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feat: support multiplayer mode in teapot (#2317)
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@@ -0,0 +1,187 @@
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package emu.grasscutter.game.home;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.EnterReason;
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import emu.grasscutter.game.world.Position;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.game.world.data.TeleportProperties;
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import emu.grasscutter.net.proto.EnterTypeOuterClass;
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import emu.grasscutter.net.proto.OtherPlayerEnterHomeNotifyOuterClass;
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import emu.grasscutter.net.proto.PlayerApplyEnterHomeResultNotifyOuterClass;
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import emu.grasscutter.net.proto.RetcodeOuterClass;
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import emu.grasscutter.server.event.player.PlayerEnterHomeEvent;
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import emu.grasscutter.server.event.player.PlayerLeaveHomeEvent;
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import emu.grasscutter.server.event.player.PlayerTeleportEvent;
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import emu.grasscutter.server.game.BaseGameSystem;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.packet.send.*;
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public class HomeWorldMPSystem extends BaseGameSystem {
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public HomeWorldMPSystem(GameServer server) {
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super(server);
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}
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public void sendEnterHomeRequest(Player requester, int ownerUid) {
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var owner = getServer().getPlayerByUid(ownerUid);
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if (owner == null) {
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requester.sendPacket(new PacketPlayerApplyEnterHomeResultNotify(ownerUid, "", false, PlayerApplyEnterHomeResultNotifyOuterClass.PlayerApplyEnterHomeResultNotify.Reason.OPEN_STATE_NOT_OPEN));
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requester.sendPacket(new PacketTryEnterHomeRsp());
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return;
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}
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if (owner.getRealmList() == null) {
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requester.sendPacket(new PacketPlayerApplyEnterHomeResultNotify(ownerUid, "", false, PlayerApplyEnterHomeResultNotifyOuterClass.PlayerApplyEnterHomeResultNotify.Reason.OPEN_STATE_NOT_OPEN));
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requester.sendPacket(new PacketTryEnterHomeRsp());
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return;
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}
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var request = owner.getEnterHomeRequests().get(requester.getUid());
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if (request != null && !request.isExpired()) {
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return;
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}
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if (owner.isInEditMode()) {
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requester.sendPacket(new PacketPlayerApplyEnterHomeResultNotify(ownerUid, owner.getNickname(), false, PlayerApplyEnterHomeResultNotifyOuterClass.PlayerApplyEnterHomeResultNotify.Reason.HOST_IN_EDIT_MODE));
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requester.sendPacket(new PacketTryEnterHomeRsp());
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return;
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}
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request = new EnterHomeRequest(requester);
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owner.getEnterHomeRequests().put(requester.getUid(), request);
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owner.sendPacket(new PacketPlayerApplyEnterHomeNotify(requester));
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}
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public void acceptEnterHomeRequest(Player owner, int requesterUid, boolean isAgreed) {
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var request = owner.getEnterHomeRequests().get(requesterUid);
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if (request == null || request.isExpired()) {
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return;
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}
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var requester = request.getRequester();
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owner.getEnterHomeRequests().remove(requesterUid);
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if (requester.getWorld().isMultiplayer()) {
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requester.sendPacket(new PacketPlayerApplyEnterHomeResultNotify(owner.getUid(), owner.getNickname(), false, PlayerApplyEnterHomeResultNotifyOuterClass.PlayerApplyEnterHomeResultNotify.Reason.SYSTEM_JUDGE));
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requester.sendPacket(new PacketTryEnterHomeRsp());
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return;
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}
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requester.sendPacket(new PacketPlayerApplyEnterHomeResultNotify(owner.getUid(), owner.getNickname(), isAgreed, PlayerApplyEnterHomeResultNotifyOuterClass.PlayerApplyEnterHomeResultNotify.Reason.PLAYER_JUDGE));
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if (!isAgreed) {
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requester.sendPacket(new PacketTryEnterHomeRsp());
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return;
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}
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this.enterHome(requester, owner);
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}
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public void enterHome(Player requester, Player owner) {
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if (requester.getWorld().isMultiplayer()) {
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return;
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}
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if (owner.getRealmList() == null) {
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// should never happen
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requester.sendPacket(new PacketTryEnterHomeRsp(RetcodeOuterClass.Retcode.RET_HOME_NOT_FOUND_IN_MEM_VALUE, owner.getUid()));
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return;
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}
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var world = this.server.getHomeWorldOrCreate(owner);
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var targetHome = world.getHome();
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var event = new PlayerEnterHomeEvent(requester, owner, targetHome);
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event.call();
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if (event.isCanceled()) {
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requester.sendPacket(new PacketTryEnterHomeRsp(RetcodeOuterClass.Retcode.RET_HOME_OWNER_REFUSE_TO_ENTER_HOME_VALUE, owner.getUid()));
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return;
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}
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if (owner.isInEditMode()) {
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requester.sendPacket(new PacketTryEnterHomeRsp(RetcodeOuterClass.Retcode.RET_HOME_CANT_ENTER_BY_IN_EDIT_MODE_VALUE, owner.getUid()));
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return;
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}
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int realmId = 2000 + owner.getCurrentRealmId();
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targetHome.getHomeSceneItem(realmId);
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targetHome.save();
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var pos = world.getSceneById(realmId).getScriptManager().getConfig().born_pos;
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requester.getPrevPosForHome().set(requester.getPosition());
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requester.setCurHomeWorld(world);
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requester.setPrevScene(requester.getSceneId());
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world.addPlayer(requester, realmId);
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requester.setSceneId(realmId);
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requester.getPosition().set(pos);
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requester.sendPacket(new PacketPlayerEnterSceneNotify(requester, owner.getUid(), TeleportProperties.builder().sceneId(realmId).enterReason(EnterReason.EnterHome).teleportTo(pos).teleportType(PlayerTeleportEvent.TeleportType.INTERNAL).build(), !requester.equals(owner)));
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requester.sendPacket(new PacketTryEnterHomeRsp(owner.getUid()));
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requester.setHasSentInitPacketInHome(false);
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world.getPlayers().stream()
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.filter(player -> !player.equals(requester))
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.forEach(player -> player.sendPacket(new PacketPlayerPreEnterMpNotify(requester)));
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}
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public boolean leaveCoop(Player player, int prevScene) {
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return this.leaveCoop(player, prevScene, player.getPrevPosForHome());
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}
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public boolean leaveCoop(Player player, int prevScene, Position pos) {
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// Make sure everyone's scene is loaded
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for (var p : player.getWorld().getPlayers()) {
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if (p.getSceneLoadState() != Player.SceneLoadState.LOADED) {
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return false;
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}
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}
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// Event
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var event = new PlayerLeaveHomeEvent(player, player.getCurHomeWorld().getHost(), player.getCurHomeWorld().getHome(), PlayerLeaveHomeEvent.Reason.PLAYER_LEAVE);
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event.call();
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player.getPosition().set(pos);
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var world = new World(player);
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world.addPlayer(player, prevScene);
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player.getCurHomeWorld().sendPacketToHostIfOnline(new PacketOtherPlayerEnterOrLeaveHomeNotify(player, OtherPlayerEnterHomeNotifyOuterClass.OtherPlayerEnterHomeNotify.Reason.LEAVE));
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player.setCurHomeWorld(this.server.getHomeWorldOrCreate(player));
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterTypeOuterClass.EnterType.ENTER_TYPE_BACK, EnterReason.TeamBack, prevScene, pos));
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return true;
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}
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public boolean kickPlayerFromHome(Player owner, int targetUid) {
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// Make sure player's world is multiplayer and that player is owner
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if (!owner.getCurHomeWorld().getHost().equals(owner)) {
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return false;
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}
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// Get victim and sanity checks
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var victim = owner.getServer().getPlayerByUid(targetUid);
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if (victim == null || owner.equals(victim)) {
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return false;
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}
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// Make sure victim's scene has loaded
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if (victim.getSceneLoadState() != Player.SceneLoadState.LOADED) {
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return false;
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}
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// Event
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var event = new PlayerLeaveHomeEvent(victim, owner, victim.getCurHomeWorld().getHome(), PlayerLeaveHomeEvent.Reason.KICKED);
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event.call();
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// Kick
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victim.getPosition().set(victim.getPrevPosForHome());
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var world = new World(victim);
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world.addPlayer(victim, 3);
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victim.getCurHomeWorld().sendPacketToHostIfOnline(new PacketOtherPlayerEnterOrLeaveHomeNotify(victim, OtherPlayerEnterHomeNotifyOuterClass.OtherPlayerEnterHomeNotify.Reason.LEAVE));
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victim.setCurHomeWorld(this.server.getHomeWorldOrCreate(victim));
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victim.sendPacket(new PacketPlayerEnterSceneNotify(victim, EnterTypeOuterClass.EnterType.ENTER_TYPE_BACK, EnterReason.TeamKick, victim.getScene().getId(), victim.getPrevPosForHome()));
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return true;
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}
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}
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