feature(widget): simple implementation of widget

Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
This commit is contained in:
Yazawazi
2022-05-12 16:06:59 +08:00
committed by Melledy
Unverified
parent f45e106b2a
commit 8c32438b52
8 changed files with 232 additions and 1 deletions
@@ -0,0 +1,41 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetWidgetSlotRspOuterClass;
import emu.grasscutter.net.proto.WidgetSlotDataOuterClass;
import emu.grasscutter.net.proto.WidgetSlotTagOuterClass;
import java.util.List;
public class PacketGetWidgetSlotRsp extends BasePacket {
public PacketGetWidgetSlotRsp(Player player) {
super(PacketOpcodes.GetWidgetSlotRsp);
GetWidgetSlotRspOuterClass.GetWidgetSlotRsp.Builder proto =
GetWidgetSlotRspOuterClass.GetWidgetSlotRsp.newBuilder();
if (player.getWidgetId() == null) {
proto.addAllSlotList(List.of());
} else {
proto.addSlotList(
WidgetSlotDataOuterClass.WidgetSlotData.newBuilder()
.setIsActive(true)
.setMaterialId(player.getWidgetId())
.build()
);
proto.addSlotList(
WidgetSlotDataOuterClass.WidgetSlotData.newBuilder()
.setTag(WidgetSlotTagOuterClass.WidgetSlotTag.WIDGET_SLOT_ATTACH_AVATAR)
.build()
);
}
GetWidgetSlotRspOuterClass.GetWidgetSlotRsp protoData = proto.build();
this.setData(protoData);
}
}