Refactor out some EntrySets

This commit is contained in:
AnimeGitB
2022-10-17 20:40:07 +10:30
Unverified
parent b5f356ce4f
commit 85f44ebdf3
16 changed files with 59 additions and 136 deletions
@@ -4,19 +4,18 @@ import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.DestroyMaterialRspOuterClass.DestroyMaterialRsp;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
public class PacketDestroyMaterialRsp extends BasePacket {
public PacketDestroyMaterialRsp(Int2IntOpenHashMap returnMaterialMap) {
public PacketDestroyMaterialRsp(Int2IntMap returnMaterialMap) {
super(PacketOpcodes.DestroyMaterialRsp);
DestroyMaterialRsp.Builder proto = DestroyMaterialRsp.newBuilder();
var proto = DestroyMaterialRsp.newBuilder();
for (Int2IntMap.Entry e : returnMaterialMap.int2IntEntrySet()) {
proto.addItemIdList(e.getIntKey());
proto.addItemCountList(e.getIntValue());
}
returnMaterialMap.forEach((id, count) -> {
proto.addItemIdList(id);
proto.addItemCountList(count);
});
this.setData(proto);
}