error loading ability modifiers from path {}: ", path.toString(), e);
|
||||
}
|
||||
}
|
||||
|
||||
@ -464,7 +465,7 @@ public final class ResourceLoader {
|
||||
path, String.class, new TypeToken<List<TalentData>>() {}.getType()));
|
||||
} catch (IOException e) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Error loading ability modifiers from path {}: ", path.toString(), e);
|
||||
.error("Error loading ability modifiers from path {}: ", path.toString(), e);
|
||||
}
|
||||
}
|
||||
|
||||
@ -531,7 +532,7 @@ public final class ResourceLoader {
|
||||
});
|
||||
} catch (IOException e) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Error loading open config: no files found in {}", folderName);
|
||||
.error("Error loading open config: no files found in {}", folderName);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -587,7 +588,7 @@ public final class ResourceLoader {
|
||||
}
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.debug("Loaded {} MainQuestDatas.", GameData.getMainQuestDataMap().size());
|
||||
.debug("Loaded {} MainQuestDatas.", GameData.getMainQuestDataMap().size());
|
||||
}
|
||||
|
||||
public static void loadScriptSceneData() {
|
||||
@ -605,7 +606,7 @@ public final class ResourceLoader {
|
||||
}
|
||||
});
|
||||
Grasscutter.getLogger()
|
||||
.debug("Loaded {} ScriptSceneDatas.", GameData.getScriptSceneDataMap().size());
|
||||
.debug("Loaded {} ScriptSceneDatas.", GameData.getScriptSceneDataMap().size());
|
||||
} catch (IOException e) {
|
||||
Grasscutter.getLogger().debug("ScriptSceneData folder missing or empty.");
|
||||
}
|
||||
@ -629,7 +630,9 @@ public final class ResourceLoader {
|
||||
}
|
||||
});
|
||||
Grasscutter.getLogger()
|
||||
.debug("Loaded {} HomeworldDefaultSaveDatas.", GameData.getHomeworldDefaultSaveData().size());
|
||||
.debug(
|
||||
"Loaded {} HomeworldDefaultSaveDatas.",
|
||||
GameData.getHomeworldDefaultSaveData().size());
|
||||
} catch (IOException e) {
|
||||
Grasscutter.getLogger().error("Failed to load HomeworldDefaultSave folder.");
|
||||
}
|
||||
@ -654,7 +657,7 @@ public final class ResourceLoader {
|
||||
}
|
||||
});
|
||||
Grasscutter.getLogger()
|
||||
.debug("Loaded {} SceneNpcBornDatas.", GameData.getSceneNpcBornData().size());
|
||||
.debug("Loaded {} SceneNpcBornDatas.", GameData.getSceneNpcBornData().size());
|
||||
} catch (IOException e) {
|
||||
Grasscutter.getLogger().error("Failed to load SceneNpcBorn folder.");
|
||||
}
|
||||
|
@ -13,5 +13,4 @@ public class AbilityEmbryoEntry {
|
||||
this.name = avatarName;
|
||||
this.abilities = array;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -3,14 +3,12 @@ package emu.grasscutter.data.binout;
|
||||
import com.google.gson.*;
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import com.google.gson.reflect.TypeToken;
|
||||
|
||||
import java.io.Serial;
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
|
||||
public class AbilityMixinData implements Serializable {
|
||||
@Serial
|
||||
private static final long serialVersionUID = -2001232313615923575L;
|
||||
@Serial private static final long serialVersionUID = -2001232313615923575L;
|
||||
|
||||
public enum Type {
|
||||
AttachToGadgetStateMixin,
|
||||
|
@ -3,14 +3,12 @@ package emu.grasscutter.data.binout;
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.common.DynamicFloat;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
|
||||
import java.io.Serial;
|
||||
import java.io.Serializable;
|
||||
import lombok.ToString;
|
||||
|
||||
public class AbilityModifier implements Serializable {
|
||||
@Serial
|
||||
private static final long serialVersionUID = -2001232313615923575L;
|
||||
@Serial private static final long serialVersionUID = -2001232313615923575L;
|
||||
|
||||
public State state;
|
||||
|
||||
|
@ -1,18 +1,14 @@
|
||||
package emu.grasscutter.data.binout;
|
||||
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
|
||||
public class AbilityModifierEntry {
|
||||
public final List<AbilityModifierAction> onModifierAdded;
|
||||
@Getter
|
||||
public final List<AbilityModifierAction> onThinkInterval;
|
||||
@Getter
|
||||
public final List<AbilityModifierAction> onRemoved;
|
||||
@Getter
|
||||
private final String name; // Custom value
|
||||
@Getter public final List<AbilityModifierAction> onThinkInterval;
|
||||
@Getter public final List<AbilityModifierAction> onRemoved;
|
||||
@Getter private final String name; // Custom value
|
||||
|
||||
public AbilityModifierEntry(String name) {
|
||||
this.name = name;
|
||||
@ -24,5 +20,4 @@ public class AbilityModifierEntry {
|
||||
public List<AbilityModifierAction> getOnAdded() {
|
||||
return onModifierAdded;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -8,25 +8,17 @@ import lombok.Data;
|
||||
import lombok.Getter;
|
||||
|
||||
public class MainQuestData {
|
||||
@Getter
|
||||
private int id;
|
||||
@Getter private int id;
|
||||
private int ICLLDPJFIMA;
|
||||
@Getter
|
||||
private int series;
|
||||
@Getter
|
||||
private QuestType type;
|
||||
@Getter private int series;
|
||||
@Getter private QuestType type;
|
||||
|
||||
@Getter
|
||||
private long titleTextMapHash;
|
||||
@Getter
|
||||
private int[] suggestTrackMainQuestList;
|
||||
@Getter
|
||||
private int[] rewardIdList;
|
||||
@Getter private long titleTextMapHash;
|
||||
@Getter private int[] suggestTrackMainQuestList;
|
||||
@Getter private int[] rewardIdList;
|
||||
|
||||
@Getter
|
||||
private SubQuestData[] subQuests;
|
||||
@Getter
|
||||
private List<TalkData> talks;
|
||||
@Getter private SubQuestData[] subQuests;
|
||||
@Getter private List<TalkData> talks;
|
||||
private long[] preloadLuaList;
|
||||
|
||||
public void onLoad() {
|
||||
|
@ -1,9 +1,8 @@
|
||||
package emu.grasscutter.data.binout;
|
||||
|
||||
import emu.grasscutter.data.ResourceLoader.OpenConfigData;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public class OpenConfigEntry {
|
||||
@ -46,6 +45,5 @@ public class OpenConfigEntry {
|
||||
this.skillId = skillId;
|
||||
this.delta = delta;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -7,5 +7,4 @@ public class CurveInfo {
|
||||
private String type;
|
||||
private String arith;
|
||||
private float value;
|
||||
|
||||
}
|
||||
|
@ -5,8 +5,7 @@ import lombok.Getter;
|
||||
|
||||
public class ItemUseData {
|
||||
private ItemUseOp useOp;
|
||||
@Getter
|
||||
private String[] useParam;
|
||||
@Getter private String[] useParam;
|
||||
|
||||
public ItemUseOp getUseOp() {
|
||||
if (useOp == null) {
|
||||
@ -14,5 +13,4 @@ public class ItemUseData {
|
||||
}
|
||||
return useOp;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,8 +1,7 @@
|
||||
package emu.grasscutter.data.common;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public class OpenCondData {
|
||||
|
@ -6,5 +6,4 @@ import lombok.Getter;
|
||||
public class PropGrowCurve {
|
||||
private String type;
|
||||
private String growCurve;
|
||||
|
||||
}
|
||||
|
@ -2,35 +2,24 @@ package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "CombineExcelConfigData.json")
|
||||
public class CombineData extends GameResource {
|
||||
|
||||
@Getter
|
||||
private int combineId;
|
||||
@Getter
|
||||
private int playerLevel;
|
||||
@Getter private int combineId;
|
||||
@Getter private int playerLevel;
|
||||
private boolean isDefaultShow;
|
||||
@Getter
|
||||
private int combineType;
|
||||
@Getter
|
||||
private int subCombineType;
|
||||
@Getter
|
||||
private int resultItemId;
|
||||
@Getter
|
||||
private int resultItemCount;
|
||||
@Getter
|
||||
private int scoinCost;
|
||||
@Getter
|
||||
private List<ItemParamData> randomItems;
|
||||
@Getter
|
||||
private List<ItemParamData> materialItems;
|
||||
@Getter
|
||||
private String recipeType;
|
||||
@Getter private int combineType;
|
||||
@Getter private int subCombineType;
|
||||
@Getter private int resultItemId;
|
||||
@Getter private int resultItemCount;
|
||||
@Getter private int scoinCost;
|
||||
@Getter private List<ItemParamData> randomItems;
|
||||
@Getter private List<ItemParamData> materialItems;
|
||||
@Getter private String recipeType;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
@ -50,5 +39,4 @@ public class CombineData extends GameResource {
|
||||
public boolean isDefaultShow() {
|
||||
return isDefaultShow;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -2,18 +2,15 @@ package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(
|
||||
name = "EnvAnimalGatherExcelConfigData.json",
|
||||
loadPriority = ResourceType.LoadPriority.LOW)
|
||||
public class EnvAnimalGatherConfigData extends GameResource {
|
||||
@Getter
|
||||
private int animalId;
|
||||
@Getter
|
||||
private String entityType;
|
||||
@Getter private int animalId;
|
||||
@Getter private String entityType;
|
||||
private List<ItemParamData> gatherItemId;
|
||||
private String excludeWeathers;
|
||||
private int aliveTime;
|
||||
|
@ -2,25 +2,19 @@ package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.common.FightPropData;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "EquipAffixExcelConfigData.json")
|
||||
public class EquipAffixData extends GameResource {
|
||||
|
||||
private int affixId;
|
||||
private int id;
|
||||
@Getter
|
||||
private int level;
|
||||
@Getter
|
||||
private long nameTextMapHash;
|
||||
@Getter
|
||||
private String openConfig;
|
||||
@Getter
|
||||
private FightPropData[] addProps;
|
||||
@Getter
|
||||
private float[] paramList;
|
||||
@Getter private int level;
|
||||
@Getter private long nameTextMapHash;
|
||||
@Getter private String openConfig;
|
||||
@Getter private FightPropData[] addProps;
|
||||
@Getter private float[] paramList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
|
@ -7,8 +7,7 @@ import lombok.Getter;
|
||||
@ResourceType(name = "FetterCharacterCardExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
||||
public class FetterCharacterCardData extends GameResource {
|
||||
private int avatarId;
|
||||
@Getter
|
||||
private int rewardId;
|
||||
@Getter private int rewardId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
|
@ -3,9 +3,8 @@ package emu.grasscutter.data.excels;
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.data.common.OpenCondData;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(
|
||||
name = {
|
||||
@ -17,8 +16,7 @@ import java.util.List;
|
||||
},
|
||||
loadPriority = LoadPriority.HIGHEST)
|
||||
public class FetterData extends GameResource {
|
||||
@Getter
|
||||
private int avatarId;
|
||||
@Getter private int avatarId;
|
||||
private int fetterId;
|
||||
private List<OpenCondData> openCond;
|
||||
|
||||
|
@ -7,12 +7,9 @@ import lombok.Getter;
|
||||
public class GatherData extends GameResource {
|
||||
private int pointType;
|
||||
private int id;
|
||||
@Getter
|
||||
private int gadgetId;
|
||||
@Getter
|
||||
private int itemId;
|
||||
@Getter
|
||||
private int cd; // Probably hours
|
||||
@Getter private int gadgetId;
|
||||
@Getter private int itemId;
|
||||
@Getter private int cd; // Probably hours
|
||||
private boolean isForbidGuest;
|
||||
private boolean initDisableInteract;
|
||||
|
||||
|
@ -25,7 +25,8 @@ public class ProudSkillData extends GameResource {
|
||||
@Getter private long nameTextMapHash;
|
||||
@Transient private Iterable<ItemParamData> totalCostItems;
|
||||
|
||||
@Transient @Getter private final Object2FloatMap<String> paramListMap = new Object2FloatOpenHashMap<>();
|
||||
@Transient @Getter
|
||||
private final Object2FloatMap<String> paramListMap = new Object2FloatOpenHashMap<>();
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
|
@ -2,15 +2,13 @@ package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "RewardExcelConfigData.json")
|
||||
public class RewardData extends GameResource {
|
||||
public int rewardId;
|
||||
@Getter
|
||||
public List<ItemParamData> rewardItemList;
|
||||
@Getter public List<ItemParamData> rewardItemList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
|
@ -4,38 +4,26 @@ import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.game.shop.ShopInfo;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "ShopGoodsExcelConfigData.json")
|
||||
public class ShopGoodsData extends GameResource {
|
||||
@Getter
|
||||
private int goodsId;
|
||||
@Getter
|
||||
private int shopType;
|
||||
@Getter
|
||||
private int itemId;
|
||||
@Getter private int goodsId;
|
||||
@Getter private int shopType;
|
||||
@Getter private int itemId;
|
||||
|
||||
@Getter
|
||||
private int itemCount;
|
||||
@Getter private int itemCount;
|
||||
|
||||
@Getter
|
||||
private int costScoin;
|
||||
@Getter
|
||||
private int costHcoin;
|
||||
@Getter
|
||||
private int costMcoin;
|
||||
@Getter private int costScoin;
|
||||
@Getter private int costHcoin;
|
||||
@Getter private int costMcoin;
|
||||
|
||||
@Getter
|
||||
private List<ItemParamData> costItems;
|
||||
@Getter
|
||||
private int minPlayerLevel;
|
||||
@Getter
|
||||
private int maxPlayerLevel;
|
||||
@Getter private List<ItemParamData> costItems;
|
||||
@Getter private int minPlayerLevel;
|
||||
@Getter private int maxPlayerLevel;
|
||||
|
||||
@Getter
|
||||
private int buyLimit;
|
||||
@Getter private int buyLimit;
|
||||
|
||||
@Getter
|
||||
@SerializedName(
|
||||
@ -46,8 +34,7 @@ public class ShopGoodsData extends GameResource {
|
||||
private String refreshType;
|
||||
private transient ShopInfo.ShopRefreshType refreshTypeEnum;
|
||||
|
||||
@Getter
|
||||
private int refreshParam;
|
||||
@Getter private int refreshParam;
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
@ -71,5 +58,4 @@ public class ShopGoodsData extends GameResource {
|
||||
public ShopInfo.ShopRefreshType getRefreshType() {
|
||||
return refreshTypeEnum;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -9,12 +9,9 @@ public class AvatarCostumeData extends GameResource {
|
||||
@SerializedName(value = "skinId", alternate = "costumeId")
|
||||
private int skinId;
|
||||
|
||||
@Getter
|
||||
private int itemId;
|
||||
@Getter
|
||||
private int characterId;
|
||||
@Getter
|
||||
private int quality;
|
||||
@Getter private int itemId;
|
||||
@Getter private int characterId;
|
||||
@Getter private int quality;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
|
@ -2,15 +2,13 @@ package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.common.CurveInfo;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "AvatarCurveExcelConfigData.json")
|
||||
public class AvatarCurveData extends GameResource {
|
||||
@Getter
|
||||
private int level;
|
||||
@Getter private int level;
|
||||
private CurveInfo[] curveInfos;
|
||||
|
||||
private Map<String, Float> curveInfoMap;
|
||||
|
@ -6,8 +6,7 @@ import lombok.Getter;
|
||||
@ResourceType(name = "AvatarFlycloakExcelConfigData.json")
|
||||
public class AvatarFlycloakData extends GameResource {
|
||||
private int flycloakId;
|
||||
@Getter
|
||||
private long nameTextMapHash;
|
||||
@Getter private long nameTextMapHash;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
|
@ -13,5 +13,4 @@ public class AvatarLevelData extends GameResource {
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -2,26 +2,19 @@ package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.common.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "AvatarPromoteExcelConfigData.json")
|
||||
public class AvatarPromoteData extends GameResource {
|
||||
|
||||
@Getter
|
||||
private int avatarPromoteId;
|
||||
@Getter
|
||||
private int promoteLevel;
|
||||
@Getter private int avatarPromoteId;
|
||||
@Getter private int promoteLevel;
|
||||
private int scoinCost;
|
||||
@Getter
|
||||
private ItemParamData[] costItems;
|
||||
@Getter
|
||||
private int unlockMaxLevel;
|
||||
@Getter
|
||||
private FightPropData[] addProps;
|
||||
@Getter
|
||||
private int requiredPlayerLevel;
|
||||
@Getter private ItemParamData[] costItems;
|
||||
@Getter private int unlockMaxLevel;
|
||||
@Getter private FightPropData[] addProps;
|
||||
@Getter private int requiredPlayerLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
|
@ -3,28 +3,20 @@ package emu.grasscutter.data.excels.avatar;
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.data.common.FightPropData;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
||||
public class AvatarTalentData extends GameResource {
|
||||
private int talentId;
|
||||
private int prevTalent;
|
||||
@Getter
|
||||
private long nameTextMapHash;
|
||||
@Getter
|
||||
private String icon;
|
||||
@Getter
|
||||
private int mainCostItemId;
|
||||
@Getter
|
||||
private int mainCostItemCount;
|
||||
@Getter
|
||||
private String openConfig;
|
||||
@Getter
|
||||
private FightPropData[] addProps;
|
||||
@Getter
|
||||
private float[] paramList;
|
||||
@Getter private long nameTextMapHash;
|
||||
@Getter private String icon;
|
||||
@Getter private int mainCostItemId;
|
||||
@Getter private int mainCostItemCount;
|
||||
@Getter private String openConfig;
|
||||
@Getter private FightPropData[] addProps;
|
||||
@Getter private float[] paramList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
|
@ -5,14 +5,10 @@ import lombok.Getter;
|
||||
|
||||
@ResourceType(name = {"QuestCodexExcelConfigData.json"})
|
||||
public class CodexQuestData extends GameResource {
|
||||
@Getter
|
||||
private int Id;
|
||||
@Getter
|
||||
private int parentQuestId;
|
||||
@Getter
|
||||
private int chapterId;
|
||||
@Getter
|
||||
private int sortOrder;
|
||||
@Getter private int Id;
|
||||
@Getter private int parentQuestId;
|
||||
@Getter private int chapterId;
|
||||
@Getter private int sortOrder;
|
||||
private boolean isDisuse;
|
||||
|
||||
public boolean getIsDisuse() {
|
||||
|
@ -5,13 +5,10 @@ import lombok.Getter;
|
||||
|
||||
@ResourceType(name = {"WeaponCodexExcelConfigData.json"})
|
||||
public class CodexWeaponData extends GameResource {
|
||||
@Getter
|
||||
private int Id;
|
||||
@Getter
|
||||
private int weaponId;
|
||||
@Getter private int Id;
|
||||
@Getter private int weaponId;
|
||||
private int gadgetId;
|
||||
@Getter
|
||||
private int sortOrder;
|
||||
@Getter private int sortOrder;
|
||||
|
||||
public int getGadgetId() {
|
||||
return weaponId;
|
||||
|
@ -9,8 +9,7 @@ import lombok.Getter;
|
||||
@Getter
|
||||
@ResourceType(name = "DungeonChallengeConfigData.json")
|
||||
public class DungeonChallengeConfigData extends GameResource {
|
||||
@Getter
|
||||
private int id;
|
||||
@Getter private int id;
|
||||
private ChallengeType challengeType;
|
||||
private boolean noSuccessHint;
|
||||
private boolean noFailHint;
|
||||
@ -43,7 +42,7 @@ public class DungeonChallengeConfigData extends GameResource {
|
||||
alternate = {"NJBJIKAIENN"})
|
||||
private AllowAnimationType animationOnSubFail;
|
||||
|
||||
public enum InterruptButtonType {
|
||||
public enum InterruptButtonType {
|
||||
INTERRUPT_BUTTON_TYPE_NONE,
|
||||
INTERRUPT_BUTTON_TYPE_HOST,
|
||||
INTERRUPT_BUTTON_TYPE_ALL
|
||||
|
@ -7,8 +7,7 @@ import lombok.Getter;
|
||||
@ResourceType(name = "ReliquarySetExcelConfigData.json")
|
||||
public class ReliquarySetData extends GameResource {
|
||||
private int setId;
|
||||
@Getter
|
||||
private int[] setNeedNum;
|
||||
@Getter private int[] setNeedNum;
|
||||
|
||||
@Getter
|
||||
@SerializedName(
|
||||
|
@ -1,9 +1,8 @@
|
||||
package emu.grasscutter.data.excels.tower;
|
||||
|
||||
import emu.grasscutter.data.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@ResourceType(name = "TowerScheduleExcelConfigData.json")
|
||||
@ -28,6 +27,5 @@ public class TowerScheduleData extends GameResource {
|
||||
@Getter
|
||||
public static class ScheduleDetail {
|
||||
private List<Integer> floorList;
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -13,5 +13,4 @@ public class WeaponLevelData extends GameResource {
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -2,9 +2,8 @@ package emu.grasscutter.data.excels.weapon;
|
||||
|
||||
import emu.grasscutter.data.*;
|
||||
import emu.grasscutter.data.common.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@ResourceType(name = "WeaponPromoteExcelConfigData.json")
|
||||
|
@ -6,8 +6,7 @@ import lombok.Getter;
|
||||
@ResourceType(name = "WorldLevelExcelConfigData.json")
|
||||
public class WorldLevelData extends GameResource {
|
||||
private int level;
|
||||
@Getter
|
||||
private int monsterLevel;
|
||||
@Getter private int monsterLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
|
@ -5,9 +5,8 @@ import com.github.davidmoten.rtreemulti.geometry.Geometry;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.world.*;
|
||||
import emu.grasscutter.scripts.SceneIndexManager;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
|
||||
public class Grid {
|
||||
public transient RTree<Map.Entry<GridPosition, Set<Integer>>, Geometry> gridOptimized = null;
|
||||
@ -18,8 +17,7 @@ public class Grid {
|
||||
*
|
||||
* @return The correctly loaded grid map.
|
||||
*/
|
||||
@Getter
|
||||
public Map<GridPosition, Set<Integer>> grid = new LinkedHashMap<>();
|
||||
@Getter public Map<GridPosition, Set<Integer>> grid = new LinkedHashMap<>();
|
||||
|
||||
/** Creates an optimized cache of the grid. */
|
||||
private void optimize() {
|
||||
|
@ -550,7 +550,7 @@ public final class DatabaseHelper {
|
||||
.first();
|
||||
} catch (IllegalArgumentException e) {
|
||||
Grasscutter.getLogger()
|
||||
.debug("Error occurred while getting uid {}'s achievement data", uid, e);
|
||||
.debug("Error occurred while getting uid {}'s achievement data", uid, e);
|
||||
DatabaseManager.getGameDatabase().getCollection("achievements").deleteMany(eq("uid", uid));
|
||||
return null;
|
||||
}
|
||||
|
@ -14,8 +14,7 @@ import emu.grasscutter.game.Account;
|
||||
import lombok.Getter;
|
||||
|
||||
public final class DatabaseManager {
|
||||
@Getter
|
||||
private static Datastore gameDatastore;
|
||||
@Getter private static Datastore gameDatastore;
|
||||
private static Datastore dispatchDatastore;
|
||||
|
||||
public static Datastore getAccountDatastore() {
|
||||
|
@ -7,16 +7,13 @@ import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.utils.*;
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bson.Document;
|
||||
|
||||
@Entity(value = "accounts", useDiscriminator = false)
|
||||
public class Account {
|
||||
@Setter
|
||||
@Getter
|
||||
@Id private String id;
|
||||
@Setter @Getter @Id private String id;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
@ -24,38 +21,21 @@ public class Account {
|
||||
@Collation(locale = "simple", caseLevel = true)
|
||||
private String username;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
private String password; // Unused for now
|
||||
@Setter @Getter private String password; // Unused for now
|
||||
|
||||
private int reservedPlayerId;
|
||||
@Setter
|
||||
private String email;
|
||||
@Setter private String email;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
private String token;
|
||||
@Getter
|
||||
private String sessionKey; // Session token for dispatch server
|
||||
/**
|
||||
* -- GETTER --
|
||||
* The collection of a player's permissions.
|
||||
*/
|
||||
@Getter
|
||||
private final List<String> permissions;
|
||||
@Setter
|
||||
@Getter
|
||||
private Locale locale;
|
||||
@Setter @Getter private String token;
|
||||
@Getter private String sessionKey; // Session token for dispatch server
|
||||
/** -- GETTER -- The collection of a player's permissions. */
|
||||
@Getter private final List<String> permissions;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
private String banReason;
|
||||
@Setter
|
||||
@Getter
|
||||
private int banEndTime;
|
||||
@Setter
|
||||
@Getter
|
||||
private int banStartTime;
|
||||
@Setter @Getter private Locale locale;
|
||||
|
||||
@Setter @Getter private String banReason;
|
||||
@Setter @Getter private int banEndTime;
|
||||
@Setter @Getter private int banStartTime;
|
||||
private boolean isBanned;
|
||||
|
||||
@Deprecated
|
||||
|
@ -22,7 +22,8 @@ public class Ability {
|
||||
@Getter private final Object2FloatMap<String> abilitySpecials = new Object2FloatOpenHashMap<>();
|
||||
|
||||
@Getter
|
||||
private static final Map<String, Object2FloatMap<String>> abilitySpecialsModified = new HashMap<>();
|
||||
private static final Map<String, Object2FloatMap<String>> abilitySpecialsModified =
|
||||
new HashMap<>();
|
||||
|
||||
@Getter private final int hash;
|
||||
@Getter private final Set<Integer> avatarSkillStartIds;
|
||||
|
@ -83,12 +83,13 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
boolean skillInvincibility = modifier.state == AbilityModifier.State.Invincible;
|
||||
if (modifier.onAdded != null) {
|
||||
skillInvincibility |=
|
||||
!Arrays.stream(modifier.onAdded)
|
||||
.filter(
|
||||
action ->
|
||||
action.type == AbilityModifierAction.Type.AttachAbilityStateResistance
|
||||
&& action.resistanceListID == 11002)
|
||||
.toList().isEmpty();
|
||||
!Arrays.stream(modifier.onAdded)
|
||||
.filter(
|
||||
action ->
|
||||
action.type == AbilityModifierAction.Type.AttachAbilityStateResistance
|
||||
&& action.resistanceListID == 11002)
|
||||
.toList()
|
||||
.isEmpty();
|
||||
}
|
||||
|
||||
if (this.burstCasterId == entityId
|
||||
@ -177,7 +178,12 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
|
||||
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
|
||||
Grasscutter.getLogger()
|
||||
.trace("Ability invoke: {} {} ({}): {}", invoke, invoke.getArgumentType(), invoke.getArgumentTypeValue(), this.player.getScene().getEntityById(invoke.getEntityId()));
|
||||
.trace(
|
||||
"Ability invoke: {} {} ({}): {}",
|
||||
invoke,
|
||||
invoke.getArgumentType(),
|
||||
invoke.getArgumentTypeValue(),
|
||||
this.player.getScene().getEntityById(invoke.getEntityId()));
|
||||
var entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (entity != null) {
|
||||
Grasscutter.getLogger()
|
||||
@ -204,7 +210,8 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
|
||||
if (invoke.getHead().getTargetId() != 0) {
|
||||
Grasscutter.getLogger()
|
||||
.trace("Target: {}", this.player.getScene().getEntityById(invoke.getHead().getTargetId()));
|
||||
.trace(
|
||||
"Target: {}", this.player.getScene().getEntityById(invoke.getHead().getTargetId()));
|
||||
}
|
||||
if (invoke.getHead().getLocalId() != 0) {
|
||||
this.handleServerInvoke(invoke);
|
||||
|
@ -61,9 +61,10 @@ public class Achievements {
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.forEach(
|
||||
a -> map.put(
|
||||
a.getId(),
|
||||
new Achievement(Status.STATUS_UNFINISHED, a.getId(), a.getProgress(), 0, 0)));
|
||||
a ->
|
||||
map.put(
|
||||
a.getId(),
|
||||
new Achievement(Status.STATUS_UNFINISHED, a.getId(), a.getProgress(), 0, 0)));
|
||||
return map;
|
||||
}
|
||||
|
||||
@ -175,12 +176,13 @@ public class Achievements {
|
||||
return this.getAchievementList()
|
||||
.computeIfAbsent(
|
||||
achievementId,
|
||||
id -> new Achievement(
|
||||
Status.STATUS_UNFINISHED,
|
||||
id,
|
||||
GameData.getAchievementDataMap().get(id.intValue()).getProgress(),
|
||||
0,
|
||||
0));
|
||||
id ->
|
||||
new Achievement(
|
||||
Status.STATUS_UNFINISHED,
|
||||
id,
|
||||
GameData.getAchievementDataMap().get(id.intValue()).getProgress(),
|
||||
0,
|
||||
0));
|
||||
}
|
||||
|
||||
public boolean isInvalid(int achievementId) {
|
||||
@ -231,7 +233,7 @@ public class Achievements {
|
||||
});
|
||||
|
||||
var a = this.getAchievement(i);
|
||||
if(a == null) {
|
||||
if (a == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting achievement!");
|
||||
return;
|
||||
}
|
||||
|
@ -25,7 +25,8 @@ public class AllActivityConditionBuilder {
|
||||
private Map<ActivityConditions, ActivityConditionBaseHandler> initActivityConditions() {
|
||||
Reflections reflector = Grasscutter.reflector;
|
||||
return reflector.getTypesAnnotatedWith(ActivityCondition.class).stream()
|
||||
.map(this::newInstance).filter(Objects::nonNull)
|
||||
.map(this::newInstance)
|
||||
.filter(Objects::nonNull)
|
||||
.map(h -> new AbstractMap.SimpleEntry<>(extractActionType(h), h))
|
||||
.collect(
|
||||
Collectors.toMap(AbstractMap.SimpleEntry::getKey, AbstractMap.SimpleEntry::getValue));
|
||||
|
@ -1,5 +1,7 @@
|
||||
package emu.grasscutter.game.avatar;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
|
||||
import dev.morphia.annotations.*;
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.data.GameData;
|
||||
@ -44,130 +46,72 @@ import emu.grasscutter.net.proto.TrialAvatarInfoOuterClass.TrialAvatarInfo;
|
||||
import emu.grasscutter.server.packet.send.*;
|
||||
import emu.grasscutter.utils.helpers.ProtoHelper;
|
||||
import it.unimi.dsi.fastutil.ints.*;
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
|
||||
@Entity(value = "avatars", useDiscriminator = false)
|
||||
public class Avatar {
|
||||
@Transient
|
||||
@Getter
|
||||
private final Int2ObjectMap<GameItem> equips;
|
||||
@Transient
|
||||
@Getter
|
||||
private final Int2FloatOpenHashMap fightProperties;
|
||||
@Transient
|
||||
@Getter
|
||||
private final Int2FloatOpenHashMap fightPropOverrides;
|
||||
@Id
|
||||
private ObjectId id;
|
||||
@Indexed
|
||||
@Getter
|
||||
private int ownerId; // Id of player that this avatar belongs to
|
||||
@Transient
|
||||
private Player owner;
|
||||
@Transient
|
||||
@Getter
|
||||
private AvatarData avatarData;
|
||||
@Nullable
|
||||
@Transient
|
||||
@Getter
|
||||
private AvatarSkillDepotData skillDepot;
|
||||
@Transient
|
||||
@Getter
|
||||
private long guid; // Player unique id
|
||||
@Getter
|
||||
private int avatarId; // Id of avatar
|
||||
@Getter
|
||||
@Setter
|
||||
private int level = 1;
|
||||
@Getter
|
||||
@Setter
|
||||
private int exp;
|
||||
@Getter
|
||||
@Setter
|
||||
private int promoteLevel;
|
||||
@Getter
|
||||
@Setter
|
||||
private int satiation; // Fullness
|
||||
@Getter
|
||||
@Setter
|
||||
private int satiationPenalty; // When eating too much
|
||||
@Getter
|
||||
@Setter
|
||||
private float currentHp;
|
||||
@Transient @Getter private final Int2ObjectMap<GameItem> equips;
|
||||
@Transient @Getter private final Int2FloatOpenHashMap fightProperties;
|
||||
@Transient @Getter private final Int2FloatOpenHashMap fightPropOverrides;
|
||||
@Id private ObjectId id;
|
||||
@Indexed @Getter private int ownerId; // Id of player that this avatar belongs to
|
||||
@Transient private Player owner;
|
||||
@Transient @Getter private AvatarData avatarData;
|
||||
@Nullable @Transient @Getter private AvatarSkillDepotData skillDepot;
|
||||
@Transient @Getter private long guid; // Player unique id
|
||||
@Getter private int avatarId; // Id of avatar
|
||||
@Getter @Setter private int level = 1;
|
||||
@Getter @Setter private int exp;
|
||||
@Getter @Setter private int promoteLevel;
|
||||
@Getter @Setter private int satiation; // Fullness
|
||||
@Getter @Setter private int satiationPenalty; // When eating too much
|
||||
@Getter @Setter private float currentHp;
|
||||
private float currentEnergy;
|
||||
@Transient
|
||||
@Getter
|
||||
private Set<String> extraAbilityEmbryos;
|
||||
@Transient @Getter private Set<String> extraAbilityEmbryos;
|
||||
|
||||
private List<Integer> fetters;
|
||||
|
||||
private final Map<Integer, Integer> skillLevelMap = new Int2IntArrayMap(7); // Talent levels
|
||||
|
||||
@Transient
|
||||
@Getter
|
||||
@Transient @Getter
|
||||
private final Map<Integer, Integer> skillExtraChargeMap = new Int2IntArrayMap(2); // Charges
|
||||
|
||||
@Transient
|
||||
private final Map<Integer, Integer> proudSkillBonusMap = new Int2IntArrayMap(2); // Talent bonus levels (from const)
|
||||
private final Map<Integer, Integer> proudSkillBonusMap =
|
||||
new Int2IntArrayMap(2); // Talent bonus levels (from const)
|
||||
|
||||
@Getter
|
||||
private int skillDepotId;
|
||||
@Getter private int skillDepotId;
|
||||
private Set<Integer> talentIdList; // Constellation id list
|
||||
@Getter
|
||||
private Set<Integer> proudSkillList; // Character passives
|
||||
@Getter private Set<Integer> proudSkillList; // Character passives
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private int flyCloak;
|
||||
@Getter
|
||||
@Setter
|
||||
private int costume;
|
||||
@Getter
|
||||
private int bornTime;
|
||||
@Getter @Setter private int flyCloak;
|
||||
@Getter @Setter private int costume;
|
||||
@Getter private int bornTime;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private int fetterLevel = 1;
|
||||
@Getter
|
||||
@Setter
|
||||
private int fetterExp;
|
||||
@Getter @Setter private int fetterLevel = 1;
|
||||
@Getter @Setter private int fetterExp;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private int nameCardRewardId;
|
||||
@Getter
|
||||
@Setter
|
||||
private int nameCardId;
|
||||
@Getter @Setter private int nameCardRewardId;
|
||||
@Getter @Setter private int nameCardId;
|
||||
|
||||
// trial avatar property
|
||||
@Getter
|
||||
@Setter
|
||||
private int trialAvatarId = 0;
|
||||
@Getter @Setter private int trialAvatarId = 0;
|
||||
// cannot store to db if grant reason is not integer
|
||||
@Getter
|
||||
@Setter
|
||||
@Getter @Setter
|
||||
private int grantReason = TrialAvatarGrantRecord.GrantReason.GRANT_REASON_INVALID.getNumber();
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private int fromParentQuestId = 0;
|
||||
@Getter @Setter private int fromParentQuestId = 0;
|
||||
// so far no outer class or prop value has information of this, but from packet:
|
||||
// 1 = normal, 2 = trial avatar
|
||||
@Transient
|
||||
@Getter
|
||||
@Setter
|
||||
private int avatarType = Type.NORMAL.getNumber();
|
||||
@Transient @Getter @Setter private int avatarType = Type.NORMAL.getNumber();
|
||||
|
||||
@Deprecated // Do not use. Morhpia only!
|
||||
public Avatar() {
|
||||
@ -197,13 +141,18 @@ public class Avatar {
|
||||
this.proudSkillList = new HashSet<>();
|
||||
|
||||
// Combat properties
|
||||
Stream.of(FightProperty.values()).map(FightProperty::getId).filter(id -> (id > 0) && (id < 3000)).forEach(id -> this.setFightProperty(id, 0f));
|
||||
Stream.of(FightProperty.values())
|
||||
.map(FightProperty::getId)
|
||||
.filter(id -> (id > 0) && (id < 3000))
|
||||
.forEach(id -> this.setFightProperty(id, 0f));
|
||||
|
||||
this.setSkillDepotData(switch (this.getAvatarId()) {
|
||||
case GameConstants.MAIN_CHARACTER_MALE -> GameData.getAvatarSkillDepotDataMap().get(501);
|
||||
case GameConstants.MAIN_CHARACTER_FEMALE -> GameData.getAvatarSkillDepotDataMap().get(701);
|
||||
default -> data.getSkillDepot();
|
||||
});
|
||||
this.setSkillDepotData(
|
||||
switch (this.getAvatarId()) {
|
||||
case GameConstants.MAIN_CHARACTER_MALE -> GameData.getAvatarSkillDepotDataMap().get(501);
|
||||
case GameConstants.MAIN_CHARACTER_FEMALE -> GameData.getAvatarSkillDepotDataMap()
|
||||
.get(701);
|
||||
default -> data.getSkillDepot();
|
||||
});
|
||||
|
||||
// Set stats
|
||||
this.recalcStats();
|
||||
@ -235,7 +184,8 @@ public class Avatar {
|
||||
* @return True if the avatar is a main character.
|
||||
*/
|
||||
public boolean isMainCharacter() {
|
||||
return List.of(GameConstants.MAIN_CHARACTER_MALE, GameConstants.MAIN_CHARACTER_FEMALE).contains(this.getAvatarId());
|
||||
return List.of(GameConstants.MAIN_CHARACTER_MALE, GameConstants.MAIN_CHARACTER_FEMALE)
|
||||
.contains(this.getAvatarId());
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
@ -297,8 +247,7 @@ public class Avatar {
|
||||
/**
|
||||
* @return The avatar's equipped weapon.
|
||||
*/
|
||||
@Nullable
|
||||
public GameItem getWeapon() {
|
||||
@Nullable public GameItem getWeapon() {
|
||||
return this.getEquipBySlot(EquipType.EQUIP_WEAPON);
|
||||
}
|
||||
|
||||
@ -328,17 +277,24 @@ public class Avatar {
|
||||
* Changes this avatar's skill depot.
|
||||
*
|
||||
* @param skillDepot The new skill depot.
|
||||
* @param notify Whether to notify the player of the change.
|
||||
* @param notify Whether to notify the player of the change.
|
||||
*/
|
||||
public void setSkillDepotData(AvatarSkillDepotData skillDepot, boolean notify) {
|
||||
// Set id and depot
|
||||
this.skillDepotId = skillDepot.getId();
|
||||
this.skillDepot = skillDepot;
|
||||
// Add any missing skills
|
||||
this.skillDepot.getSkillsAndEnergySkill().forEach(skillId -> this.skillLevelMap.putIfAbsent(skillId, 1));
|
||||
this.skillDepot
|
||||
.getSkillsAndEnergySkill()
|
||||
.forEach(skillId -> this.skillLevelMap.putIfAbsent(skillId, 1));
|
||||
// Add proud skills
|
||||
this.proudSkillList.clear();
|
||||
skillDepot.getInherentProudSkillOpens().stream().filter(openData -> openData.getProudSkillGroupId() > 0).filter(openData -> openData.getNeedAvatarPromoteLevel() <= this.getPromoteLevel()).mapToInt(openData -> (openData.getProudSkillGroupId() * 100) + 1).filter(proudSkillId -> GameData.getProudSkillDataMap().containsKey(proudSkillId)).forEach(proudSkillId -> this.proudSkillList.add(proudSkillId));
|
||||
skillDepot.getInherentProudSkillOpens().stream()
|
||||
.filter(openData -> openData.getProudSkillGroupId() > 0)
|
||||
.filter(openData -> openData.getNeedAvatarPromoteLevel() <= this.getPromoteLevel())
|
||||
.mapToInt(openData -> (openData.getProudSkillGroupId() * 100) + 1)
|
||||
.filter(proudSkillId -> GameData.getProudSkillDataMap().containsKey(proudSkillId))
|
||||
.forEach(proudSkillId -> this.proudSkillList.add(proudSkillId));
|
||||
this.recalcStats();
|
||||
|
||||
if (notify) {
|
||||
@ -362,7 +318,7 @@ public class Avatar {
|
||||
* in its 'candSkillDepot's.
|
||||
*
|
||||
* @param elementTypeToChange The new element to change to.
|
||||
* @param notify Whether to notify the player of the change.
|
||||
* @param notify Whether to notify the player of the change.
|
||||
* @return True if the element was changed, false otherwise.
|
||||
*/
|
||||
public boolean changeElement(@Nonnull ElementType elementTypeToChange, boolean notify) {
|
||||
@ -410,7 +366,8 @@ public class Avatar {
|
||||
ElementType element = depot.getElementType();
|
||||
var maxEnergy = depot.getEnergySkillData().getCostElemVal();
|
||||
this.setFightProperty(element.getMaxEnergyProp(), maxEnergy);
|
||||
this.setFightProperty(element.getCurEnergyProp(), GAME_OPTIONS.energyUsage ? currentEnergy : maxEnergy);
|
||||
this.setFightProperty(
|
||||
element.getCurEnergyProp(), GAME_OPTIONS.energyUsage ? currentEnergy : maxEnergy);
|
||||
}
|
||||
}
|
||||
|
||||
@ -438,10 +395,14 @@ public class Avatar {
|
||||
return getFightProperties().getOrDefault(prop.getId(), 0f);
|
||||
}
|
||||
|
||||
public Map<Integer, Integer> getSkillLevelMap() { // Returns a copy of the skill levels for the current skillDepot.
|
||||
public Map<Integer, Integer>
|
||||
getSkillLevelMap() { // Returns a copy of the skill levels for the current skillDepot.
|
||||
var map = new Int2IntOpenHashMap();
|
||||
if (this.skillDepot == null) return map;
|
||||
this.skillDepot.getSkillsAndEnergySkill().forEach(skillId -> map.put(skillId, this.skillLevelMap.putIfAbsent(skillId, 1).intValue()));
|
||||
this.skillDepot
|
||||
.getSkillsAndEnergySkill()
|
||||
.forEach(
|
||||
skillId -> map.put(skillId, this.skillLevelMap.putIfAbsent(skillId, 1).intValue()));
|
||||
return map;
|
||||
}
|
||||
|
||||
@ -450,18 +411,21 @@ public class Avatar {
|
||||
public Map<Integer, Integer> getProudSkillBonusMap() {
|
||||
var map = new Int2IntArrayMap();
|
||||
if (this.skillDepot == null) return map;
|
||||
this.skillDepot.getSkillsAndEnergySkill().forEach(skillId -> {
|
||||
val skillData = GameData.getAvatarSkillDataMap().get(skillId);
|
||||
if (skillData == null) return;
|
||||
int proudSkillGroupId = skillData.getProudSkillGroupId();
|
||||
int bonus = this.proudSkillBonusMap.getOrDefault(proudSkillGroupId, 0);
|
||||
int maxLevel = GameData.getProudSkillGroupMaxLevel(proudSkillGroupId);
|
||||
int curLevel = this.skillLevelMap.getOrDefault(skillId, 0);
|
||||
if (maxLevel > 0) {
|
||||
bonus = Math.min(bonus, maxLevel - curLevel);
|
||||
}
|
||||
map.put(proudSkillGroupId, bonus);
|
||||
});
|
||||
this.skillDepot
|
||||
.getSkillsAndEnergySkill()
|
||||
.forEach(
|
||||
skillId -> {
|
||||
val skillData = GameData.getAvatarSkillDataMap().get(skillId);
|
||||
if (skillData == null) return;
|
||||
int proudSkillGroupId = skillData.getProudSkillGroupId();
|
||||
int bonus = this.proudSkillBonusMap.getOrDefault(proudSkillGroupId, 0);
|
||||
int maxLevel = GameData.getProudSkillGroupMaxLevel(proudSkillGroupId);
|
||||
int curLevel = this.skillLevelMap.getOrDefault(skillId, 0);
|
||||
if (maxLevel > 0) {
|
||||
bonus = Math.min(bonus, maxLevel - curLevel);
|
||||
}
|
||||
map.put(proudSkillGroupId, bonus);
|
||||
});
|
||||
return map;
|
||||
}
|
||||
|
||||
@ -495,7 +459,9 @@ public class Avatar {
|
||||
if (otherAvatar != null) {
|
||||
// Unequip other avatar's item
|
||||
if (otherAvatar.unequipItem(item.getItemData().getEquipType())) {
|
||||
getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(otherAvatar, item.getItemData().getEquipType()));
|
||||
getPlayer()
|
||||
.sendPacket(
|
||||
new PacketAvatarEquipChangeNotify(otherAvatar, item.getItemData().getEquipType()));
|
||||
}
|
||||
// Swap with other avatar
|
||||
if (getEquips().containsKey(itemEquipType.getValue())) {
|
||||
@ -513,9 +479,14 @@ public class Avatar {
|
||||
this.getEquips().put(itemEquipType.getValue(), item);
|
||||
|
||||
if (itemEquipType == EquipType.EQUIP_WEAPON && getPlayer().getWorld() != null) {
|
||||
if (!(item.getWeaponEntity() != null && item.getWeaponEntity().getScene() == getPlayer().getScene())) {
|
||||
item.setWeaponEntity(new EntityWeapon(this.getPlayer().getScene(), item.getItemData().getGadgetId()));
|
||||
this.getPlayer().getScene().getWeaponEntities().put(item.getWeaponEntity().getId(), item.getWeaponEntity());
|
||||
if (!(item.getWeaponEntity() != null
|
||||
&& item.getWeaponEntity().getScene() == getPlayer().getScene())) {
|
||||
item.setWeaponEntity(
|
||||
new EntityWeapon(this.getPlayer().getScene(), item.getItemData().getGadgetId()));
|
||||
this.getPlayer()
|
||||
.getScene()
|
||||
.getWeaponEntities()
|
||||
.put(item.getWeaponEntity().getId(), item.getWeaponEntity());
|
||||
}
|
||||
// item.setWeaponEntityId(this.getPlayer().getWorld().getNextEntityId(EntityIdType.WEAPON));
|
||||
}
|
||||
@ -553,7 +524,8 @@ public class Avatar {
|
||||
public void recalcStats(boolean forceSendAbilityChange) {
|
||||
// Setup
|
||||
var data = this.getAvatarData();
|
||||
var promoteData = GameData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
|
||||
var promoteData =
|
||||
GameData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
|
||||
var setMap = new Int2IntOpenHashMap();
|
||||
|
||||
// Extra ability embryos
|
||||
@ -566,18 +538,27 @@ public class Avatar {
|
||||
this.setNameCardId(data.getNameCardId());
|
||||
|
||||
// Get hp percent, set to 100% if none
|
||||
float hpPercent = this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) <= 0 ? 1f : this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) / this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
float hpPercent =
|
||||
this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) <= 0
|
||||
? 1f
|
||||
: this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP)
|
||||
/ this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
|
||||
|
||||
// Store current energy value for later
|
||||
float currentEnergy = (this.getSkillDepot() != null) ? this.getFightProperty(this.getSkillDepot().getElementType().getCurEnergyProp()) : 0f;
|
||||
float currentEnergy =
|
||||
(this.getSkillDepot() != null)
|
||||
? this.getFightProperty(this.getSkillDepot().getElementType().getCurEnergyProp())
|
||||
: 0f;
|
||||
|
||||
// Clear properties
|
||||
this.getFightProperties().clear();
|
||||
|
||||
// Base stats
|
||||
this.setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, data.getBaseHp(this.getLevel()));
|
||||
this.setFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, data.getBaseAttack(this.getLevel()));
|
||||
this.setFightProperty(FightProperty.FIGHT_PROP_BASE_DEFENSE, data.getBaseDefense(this.getLevel()));
|
||||
this.setFightProperty(
|
||||
FightProperty.FIGHT_PROP_BASE_ATTACK, data.getBaseAttack(this.getLevel()));
|
||||
this.setFightProperty(
|
||||
FightProperty.FIGHT_PROP_BASE_DEFENSE, data.getBaseDefense(this.getLevel()));
|
||||
this.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL, data.getBaseCritical());
|
||||
this.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL_HURT, data.getBaseCriticalHurt());
|
||||
this.setFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 1f);
|
||||
@ -599,11 +580,14 @@ public class Avatar {
|
||||
continue;
|
||||
}
|
||||
// Artifact main stat
|
||||
ReliquaryMainPropData mainPropData = GameData.getReliquaryMainPropDataMap().get(equip.getMainPropId());
|
||||
ReliquaryMainPropData mainPropData =
|
||||
GameData.getReliquaryMainPropDataMap().get(equip.getMainPropId());
|
||||
if (mainPropData != null) {
|
||||
ReliquaryLevelData levelData = GameData.getRelicLevelData(equip.getItemData().getRankLevel(), equip.getLevel());
|
||||
ReliquaryLevelData levelData =
|
||||
GameData.getRelicLevelData(equip.getItemData().getRankLevel(), equip.getLevel());
|
||||
if (levelData != null) {
|
||||
this.addFightProperty(mainPropData.getFightProp(), levelData.getPropValue(mainPropData.getFightProp()));
|
||||
this.addFightProperty(
|
||||
mainPropData.getFightProp(), levelData.getPropValue(mainPropData.getFightProp()));
|
||||
}
|
||||
}
|
||||
// Artifact sub stats
|
||||
@ -620,31 +604,32 @@ public class Avatar {
|
||||
}
|
||||
|
||||
// Set stuff
|
||||
setMap.forEach((setId, amount) -> {
|
||||
ReliquarySetData setData = GameData.getReliquarySetDataMap().get((int) setId);
|
||||
if (setData == null) return;
|
||||
setMap.forEach(
|
||||
(setId, amount) -> {
|
||||
ReliquarySetData setData = GameData.getReliquarySetDataMap().get((int) setId);
|
||||
if (setData == null) return;
|
||||
|
||||
// Calculate how many items are from the set
|
||||
// Add affix data from set bonus
|
||||
val setNeedNum = setData.getSetNeedNum();
|
||||
for (int setIndex = 0; setIndex < setNeedNum.length; setIndex++) {
|
||||
if (amount < setNeedNum[setIndex]) break;
|
||||
// Calculate how many items are from the set
|
||||
// Add affix data from set bonus
|
||||
val setNeedNum = setData.getSetNeedNum();
|
||||
for (int setIndex = 0; setIndex < setNeedNum.length; setIndex++) {
|
||||
if (amount < setNeedNum[setIndex]) break;
|
||||
|
||||
int affixId = (setData.getEquipAffixId() * 10) + setIndex;
|
||||
EquipAffixData affix = GameData.getEquipAffixDataMap().get(affixId);
|
||||
if (affix == null) {
|
||||
continue;
|
||||
}
|
||||
int affixId = (setData.getEquipAffixId() * 10) + setIndex;
|
||||
EquipAffixData affix = GameData.getEquipAffixDataMap().get(affixId);
|
||||
if (affix == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Add properties from this affix to our avatar
|
||||
for (FightPropData prop : affix.getAddProps()) {
|
||||
this.addFightProperty(prop.getProp(), prop.getValue());
|
||||
}
|
||||
// Add properties from this affix to our avatar
|
||||
for (FightPropData prop : affix.getAddProps()) {
|
||||
this.addFightProperty(prop.getProp(), prop.getValue());
|
||||
}
|
||||
|
||||
// Add any skill strings from this affix
|
||||
this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
|
||||
}
|
||||
});
|
||||
// Add any skill strings from this affix
|
||||
this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
|
||||
}
|
||||
});
|
||||
|
||||
// Weapon
|
||||
GameItem weapon = this.getWeapon();
|
||||
@ -653,11 +638,15 @@ public class Avatar {
|
||||
WeaponCurveData curveData = GameData.getWeaponCurveDataMap().get(weapon.getLevel());
|
||||
if (curveData != null) {
|
||||
for (WeaponProperty weaponProperty : weapon.getItemData().getWeaponProperties()) {
|
||||
this.addFightProperty(weaponProperty.getPropType(), weaponProperty.getInitValue() * curveData.getMultByProp(weaponProperty.getType()));
|
||||
this.addFightProperty(
|
||||
weaponProperty.getPropType(),
|
||||
weaponProperty.getInitValue() * curveData.getMultByProp(weaponProperty.getType()));
|
||||
}
|
||||
}
|
||||
// Weapon promotion stats
|
||||
WeaponPromoteData wepPromoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
|
||||
WeaponPromoteData wepPromoteData =
|
||||
GameData.getWeaponPromoteData(
|
||||
weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
|
||||
if (wepPromoteData != null) {
|
||||
for (FightPropData prop : wepPromoteData.getAddProps()) {
|
||||
if (prop.getValue() == 0f || prop.getProp() == null) {
|
||||
@ -692,7 +681,8 @@ public class Avatar {
|
||||
}
|
||||
|
||||
// Add proud skills and unlock them if needed
|
||||
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(this.getSkillDepotId());
|
||||
AvatarSkillDepotData skillDepot =
|
||||
GameData.getAvatarSkillDepotDataMap().get(this.getSkillDepotId());
|
||||
this.getProudSkillList().clear();
|
||||
if (skillDepot != null) {
|
||||
for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
|
||||
@ -725,17 +715,31 @@ public class Avatar {
|
||||
}
|
||||
|
||||
// Constellations
|
||||
this.getTalentIdList().intStream().mapToObj(GameData.getAvatarTalentDataMap()::get).filter(Objects::nonNull).map(AvatarTalentData::getOpenConfig).filter(Objects::nonNull).forEach(this::addToExtraAbilityEmbryos);
|
||||
this.getTalentIdList()
|
||||
.intStream()
|
||||
.mapToObj(GameData.getAvatarTalentDataMap()::get)
|
||||
.filter(Objects::nonNull)
|
||||
.map(AvatarTalentData::getOpenConfig)
|
||||
.filter(Objects::nonNull)
|
||||
.forEach(this::addToExtraAbilityEmbryos);
|
||||
// Add any skill strings from this constellation
|
||||
|
||||
// Set % stats
|
||||
FightProperty.forEachCompoundProperty(c -> this.setFightProperty(c.getResult(), this.getFightProperty(c.getFlat()) + (this.getFightProperty(c.getBase()) * (1f + this.getFightProperty(c.getPercent())))));
|
||||
FightProperty.forEachCompoundProperty(
|
||||
c ->
|
||||
this.setFightProperty(
|
||||
c.getResult(),
|
||||
this.getFightProperty(c.getFlat())
|
||||
+ (this.getFightProperty(c.getBase())
|
||||
* (1f + this.getFightProperty(c.getPercent())))));
|
||||
|
||||
// Reapply all overrides
|
||||
this.fightProperties.putAll(this.fightPropOverrides);
|
||||
|
||||
// Set current hp
|
||||
this.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * hpPercent);
|
||||
this.setFightProperty(
|
||||
FightProperty.FIGHT_PROP_CUR_HP,
|
||||
this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * hpPercent);
|
||||
|
||||
// Packet
|
||||
if (getPlayer() != null && getPlayer().hasSentLoginPackets()) {
|
||||
@ -743,7 +747,9 @@ public class Avatar {
|
||||
getPlayer().sendPacket(new PacketAvatarFightPropNotify(this));
|
||||
// Update client abilities
|
||||
EntityAvatar entity = this.getAsEntity();
|
||||
if (entity != null && (!this.getExtraAbilityEmbryos().equals(prevExtraAbilityEmbryos) || forceSendAbilityChange)) {
|
||||
if (entity != null
|
||||
&& (!this.getExtraAbilityEmbryos().equals(prevExtraAbilityEmbryos)
|
||||
|| forceSendAbilityChange)) {
|
||||
getPlayer().sendPacket(new PacketAbilityChangeNotify(entity));
|
||||
}
|
||||
}
|
||||
@ -781,12 +787,22 @@ public class Avatar {
|
||||
// Check if new constellation adds +3 to a skill level
|
||||
if (this.calcConstellationExtraLevels(entry) && notifyClient) {
|
||||
// Packet
|
||||
this.getPlayer().sendPacket(new PacketProudSkillExtraLevelNotify(this, entry.getExtraTalentIndex()));
|
||||
this.getPlayer()
|
||||
.sendPacket(new PacketProudSkillExtraLevelNotify(this, entry.getExtraTalentIndex()));
|
||||
}
|
||||
// Check if new constellation adds skill charges
|
||||
if (this.calcConstellationExtraCharges(entry) && notifyClient) {
|
||||
// Packet
|
||||
Stream.of(entry.getSkillPointModifiers()).mapToInt(SkillPointModifier::getSkillId).forEach(skillId -> this.getPlayer().sendPacket(new PacketAvatarSkillMaxChargeCountNotify(this, skillId, this.getSkillExtraChargeMap().getOrDefault(skillId, 0))));
|
||||
Stream.of(entry.getSkillPointModifiers())
|
||||
.mapToInt(SkillPointModifier::getSkillId)
|
||||
.forEach(
|
||||
skillId ->
|
||||
this.getPlayer()
|
||||
.sendPacket(
|
||||
new PacketAvatarSkillMaxChargeCountNotify(
|
||||
this,
|
||||
skillId,
|
||||
this.getSkillExtraChargeMap().getOrDefault(skillId, 0))));
|
||||
}
|
||||
}
|
||||
|
||||
@ -800,7 +816,16 @@ public class Avatar {
|
||||
return;
|
||||
}
|
||||
|
||||
this.getTalentIdList().intStream().mapToObj(GameData.getAvatarTalentDataMap()::get).filter(Objects::nonNull).map(AvatarTalentData::getOpenConfig).filter(Objects::nonNull).filter(openConfig -> !openConfig.isEmpty()).map(GameData.getOpenConfigEntries()::get).filter(Objects::nonNull).forEach(e -> this.calcConstellation(e, false));
|
||||
this.getTalentIdList()
|
||||
.intStream()
|
||||
.mapToObj(GameData.getAvatarTalentDataMap()::get)
|
||||
.filter(Objects::nonNull)
|
||||
.map(AvatarTalentData::getOpenConfig)
|
||||
.filter(Objects::nonNull)
|
||||
.filter(openConfig -> !openConfig.isEmpty())
|
||||
.map(GameData.getOpenConfigEntries()::get)
|
||||
.filter(Objects::nonNull)
|
||||
.forEach(e -> this.calcConstellation(e, false));
|
||||
}
|
||||
|
||||
private boolean calcConstellationExtraCharges(OpenConfigEntry entry) {
|
||||
@ -820,14 +845,18 @@ public class Avatar {
|
||||
}
|
||||
|
||||
private boolean calcConstellationExtraLevels(OpenConfigEntry entry) {
|
||||
if(this.skillDepot == null) return false;
|
||||
int skillId = switch (entry.getExtraTalentIndex()) {
|
||||
case 9 -> this.skillDepot.getEnergySkill(); // Ult skill
|
||||
case 2 -> (this.skillDepot.getSkills().size() >= 2) ? this.skillDepot.getSkills().get(1) : 0; // E skill
|
||||
case 1 ->
|
||||
(!this.skillDepot.getSkills().isEmpty()) ? this.skillDepot.getSkills().get(0) : 0; // Normal Attack (Liney)
|
||||
default -> 0;
|
||||
};
|
||||
if (this.skillDepot == null) return false;
|
||||
int skillId =
|
||||
switch (entry.getExtraTalentIndex()) {
|
||||
case 9 -> this.skillDepot.getEnergySkill(); // Ult skill
|
||||
case 2 -> (this.skillDepot.getSkills().size() >= 2)
|
||||
? this.skillDepot.getSkills().get(1)
|
||||
: 0; // E skill
|
||||
case 1 -> (!this.skillDepot.getSkills().isEmpty())
|
||||
? this.skillDepot.getSkills().get(0)
|
||||
: 0; // Normal Attack (Liney)
|
||||
default -> 0;
|
||||
};
|
||||
// Sanity check
|
||||
if (skillId == 0) {
|
||||
return false;
|
||||
@ -846,7 +875,8 @@ public class Avatar {
|
||||
}
|
||||
|
||||
private int addProudSkillLevelBonus(int proudSkillGroupId, int bonus) {
|
||||
return this.proudSkillBonusMap.compute(proudSkillGroupId, (k, v) -> (v == null) ? bonus : v + bonus);
|
||||
return this.proudSkillBonusMap.compute(
|
||||
proudSkillGroupId, (k, v) -> (v == null) ? bonus : v + bonus);
|
||||
}
|
||||
|
||||
public boolean upgradeSkill(int skillId) {
|
||||
@ -877,7 +907,9 @@ public class Avatar {
|
||||
if (level < 0 || level > 15) return false;
|
||||
var validLevels = GameData.getAvatarSkillLevels(skillId);
|
||||
if (validLevels != null && !validLevels.contains(level)) return false;
|
||||
int oldLevel = this.skillLevelMap.getOrDefault(skillId, 0); // just taking the return value of put would have null concerns
|
||||
int oldLevel =
|
||||
this.skillLevelMap.getOrDefault(
|
||||
skillId, 0); // just taking the return value of put would have null concerns
|
||||
this.skillLevelMap.put(skillId, level);
|
||||
this.save();
|
||||
|
||||
@ -912,7 +944,9 @@ public class Avatar {
|
||||
var player = this.getPlayer();
|
||||
|
||||
// Pay constellation item if possible
|
||||
if (!skipPayment && (player != null) && !player.getInventory().payItem(talentData.getMainCostItemId(), 1)) {
|
||||
if (!skipPayment
|
||||
&& (player != null)
|
||||
&& !player.getInventory().payItem(talentData.getMainCostItemId(), 1)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -943,7 +977,8 @@ public class Avatar {
|
||||
this.save();
|
||||
return;
|
||||
}
|
||||
this.talentIdList.removeAll(this.getTalentIdList()); // Only remove constellations from active depot
|
||||
this.talentIdList.removeAll(
|
||||
this.getTalentIdList()); // Only remove constellations from active depot
|
||||
for (int i = 0; i < level; i++) this.unlockConstellation(true);
|
||||
this.recalcStats();
|
||||
this.save();
|
||||
@ -952,7 +987,12 @@ public class Avatar {
|
||||
public boolean sendSkillExtraChargeMap() {
|
||||
val map = this.getSkillExtraChargeMap();
|
||||
if (map.isEmpty()) return false;
|
||||
this.getPlayer().sendPacket(new PacketAvatarSkillInfoNotify(this.guid, new Int2IntArrayMap(map))); // TODO: Remove this allocation when updating interfaces to FastUtils
|
||||
this.getPlayer()
|
||||
.sendPacket(
|
||||
new PacketAvatarSkillInfoNotify(
|
||||
this.guid,
|
||||
new Int2IntArrayMap(
|
||||
map))); // TODO: Remove this allocation when updating interfaces to FastUtils
|
||||
// later
|
||||
return true;
|
||||
}
|
||||
@ -984,7 +1024,12 @@ public class Avatar {
|
||||
}
|
||||
|
||||
if (this.fetters != null) {
|
||||
this.fetters.forEach(fetterId -> avatarFetter.addFetterList(FetterData.newBuilder().setFetterId(fetterId).setFetterState(FetterState.FINISH.getValue())));
|
||||
this.fetters.forEach(
|
||||
fetterId ->
|
||||
avatarFetter.addFetterList(
|
||||
FetterData.newBuilder()
|
||||
.setFetterId(fetterId)
|
||||
.setFetterState(FetterState.FINISH.getValue())));
|
||||
}
|
||||
|
||||
int cardId = this.getNameCardId();
|
||||
@ -993,40 +1038,100 @@ public class Avatar {
|
||||
avatarFetter.addRewardedFetterLevelList(10);
|
||||
}
|
||||
|
||||
AvatarInfo.Builder avatarInfo = AvatarInfo.newBuilder().setAvatarId(this.getAvatarId()).setGuid(this.getGuid()).setLifeState(1).addAllTalentIdList(this.getTalentIdList()).putAllFightPropMap(this.getFightProperties()).setSkillDepotId(this.getSkillDepotId()).setCoreProudSkillLevel(this.getCoreProudSkillLevel()).putAllSkillLevelMap(this.getSkillLevelMap()).addAllInherentProudSkillList(this.getProudSkillList()).putAllProudSkillExtraLevelMap(this.getProudSkillBonusMap()).setAvatarType(this.getAvatarType()).setBornTime(this.getBornTime()).setFetterInfo(avatarFetter).setWearingFlycloakId(this.getFlyCloak()).setCostumeId(this.getCostume());
|
||||
AvatarInfo.Builder avatarInfo =
|
||||
AvatarInfo.newBuilder()
|
||||
.setAvatarId(this.getAvatarId())
|
||||
.setGuid(this.getGuid())
|
||||
.setLifeState(1)
|
||||
.addAllTalentIdList(this.getTalentIdList())
|
||||
.putAllFightPropMap(this.getFightProperties())
|
||||
.setSkillDepotId(this.getSkillDepotId())
|
||||
.setCoreProudSkillLevel(this.getCoreProudSkillLevel())
|
||||
.putAllSkillLevelMap(this.getSkillLevelMap())
|
||||
.addAllInherentProudSkillList(this.getProudSkillList())
|
||||
.putAllProudSkillExtraLevelMap(this.getProudSkillBonusMap())
|
||||
.setAvatarType(this.getAvatarType())
|
||||
.setBornTime(this.getBornTime())
|
||||
.setFetterInfo(avatarFetter)
|
||||
.setWearingFlycloakId(this.getFlyCloak())
|
||||
.setCostumeId(this.getCostume());
|
||||
|
||||
this.getSkillExtraChargeMap().forEach((skillId, count) -> avatarInfo.putSkillMap(skillId, AvatarSkillInfo.newBuilder().setMaxChargeCount(count).build()));
|
||||
this.getSkillExtraChargeMap()
|
||||
.forEach(
|
||||
(skillId, count) ->
|
||||
avatarInfo.putSkillMap(
|
||||
skillId, AvatarSkillInfo.newBuilder().setMaxChargeCount(count).build()));
|
||||
|
||||
this.getEquips().forEach((k, item) -> avatarInfo.addEquipGuidList(item.getGuid()));
|
||||
|
||||
avatarInfo.putPropMap(PlayerProperty.PROP_LEVEL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, this.getLevel()));
|
||||
avatarInfo.putPropMap(PlayerProperty.PROP_EXP.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_EXP, this.getExp()));
|
||||
avatarInfo.putPropMap(PlayerProperty.PROP_BREAK_LEVEL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_BREAK_LEVEL, this.getPromoteLevel()));
|
||||
avatarInfo.putPropMap(PlayerProperty.PROP_SATIATION_VAL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_VAL, this.getSatiation()));
|
||||
avatarInfo.putPropMap(PlayerProperty.PROP_SATIATION_PENALTY_TIME.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_PENALTY_TIME, this.getSatiationPenalty()));
|
||||
avatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_LEVEL.getId(),
|
||||
ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, this.getLevel()));
|
||||
avatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_EXP.getId(),
|
||||
ProtoHelper.newPropValue(PlayerProperty.PROP_EXP, this.getExp()));
|
||||
avatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_BREAK_LEVEL.getId(),
|
||||
ProtoHelper.newPropValue(PlayerProperty.PROP_BREAK_LEVEL, this.getPromoteLevel()));
|
||||
avatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_SATIATION_VAL.getId(),
|
||||
ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_VAL, this.getSatiation()));
|
||||
avatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_SATIATION_PENALTY_TIME.getId(),
|
||||
ProtoHelper.newPropValue(
|
||||
PlayerProperty.PROP_SATIATION_PENALTY_TIME, this.getSatiationPenalty()));
|
||||
|
||||
return avatarInfo.build();
|
||||
}
|
||||
|
||||
// used only in character showcase
|
||||
public ShowAvatarInfo toShowAvatarInfoProto() {
|
||||
AvatarFetterInfo.Builder avatarFetter = AvatarFetterInfo.newBuilder().setExpLevel(this.getFetterLevel());
|
||||
AvatarFetterInfo.Builder avatarFetter =
|
||||
AvatarFetterInfo.newBuilder().setExpLevel(this.getFetterLevel());
|
||||
|
||||
ShowAvatarInfo.Builder showAvatarInfo = ShowAvatarInfoOuterClass.ShowAvatarInfo.newBuilder().setAvatarId(avatarId).addAllTalentIdList(this.getTalentIdList()).putAllFightPropMap(this.getFightProperties()).setSkillDepotId(this.getSkillDepotId()).setCoreProudSkillLevel(this.getCoreProudSkillLevel()).addAllInherentProudSkillList(this.getProudSkillList()).putAllSkillLevelMap(this.getSkillLevelMap()).putAllProudSkillExtraLevelMap(this.getProudSkillBonusMap()).setFetterInfo(avatarFetter).setCostumeId(this.getCostume());
|
||||
ShowAvatarInfo.Builder showAvatarInfo =
|
||||
ShowAvatarInfoOuterClass.ShowAvatarInfo.newBuilder()
|
||||
.setAvatarId(avatarId)
|
||||
.addAllTalentIdList(this.getTalentIdList())
|
||||
.putAllFightPropMap(this.getFightProperties())
|
||||
.setSkillDepotId(this.getSkillDepotId())
|
||||
.setCoreProudSkillLevel(this.getCoreProudSkillLevel())
|
||||
.addAllInherentProudSkillList(this.getProudSkillList())
|
||||
.putAllSkillLevelMap(this.getSkillLevelMap())
|
||||
.putAllProudSkillExtraLevelMap(this.getProudSkillBonusMap())
|
||||
.setFetterInfo(avatarFetter)
|
||||
.setCostumeId(this.getCostume());
|
||||
|
||||
showAvatarInfo.putPropMap(PlayerProperty.PROP_LEVEL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, this.getLevel()));
|
||||
showAvatarInfo.putPropMap(PlayerProperty.PROP_EXP.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_EXP, this.getExp()));
|
||||
showAvatarInfo.putPropMap(PlayerProperty.PROP_BREAK_LEVEL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_BREAK_LEVEL, this.getPromoteLevel()));
|
||||
showAvatarInfo.putPropMap(PlayerProperty.PROP_SATIATION_VAL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_VAL, this.getSatiation()));
|
||||
showAvatarInfo.putPropMap(PlayerProperty.PROP_SATIATION_PENALTY_TIME.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_PENALTY_TIME, this.getSatiationPenalty()));
|
||||
showAvatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_LEVEL.getId(),
|
||||
ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, this.getLevel()));
|
||||
showAvatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_EXP.getId(),
|
||||
ProtoHelper.newPropValue(PlayerProperty.PROP_EXP, this.getExp()));
|
||||
showAvatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_BREAK_LEVEL.getId(),
|
||||
ProtoHelper.newPropValue(PlayerProperty.PROP_BREAK_LEVEL, this.getPromoteLevel()));
|
||||
showAvatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_SATIATION_VAL.getId(),
|
||||
ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_VAL, this.getSatiation()));
|
||||
showAvatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_SATIATION_PENALTY_TIME.getId(),
|
||||
ProtoHelper.newPropValue(
|
||||
PlayerProperty.PROP_SATIATION_PENALTY_TIME, this.getSatiationPenalty()));
|
||||
int maxStamina = this.getPlayer().getProperty(PlayerProperty.PROP_MAX_STAMINA);
|
||||
showAvatarInfo.putPropMap(PlayerProperty.PROP_MAX_STAMINA.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_MAX_STAMINA, maxStamina));
|
||||
showAvatarInfo.putPropMap(
|
||||
PlayerProperty.PROP_MAX_STAMINA.getId(),
|
||||
ProtoHelper.newPropValue(PlayerProperty.PROP_MAX_STAMINA, maxStamina));
|
||||
|
||||
for (GameItem item : this.getEquips().values()) {
|
||||
if (item.getItemType() == ItemType.ITEM_RELIQUARY) {
|
||||
showAvatarInfo.addEquipList(ShowEquip.newBuilder().setItemId(item.getItemId()).setReliquary(item.toReliquaryProto()));
|
||||
showAvatarInfo.addEquipList(
|
||||
ShowEquip.newBuilder()
|
||||
.setItemId(item.getItemId())
|
||||
.setReliquary(item.toReliquaryProto()));
|
||||
} else if (item.getItemType() == ItemType.ITEM_WEAPON) {
|
||||
showAvatarInfo.addEquipList(ShowEquip.newBuilder().setItemId(item.getItemId()).setWeapon(item.toWeaponProto()));
|
||||
showAvatarInfo.addEquipList(
|
||||
ShowEquip.newBuilder().setItemId(item.getItemId()).setWeapon(item.toWeaponProto()));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1036,12 +1141,13 @@ public class Avatar {
|
||||
/**
|
||||
* Converts this avatar into a trial avatar.
|
||||
*
|
||||
* @param level The avatar's level.
|
||||
* @param avatarId The ID of the avatar.
|
||||
* @param level The avatar's level.
|
||||
* @param avatarId The ID of the avatar.
|
||||
* @param grantReason The reason for granting the avatar.
|
||||
* @param questId The ID of the quest that granted the avatar.
|
||||
* @param questId The ID of the quest that granted the avatar.
|
||||
*/
|
||||
public void setTrialAvatarInfo(int level, int avatarId, TrialAvatarGrantRecord.GrantReason grantReason, int questId) {
|
||||
public void setTrialAvatarInfo(
|
||||
int level, int avatarId, TrialAvatarGrantRecord.GrantReason grantReason, int questId) {
|
||||
this.setLevel(level);
|
||||
this.setPromoteLevel(getMinPromoteLevel(level));
|
||||
this.setTrialAvatarId(avatarId);
|
||||
@ -1058,7 +1164,10 @@ public class Avatar {
|
||||
* @return The avatar's template.
|
||||
*/
|
||||
private int getTrialTemplate() {
|
||||
return this.getLevel() <= 9 ? 1 : (int) (Math.floor(this.getLevel() / 10f) * 10); // round trial level to fit template levels
|
||||
return this.getLevel() <= 9
|
||||
? 1
|
||||
: (int)
|
||||
(Math.floor(this.getLevel() / 10f) * 10); // round trial level to fit template levels
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1080,11 +1189,11 @@ public class Avatar {
|
||||
return trialData.getCoreProudSkillLevel(); // enhanced version of weapon
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the correct skill level for the trial avatar.
|
||||
*/
|
||||
/** Applies the correct skill level for the trial avatar. */
|
||||
public void applyTrialSkillLevels() {
|
||||
this.getSkillLevelMap().keySet().forEach(skill -> this.setSkillLevel(skill, this.getTrialSkillLevel()));
|
||||
this.getSkillLevelMap()
|
||||
.keySet()
|
||||
.forEach(skill -> this.setSkillLevel(skill, this.getTrialSkillLevel()));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1096,7 +1205,9 @@ public class Avatar {
|
||||
if (GameData.getTrialAvatarDataMap().get(this.getTrialAvatarId()) == null)
|
||||
return this.getAvatarData().getInitialWeapon();
|
||||
|
||||
return GameData.getItemDataMap().get(this.getAvatarData().getInitialWeapon() + 100) == null ? getAvatarData().getInitialWeapon() : getAvatarData().getInitialWeapon() + 100; // enhanced version of weapon
|
||||
return GameData.getItemDataMap().get(this.getAvatarData().getInitialWeapon() + 100) == null
|
||||
? getAvatarData().getInitialWeapon()
|
||||
: getAvatarData().getInitialWeapon() + 100; // enhanced version of weapon
|
||||
}
|
||||
|
||||
// Use custom data.
|
||||
@ -1104,7 +1215,9 @@ public class Avatar {
|
||||
if (trialData == null) return 0;
|
||||
|
||||
var trialCustomParams = trialData.getTrialAvatarParamList();
|
||||
return trialCustomParams.size() < 2 ? getAvatarData().getInitialWeapon() : Integer.parseInt(trialCustomParams.get(1).split(";")[0]);
|
||||
return trialCustomParams.size() < 2
|
||||
? getAvatarData().getInitialWeapon()
|
||||
: Integer.parseInt(trialCustomParams.get(1).split(";")[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1115,7 +1228,8 @@ public class Avatar {
|
||||
if (GameData.getTrialAvatarCustomData().isEmpty()) {
|
||||
int trialAvatarTemplateLevel = getTrialTemplate();
|
||||
|
||||
TrialAvatarTemplateData templateData = GameData.getTrialAvatarTemplateDataMap().get(trialAvatarTemplateLevel);
|
||||
TrialAvatarTemplateData templateData =
|
||||
GameData.getTrialAvatarTemplateDataMap().get(trialAvatarTemplateLevel);
|
||||
return templateData == null ? List.of() : templateData.getTrialReliquaryList();
|
||||
}
|
||||
|
||||
@ -1123,13 +1237,14 @@ public class Avatar {
|
||||
var trialData = GameData.getTrialAvatarCustomData().get(this.getTrialAvatarId());
|
||||
if (trialData == null) return List.of();
|
||||
|
||||
var trialCustomParams = GameData.getTrialAvatarCustomData().get(getTrialAvatarId()).getTrialAvatarParamList();
|
||||
return trialCustomParams.size() < 3 ? List.of() : Stream.of(trialCustomParams.get(2).split(";")).map(Integer::parseInt).toList();
|
||||
var trialCustomParams =
|
||||
GameData.getTrialAvatarCustomData().get(getTrialAvatarId()).getTrialAvatarParamList();
|
||||
return trialCustomParams.size() < 3
|
||||
? List.of()
|
||||
: Stream.of(trialCustomParams.get(2).split(";")).map(Integer::parseInt).toList();
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the correct items for the trial avatar.
|
||||
*/
|
||||
/** Applies the correct items for the trial avatar. */
|
||||
public void applyTrialItems() {
|
||||
// Use an enhanced version of the weapon if available.
|
||||
var weapon = new GameItem(this.getTrialWeaponId());
|
||||
@ -1139,44 +1254,55 @@ public class Avatar {
|
||||
this.getEquips().put(weapon.getEquipSlot(), weapon);
|
||||
|
||||
// Add artifacts for the trial avatar.
|
||||
this.getTrialReliquary().forEach(id -> {
|
||||
var reliquaryData = GameData.getTrialReliquaryDataMap().get((int) id);
|
||||
if (reliquaryData == null) return;
|
||||
this.getTrialReliquary()
|
||||
.forEach(
|
||||
id -> {
|
||||
var reliquaryData = GameData.getTrialReliquaryDataMap().get((int) id);
|
||||
if (reliquaryData == null) return;
|
||||
|
||||
var relic = new GameItem(reliquaryData.getReliquaryId());
|
||||
relic.setLevel(reliquaryData.getLevel());
|
||||
relic.setMainPropId(reliquaryData.getMainPropId());
|
||||
relic.getAppendPropIdList().addAll(reliquaryData.getAppendPropList());
|
||||
this.getEquips().put(relic.getEquipSlot(), relic);
|
||||
});
|
||||
var relic = new GameItem(reliquaryData.getReliquaryId());
|
||||
relic.setLevel(reliquaryData.getLevel());
|
||||
relic.setMainPropId(reliquaryData.getMainPropId());
|
||||
relic.getAppendPropIdList().addAll(reliquaryData.getAppendPropList());
|
||||
this.getEquips().put(relic.getEquipSlot(), relic);
|
||||
});
|
||||
|
||||
// Add costume if avatar has a costume.
|
||||
if (GAME_OPTIONS.trialCostumes) {
|
||||
GameData.getAvatarCostumeDataItemIdMap().values().forEach(costumeData -> {
|
||||
if (costumeData.getCharacterId() != this.getAvatarId()) return;
|
||||
this.setCostume(costumeData.getId());
|
||||
});
|
||||
GameData.getAvatarCostumeDataItemIdMap()
|
||||
.values()
|
||||
.forEach(
|
||||
costumeData -> {
|
||||
if (costumeData.getCharacterId() != this.getAvatarId()) return;
|
||||
this.setCostume(costumeData.getId());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Equips the items applied from {@link Avatar#applyTrialItems()}.
|
||||
*/
|
||||
/** Equips the items applied from {@link Avatar#applyTrialItems()}. */
|
||||
public void equipTrialItems() {
|
||||
var player = this.getPlayer();
|
||||
|
||||
this.getEquips().values().forEach(item -> {
|
||||
item.setEquipCharacter(this.getAvatarId());
|
||||
item.setOwner(player);
|
||||
if (item.getItemData().getEquipType() == EquipType.EQUIP_WEAPON) {
|
||||
if (!(item.getWeaponEntity() != null && item.getWeaponEntity().getScene() == player.getScene())) {
|
||||
item.setWeaponEntity(new EntityWeapon(player.getScene(), item.getItemData().getGadgetId()));
|
||||
player.getScene().getWeaponEntities().put(item.getWeaponEntity().getId(), item.getWeaponEntity());
|
||||
}
|
||||
this.getEquips()
|
||||
.values()
|
||||
.forEach(
|
||||
item -> {
|
||||
item.setEquipCharacter(this.getAvatarId());
|
||||
item.setOwner(player);
|
||||
if (item.getItemData().getEquipType() == EquipType.EQUIP_WEAPON) {
|
||||
if (!(item.getWeaponEntity() != null
|
||||
&& item.getWeaponEntity().getScene() == player.getScene())) {
|
||||
item.setWeaponEntity(
|
||||
new EntityWeapon(player.getScene(), item.getItemData().getGadgetId()));
|
||||
player
|
||||
.getScene()
|
||||
.getWeaponEntities()
|
||||
.put(item.getWeaponEntity().getId(), item.getWeaponEntity());
|
||||
}
|
||||
|
||||
player.sendPacket(new PacketAvatarEquipChangeNotify(this, item));
|
||||
}
|
||||
});
|
||||
player.sendPacket(new PacketAvatarEquipChangeNotify(this, item));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1185,20 +1311,26 @@ public class Avatar {
|
||||
* @return The trial info protocol buffer.
|
||||
*/
|
||||
public TrialAvatarInfo toTrialInfo() {
|
||||
var trialAvatar = TrialAvatarInfo.newBuilder().setTrialAvatarId(this.getTrialAvatarId()).setGrantRecord(TrialAvatarGrantRecord.newBuilder().setGrantReason(this.getGrantReason()).setFromParentQuestId(this.getFromParentQuestId()));
|
||||
var trialAvatar =
|
||||
TrialAvatarInfo.newBuilder()
|
||||
.setTrialAvatarId(this.getTrialAvatarId())
|
||||
.setGrantRecord(
|
||||
TrialAvatarGrantRecord.newBuilder()
|
||||
.setGrantReason(this.getGrantReason())
|
||||
.setFromParentQuestId(this.getFromParentQuestId()));
|
||||
|
||||
// Check if the avatar is a trial avatar.
|
||||
if (this.getTrialAvatarId() > 0) {
|
||||
// Add the artifacts and weapons for the avatar.
|
||||
trialAvatar.addAllTrialEquipList(this.getEquips().values().stream().map(GameItem::toProto).toList());
|
||||
trialAvatar.addAllTrialEquipList(
|
||||
this.getEquips().values().stream().map(GameItem::toProto).toList());
|
||||
}
|
||||
|
||||
return trialAvatar.build();
|
||||
}
|
||||
|
||||
@PostLoad
|
||||
private void onLoad() {
|
||||
}
|
||||
private void onLoad() {}
|
||||
|
||||
@PrePersist
|
||||
private void prePersist() {
|
||||
@ -1208,7 +1340,8 @@ public class Avatar {
|
||||
@AllArgsConstructor
|
||||
@Getter
|
||||
enum Type {
|
||||
NORMAL(1), TRIAL(2);
|
||||
NORMAL(1),
|
||||
TRIAL(2);
|
||||
|
||||
final int number;
|
||||
}
|
||||
|
@ -15,14 +15,12 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
public class AvatarStorage extends BasePlayerManager implements Iterable<Avatar> {
|
||||
@Getter
|
||||
private final Int2ObjectMap<Avatar> avatars;
|
||||
@Getter private final Int2ObjectMap<Avatar> avatars;
|
||||
private final Long2ObjectMap<Avatar> avatarsGuid;
|
||||
|
||||
public AvatarStorage(Player player) {
|
||||
|
@ -9,13 +9,9 @@ import lombok.Setter;
|
||||
|
||||
@Entity
|
||||
public class BattlePassMission {
|
||||
@Getter
|
||||
private int id;
|
||||
@Setter
|
||||
@Getter
|
||||
private int progress;
|
||||
@Setter
|
||||
private BattlePassMissionStatus status;
|
||||
@Getter private int id;
|
||||
@Setter @Getter private int progress;
|
||||
@Setter private BattlePassMissionStatus status;
|
||||
|
||||
@Transient private BattlePassMissionData data;
|
||||
|
||||
|
@ -8,12 +8,9 @@ import lombok.Getter;
|
||||
|
||||
@Entity
|
||||
public class BattlePassReward {
|
||||
@Getter
|
||||
private int level;
|
||||
@Getter
|
||||
private int rewardId;
|
||||
@Getter
|
||||
private boolean paid;
|
||||
@Getter private int level;
|
||||
@Getter private int rewardId;
|
||||
@Getter private boolean paid;
|
||||
|
||||
@Transient private BattlePassMissionData data;
|
||||
|
||||
|
@ -10,10 +10,9 @@ import emu.grasscutter.server.event.player.PlayerChatEvent;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.packet.send.*;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.regex.Pattern;
|
||||
import lombok.Getter;
|
||||
|
||||
public class ChatSystem implements ChatSystemHandler {
|
||||
static final String PREFIXES = "[/!]";
|
||||
@ -24,8 +23,7 @@ public class ChatSystem implements ChatSystemHandler {
|
||||
// user id -> chat partner id -> [messages]
|
||||
private final Map<Integer, Map<Integer, List<ChatInfo>>> history = new HashMap<>();
|
||||
|
||||
@Getter
|
||||
private final GameServer server;
|
||||
@Getter private final GameServer server;
|
||||
|
||||
public ChatSystem(GameServer server) {
|
||||
this.server = server;
|
||||
|
@ -27,8 +27,7 @@ public class CombineManger extends BaseGameSystem {
|
||||
// Read the data we need for strongbox.
|
||||
try {
|
||||
DataLoader.loadList("ReliquaryDecompose.json", ReliquaryDecomposeEntry.class)
|
||||
.forEach(
|
||||
entry -> reliquaryDecomposeData.put(entry.getConfigId(), entry.getItems()));
|
||||
.forEach(entry -> reliquaryDecomposeData.put(entry.getConfigId(), entry.getItems()));
|
||||
Grasscutter.getLogger()
|
||||
.debug("Loaded {} reliquary decompose entries.", reliquaryDecomposeData.size());
|
||||
} catch (Exception ex) {
|
||||
|
@ -1,11 +1,10 @@
|
||||
package emu.grasscutter.game.combine;
|
||||
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
public class CombineResult {
|
||||
@ -13,5 +12,4 @@ public class CombineResult {
|
||||
private List<ItemParamData> result;
|
||||
private List<ItemParamData> extra;
|
||||
private List<ItemParamData> back;
|
||||
|
||||
}
|
||||
|
@ -1,14 +1,12 @@
|
||||
package emu.grasscutter.game.combine;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
public class ReliquaryDecomposeEntry {
|
||||
private int configId;
|
||||
private List<Integer> items;
|
||||
|
||||
}
|
||||
|
@ -8,13 +8,11 @@ import lombok.Setter;
|
||||
public class DropData {
|
||||
private int minWeight;
|
||||
private int maxWeight;
|
||||
@Setter
|
||||
private int itemId;
|
||||
@Setter private int itemId;
|
||||
private int minCount;
|
||||
private int maxCount;
|
||||
private boolean share = false;
|
||||
@Setter
|
||||
private boolean give = false;
|
||||
@Setter private boolean give = false;
|
||||
|
||||
public void setIsShare(boolean share) {
|
||||
this.share = share;
|
||||
|
@ -1,13 +1,11 @@
|
||||
package emu.grasscutter.game.drop;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@SuppressWarnings("deprecation")
|
||||
public class DropInfo {
|
||||
private int monsterId;
|
||||
private List<DropData> dropDataList;
|
||||
|
||||
}
|
||||
|
@ -11,9 +11,8 @@ import emu.grasscutter.game.world.*;
|
||||
import emu.grasscutter.server.game.*;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@SuppressWarnings("deprecation")
|
||||
|
@ -1,14 +1,12 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
public class DungeonDrop {
|
||||
private int dungeonId;
|
||||
private List<DungeonDropEntry> drops;
|
||||
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
public class DungeonDropEntry {
|
||||
@ -13,5 +12,4 @@ public class DungeonDropEntry {
|
||||
private List<Integer> probabilities;
|
||||
private List<Integer> itemProbabilities;
|
||||
private boolean mpDouble;
|
||||
|
||||
}
|
||||
|
@ -29,7 +29,8 @@ public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryH
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
val challengeTriggers = new ArrayList<>(List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
|
||||
val challengeTriggers =
|
||||
new ArrayList<>(List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
|
||||
|
||||
val challengeData = GameData.getDungeonChallengeConfigDataMap().get(challengeId);
|
||||
val challengeType = challengeData.getChallengeType();
|
||||
|
@ -82,7 +82,7 @@ public class EntityRegion extends GameEntity {
|
||||
|
||||
@Override
|
||||
public SceneEntityInfoOuterClass.SceneEntityInfo toProto() {
|
||||
/* The Region Entity would not be sent to client. */
|
||||
/* The Region Entity would not be sent to client. */
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -19,8 +19,7 @@ import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
public final class GadgetGatherObject extends GadgetContent {
|
||||
@Getter
|
||||
private int itemId;
|
||||
@Getter private int itemId;
|
||||
private boolean isForbidGuest;
|
||||
|
||||
public GadgetGatherObject(EntityGadget gadget) {
|
||||
|
@ -15,19 +15,12 @@ import org.bson.types.ObjectId;
|
||||
public class Friendship {
|
||||
@Id private ObjectId id;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
@Transient private Player owner;
|
||||
@Setter @Getter @Transient private Player owner;
|
||||
|
||||
@Getter
|
||||
@Indexed private int ownerId;
|
||||
@Getter
|
||||
@Indexed private int friendId;
|
||||
@Setter
|
||||
private boolean isFriend;
|
||||
@Setter
|
||||
@Getter
|
||||
private int askerId;
|
||||
@Getter @Indexed private int ownerId;
|
||||
@Getter @Indexed private int friendId;
|
||||
@Setter private boolean isFriend;
|
||||
@Setter @Getter private int askerId;
|
||||
|
||||
private PlayerProfile profile;
|
||||
|
||||
|
@ -96,7 +96,10 @@ public class GachaBanner {
|
||||
|
||||
private void warnDeprecated(String name, String replacement) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Deprecated field found in Banners config: {} was replaced back in early May 2022, use {} instead. You MUST remove this field from your config.", name, replacement);
|
||||
.error(
|
||||
"Deprecated field found in Banners config: {} was replaced back in early May 2022, use {} instead. You MUST remove this field from your config.",
|
||||
name,
|
||||
replacement);
|
||||
this.deprecated = true;
|
||||
}
|
||||
|
||||
|
@ -2,7 +2,6 @@ package emu.grasscutter.game.gacha;
|
||||
|
||||
import dev.morphia.annotations.*;
|
||||
import java.util.Date;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bson.types.ObjectId;
|
||||
|
@ -26,15 +26,13 @@ import it.unimi.dsi.fastutil.ints.*;
|
||||
import java.nio.file.*;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.greenrobot.eventbus.Subscribe;
|
||||
|
||||
public class GachaSystem extends BaseGameSystem {
|
||||
private static final int starglitterId = 221;
|
||||
private static final int stardustId = 222;
|
||||
@Getter
|
||||
private final Int2ObjectMap<GachaBanner> gachaBanners;
|
||||
@Getter private final Int2ObjectMap<GachaBanner> gachaBanners;
|
||||
private WatchService watchService;
|
||||
|
||||
public GachaSystem(GameServer server) {
|
||||
|
@ -281,10 +281,11 @@ public class GameHome {
|
||||
|
||||
return this.finishedTalkIdMap.entrySet().stream()
|
||||
.map(
|
||||
e -> HomeAvatarTalkFinishInfo.newBuilder()
|
||||
.setAvatarId(e.getKey())
|
||||
.addAllFinishTalkIdList(e.getValue())
|
||||
.build())
|
||||
e ->
|
||||
HomeAvatarTalkFinishInfo.newBuilder()
|
||||
.setAvatarId(e.getKey())
|
||||
.addAllFinishTalkIdList(e.getValue())
|
||||
.build())
|
||||
.toList();
|
||||
}
|
||||
|
||||
@ -393,9 +394,7 @@ public class GameHome {
|
||||
.get(player.getCurrentRealmId() + 2000)
|
||||
.getBlockItems()
|
||||
.forEach(
|
||||
(i, e) -> e.getDeployNPCList()
|
||||
.forEach(
|
||||
id -> invitedAvatars.add(id.getAvatarId())));
|
||||
(i, e) -> e.getDeployNPCList().forEach(id -> invitedAvatars.add(id.getAvatarId())));
|
||||
|
||||
// Check as realm 5 inside is not in defaults and will be null
|
||||
if (Objects.nonNull(mainHouseMap.get(player.getCurrentRealmId() + 2000))) {
|
||||
@ -404,9 +403,7 @@ public class GameHome {
|
||||
.get(player.getCurrentRealmId() + 2000)
|
||||
.getBlockItems()
|
||||
.forEach(
|
||||
(i, e) -> e.getDeployNPCList()
|
||||
.forEach(
|
||||
id -> invitedAvatars.add(id.getAvatarId())));
|
||||
(i, e) -> e.getDeployNPCList().forEach(id -> invitedAvatars.add(id.getAvatarId())));
|
||||
}
|
||||
|
||||
// Add exp to all avatars
|
||||
|
@ -93,24 +93,25 @@ public class HomeModuleManager {
|
||||
.map(HomeBlockItem::getDeployNPCList)
|
||||
.flatMap(Collection::stream)
|
||||
.forEach(
|
||||
avatar -> suites.forEach(
|
||||
suite -> {
|
||||
var data =
|
||||
SuiteEventType.HOME_AVATAR_REWARD_EVENT.getEventDataFrom(
|
||||
avatar.getAvatarId(), suite.getSuiteId());
|
||||
if (data == null || this.home.isRewardEventFinished(data.getId())) {
|
||||
return;
|
||||
}
|
||||
avatar ->
|
||||
suites.forEach(
|
||||
suite -> {
|
||||
var data =
|
||||
SuiteEventType.HOME_AVATAR_REWARD_EVENT.getEventDataFrom(
|
||||
avatar.getAvatarId(), suite.getSuiteId());
|
||||
if (data == null || this.home.isRewardEventFinished(data.getId())) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.rewardEvents.add(
|
||||
new HomeAvatarRewardEvent(
|
||||
homeOwner,
|
||||
data.getId(),
|
||||
data.getRewardID(),
|
||||
data.getAvatarID(),
|
||||
data.getSuiteId(),
|
||||
suite.getGuid()));
|
||||
}));
|
||||
this.rewardEvents.add(
|
||||
new HomeAvatarRewardEvent(
|
||||
homeOwner,
|
||||
data.getId(),
|
||||
data.getRewardID(),
|
||||
data.getAvatarID(),
|
||||
data.getSuiteId(),
|
||||
suite.getGuid()));
|
||||
}));
|
||||
|
||||
if (this.summonEvents != null) {
|
||||
var suiteIdList = this.rewardEvents.stream().map(HomeAvatarRewardEvent::getSuiteId).toList();
|
||||
|
@ -103,11 +103,12 @@ public class HomeSceneItem {
|
||||
homeAnimalItem ->
|
||||
GameData.getHomeWorldAnimalDataMap().containsKey(homeAnimalItem.getFurnitureId()))
|
||||
.map(
|
||||
homeAnimalItem -> new EntityHomeAnimal(
|
||||
scene,
|
||||
GameData.getHomeWorldAnimalDataMap().get(homeAnimalItem.getFurnitureId()),
|
||||
homeAnimalItem.getSpawnPos(),
|
||||
homeAnimalItem.getSpawnRot()))
|
||||
homeAnimalItem ->
|
||||
new EntityHomeAnimal(
|
||||
scene,
|
||||
GameData.getHomeWorldAnimalDataMap().get(homeAnimalItem.getFurnitureId()),
|
||||
homeAnimalItem.getSpawnPos(),
|
||||
homeAnimalItem.getSpawnRot()))
|
||||
.toList();
|
||||
}
|
||||
|
||||
|
@ -28,8 +28,7 @@ import org.bson.types.ObjectId;
|
||||
@Entity(value = "items", useDiscriminator = false)
|
||||
public class GameItem {
|
||||
@Id private ObjectId id;
|
||||
@Getter
|
||||
@Indexed private int ownerId;
|
||||
@Getter @Indexed private int ownerId;
|
||||
@Getter @Setter private int itemId;
|
||||
@Getter @Setter private int count;
|
||||
|
||||
|
@ -21,14 +21,12 @@ import it.unimi.dsi.fastutil.ints.*;
|
||||
import it.unimi.dsi.fastutil.longs.*;
|
||||
import java.util.*;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.val;
|
||||
|
||||
public class Inventory extends BasePlayerManager implements Iterable<GameItem> {
|
||||
private final Long2ObjectMap<GameItem> store;
|
||||
@Getter
|
||||
private final Int2ObjectMap<InventoryTab> inventoryTypes;
|
||||
@Getter private final Int2ObjectMap<InventoryTab> inventoryTypes;
|
||||
|
||||
public Inventory(Player player) {
|
||||
super(player);
|
||||
@ -321,7 +319,9 @@ public class Inventory extends BasePlayerManager implements Iterable<GameItem> {
|
||||
case MATERIAL_COSTUME:
|
||||
case MATERIAL_NAMECARD:
|
||||
Grasscutter.getLogger()
|
||||
.warn("Attempted to add a {} to inventory, but item definition lacks isUseOnGain. This indicates a Resources error.", item.getItemData().getMaterialType().name());
|
||||
.warn(
|
||||
"Attempted to add a {} to inventory, but item definition lacks isUseOnGain. This indicates a Resources error.",
|
||||
item.getItemData().getMaterialType().name());
|
||||
return null;
|
||||
default:
|
||||
if (tab == null) {
|
||||
@ -429,22 +429,24 @@ public class Inventory extends BasePlayerManager implements Iterable<GameItem> {
|
||||
private int getVirtualItemCount(int itemId) {
|
||||
return switch (itemId) {
|
||||
case 201 -> // Primogem
|
||||
this.player.getPrimogems();
|
||||
this.player.getPrimogems();
|
||||
case 202 -> // Mora
|
||||
this.player.getMora();
|
||||
this.player.getMora();
|
||||
case 203 -> // Genesis Crystals
|
||||
this.player.getCrystals();
|
||||
this.player.getCrystals();
|
||||
case 106 -> // Resin
|
||||
this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
this.player.getProperty(PlayerProperty.PROP_PLAYER_RESIN);
|
||||
case 107 -> // Legendary Key
|
||||
this.player.getProperty(PlayerProperty.PROP_PLAYER_LEGENDARY_KEY);
|
||||
this.player.getProperty(PlayerProperty.PROP_PLAYER_LEGENDARY_KEY);
|
||||
case 204 -> // Home Coin
|
||||
this.player.getHomeCoin();
|
||||
this.player.getHomeCoin();
|
||||
default -> {
|
||||
GameItem item =
|
||||
getInventoryTab(ItemType.ITEM_MATERIAL)
|
||||
.getItemById(
|
||||
itemId); // What if we ever want to operate on weapons/relics/furniture? :Syield (item == null) ? 0 : item.getCount(); // What if we ever want to operate on weapons/relics/furniture? :S
|
||||
getInventoryTab(ItemType.ITEM_MATERIAL)
|
||||
.getItemById(
|
||||
itemId); // What if we ever want to operate on weapons/relics/furniture? :Syield
|
||||
// (item == null) ? 0 : item.getCount(); // What if we ever want to
|
||||
// operate on weapons/relics/furniture? :S
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -13,5 +13,4 @@ public class ItemDef {
|
||||
this.itemId = itemId;
|
||||
this.count = count;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -11,18 +11,14 @@ import emu.grasscutter.net.proto.MailCollectStateOuterClass.MailCollectState;
|
||||
import emu.grasscutter.net.proto.MailTextContentOuterClass.MailTextContent;
|
||||
import java.time.Instant;
|
||||
import java.util.*;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity(value = "mail", useDiscriminator = false)
|
||||
public final class Mail {
|
||||
@Getter
|
||||
@Id private ObjectId id;
|
||||
@Setter
|
||||
@Getter
|
||||
@Indexed private int ownerUid;
|
||||
@Getter @Id private ObjectId id;
|
||||
@Setter @Getter @Indexed private int ownerUid;
|
||||
public final MailContent mailContent;
|
||||
public final List<MailItem> itemList;
|
||||
public final long sendTime;
|
||||
@ -36,7 +32,7 @@ public final class Mail {
|
||||
public Mail() {
|
||||
this(
|
||||
new MailContent(),
|
||||
new ArrayList<>(),
|
||||
new ArrayList<>(),
|
||||
(int) Instant.now().getEpochSecond()
|
||||
+ 604800); // TODO: add expire time to send mail command
|
||||
}
|
||||
|
@ -5,9 +5,8 @@ import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.player.*;
|
||||
import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
|
||||
import emu.grasscutter.server.packet.send.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public class MailHandler extends BasePlayerManager {
|
||||
@ -34,7 +33,10 @@ public class MailHandler extends BasePlayerManager {
|
||||
this.mail.add(message);
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.debug("Mail sent to user [{}:{}]!", this.getPlayer().getUid(), this.getPlayer().getNickname());
|
||||
.debug(
|
||||
"Mail sent to user [{}:{}]!",
|
||||
this.getPlayer().getUid(),
|
||||
this.getPlayer().getNickname());
|
||||
|
||||
if (this.getPlayer().isOnline()) {
|
||||
this.getPlayer().sendPacket(new PacketMailChangeNotify(this.getPlayer(), message));
|
||||
@ -57,7 +59,7 @@ public class MailHandler extends BasePlayerManager {
|
||||
}
|
||||
|
||||
public void deleteMail(List<Integer> mailList) {
|
||||
List<Integer> sortedMailList = new ArrayList<>(mailList);
|
||||
List<Integer> sortedMailList = new ArrayList<>(mailList);
|
||||
sortedMailList.sort(Collections.reverseOrder());
|
||||
|
||||
List<Integer> deleted = new ArrayList<>();
|
||||
|
@ -180,7 +180,10 @@ public class SotSManager extends BasePlayerManager {
|
||||
public void run() {
|
||||
refillSpringVolume();
|
||||
|
||||
logger.trace("isAutoRecoveryEnabled: {}\tautoRecoverPercentage: {}", getIsAutoRecoveryEnabled(), getAutoRecoveryPercentage());
|
||||
logger.trace(
|
||||
"isAutoRecoveryEnabled: {}\tautoRecoverPercentage: {}",
|
||||
getIsAutoRecoveryEnabled(),
|
||||
getAutoRecoveryPercentage());
|
||||
|
||||
if (getIsAutoRecoveryEnabled()) {
|
||||
List<EntityAvatar> activeTeam = player.getTeamManager().getActiveTeam();
|
||||
|
@ -8,17 +8,14 @@ import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.world.*;
|
||||
import emu.grasscutter.scripts.data.*;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
|
||||
public final class BlossomActivity {
|
||||
|
||||
private final SceneGroup tempSceneGroup;
|
||||
@Getter
|
||||
private final WorldChallenge challenge;
|
||||
@Getter
|
||||
private final EntityGadget gadget;
|
||||
@Getter private final WorldChallenge challenge;
|
||||
@Getter private final EntityGadget gadget;
|
||||
private EntityGadget chest;
|
||||
private int step;
|
||||
private final int goal;
|
||||
|
@ -203,7 +203,7 @@ public class BlossomManager {
|
||||
RewardPreviewData blossomRewards = getRewardList(type, worldLevel);
|
||||
if (blossomRewards == null) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Blossom could not support world level : {}", worldLevel);
|
||||
.error("Blossom could not support world level : {}", worldLevel);
|
||||
return null;
|
||||
}
|
||||
var rewards = blossomRewards.getPreviewItems();
|
||||
|
@ -18,7 +18,6 @@ import emu.grasscutter.server.packet.send.PacketCompoundDataNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketGetCompoundDataRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerCompoundMaterialRsp;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class CookingCompoundManager extends BasePlayerManager {
|
||||
@ -34,24 +33,33 @@ public class CookingCompoundManager extends BasePlayerManager {
|
||||
public static void initialize() {
|
||||
defaultUnlockedCompounds = new HashSet<>();
|
||||
compoundGroups = new HashMap<>();
|
||||
GameData.getCompoundDataMap().forEach((id, compound) -> {
|
||||
if (compound.isDefaultUnlocked()) {
|
||||
defaultUnlockedCompounds.add(id);
|
||||
}
|
||||
compoundGroups.computeIfAbsent(compound.getGroupId(), gid -> new HashSet<>()).add(id);
|
||||
});
|
||||
GameData.getCompoundDataMap()
|
||||
.forEach(
|
||||
(id, compound) -> {
|
||||
if (compound.isDefaultUnlocked()) {
|
||||
defaultUnlockedCompounds.add(id);
|
||||
}
|
||||
compoundGroups.computeIfAbsent(compound.getGroupId(), gid -> new HashSet<>()).add(id);
|
||||
});
|
||||
// TODO:Because we haven't implemented fishing feature,unlock all compounds related to
|
||||
// fish.Besides,it should be bound to player rather than manager.
|
||||
unlocked = new HashSet<>(defaultUnlockedCompounds);
|
||||
if (compoundGroups.containsKey(3)) // Avoid NPE from Resources error
|
||||
unlocked.addAll(compoundGroups.get(3));
|
||||
unlocked.addAll(compoundGroups.get(3));
|
||||
}
|
||||
|
||||
private synchronized List<CompoundQueueData> getCompoundQueueData() {
|
||||
List<CompoundQueueData> compoundQueueData = new ArrayList<>(player.getActiveCookCompounds().size());
|
||||
List<CompoundQueueData> compoundQueueData =
|
||||
new ArrayList<>(player.getActiveCookCompounds().size());
|
||||
int currentTime = Utils.getCurrentSeconds();
|
||||
for (var item : player.getActiveCookCompounds().values()) {
|
||||
var data = CompoundQueueData.newBuilder().setCompoundId(item.getCompoundId()).setOutputCount(item.getOutputCount(currentTime)).setOutputTime(item.getOutputTime(currentTime)).setWaitCount(item.getWaitCount(currentTime)).build();
|
||||
var data =
|
||||
CompoundQueueData.newBuilder()
|
||||
.setCompoundId(item.getCompoundId())
|
||||
.setOutputCount(item.getOutputCount(currentTime))
|
||||
.setOutputTime(item.getOutputTime(currentTime))
|
||||
.setWaitCount(item.getWaitCount(currentTime))
|
||||
.build();
|
||||
compoundQueueData.add(data);
|
||||
}
|
||||
return compoundQueueData;
|
||||
@ -73,14 +81,16 @@ public class CookingCompoundManager extends BasePlayerManager {
|
||||
return;
|
||||
}
|
||||
// check whether the queue is full
|
||||
if (activeCompounds.containsKey(id) && activeCompounds.get(id).getTotalCount() + count > compound.getQueueSize()) {
|
||||
if (activeCompounds.containsKey(id)
|
||||
&& activeCompounds.get(id).getTotalCount() + count > compound.getQueueSize()) {
|
||||
player.sendPacket(new PacketPlayerCompoundMaterialRsp(Retcode.RET_COMPOUND_QUEUE_FULL_VALUE));
|
||||
return;
|
||||
}
|
||||
// try to consume raw materials
|
||||
if (!player.getInventory().payItems(compound.getInputVec(), count)) {
|
||||
// TODO:I'm not sure whether retcode is correct.
|
||||
player.sendPacket(new PacketPlayerCompoundMaterialRsp(Retcode.RET_ITEM_COUNT_NOT_ENOUGH_VALUE));
|
||||
player.sendPacket(
|
||||
new PacketPlayerCompoundMaterialRsp(Retcode.RET_ITEM_COUNT_NOT_ENOUGH_VALUE));
|
||||
return;
|
||||
}
|
||||
ActiveCookCompoundData c;
|
||||
@ -92,7 +102,13 @@ public class CookingCompoundManager extends BasePlayerManager {
|
||||
c = new ActiveCookCompoundData(id, compound.getCostTime(), count, currentTime);
|
||||
activeCompounds.put(id, c);
|
||||
}
|
||||
var data = CompoundQueueData.newBuilder().setCompoundId(id).setOutputCount(c.getOutputCount(currentTime)).setOutputTime(c.getOutputTime(currentTime)).setWaitCount(c.getWaitCount(currentTime)).build();
|
||||
var data =
|
||||
CompoundQueueData.newBuilder()
|
||||
.setCompoundId(id)
|
||||
.setOutputCount(c.getOutputCount(currentTime))
|
||||
.setOutputTime(c.getOutputTime(currentTime))
|
||||
.setWaitCount(c.getWaitCount(currentTime))
|
||||
.build();
|
||||
player.sendPacket(new PacketPlayerCompoundMaterialRsp(data));
|
||||
}
|
||||
|
||||
@ -124,9 +140,20 @@ public class CookingCompoundManager extends BasePlayerManager {
|
||||
// give player the rewards
|
||||
if (success) {
|
||||
player.getInventory().addItems(allRewards.values(), ActionReason.Compound);
|
||||
player.sendPacket(new PackageTakeCompoundOutputRsp(allRewards.values().stream().map(i -> ItemParam.newBuilder().setItemId(i.getItemId()).setCount(i.getCount()).build()).toList(), Retcode.RET_SUCC_VALUE));
|
||||
player.sendPacket(
|
||||
new PackageTakeCompoundOutputRsp(
|
||||
allRewards.values().stream()
|
||||
.map(
|
||||
i ->
|
||||
ItemParam.newBuilder()
|
||||
.setItemId(i.getItemId())
|
||||
.setCount(i.getCount())
|
||||
.build())
|
||||
.toList(),
|
||||
Retcode.RET_SUCC_VALUE));
|
||||
} else {
|
||||
player.sendPacket(new PackageTakeCompoundOutputRsp(null, Retcode.RET_COMPOUND_NOT_FINISH_VALUE));
|
||||
player.sendPacket(
|
||||
new PackageTakeCompoundOutputRsp(null, Retcode.RET_COMPOUND_NOT_FINISH_VALUE));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,12 +3,9 @@ package emu.grasscutter.game.managers.deforestation;
|
||||
import lombok.Getter;
|
||||
|
||||
public class HitTreeRecord {
|
||||
/**
|
||||
* -- GETTER --
|
||||
* get unique id
|
||||
*/
|
||||
@Getter
|
||||
private final int unique;
|
||||
/** -- GETTER -- get unique id */
|
||||
@Getter private final int unique;
|
||||
|
||||
private short count; // hit this tree times
|
||||
private long time; // last available hitting time
|
||||
|
||||
|
@ -1,12 +1,10 @@
|
||||
package emu.grasscutter.game.managers.energy;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public class EnergyDropEntry {
|
||||
private int dropId;
|
||||
private List<EnergyDropInfo> dropList;
|
||||
|
||||
}
|
||||
|
@ -6,5 +6,4 @@ import lombok.Getter;
|
||||
public class EnergyDropInfo {
|
||||
private int ballId;
|
||||
private int count;
|
||||
|
||||
}
|
||||
|
@ -45,8 +45,7 @@ public class EnergyManager extends BasePlayerManager {
|
||||
// Read the data we need for monster energy drops.
|
||||
try {
|
||||
DataLoader.loadList("EnergyDrop.json", EnergyDropEntry.class)
|
||||
.forEach(
|
||||
entry -> energyDropData.put(entry.getDropId(), entry.getDropList()));
|
||||
.forEach(entry -> energyDropData.put(entry.getDropId(), entry.getDropList()));
|
||||
|
||||
Grasscutter.getLogger().debug("Energy drop data successfully loaded.");
|
||||
} catch (Exception ex) {
|
||||
|
@ -1,12 +1,10 @@
|
||||
package emu.grasscutter.game.managers.energy;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public class SkillParticleGenerationEntry {
|
||||
private int avatarId;
|
||||
private List<SkillParticleGenerationInfo> amountList;
|
||||
|
||||
}
|
||||
|
@ -6,5 +6,4 @@ import lombok.Getter;
|
||||
public class SkillParticleGenerationInfo {
|
||||
private int value;
|
||||
private int chance;
|
||||
|
||||
}
|
||||
|
@ -6,27 +6,15 @@ import lombok.Setter;
|
||||
|
||||
@Entity
|
||||
public class ActiveForgeData {
|
||||
@Setter
|
||||
@Getter
|
||||
private int forgeId;
|
||||
@Setter
|
||||
@Getter
|
||||
private int avatarId;
|
||||
@Setter
|
||||
@Getter
|
||||
private int count;
|
||||
@Setter @Getter private int forgeId;
|
||||
@Setter @Getter private int avatarId;
|
||||
@Setter @Getter private int count;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
private int startTime;
|
||||
@Setter
|
||||
@Getter
|
||||
private int forgeTime;
|
||||
@Setter @Getter private int startTime;
|
||||
@Setter @Getter private int forgeTime;
|
||||
|
||||
private int lastUnfinishedCount;
|
||||
@Setter
|
||||
@Getter
|
||||
private boolean changed;
|
||||
@Setter @Getter private boolean changed;
|
||||
|
||||
public int getFinishedCount(int currentTime) {
|
||||
int timeDelta = currentTime - this.startTime;
|
||||
|
@ -33,5 +33,4 @@ public class MapMark {
|
||||
this.mapMarkFromType = mapMarkPoint.getFromType();
|
||||
this.questId = mapMarkPoint.getQuestId();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -63,15 +63,15 @@ public class PlayerCodex {
|
||||
MATERIAL_WIDGET,
|
||||
MATERIAL_EXCHANGE,
|
||||
MATERIAL_AVATAR_MATERIAL,
|
||||
MATERIAL_NOTICE_ADD_HP -> Optional.ofNullable(GameData.getCodexMaterialDataIdMap().get(itemId))
|
||||
.ifPresent(
|
||||
codexData -> {
|
||||
if (this.getUnlockedMaterial().add(itemId)) {
|
||||
this.player.save();
|
||||
this.player.sendPacket(
|
||||
new PacketCodexDataUpdateNotify(4, codexData.getId()));
|
||||
}
|
||||
});
|
||||
MATERIAL_NOTICE_ADD_HP -> Optional.ofNullable(
|
||||
GameData.getCodexMaterialDataIdMap().get(itemId))
|
||||
.ifPresent(
|
||||
codexData -> {
|
||||
if (this.getUnlockedMaterial().add(itemId)) {
|
||||
this.player.save();
|
||||
this.player.sendPacket(new PacketCodexDataUpdateNotify(4, codexData.getId()));
|
||||
}
|
||||
});
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,8 @@
|
||||
package emu.grasscutter.game.player;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
|
||||
@Entity(useDiscriminator = false)
|
||||
public class PlayerCollectionRecords {
|
||||
@ -58,6 +57,5 @@ public class PlayerCollectionRecords {
|
||||
this.configId = configId;
|
||||
this.expiredTime = expiredTime;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -5,16 +5,14 @@ import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
import dev.morphia.annotations.Entity;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.net.proto.AvatarTeamOuterClass.AvatarTeam;
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Getter
|
||||
@Entity
|
||||
public final class TeamInfo {
|
||||
@Setter
|
||||
private String name;
|
||||
@Setter private String name;
|
||||
private final List<Integer> avatars;
|
||||
|
||||
public TeamInfo() {
|
||||
|
@ -1,10 +1,9 @@
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public enum ActionReason {
|
||||
@ -208,5 +207,4 @@ public enum ActionReason {
|
||||
public static ActionReason getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, None);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -14,5 +14,4 @@ public enum BattlePassMissionRefreshType {
|
||||
BattlePassMissionRefreshType(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -17,5 +17,4 @@ public enum BattlePassMissionStatus {
|
||||
this.value = value;
|
||||
this.missionStatus = missionStatus; // In case proto enum values change later
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -2,10 +2,9 @@ package emu.grasscutter.game.props;
|
||||
|
||||
import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import it.unimi.dsi.fastutil.ints.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public enum CampTargetType implements IntValueEnum {
|
||||
|
@ -1,10 +1,9 @@
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public enum ClimateType {
|
||||
|
@ -1,10 +1,9 @@
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public enum EnterReason {
|
||||
@ -66,5 +65,4 @@ public enum EnterReason {
|
||||
public static EnterReason getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, None);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,8 +1,7 @@
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public enum EntityIdType {
|
||||
@ -37,5 +36,4 @@ public enum EntityIdType {
|
||||
public static EntityType toEntityType(int entityId) {
|
||||
return map.getOrDefault(entityId, EntityType.None);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -2,10 +2,9 @@ package emu.grasscutter.game.props;
|
||||
|
||||
import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import it.unimi.dsi.fastutil.ints.*;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public enum EntityType implements IntValueEnum {
|
||||
@ -104,5 +103,4 @@ public enum EntityType implements IntValueEnum {
|
||||
public static EntityType getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, None);
|
||||
}
|
||||
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user